Officers (LW2)
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Officers can be trained via the Guerrilla Tactics School. Once trained, Officers are automatically granted the following perks:
Officers can gain the following abilities:
Rank | ||
---|---|---|
Second Lieutenant | Spend an action to give all allies within Command Range +5 Mobility for the remainder of the turn. Usable once per mission. |
Spend an action to pinpoint a target and grant your squad cumulative Aim bonuses and 1 Armor Piercing on attacks against that target for the rest of the turn. |
First Lieutenant | Activate this ability to grant everyone within command range four points of damage resistance against explosive attacks through the end of the next alien turn. |
Twice per mission, spend an action to grant all allies within Command Range a +20 bonus to Critical Hit chances for the remainder of the turn. |
First Lieutenant | Fall Back! Grant a free but uncontrolled defensive action to any visible ally who has used all their moves. |
Once per battle, delay the arrival of incoming enemy reinforcements by one turn. |