Difference between revisions of "File:UFOLoader.zip"

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Revision as of 10:09, 29 November 2014

Official UFO Extender Page

This is the loader originally created by Seb75 that enhances the game, X-COM:Enemy Unknown(1994). See the UFO Extender information page for details on each setting in the loader's INI.

Version 1.32

  • New INI format and options: Starting new games recommended.

Video

  • Delay option for interception routine to slow animation for faster machines. See [Video] section in INI.
  • The animation for alien throwing items should be slower.

Battlescape

  • Psionics
    • aliens now randomly select targets, giving preference to those in line of sight.
    • higher chance that aliens only panic targets not in line of sight.
    • Soldiers with psionics can only mind control one unit per turn. [starts at veteran difficulty]
  • Amount of elerium recovered per ball depends on game difficulty and randomized at higher difficulty.
  • Terror mission scoring: the value of each civilian increases with difficulty.

Geoscape

  • North Atlantic Zone redrawn. Southern Greenland and eastern Newfoundland now part of North America zone.
  • Game ends when too many nations sign pacts. This limit depends on game difficulty
  • Number of terror missions increases as time passes, depending on game difficulty
  • Terror ships and Battleships will perform terror missions, depending on game difficulty
  • Terror site may expire even if craft assigned to intercept, depending on game difficulty

Base

  • You can manage the alien prisoners by "transferring" them to bases without alien containment. These aliens are automatically killed and their bodies sold.
  • Economic model changed
    • Costs of production and sell prices changed.
    • Sell price of alien items decreases as world's status declines.
    • All craft have a maintenance cost per month.
  • Know Thy Enemy options changed:
    • = 1: Damage to alien health affected by autopsy status.
    • = 2: Range of damage to UFOs reduced (25~125%) until an alien engineer provides data.
    • = 3: Both 1&2.

Interception

  • All craft & UFO weapons do 50~150% damage.
  • Firestorm and lightning have different stats - see ingame ufopaedia.
  • Option to make the firestorm smaller to allow two per hanger.
  • Weapons stats changed:
    • stingray: accuracy 80%
    • avalanche: damage 125, accuracy special- 70% base but very poor against small craft.
    • laser: 30 damage, range 60, 80% accuracy
    • plasma: 60 damage
    • fusion: increased ammo to 3.
  • UFO
    • All ships do 60 points of damage.
    • Range of weapon has been standardized: either short or long.
    • Larger ships are given more attacks.
    • UFO are more resilient to damage before crashing: all UFOs can take more damage before crashing, amount depends on game difficulty.
    • UFO closing speed delta in interceptions depends on UFO type.


file available at Strategy Core Forums-UFO Extender

File history

Click on a date/time to view the file as it appeared at that time.

(newest | oldest) View ( | ) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeDimensionsUserComment
21:01, 13 August 2008 (14 KB)Seb76 (talk | contribs)trigger a kill when a stunned unit is destroyed
22:24, 11 August 2008 (14 KB)Seb76 (talk | contribs)Fix elerium fueled ships returning to base when fuel level is 50%
09:49, 9 August 2008 (14 KB)Seb76 (talk | contribs)Refuel transfered crafts
19:58, 8 August 2008 (14 KB)Seb76 (talk | contribs)Crafts are available even when not 100% refueled
19:12, 7 August 2008 (14 KB)Seb76 (talk | contribs)Fix experience gained from proximity grenades
22:43, 6 August 2008 (14 KB)Seb76 (talk | contribs)-fix issues with proximity grenades states
23:38, 29 July 2008 (13 KB)Seb76 (talk | contribs)Manual interception fire mode
22:16, 27 July 2008 (13 KB)Seb76 (talk | contribs)-fix garbled video due to bad pitch -recover even clips that were used
20:14, 24 July 2008 (13 KB)Seb76 (talk | contribs)Make separate options for vertical waypoint bug and blaster bomb drifting issues
21:39, 23 July 2008 (12 KB)Seb76 (talk | contribs)Fix vertical waypoint issue with Blaster Launcher
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The following 3 pages use this file: