File:UFOLoader.zip
Revision as of 22:51, 24 January 2010 by Seb76 (talk | contribs) (uploaded a new version of "Image:UFOLoader.zip": Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling)
UFOLoader.zip (file size: 149 bytes, MIME type: application/zip)
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Loader that tries to enhance the game. The my user page for details... Seb76
File history
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(newest | oldest) View (newer 10 | older 10) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Dimensions | User | Comment | |
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13:32, 26 April 2009 | (39 KB) | Seb76 (talk | contribs) | Fix Funky Fire bug | |
13:18, 26 April 2009 | (38 KB) | Seb76 (talk | contribs) | Fix heavy laser problems when range based accuracy is enabled | |
11:56, 26 April 2009 | (38 KB) | Seb76 (talk | contribs) | Fix initial alien bases | |
19:07, 6 April 2009 | (38 KB) | Seb76 (talk | contribs) | -Fix problem when both prox mine fix and TFTD doors are enabled | |
13:36, 29 March 2009 | (38 KB) | Seb76 (talk | contribs) | Open doors as in TFTD | |
19:31, 27 February 2009 | (38 KB) | Seb76 (talk | contribs) | -Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military | |
21:14, 26 February 2009 | (38 KB) | Seb76 (talk | contribs) | De equip crafts | |
19:32, 16 February 2009 | (38 KB) | Seb76 (talk | contribs) | Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome... | |
14:01, 28 December 2008 | (37 KB) | Seb76 (talk | contribs) | -Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers | |
15:11, 21 December 2008 | (39 KB) | Seb76 (talk | contribs) | Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the |
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