Difference between revisions of "Info (Enforcer)"
(Added credits) |
(Added system requirements.) |
||
Line 1: | Line 1: | ||
+ | == System Requirements == | ||
+ | '''Minimum''' | ||
+ | *Windows 95/98/ME | ||
+ | *Pentium 233MHz with hardware acceleration, Pentium 266MHz w/o acceleration | ||
+ | *32MB RAM | ||
+ | *8x CD-ROM Drive | ||
+ | *Hard drive (500MB free) | ||
+ | *4MB Windows 95/98/ME compatible SVGA video card (DirectX 8.0 compatible) | ||
+ | *1MB Windows 95/98/ME compatible sound card (DirectX 8.0 compatible) | ||
+ | *DirectX v8.0 (included) or higher | ||
+ | *56kbps modem (for internet play) | ||
+ | |||
+ | '''Recommended''' | ||
+ | *Windows 95/98/ME | ||
+ | *Pentium 400MHz with hardware acceleration | ||
+ | *64MB RAM or higher | ||
+ | *8x CD-ROM Drive | ||
+ | *Hard drive (500MB free) | ||
+ | *3D Accelerator (Voodoo, TNT, GeForce families) video card | ||
+ | *1MB Windows 95/98/ME compatible sound card (DirectX 8.0 compatible) | ||
+ | *DirectX v8.0 (included) or higher | ||
+ | *Broadband Internet Connection (for internet play) | ||
+ | |||
== Credits == | == Credits == | ||
'''Hunt Valley Studio'''<br> | '''Hunt Valley Studio'''<br> |
Revision as of 05:28, 22 April 2008
System Requirements
Minimum
- Windows 95/98/ME
- Pentium 233MHz with hardware acceleration, Pentium 266MHz w/o acceleration
- 32MB RAM
- 8x CD-ROM Drive
- Hard drive (500MB free)
- 4MB Windows 95/98/ME compatible SVGA video card (DirectX 8.0 compatible)
- 1MB Windows 95/98/ME compatible sound card (DirectX 8.0 compatible)
- DirectX v8.0 (included) or higher
- 56kbps modem (for internet play)
Recommended
- Windows 95/98/ME
- Pentium 400MHz with hardware acceleration
- 64MB RAM or higher
- 8x CD-ROM Drive
- Hard drive (500MB free)
- 3D Accelerator (Voodoo, TNT, GeForce families) video card
- 1MB Windows 95/98/ME compatible sound card (DirectX 8.0 compatible)
- DirectX v8.0 (included) or higher
- Broadband Internet Connection (for internet play)
Credits
Hunt Valley Studio
Infogrames Interactive
Producer
Martin DeRiso
Lead Programmer/Designer
Will Gee
Programmers
Chris Esko
Joe Romano
Beipei Shi
Design
Hunt Valley QA Team
X-COM Enforcer Team
HV Art Director
Murray Taylor
Lead Artist
David Thompson
Level Designers
Kevin Boehm
Charlie Shenton
Jeff Skalski
Chad Steingraber
Artists
David Austin
Matt Bell
Todd Bilger
Evan Brown
Jim Crawley
Erik Ehoff
Kat Garcia
Bob Kathman
Sam Laskowski
Chun Lu
Barb Miller
Nurray Taylor
Music
Roland Rizzo
Sound
Gary Spinrad
X-COM Guru
Chris Clark
Scripts
Martin DeRiso
with Hunt Valley
Enforcer and Boss Voice Talent
Gary Spinrad
Professor Voice Talent
Andrew Thatcher
Human Voice Talent
Ellie Crawley
Jim Crawley
Jason Gleason
Stacey Tranter
Manual
Joe Walbeck
Q.A. Manager
Mark Gutknecht
Q.A. Leads
Barry Caudill
Testers
Doug Atwell
Ellie Crawley
Ty Fleet
Grant Frazier
Jason Gleason
Rex Martin
Tim McCracken
Steve Purdie
Sal Saccheri
Jeff Smith
Joe Walbeck
Shawn Walbeck
Beverly Office
Infogrames Interactive
Product Manager
Matt Collins
Director of Marketing
Mark Goodreau
Manager of Creative Services
Steve Martin
Manager of Editorial & Documentation Services
Elizabeth Mackney
Graphic Designers
Paul Anselmi
Morgan Tomaiolo
Manual Editor
Mark Russell
Copywriter
Paul Collin
Director of Quality Assurance
Michael Craighead
Q.A. Certification Manager
Kurt Boutin
Q.A. Certification Lead
Jonathan Chmura
Q.A. Manager
Andrew Luckett
Q.A. Supervisor
Dan Luton
Hardware Compatibility Testing Lab
Alan Clark
Chris Knaggs
Matthew Nation
Ian Palfrey
Q.A. Testing Managers
Bill Carroll
Randy Lee
Tester
Charles Lane
Special Thanks
Chris Bowling
Christopher Coon
Alex Delucia
Adrian Scotney
HV Alliance Team
UK Alliance Team
Peter Matiss & Mitch Soule @ RAD Game Tools
Liam Byrne & Carlo Vogelsang @ Creative Labs
Jarrod Phillips & Chip Moesher & Co. @ h0use of m0ves
Byron @ X-COMMAND
Cyke @ Alliance-X
Richard & Dave @ PCTEST