Difference between revisions of "Missions (Piratez)"
DracoGriffin (talk | contribs) (Placeholder) |
DracoGriffin (talk | contribs) (Semi-Placeholder - still need to finish Standard missions - infoboxes seems empty but not sure what to add??) |
||
Line 2: | Line 2: | ||
{{tocright}} | {{tocright}} | ||
+ | = Standard Missions = | ||
+ | <div class="mw-collapsible"> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Base Supply (Piratez)|Base Supply]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | Wherever a Secret Base exists, it needs to be constantly supplied. Tracking a supply run to its landing zone is a sure-fire way to find a Secret Base.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Academy|The Academy]]''' • '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Church of Sirius|The Church of Sirius]]''' • '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Mercenaries|The Mercenaries]]''' • '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Star Gods|The Star Gods]]''' • '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Traders Guild|The Traders Guild]]''' | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Cargo Freight (Piratez)|Cargo Freight]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | The Traders' Guild is the biggest cargo transporting company by far, constantly transporting stuff around the planet. They not only maintain their own supply chain, but also take a lot of government contracts for moving least-to-moderately important stuff. So many Freighters are operating at once that the Guild cannot protect them all, and they're not very well armed themselves, so consider them fair game! Just think about all the expensive stuff inside, waiting for us. Freighters have moderately big crews, but they're mostly weak and cowardly, so we should just capture and sell them.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Traders Guild|The Traders Guild]]''' | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Conversion (Piratez)|Conversion]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | The so-called Conversion Missions are one of the staple operations of the Church. Once they heard a rumour of a community whose level of faith is unsatisfactory, they get to work. First, they send out Gunships to pinpoint the offenders and subdue any resistance. Once this phase is completed, Shrine Ships appear to perform the usual shock and awe faith-strengthening procedure. In this latter phase, the Church is more vulnerable to our attacks. On the other hand, successful Conversions inflict some damage to our image.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Church of Sirius|The Church of Sirius]]''' | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 20 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Courier Run (Piratez)|Courier Run]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | Both the Academy and the Traders need to transport important people and parcels quickly. Such courier missions are usually performed using small, fast ships, which have little in the way of defense but are so fast that catching up with them could be a problem. Still, if we do manage to do so, they are pretty much defenseless, both in the air and on the ground. Such ships are good opportunities to find rare goods and valuable prisoners.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Academy|The Academy]]''' • '''[[User:DracoGriffin/Sandbox/Major Factions (Piratez)#The Traders Guild|The Traders Guild]]''' | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Lorem ipsum | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | </div> | ||
+ | = Unique Missions = | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Atrium of Anguish (Piratez)|Atrium of Anguish]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | Investigate a facility that is rumored to be occupied by powerful creatures and soldiers equipped with firearms rivaling the Star Gods'.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | [[User:DracoGriffin/Sandbox/Minor Factions (Piratez)#The Dark Ones|The Dark Ones]] | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Rare mission that involves assaulting a fortified building. | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Mansion of Anguish (Piratez)|Mansion of Anguish]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | Conduct reconnaissance on a facility that is rumored to be occupied by powerful creatures and soldiers equipped with firearms rivaling the Star Gods'.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | [[User:DracoGriffin/Sandbox/Minor Factions (Piratez)#The Dark Ones|The Dark Ones]] | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Rare mission that involves assaulting a fortified building. | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/Pyramid of Pain (Piratez)|Pyramid of Pain]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | Explore a previously undiscovered structure in a region that is rumored to be an important ritual site for the Deep Ones.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | [[User:DracoGriffin/Sandbox/Minor Factions (Piratez)#The Deep Ones|The Deep Ones]] | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Rare mission that involves assaulting a heavily guarded pyramid. | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | <br> | ||
+ | {{Ref Open | title = [[User:DracoGriffin/Sandbox/The Keep (Piratez)|The Keep]] }} | ||
+ | <div class="mw-collapsible"> | ||
+ | Search a facility that is rumored to be occupied by powerful creatures and soldiers equipped with firearms rivaling the Star Gods'.<br><br> | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Conducted by:''' | ||
+ | | [[User:DracoGriffin/Sandbox/Minor Factions (Piratez)#The Dark Ones|The Dark Ones]] | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;width: 120px;"| '''Enemy Score (if Successful):''' | ||
+ | | 0 | ||
+ | |} | ||
+ | {| | ||
+ | |+ style="text-align:left;"| '''Notes:''' | ||
+ | | Rare mission that involves assaulting a fortified building. | ||
+ | |} | ||
+ | </div> | ||
+ | {{Ref Close | source = Piratez Bootypedia}} | ||
+ | </div> | ||
[[Category: Piratez]] | [[Category: Piratez]] |
Revision as of 06:52, 30 October 2015
- REDIRECT Template:CheckOutdated (Piratez)
Standard Missions
Base Supply | |||
Wherever a Secret Base exists, it needs to be constantly supplied. Tracking a supply run to its landing zone is a sure-fire way to find a Secret Base.
| |||
Source: Piratez Bootypedia
|
Cargo Freight | |||
The Traders' Guild is the biggest cargo transporting company by far, constantly transporting stuff around the planet. They not only maintain their own supply chain, but also take a lot of government contracts for moving least-to-moderately important stuff. So many Freighters are operating at once that the Guild cannot protect them all, and they're not very well armed themselves, so consider them fair game! Just think about all the expensive stuff inside, waiting for us. Freighters have moderately big crews, but they're mostly weak and cowardly, so we should just capture and sell them.
| |||
Source: Piratez Bootypedia
|
Conversion | |||
The so-called Conversion Missions are one of the staple operations of the Church. Once they heard a rumour of a community whose level of faith is unsatisfactory, they get to work. First, they send out Gunships to pinpoint the offenders and subdue any resistance. Once this phase is completed, Shrine Ships appear to perform the usual shock and awe faith-strengthening procedure. In this latter phase, the Church is more vulnerable to our attacks. On the other hand, successful Conversions inflict some damage to our image.
| |||
Source: Piratez Bootypedia
|
Courier Run | |||
Both the Academy and the Traders need to transport important people and parcels quickly. Such courier missions are usually performed using small, fast ships, which have little in the way of defense but are so fast that catching up with them could be a problem. Still, if we do manage to do so, they are pretty much defenseless, both in the air and on the ground. Such ships are good opportunities to find rare goods and valuable prisoners.
| |||
Source: Piratez Bootypedia
|
Unique Missions
Atrium of Anguish | |||
Investigate a facility that is rumored to be occupied by powerful creatures and soldiers equipped with firearms rivaling the Star Gods'.
| |||
Source: Piratez Bootypedia
|
Mansion of Anguish | |||
Conduct reconnaissance on a facility that is rumored to be occupied by powerful creatures and soldiers equipped with firearms rivaling the Star Gods'.
| |||
Source: Piratez Bootypedia
|
Pyramid of Pain | |||
Explore a previously undiscovered structure in a region that is rumored to be an important ritual site for the Deep Ones.
| |||
Source: Piratez Bootypedia
|
The Keep | |||
Search a facility that is rumored to be occupied by powerful creatures and soldiers equipped with firearms rivaling the Star Gods'.
| |||
Source: Piratez Bootypedia
|