Difference between revisions of "File:UFOLoader.zip"
Jump to navigation
Jump to search
(newest | oldest) View (newer 20 | older 20) (10 | 20 | 50 | 100 | 250 | 500)
(uploaded a new version of "Image:UFOLoader.zip": 1.20: Fix animations speed + change general stores capacity) |
(uploaded a new version of "Image:UFOLoader.zip": 1.21: Auto Sell + Show Money (thanks to Xusilak), fix mouse scaling on D3D, updated loader.) |
(No difference)
|
Revision as of 21:07, 22 March 2010
Loader that tries to enhance the game. The my user page for details... Seb76
File history
Click on a date/time to view the file as it appeared at that time.
(newest | oldest) View (newer 20 | older 20) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Dimensions | User | Comment | |
---|---|---|---|---|
13:32, 26 April 2009 | (39 KB) | Seb76 (talk | contribs) | Fix Funky Fire bug | |
13:18, 26 April 2009 | (38 KB) | Seb76 (talk | contribs) | Fix heavy laser problems when range based accuracy is enabled | |
11:56, 26 April 2009 | (38 KB) | Seb76 (talk | contribs) | Fix initial alien bases | |
19:07, 6 April 2009 | (38 KB) | Seb76 (talk | contribs) | -Fix problem when both prox mine fix and TFTD doors are enabled | |
13:36, 29 March 2009 | (38 KB) | Seb76 (talk | contribs) | Open doors as in TFTD | |
19:31, 27 February 2009 | (38 KB) | Seb76 (talk | contribs) | -Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military | |
21:14, 26 February 2009 | (38 KB) | Seb76 (talk | contribs) | De equip crafts | |
19:32, 16 February 2009 | (38 KB) | Seb76 (talk | contribs) | Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome... | |
14:01, 28 December 2008 | (37 KB) | Seb76 (talk | contribs) | -Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers | |
15:11, 21 December 2008 | (39 KB) | Seb76 (talk | contribs) | Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the | |
20:27, 13 December 2008 | (39 KB) | Seb76 (talk | contribs) | -fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases | |
20:27, 13 December 2008 | (39 KB) | Seb76 (talk | contribs) | Reverted to version as of 22:10, 11 December 2008 | |
20:26, 13 December 2008 | (83 KB) | Seb76 (talk | contribs) | -fix freeze when MIDI music changes -fix door jam bug Both fix are quite experimental and may not work in all cases | |
22:10, 11 December 2008 | (39 KB) | Seb76 (talk | contribs) | -promotions only for fighting guys -promotions based on killing | |
20:41, 10 December 2008 | (39 KB) | Seb76 (talk | contribs) | Keyboard shortcuts during tactical missions | |
22:47, 9 December 2008 | (38 KB) | Seb76 (talk | contribs) | modify experience caps | |
20:22, 9 December 2008 | (38 KB) | Seb76 (talk | contribs) | Safer starting base layout | |
19:32, 6 December 2008 | (37 KB) | Seb76 (talk | contribs) | Enforce line of fire restriction for psiamp and mind probe | |
22:31, 5 December 2008 | (36 KB) | Seb76 (talk | contribs) | Restore intro sounds | |
19:54, 27 November 2008 | (36 KB) | Seb76 (talk | contribs) | Reorder soldiers in crafts |
You cannot overwrite this file.
File usage
The following 3 pages use this file: