File:UFOLoader.zip

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Revision as of 22:51, 24 January 2010 by Seb76 (talk | contribs) (uploaded a new version of "Image:UFOLoader.zip": Fix problem when setting Caps above 127, access soldier's stats from crew assignment screen, improved D3D error handling)
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UFOLoader.zip(file size: 149 bytes, MIME type: application/zip)

Warning: This file type may contain malicious code. By executing it, your system may be compromised.

Loader that tries to enhance the game. The my user page for details... Seb76

File history

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Date/TimeDimensionsUserComment
13:32, 26 April 2009 (39 KB)Seb76 (talk | contribs)Fix Funky Fire bug
13:18, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix heavy laser problems when range based accuracy is enabled
11:56, 26 April 2009 (38 KB)Seb76 (talk | contribs)Fix initial alien bases
19:07, 6 April 2009 (38 KB)Seb76 (talk | contribs)-Fix problem when both prox mine fix and TFTD doors are enabled
13:36, 29 March 2009 (38 KB)Seb76 (talk | contribs)Open doors as in TFTD
19:31, 27 February 2009 (38 KB)Seb76 (talk | contribs)-Fix free weapons when activating the de-equip crafts mod -Reduces soldiers' wage to 2500 when using limited military
21:14, 26 February 2009 (38 KB)Seb76 (talk | contribs)De equip crafts
19:32, 16 February 2009 (38 KB)Seb76 (talk | contribs)Attempt to fix the problem with elerium ships and "Crafts always ready" option (ships could not be launched). Not tested so feedback is welcome...
14:01, 28 December 2008 (37 KB)Seb76 (talk | contribs)-Limited personnel mod -Configurable shortcuts -Update council income only -fix char overflow for number of scientists/engineers
15:11, 21 December 2008 (39 KB)Seb76 (talk | contribs)Bugfixes (thanks goes to Goran for the feedback): -base disjoint fix now applied only during base defense missions -last keystroke sent when entering a tactical savegame name was registered as a shortcut -During alien turn the cursor did not show for the
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