Difference between revisions of "Items (Chimera)"
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(superior weapon mods are available in I1) |
(Added Mission Reward Items section) |
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''Note: the list is not complete. Feel free to add items you find.'' | ''Note: the list is not complete. Feel free to add items you find.'' | ||
+ | |||
+ | ==Mission Reward Items== | ||
+ | Here is a list of items that can only be found in missions: | ||
+ | {| class="wikitable sortable" | ||
+ | !Item!!Type!!Description | ||
+ | |- | ||
+ | |Adrenal Weave || Armor Mod || First Overwatch fire will miss | ||
+ | |- | ||
+ | |Flux Weave || Armor Mod || Immunity to disorientation and stun | ||
+ | |- | ||
+ | |Hazmat Sealing || Armor Mod || Immunity to all environmental status effects | ||
+ | |- | ||
+ | |Adhesion Grenade || Utility Item || Applies rooted status to characters in target area | ||
+ | |} | ||
==Scavenger Market== | ==Scavenger Market== |
Revision as of 15:46, 4 February 2024
Besides the items you buy from Supply, there are several additional items, which you can either buy at the Scavenger Market, or receive as a mission reward.
Note: the list is not complete. Feel free to add items you find.
Mission Reward Items
Here is a list of items that can only be found in missions:
Item | Type | Description |
---|---|---|
Adrenal Weave | Armor Mod | First Overwatch fire will miss |
Flux Weave | Armor Mod | Immunity to disorientation and stun |
Hazmat Sealing | Armor Mod | Immunity to all environmental status effects |
Adhesion Grenade | Utility Item | Applies rooted status to characters in target area |
Scavenger Market
I1, I2 and I3 are used to refer to the first, second and third investigation.
The offering varies based on the investigation you are on and the Intel cost is randomized.
- During I1, two items always cost 35-55 Intel, and one item costs 70-90 Intel.
- During I2, two items always cost 90-130 Intel, and one item costs 70-90 Intel.
- During I3, all three items cost 70-90 Intel
N/A means the item is not available during that particular Investigation.
Epic Weapons
Item | I1 Cost | I2 Cost | I3 Cost |
---|---|---|---|
Epic Weapons | N/A | 90-130 | 70-90 |
Weapon Mods
Item | Effect | I1 Cost | I2 Cost | I3 Cost |
---|---|---|---|---|
Advanced Laser Sight | +10% Crit | 35-55 | 70-90 | N/A |
Superior Laser Sight | +15% Crit | 70-90 | 90-130 | 70-90 |
Advanced Scope | +10% Aim | 35-55 | 70-90 | N/A |
Superior Scope | +15% Aim | 70-90 | 90-130 | 70-90 |
Advanced Extended Magazine | +2 Ammo | 35-55 | 70-90 | N/A |
Superior Extended Magazine | +3 Ammo | 70-90 | 90-130 | 70-90 |
Advanced Auto-Loader | 2 Free Reloads | 35-55 | 70-90 | N/A |
Superior Auto-Loader | 3 Free Reloads | 70-90 | 70-90 | 70-90 |
Advanced Stock | +2 Miss Damage | 35-55 | 70-90 | N/A |
Superior Stock | +3 Miss Damage | 70-90 | 90-130 | 70-90 |
Targeting System | Holo-Targeting for +15 Aim | 35-55 | 70-90 | N/A |
Hair Trigger | Fire has 10% chance for no AP cost | 70-90 | 90-130 | 70-90 |
Impact Frame | +2 Subdue Damage | 70-90 | 90-130 | N/A |
Reflex Grip | Shooting doesn’t End Turn | 70-90 | 90-130 | 70-90 |
Armor Mods
Item | Effect | I1 Cost | I2 Cost | I3 Cost |
---|---|---|---|---|
Plated Vest | +1 Armor | 70-90 | 90-130 | 70-90 |
Nanofiber Vest | +1 HP | 70-90 | 90-130 | 70-90 |
Motile Inducer | Target unimpaired ally gains 2 actions. | 70-90 | 90-130 | 70-90 |
Adrenal Weave | First Overwatch fire will miss. | 70-90 | 90-130 | 70-90 |
Ammo
Item | Effect | I1 Cost | I2 Cost | I3 Cost |
---|---|---|---|---|
AP Rounds | Ignore Armor for 5 Damage. | 70-90 | 90-130 | 70-90 |
Bluescreen Rounds | +5 Damage against robotic units. | 70-90 | 90-130 | 70-90 |
Caustic Rounds | +1 Damage and Acid Burn. | 70-90 | 90-130 | 70-90 |
Venom Rounds | +1 Damage and Poison. | 70-90 | 90-130 | 70-90 |
Grenades
Grenade | Effect | I1 Cost | I2 Cost | I3 Cost |
---|---|---|---|---|
Adhesion Grenade | Rooted area effect | 35-55 | 70-90 | 70-90 |
Frag Grenade | Area Armor remove, might destroy cover | 35-55 | 70-90 | N/A |
Plasma Grenade | Area Armor remove, destroys most cover | 70-90 | 90-130 | 70-90 |
Elerium
Elerium can only be bought at Scavenger.
Size | Effect | Available | Cost |
---|---|---|---|
Small Elerium Cache | +50 Elerium | I1 | 35-55 |
Medium Elerium Cache | +75 Elerium | I2 | 70-90 |
Large Elerium Cache | +100 Elerium | I3 | 70-90 |