Melee Weapons (Piratez)

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This page may be outdated. It is up-to-date for version 0.95A. The latest version is v.N1.


Melee weapons are a crucial part of swashbuckling for your hands, especially during the early part of your piracy career. You'll find yourself lacking any real firearms that pack a decent punch or constantly low on ammunition. Your hands can utilize most firearms found on incapacitated or dead enemies, you'll quickly discover a lack of clips or magazines.

This is where melee weapons come in, and they can pack a whollop of pain at the cost of closing range with the opposing forces. Most melee weapons scale with your hands' statistics, so once you find a good fit for a pirate, they can stick with it until you have access to upgraded forms. Most melee weapons can inflict wounds, so keep this in mind if you are trying to stun enemies because they may bleed out while incapacitated.

Notable mentions regarding close combat is some enemies may be capable of dodging a portion of melee, so accuracy % may not always be completely accurate. Lastly, striking a foe is highly dependent on armor and direction; hitting an enemy in power armor right in the chest is not wise, whereas charging them from behind is much more successful.

Quick Reference Guide

Damage
Weapon Type Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
Ax Axe 12 3x1 Hit - 14 TUs, 8 Energy
Throw - 25% base TUs, 20 Energy
0.85*(1.0*Melee) Cutting50 Damage+((0.7*Strength)+(0.1*Melee)) None
Blood Ax Axe 16 3x1 Hit - 12 TUs
Throw - 25% base TUs, 20 Energy
0.90*(1.0*Melee) Cutting88 Damage+((0.7*Strength)+(0.1*Melee)) On Attack: Boosts Wielder's Energy by +4, Restores Morale by +4, Reduces Wielder's Stun Dmg by -4
Stone Hatchet Axe 10 3x1 Hit - 12 TUs, 7 Energy
Throw - 25% base TUs, 20 Energy
1.25*((0.5*Melee)+(0.5*Throwing)) Cutting40 Damage+((0.6*Strength)+(0.1*Melee)) On Hit: Target’s Armor is 40% More Effective
Barbed Dagger Blade 4 2x1 Hit - 8 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.85*((0.5*Melee)+(0.5*Reactions)) Cutting20 Damage+((0.4*Strength)+(0.1*Melee)) On Hit: Inflicts 10.0*Dmg to Morale, Ignores 10% of Target’s Armor
Dagger Blade 3 2x1 Hit - 7 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.90*((0.5*Melee)+(0.5*Reactions)) Cutting20 Damage+((0.2*Reactions)+(0.1*Melee)) None
Ghost Dagger Blade 2 2x1 Hit - 7 TUs, 2 Energy
Throw - 25% base TUs, 4 Energy
0.90*(1.0*Melee) Plasma10 Damage+((0.2*Reactions)+(0.015*VooDoo Mastery)) On Hit: Inflicts 7.0*Dmg to Morale, Ignores 90% of Target’s Armor
Machete Blade 3 2x1 Hit - 6 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.80*((Melee*0.5)+50)) Cutting20 Damage+((0.2*Strength)+(0.1*Melee)) On Hit: Target’s Armor is 30% More Effective
Poisoned Dagger Blade 4 2x1 Hit - 8 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.80*((Melee*0.5)+(Reactions*0.5)) Chem20 Damage+(0.2*Reactions) On Hit: Inflicts 2.0*Dmg to Health, 10.0*Dmg to Energy
Shiv Blade 2 1x1 Hit - 5 TUs, 2 Energy
Throw - 25% base TUs, 4 Energy
0.85*((Melee*0.5)+(Reactions*0.5)) Cutting15 Damage+((0.1*Bravery)+(0.1*Reactions)) None
Vibro Blade Blade 3 2x1 Hit - 7 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.95*((Melee*0.5)+(Reactions*0.5)) Cutting20 Damage+((0.2*Melee)+(0.2*Reactions)) On Hit: Ignores 20% of Target's Armor
Auto-Ax Chainsaw 16 3x1 Auto Shot - 30% base TUs, 8 Energy
Throw - 25% base TUs, 20 Energy
0.50*((Melee*0.25)+75) Cutting65 None On Auto Shot: Confers 4 Attacks, Inflicts 0.05*Dmg to Armor
Chainsaw Chainsaw 9 3x1 Auto Shot - 30% base TUs, 6 Energy
Throw - 25% base TUs, 18 Energy
0.40*((Melee*0.25)+75) Cutting35 None On Auto Shot: Confers 5 Attacks
Heavy Chainsaw Chainsaw 24 3x2 Auto Shot - 30% base TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.50*((Melee*0.25)+75)) Cutting100 None On Auto Shot: Confers 5 Attacks, Inflicts 0.05*Dmg to Armor
Ripper Chainsaw 6 2x1 Auto Shot - 18% base TUs, 3 Energy
Throw - 25% base TUs, 12 Energy
0.60*(Melee*1.0) Cutting30 None On Auto Shot: Confers 3 Attacks
Cat Paws Claw 4 1x2 Hit - 5 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.90*((Melee*0.5)+(Reactions*0.5)) Cutting15 Damage+((0.2*Bravery)+(0.2*Reactions)) On Hit: Inflicts 0.05*Dmg to Armor, Target’s Armor is 50% More Effective
Electro-Claw Claw 15 2x2 Hit - 14 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.90*(Melee*1.0) Cutting70 Damage+((0.7*Strength)+(0.3*Melee)) On Hit: Inflicts 10.0*Dmg to Morale, 0.10*Dmg to Armor, Target's Armor is 30% More Effective
Mono-Claws Claw 7 2x1 Hit - 7 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
0.80*(Melee*1.0) Cutting25 Damage+((0.3*Strength)+(0.3*Melee)) On Hit: Ignores 30% of Target's Armor
Ball Bat Club 7 3x1 Hit - 12 TUs, 4 Energy
Throw - 25% base TUs, 12 Energy
0.80*((Melee*0.34)+65) Stun25 Damage+(0.3*Strength) On Hit: Inflicts 0.75*Dmg to Health
Hammer Club 24 3x1 Snap Shot - 28 TUs, 16 Energy
Throw - 25% base TUs, 20 Energy
0.60*((Melee*0.5)+50) Concussive60 Damage+((0.5*Strength)+(0.3*Melee)) On Hit: Inflicts 1.50*Dmg to Stun, 0.10*Dmg to Armor
Handle Club 4 2x1 Stun - 9 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.70*((Melee*0.34)+65)) Stun10 Damage+((0.2*Strength)+(0.4*Bravery)) On Hit: Inflicts 0.15*Dmg to Health, Restores 1.0*Dmg Morale to Target
Pipe Club 5 2x1 Hit - 10 TUs, 3 Energy
Throw - 25% base TUs, 10 Energy
0.70*((Melee*0.34)+65) Concussive15 Damage+(0.6*Strength) On Hit: Inflicts 1.25*Dmg to Stun
Power Mace Club 16 3x1 Snap Shot - 20 TUs, 10 Energy
Hit - 20 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.90*((Melee*0.5)+(Strength*0.50)) Snap Shot: Plasma
Hit - Stun
80 Damage+((0.3*Strength)+(0.3*Melee)) On Snap Shot: Inflicts 1.5*Dmg to Stun, 0.10*Dmg to Armor
On Hit: Inflicts 0.20*Dmg to Health, 0.10*Dmg to Armor
Spiked Mace Club 15 3x1 Hit - 15 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.70*((Melee*0.5)+50) Concussive30 Damage+(0.7*Strength) On Hit: Inflicts 1.25*Dmg to Stun, 0.10*Dmg to Armor, Ignores 30% of Target’s Armor
Fistycuffs Knuckle-Duster 3 1x1 Stun - 8 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.65*(Melee*1.0) Stun0 Damage+((0.6*Strength)+(0.2*Melee)) On Hit: Uses [0% to 200%] Damage Formula, Inflicts 0.35*Dmg to Health
Shock'a'Fist Knuckle-Duster 3 1x1 Hit - 8 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.80*(Melee*1.0) Plasma50 Damage+((0.1*Strength)+(0.1*Melee)) On Hit: Inflicts 0.50*Dmg to Stun, 0.05*Dmg to Armor
Bardiche Polearm 18 3x2 Hit - 18 TUs, 12 Energy
Throw - 25% base TUs, 20 Energy
0.80*(Melee*1.0) Cutting75 Damage+((0.9*Strength)+(0.1*Melee)) None
Impaler Polearm 7 3x1 Snap Shot - 30% base TUs, 10 Energy
Hit - 16 TUs, 6 Energy
Throw - 25% base TUs, 10 Energy
Snap Shot - 1.0*(Firing+VooDoo Power+VooDoo Skill)
Hit - 1.40*((Melee*0.5)+(Throwing*0.5))
Snap Shot - Stun
Hit - Piercing
Snap Shot - 0
Hit - 40
Snap Shot - Damage+(0.03*VooDoo Power^2)
Hit - Damage+((0.2*Strength)+(0.6*Throwing))
On Snap Shot: Inflicts 1.0*Dmg to TUs, 20.0*Dmg to Morale, Ignores 30% of Target’s Armor
On Hit: Inflicts 1.0*Dmg to Stun, 4.0*Dmg to TUs, 20.0*Dmg to Morale, Ignores 50% of Target’s Armor
Short Bamboo Combat Stick Polearm 5 3x1 Hit - 14 TUs, 4 Energy
Throw - 25% base TUs, 14 Energy
1.30*((Melee*0.5)+(Throwing*0.5)) Piercing25 Damage+(0.6*Throwing) On Hit: Target’s Armor is 50% More Effective
Shovel Polearm 8 3x1 Hit - 15 TUs, 5 Energy
Throw - 25% base TUs, 16 Energy
0.65*((Melee*0.34)+65) Cutting35 Damage+(0.5*Strength) On Hit: Inflicts 2.0*Dmg to Stun, Target's Armor is 30% More Effective
Spear Polearm 7 3x2 Hit - 16 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
1.6*((Melee*0.5)+(Throwing*0.5)) Piercing30 Damage+((0.2*Strength)+(0.4*Throwing)) On Hit: Influcts 4.0*Dmg to TUs, Ignores 20% of Target's Armor
Cutlass Sword 5 2x2 Hit - 8 TUs, 3 Energy
Throw - 25% base TUs, 12 Energy
0.85*(Melee*1.0) Cutting25 Damage+((0.1*Reactions)+(0.3*Melee)) On Hit: Target’s Armor is 20% More Effective
Electro-Sword Sword 9 3x1 Hit - 10 TUs, 6 Energy
Throw - 25% base TUs, 18 Energy
0.95*(Melee*1.0) Cutting60 Damage+((0.6*Strength)+(0.2*Melee)) On Hit: Inflicts 0.75*Dmg to Stun
Force Blade Sword 4 3x1 Hit - 8 TUs, 2 Energy
Throw - 25% base TUs, 8 Energy
1.10*(Melee*1.0) Laser50 Damage+(0.4*Melee) On Hit: Ignores 30% of Target’s Armor
Fuso Sword Sword 11 3x2 Hit - 12 TUs, 7 Energy
Throw - 25% base TUs, 20 Energy
1.00*(Melee*1.0) Cutting50 Damage+(0.5*Melee) On Hit: Target’s Armor is 40% More Effective
Hellblade Sword 15 3x2 Aimed Shot - 75% base TUs, 60 Energy, 40 Morale
Hit - 12 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
Aimed Shot - 1.05*((VooDoo Power*0.65)+(VooDoo Skill*0.65))
Hit - 1.05*((Melee*1.0)+50)
Cutting60 Damage+((0.7*Strength)+(0.2*Melee)+(1.0*VooDoo Power)) None
Longsword Sword 8 3x1 Hit - 12 TUs, 5 Energy
Throw - 25% base TUs, 16 Energy
0.90*(Melee*1.0) Cutting35 Damage+((0.5*Strength)+(0.2*Melee)) On Hit: Target’s Armor is 30% More Effective
Rapier Sword 6 3x1 Hit - 9 TUs, 4 Energy
Throw - 25% base TUs, 12 Energy
0.90*(Melee*1.0) Cutting20 Damage+(0.4*Melee) None
Saber Sword 7 3x1 Hit - 10 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
1.00*(Melee*1.0) Cutting35 Damage+((0.4*Strength)+(0.2*Melee)) On Hit: Target's Armor is 20% More Effective
Tech Blade Sword 10 3x1 Hit - 12 TUs, 7 Energy
Throw - 25% base TUs, 20 Energy
0.95*(Melee*1.0) Cutting45 Damage+((0.5*Strength)+(0.2*Melee)) On Hit: Target’s Armor is 15% More Effective
Vibro Sword Sword 7 3x1 Hit - 9 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
0.90*(Melee*1.0) Cutting30 Damage+((0.1*Strength)+(0.4*Melee)) On Hit: Ignores 30% of Target’s Armor
Billhook Miscellaneous 8 3x1 Hit - 15 TUs, 5 Energy
Throw - 25% base TUs, 16 Energy
0.75*((Melee*0.5)+50) Cutting40 Damage+((0.3*Strength)+(0.3*Bravery)) On Hit: Inflicts 10.0*Dmg to Morale
Cattle Prod Miscellaneous 6 3x1 Hit - 20 TUs, 4 Energy
Throw - 25% base TUs, 12 Energy
1.25*(Melee*1.0) Plasma70 None On Hit: Uses [0% to 200%] Damage Formula, Damage is Inflicted to Stun
Electro-Whip Miscellaneous 4 2x1 Snap Shot - 15 TUs, 6 Energy
Throw - 25% base TUs, 8 Energy
1.00*((Melee*0.5)+(Throwing*0.5)) Stun70 None Extended Range (3 tiles), On Snap Shot: Uses [0% to 200%] Damage Formula
Leather Whip Miscellaneous 3 2x1 Snap Shot - 14 TUs, 4 Energy
Throw - 25% base TUs, 8 Energy
1.25*((Melee*0.5)+(Throwing*0.5)) Stun5 Damage+(0.2*Throwing) Extended Range (3 tiles), On Snap Shot: Uses [0% to 200%] Damage Formula, Inflicts 0.10*Dmg to Health, 3.0*Dmg to TUs, 15.0*Dmg to Morale
Pickaxe Miscellaneous 15 2x2 Snap Shot - 26 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.40*((Melee*0.25)+75) Piercing30 Damage+(0.4*Strength) On Snap Shot: Inflicts 100% Damage to Terrain, Inflicts 0.10*Dmg to Armor, Ignores 30% of Target's Armor
Rope Miscellaneous 4 2x1 Hit - 55% base TUs, 16 Energy
Throw - 25% base TUs, 8 Energy
2.0*((Strength*0.75)+(Melee*0.25)) Stun5 Damage+((0.3*Strength)+(0.2*Bravery)) On Hit: Inflicts Choking Damage, Inflicts 0.20*Dmg to Health, 2.0*Dmg to Energy, Ignores 100% of Target’s Armor
Stun Baton Miscellaneous 3 2x1 Hit - 7 TUs, 2 Energy
Throw - 25% base TUs, 8 Energy
0.8*((Melee*0.5)+50) Plasma20 Damage+(0.2*Reactions) On Hit: Inflicts Stun Damage
Tesla Coil Miscellaneous 12 3x1 Snap Shot - 16% base TUs
Auto Shot - 32% base TUs
Throw - 25% base TUs, 20 Energy
1.25*Firing Plasma62 None Extended Range (4 Tiles), On Snap Shot: Inflicts 3.0*Dmg to Stun
On Auto Shot: Confers 3 Attacks, Inflicts 3.0*Dmg to Stun
Tower Shield Miscellaneous 12 3x2 Stun - 14 TUs, 5 Energy 0.90*Melee Stun20 Damage+(0.8*Strength) On Hit: Inflicts 0.25*Dmg to Health


*Unless otherwise noted, melee weapons use the TFTD [50% to 150%] damage formula. Quick Reference Table is now updated to .99A.1 The sections below are still outdated.



Axes

Ax
Ax

Simple and brutal. May lack precision and swiftness, but when you'll hit, they'll feel it.
Accuracy 85%, TU Cost 14.
Skill: MELEE
POWER Bonus: STRENGTH*0.7 + MELEE*0.1

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
12 3x1 Hit - 14 TUs, 8 Energy
Throw - 25% base TUs, 20 Energy
0.85*(Melee*1.0) Cutting 50 Damage+((Strength*0.7)+(Melee*0.1)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Blood Ax
Blood Ax

An ax imbued with an essence of a Demon, yearning for blood and fitted with whirly bits. Hits way harder and faster than your ordinary ax, but is heavier as well. Builds up your stamina and rage per every attack
Accuracy 90%, TU Cost 12.
Skill: MELEE
POWER Bonus: STRENGTH*0.7 + MELEE*0.1

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
16 3x1 Hit - 12 TUs
Throw - 25% base TUs, 20 Energy
0.90*(Melee*1.0) Cutting 88 Damage+((Strength*0.7)+(Melee*0.1)) On Attack: Boosts Wielder's Energy by +4, Restores Morale by +4, Reduces Wielder's Stun Dmg by -4


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Stone Hatchet
Stone Hatchet

Lighter and faster than a standard metal axe, however the primitive material handicaps its combat qualities.
Accuracy 80%, TU Cost 12.
Skill: MELEE/2 + THROWING
POWER Bonus: STRENGTH*0.6 + MELEE*0.1

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
10 3x1 Hit - 12 TUs, 7 Energy
Throw - 25% base TUs, 20 Energy
0.80*((Melee*0.5)+(Throwing*1.0)) Cutting 35 Damage+((Strength*0.6)+(Melee*0.1)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Blades

Barbed Dagger
Barbed Dagger

A heavy, vicious dagger which a strong warrior can use to inflict really nasty wounds. Weak warriors will have trouble handling it properly, though.
Accuracy 70%, TU Cost 8.
Skill: MELEE
POWER Bonus: STRENGTH*0.3 + MELEE*0.2
Special: Extra Pain (10)

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 2x1 Hit - 8 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.70*(Melee*1.0) Cutting 20 Damage+((Strength*0.3)+(Melee*0.2)) On Hit: Reduces Target's Current Morale by 10%


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Dagger
Dagger

If everything else fails, you can use a dagger. Actually pretty effective even against armored enemies... if you manage to get close enough.
Accuracy 75%, TU Cost 7.
Skill: MELEE
POWER Bonus: STRENGTH*0.2 + MELEE*0.2

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
3 2x1 Hit - 7 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.75*(Melee*1.0) Cutting 20 Damage+((Strength*0.2)+(Melee*0.2)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Machete
Machete

Fast and easy to use, but nowhere as murderous as a well-placed dagger. Your choice, Cap'n.
Accuracy 80%, TU Cost 6.
Skill: MELEE/2 + 50
POWER Bonus: STRENGTH*0.2 + MELEE*0.1

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
3 2x1 Hit - 6 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.80*((Melee*0.5)+50)) Cutting 20 Damage+((Strength*0.2)+(Melee*0.1)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Poisoned Dagger
Poisoned Dagger

A heavy dagger, coated with vile poison. Very deadly, but takes a lot of skill to use effectively.
Accuracy 60%, TU Cost 8.
Skill: MELEE
POWER Bonus: MELEE*0.1
Special: Health Damage +100%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 2x1 Hit - 8 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.60*(Melee*1.0) Piercing 20 Damage+(Melee*0.1) On Hit: Inflicts ((Damage*(TFTD Damage Formula [50% to 150%]))*1.0) Health Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Vibro Blade
Vibro Blade

This weapon sports a thin vibrating blade, cast out of rare-element enhanced plastasteel to better carry its deadly harmonics. With better reach and higher damage potential, it is a clear improvement over a dagger, if costly to make.
Accuracy 85%, TU Cost 7.
Skill: MELEE
POWER Bonus: MELEE*0.3
Special: Armor -20%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
3 2x1 Hit - 7 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.85*(Melee*1.0) Cutting 20 Damage+(Melee*0.3) On Hit: Ignores 20% of Target's Armor


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Chainsaws

Auto-Ax
Auto-Ax

Perfectly capable of going through brick walls. Yet another proof that anything can be weaponized... as if any was needed.
Attacks: 4.

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
16 3x1 Auto Shot - 33% base TUs
Throw - 25% base TUs, 20 Energy
0.50*((Melee*0.25)+75) Cutting 65 None On Auto Shot: Confers 4 Attacks


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Chainsaw
Chainsaw

Groovie.
Attacks: 5.

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
9 3x1 Auto Shot - 33% base TUs
Throw - 25% base TUs, 18 Energy
0.40*((Melee*0.25)+75) Cutting 35 None On Auto Shot: Confers 5 Attacks


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Heavy Chainsaw
Heavy Chainsaw

A nuclear-powered industrial-grade chainsaw. It will persuade anyone to cease blocking your way. Unless that someone is made of several-inches thick plastasteel, that is.
Attacks: 5.

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
24 3x2 Auto Shot - 30% base TUs
Throw - 25% base TUs, 20 Energy
0.50*((Melee*0.25)+75)) Cutting 100 None On Auto Shot: Confers 5 Attacks


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Ripper
Ripper

The whirring, plastasteel teeth of this pocket-sized chainsaw inflict surrealistic wounds.
Attacks: 3.

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
6 2x1 Auto Shot - 22% base TUs
Throw - 25% base TUs, 12 Energy
0.60*(Melee*1.0) Cutting 30 None On Auto Shot: Confers 3 Attacks


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Claws

Cat Paws
Cat Paws

These beauties deliver extremely fast attacks, but when used against armored enemies, scratching, so to speak, is all they can achieve.
Accuracy 90%, TU Cost 5.
Skill: MELEE
POWER Bonus: MELEE*0.1 + BRAVERY*0.2

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 1x2 Hit - 5 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.90*(Melee*1.0) Cutting 15 Damage+((Bravery*0.2)+(Melee*0.1)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Electro-Claw
Electro-Claw

Cumbersome but deadly, perfect for gutting your enemies alive and ripping tanks to shreds.
Accuracy 90%, TU Cost 14.
Skill: MELEE
POWER Bonus: STRENGTH*0.7 + MELEE*0.2
Special: Extra Pain (10)

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
15 2x2 Hit - 14 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.90*(Melee*1.0) Cutting 70 Damage+((Strength*0.7)+(Melee*0.2)) On Hit: Reduces Target's Current Morale by 10%


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Mono-Claws
Mono-Claws

They look like just some fancy, serrated claws, but the self-sharpening electromagnetic circuitry woven into superconductive plastasteel blades proves their decadent and super-expensive nature. These claws won't simply stay sharp; they're getting ever sharper.
Accuracy 80%, TU Cost 7.
Skill: MELEE
POWER Bonus: STRENGTH*0.3 + MELEE*0.3
Special: Armor -30%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
7 2x1 Hit - 7 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
0.80*(Melee*1.0) Cutting 25 Damage+((Strength*0.3)+(Melee*0.3)) On Hit: Ignores 30% of Target's Armor


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Clubs

Ball Bat
Ball Bat

The origins of this weapon are lost to antiquity, but the name seems pretty self-explanatory.
Accuracy 80%, TU Cost 12.
Skill: MELEE/4 + 75
POWER Bonus: STRENGTH*0.3
Special: Stun +100%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
6 3x1 Hit - 12 TUs, 4 Energy
Throw - 25% base TUs, 12 Energy
0.80*((Melee*0.25)+75) Concussive 30 Damage+(Strength*0.3) On Hit: Inflicts 100% Stun Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Hammer
Hammer

A two handed weapon useful for cracking open walls and skulls alike through the direct application of massive blunt trauma.
POWER Bonus: STRENGTH*0.4 + MELEE*0.3
Special: Stun +50%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
22 3x1 Snap Shot - 24 TUs, 15 Energy
Throw - 25% base TUs, 20 Energy
0.60*((Melee*0.5)+50) Concussive 60 Damage+((Strength*0.4)+(Melee*0.3)) On Hit: Inflicts 50% Stun Dmg


Notes:
The Hammer boasts concussive damage (explosive) and as such is capable of destroying terrain. Its a great way to bust in a wall and surprise the enemy. Its range of one means that it can only strike in the cardinal directions and not on the diagonals. Its heavy hitting power makes it a decent counter to armored enemies if you bash them from behind. The hammer is also unique among melee weapons in that it allows you to clear out enemies in elevators as you can target the tile above your gal with this beauty. Its also useful for targeting stunned enemies on the ground at your feet. One good whack may put them away for good if you aren't interested in taking them captive. Be aware that the heavy weight of this awesome implement can tire gals quickly when they are swinging it in battle. A good stock of Atom Beer or other stimulants may just keep you in the fight.
Source: Piratez Bootypedia


Handle
Handle

As the name implies, its purpose is to handle people.
Accuracy 70%, TU Cost 9.
Skill: MELEE/4 + 75
POWER Bonus: STRENGTH*0.2 + BRAVERY*0.4
Special: Extra Damage (Lethal): 15%; Stun Damage Recovers Morale (100%)

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 2x1 Stun - 9 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
0.70*((Melee*0.25)+75)) Stun 10 Damage+((Strength*0.2)+(Bravery*0.4)) On Hit: Inflicts ((Damage*(TFTD Damage Formula [50% to 150%]))*0.15) Health Dmg, Restores ((Damage*(TFTD Damage Formula [50% to 150%]))*1.0) Morale


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Pipe
Pipe

A solid piece of Plastasteel pipe, virtually indestructible hence the stronger the soldier, the harder it hits, with no practical limit.
Accuracy 70%, TU Cost 8.
Skill: MELEE/4 + 75
POWER Bonus: STRENGTH*0.6
Special: Stun +50%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
5 2x1 Hit - 8 TUs, 3 Energy
Throw - 25% base TUs, 10 Energy
0.70*((Melee*0.25)+75) Concussive 15 Damage+((Strength*0.6) On Hit: Inflicts 50% Stun Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Power Mace
Power Mace

This heavy mace devised by Church's technomagery smites the offenders with baleful plasma energies. If the target does survive, he'll be most likely unconscious.
POWER Bonus: STRENGTH*0.3 + MELEE*0.3
Special: Half damage transformed to Stun

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
12 3x1 Snap Shot - 18 TUs, 8 Energy
Throw - 25% base TUs, 20 Energy
0.75*((Melee*0.5)+50) Stun 80 Damage+((Strength*0.3)+(Melee*0.3)) On Attack: Inflicts 50% Damage to Terrain
On Hit: Inflicts 100% Plasma Dmg, 50% Stun Dmg, 50% Health Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Knuckle-Dusters

Fistycuffs
Fistycuffs

hile not being a particularly potent weapon, these can fit almost anywhere. Most fitting would be some ugly face, naturally. Causes highly random damage.
Accuracy 65%, TU Cost 8.
Skill: MELEE
POWER Bonus: STRENGTH*0.6 + MELEE*0.2
Special: Extra Damage (Lethal): 35%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
3 1x1 Stun - 8 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.65*(Melee*1.0) Stun 0 Damage+((Strength*0.6)+(Melee*0.2)) On Hit: Inflicts ((Damage*(UFO Damage Formula [0% to 200%]))*0.35) Health Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Shock'a'Fist
Shock'a'Fist

A dagger is so un-posh in this time and age! This cute little thing improves the ancient art of pugilism with the added excitement of delivering a plasma strike straight to your opponent's jawbone.
Accuracy 80%, TU Cost 8.
Skill: MELEE
POWER Bonus: STRENGTH*0.1 + MELEE*0.1

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
3 1x1 Hit - 8 TUs, 2 Energy
Throw - 25% base TUs, 6 Energy
0.80*(Melee*1.0) Plasma 50 Damage+((Strength*0.1)+(Melee*0.1)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Polearms

Bardiche
Bardiche

If your opponent is a far better speaker than yourself, ax him a question.
- Mun Tzu

Accuracy 80%, TU Cost 18.
Skill: MELEE
POWER Bonus: STRENGTH*0.9 + MELEE*0.1

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
18 3x2 Hit - 18 TUs, 12 Energy
Throw - 25% base TUs, 20 Energy
0.80*(Melee*1.0) Cutting 75 Damage+((Strength*0.9)+(Melee*0.1)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Shovel
Shovel

The ancient masters of the killing art were known to use this unassuming tool to great effect. Don't laugh, it's true.
Accuracy 70%, TU Cost 12.
Skill: MELEE/4 + 75
POWER Bonus: STRENGTH*0.5
Special: Stun +100%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
8 3x1 Hit - 12 TUs, 5 Energy
Throw - 25% base TUs, 16 Energy
0.65*((Melee*0.25)+75) Cutting 35 Damage+(Strength*0.5) On Hit: Inflicts 100% Stun Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Spear
Spear

Lightweight two-handed melee weapon. Not good for prolonged fights, as the attack is concentrated in a single, powerful and accurate thrust.
Accuracy 120%, TU Cost 16.
Skill: MELEE
POWER Bonus: MELEE*0.2 + THROWING*0.3
Special: Armor -20%, Reaction Disrupt (x4)

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
7 3x2 Hit - 16 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
1.2*(Melee*1.0) Piercing 30 Damage+((Strength*0.2)+(Melee*0.3)) On Hit: Ignores 20% of Target's Armor, Reduces Target's Time Units by (Damage*4.0)


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Swords

Cutlass
Cutlass

The not-so-humble Cutlass represents an almost-perfect-balance between accuracy, speed and power!
Accuracy 90%, TU Cost 10.
Skill: MELEE
POWER Bonus: STRENGTH*0.5 + MELEE*0.2

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
7 3x1 Hit - 10 TUs, 5 Energy
Throw - 25% base TUs, 14 Energy
0.90*(Melee*1.0) Cutting 30 Damage+((Strength*0.5)+(Melee*0.2)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Electro-Sword
Electro-Sword

An elegant weapon, accurate and powerful.
Accuracy 95%, TU Cost 10.
Skill: MELEE
POWER Bonus: STRENGTH*0.6 + MELEE*0.3
Special: Stun +50%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
9 3x1 Hit - 10 TUs, 6 Energy
Throw - 25% base TUs, 18 Energy
0.95*(Melee*1.0) Cutting 50 Damage+((Strength*0.6)+(Melee*0.3)) On Hit: Inflicts 50% Stun Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Force Blade
Force Blade

A blade of pure energy. Light, fast and lethal.
Accuracy 110%, TU Cost 8.
Skill: MELEE
POWER Bonus: MELEE*0.4

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 3x1 Hit - 8 TUs, 2 Energy
Throw - 25% base TUs, 8 Energy
1.1*(Melee*1.0) Laser 50 Damage+(Melee*0.4) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Fuso Sword
Fuso Sword

A deadly blade, if unwieldy to carry. Requires two hands. Can break if used haphazardly, hence soldier's Strength is irrelevant.
Accuracy 100%, TU Cost 12.
Skill: MELEE
POWER Bonus: MELEE*0.5

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
11 3x2 Hit - 12 TUs, 7 Energy
Throw - 25% base TUs, 20 Energy
1.0*(Melee*1.0) Cutting 40 Damage+(Melee*0.5) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Hellblade
Hellblade

It's a blade that sends you straight to hell. Requires VooDoo training.
Accuracy 105%, TU Cost 12.
Skill: MELEE
POWER Bonus: STRENGTH*0.6 + MELEE*0.3 + VooDooPOWER*1.0
Special: Armor -30%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
15 3x2 Hit - 12 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
1.05*(Melee*1.0) Cutting 60 Damage+((Strength*0.6)+(Melee*0.3)+(VooDoo Pwr*1.0)) On Hit: Ignores 30% of Target's Armor


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Longsword
Longsword

Stronger than a Cutlass, but also slower.
Accuracy 90%, TU Cost 12.
Skill: MELEE
POWER Bonus: STRENGTH*0.5 + MELEE*0.2

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
8 3x1 Hit - 12 TUs, 5 Energy
Throw - 25% base TUs, 16 Energy
0.90*(Melee*1.0) Cutting 40 Damage+((Strength*0.5)+(Melee*0.2)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Rapier
Rapier

A swift, swashbuckling melee weapon, great for weaker hands since the damage does not depend on Strength.
Accuracy 100%, TU Cost 9.
Skill: MELEE
POWER Bonus: MELEE*0.4

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
5 3x1 Hit - 9 TUs, 3 Energy
Throw - 25% base TUs, 10 Energy
1.0*(Melee*1.0) Cutting 20 Damage+(Melee*0.4) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Short Sword
Short Sword

A smaller, more nimble version of the Cutlass, with almost equal power and accuracy.
Accuracy 80%, TU Cost 9.
Skill: MELEE
POWER Bonus: STRENGTH*0.4 + MELEE*0.2

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
6 2x2 Hit - 9 TUs, 4 Energy
Throw - 25% base TUs, 12 Energy
0.80*(Melee*1.0) Cutting 25 Damage+((Strength*0.5)+(Melee*0.2)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Tech Blade
Tech Blade

This plastasteel weapon strikes as hard as an ax, while being faster and far more accurate.
Accuracy 95%, TU Cost 12.
Skill: MELEE
POWER Bonus: STRENGTH*0.6 + MELEE*0.2

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
10 3x1 Hit - 12 TUs, 7 Energy
Throw - 25% base TUs, 20 Energy
0.95*(Melee*1.0) Cutting 45 Damage+((Strength*0.6)+(Melee*0.2)) None


Notes:
Lorem ipsum
Source: Piratez Bootypedia

Miscellaneous

Billhook
Billhook

For all your psycho needs, cutting, slashing, disemboweling, you name it.
Accuracy 75%, TU Cost 15.
Skill: MELEE/2 + 50
POWER Bonus: STRENGTH*0.3 + BRAVERY*0.3
Special: Extra Pain (10)

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
8 3x1 Hit - 15 TUs, 5 Energy
Throw - 25% base TUs, 16 Energy
0.75*((Melee*0.5)+50) Cutting 40 Damage+((Strength*0.3)+(Bravery*0.3)) On Hit: Reduces Target's Current Morale by 10%


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Cattle Prod
Cattle Prod

Prod the scurvy land-lubbers like the cattle they are!
Accuracy 125%, TU cost 20.
Skill: MELEE

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
6 3x1 Stun - 20 TUs, 4 Energy
Throw - 25% base TUs, 12 Energy
1.25*(Melee*1.0) Stun 70 None None


Notes:
Them Smugglers knows some things.
Like a cattle prod up the jacksie drops just about anyone if you keep pulling the trigger enough.....

Turns out just about everything has a rear end too, even if they've got nothing else.....
Take it in turns, gals. One at a time. There'll be plenty more of them.

Source: Piratez Bootypedia


Electro-Whip
Electro-Whip

Lash those unwashed brutes into submission! The whip has a maximum range of 3.

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 2x1 Snap Shot - 15 TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
1.0*((Melee*0.5)+(Throwing*0.5)) Stun 70 None Extended Range (3 tiles)


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Pickaxe
Pickaxe

Not as mighty in combat as a Hammer but not as cumbersome either. Much more efficient in hacking apart walls and other terrain features.
POWER Bonus: STRENGTH*0.7
Special: Armor -20%, Demolition +100%

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
15 2x2 Snap Shot - 20 TUs, 10 Energy
Throw - 25% base TUs, 20 Energy
0.40*((Melee*0.25)+75) Piercing 30 Damage+(Strength*0.7) On Attack: Inflicts 100% Damage to Terrain
On Hit: Ignores 20% of Target's Armor


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Rope
Rope

Some say it brings bad luck, some say they want to be extra sure the captive is properly pacified. Just don't squeeze too much... if ye want 'em alive that is!
Accuracy 200%, TU Cost 55%.
Skill: MELEE/2 + STRENGTH/2
POWER Bonus: STRENGTH*0.1 + BRAVERY*0.1
Special: Extra Damage (Lethal: 20%, Stamina: 200%)

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
4 2x1 Hit - 55% base TUs, 3 Energy
Throw - 25% base TUs, 8 Energy
1.6*((Strength*0.5)+(Melee*0.5)) Stun 10 Damage+((Strength*0.1)+(Bravery*0.1)) On Hit: Ignores 100% of Target's Armor, Inflicts 100% Smoke Dmg, Inflicts ((Damage*(TFTD Damage Formula [50% to 150%]))*0.5) Health Dmg
and ((Damage*(TFTD Damage Formula [50% to 150%]))*2.0) Energy Dmg


Notes:
Lorem ipsum
Source: Piratez Bootypedia


Tower Shield
Tower Shield

Lorem ipsum

Damage
Weight Size Usage Accuracy Modifier Type Amount Damage Bonus(es) Additional Effect(s)
0 3x2 Stun - 14 TUs, 5 Energy 0.9*Melee Stun 30 Damage+(Strength*0.8) On Hit: Inflicts ((Damage*(TFTD Damage Formula [50% to 150%]))*0.25) Health Dmg


Notes:
Melee item exclusive to the Plate Mail S uniform.
Source: Piratez Bootypedia
Piratez Jolly Roger Piratez: Melee Weapons

Axes
Ax
Ax
Blood Ax
Blood Ax
Stone Hatchet
Stone Hatchet

Blades
Barbed Dagger
Barbed Dagger
Dagger
Dagger
Machete
Machete
Poisoned Dagger
Poisoned Dagger
Vibro Blade
Vibro Blade

Chainsaws
Auto-Ax
Auto-Ax
Chainsaw
Chainsaw
Heavy Chainsaw
Heavy Chainsaw
Ripper
Ripper

Claws
Cat Paws
Cat Paws
Electro-Claw
Electro-Claw
Mono-Claws
Mono-Claws

Clubs
Ball Bat
Ball Bat
Hammer
Hammer
Handle
Handle
Pipe
Pipe
Power Mace
Power Mace

Knuckle-Dusters
Fistycuffs
Fistycuffs
Shock'a'Fist
Shock'a'Fist

Polearms
Bardiche
Bardiche
Shovel
Shovel
Spear
Spear

Swords
Cutlass
Cutlass
Electro-Sword
Electro-Sword
Force Blade
Force Blade
Fuso Sword
Fuso Sword
Hellblade
Hellblade
Longsword
Longsword
Rapier
Rapier
Short Sword
Short Sword
Tech Blade
Tech Blade

Miscellaneous
Billhook
Billhook
Cattle Prod
Cattle Prod
Electro-Whip
Electro-Whip
Pickaxe
Pickaxe
Rope
Rope
Tower Shield
Tower Shield