Guerrilla Tactics School (LW2)
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The Guerrilla Tactics School, GTS, functions similarly to the XCom 2 Vanilla version by providing rookie training and squad-wide perks . The first upgrade being purchased for 35 supplies and costing 0 power allows for training of officers. Up to two training pods can be built to train officers. The GTS also has new requirements for the upgrades purchased with supplies, with your highest ranking officer limiting larger squad infiltration upgrades.
Training | Effect | Cost | Requirements |
---|---|---|---|
Vengeance | If a squadmate dies or is critically wounded, gain random tactical bonuses for two turns | 50 | none |
Wet Work | +25% experience gained from kills | 100 | Lance Corporal |
Lightning Strike | Units gains +3 mobility for the first two turns of battle while the squad remains concealed | 250 | Corporal |
Vulture | Enemies drop an additional item with every timed loot drop | 300 | Sergeant |
Integrated Warfare | PCS bonuses are significantly improved | 300 | Staff Sergeant |
Stay With Me | Soldiers are more likely to bleed out than die outright | 350 | Tech Sergeant |
Infiltration 1 | Infiltration on is reduced for squads of 6-7 | 350 | none |
Infiltration 2 | Infiltration on is reduced for squads of 8-9 | 500 | none |