Difference between revisions of "OpenApoc"

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[[Image:Openapoc-contribute.jpg|center]] 
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'''OpenApoc is a open-source remake of XCOM: Apocalypse as is on new engine, improvements will be added by mods. <br>
 
(for OpenApoc you will need your copy of X-Com Apoc)<br>
 
* porting to a new open source engine (free for all)<br>
 
* support for easy mod connection<br>
 
* unlimited possibilities for game finesse<br>
 
* support for modern screen resolution<br>  
 
* we got support from Julain Gollop (creator of the X-Com series)<br>
 
We needs more programmers - thus we finish project faster. Help more people find out about OpenApoc! '''
 
  
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<tr  style="vertical-align: top;">
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<td style="width: 33%;padding:5px 15px;border-bottom: 1px solid #7d7d7d;">
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[[Image:Openapoc-contribute.jpg|center]] <br>
  
This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc. Feel free to add new pages, edit the current ones and to use the [[Talk:OpenApoc|discussion tab]] to ask any questions.
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<p style="border:1px solid #444;border-radius:5px;padding:5px 15px;">This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc.  
 +
Feel free to add new pages, edit the current ones and to use the [[Talk:OpenApoc|discussion tab]] to ask any questions. ''<br>
  
OpenApoc is under development, so unless otherwise noted.<br>  
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</td>
  
* GitHub Page: [https://github.com/pmprog/OpenApoc official github page]<br>  
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<td  style="width: 43%; padding:5px 15px;border-bottom: 1px solid #7d7d7d;">
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'''OpenApoc is an open-source re-implementation of the original [[Apocalypse|XCOM: Apocalypse]] that requires the original game files to run. <br> 
 +
'''OpenApoc is under development, in Alpha state (this means playable but not all features implemented)''' Here [https://github.com/OpenApoc/OpenApoc/blob/master/README.md#whats-left whats left].
 +
 
 +
* Porting to a new crossplatform open-source engine
 +
* Porting the game to any platform you like (windows, linux, android etc)
 +
* Unlimited modding capabilities, which was not possible in the original
 +
* Unlimited possibilities for game finesse
 +
* Added Skirmish module
 +
* Added full debug system
 +
* Added full hotkey system
 +
* Added more than 40 improvements already
 +
* Support for more modern screen resolutions
 +
* In mods we can restore cut gameplay mechanics and Julian Gollop's ideas (creator of the X-Com series).
 +
* The project has Mr. Gollop's support! <br>
 +
We needs more programmers, so we finish the project faster. Help us bring more attention to OpenApoc! '''
 +
 
 +
 
 +
</td>
 +
 
 +
<td  style="width: 23%; padding:5px 15px;border-bottom: 1px solid #7d7d7d;">
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* GitHub Page: [https://github.com/pmprog/OpenApoc Official GitHub page]<br>
 +
* Download Link latest versions: [https://github.com/OpenApoc/OpenApoc/releases GitHub Releases]
 +
* Forum: [http://OpenApoc.org official speak your self]<br>
 +
* Bug Tracker: [https://github.com/openapoc/openapoc/issues help us find bugs]<br>
 
* Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br>
 
* Development milestones Page: [https://trello.com/b/lX5Y3DwR/openapoc official development milestone]<br>
 +
* Translate OpenApoc: [https://www.transifex.com/x-com-apocalypse/apocalypse/ to your language]<br>
 
* IRC Web Chat Page: [http://webchat.freenode.net/?channels=openapoc official irc web chat page]<br>
 
* IRC Web Chat Page: [http://webchat.freenode.net/?channels=openapoc official irc web chat page]<br>
 +
* Slack Chat Page: [https://freeapoc.slack.com/messages slack chat]<br><br>
  
* Forum: [http://OpenApoc.org official forum]<br>  
+
Social pages (recent news)
* Facebook Page: [http://fb.com/OpenApoc official social group]<br>  
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* [https://discord.gg/zJQswtA Discord Chat]<br>
* Vkontakte Page: [http://vk.com/OpenApoc official social group]<br>  
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* [http://fb.com/OpenApoc Facebook Page]<br>  
* Twitter Page: [https://twitter.com/openapoc official social group]<br>
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* [http://vk.com/OpenApoc Vkontakte Page]<br>  
* Youtube Channel: [https://www.youtube.com/channel/UCct_-oki35TGbYNPgqGmp6w official social group]<br>
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* [https://twitter.com/openapoc Twitter Page]<br>
 +
* [http://reddit.com/r/OpenApoc Reddit Page]<br>
 +
* [https://t.me/OpenApoc Telegram Channel]<br>
 +
* [http://instagram.com/openapoc Instagram Page]<br>
 +
* [https://www.youtube.com/channel/UCct_-oki35TGbYNPgqGmp6w Youtube Channel]
  
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</td>
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</tr>
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</table><br>
  
 
<table width="100%!important" cellpadding="0" cellspacing="1">
 
<table width="100%!important" cellpadding="0" cellspacing="1">
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<td colspan = "3">
 
<td colspan = "3">
  
<table  style="color:#FFF;border: 5px outset #eee;background: #1a5aac; text-shadow: 1px 1px 0 #4c5054, -1px -1px 0 #4c5054, 1px -1px 0 #4c5054, -1px 1px 0 #4c5054;" title="OpenApoc Main Directory" width="100%">
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<table  style="color:#FFF;border: 5px outset #eee;background: #2e9151; text-shadow: 1px 1px 0 #4c5054, -1px -1px 0 #4c5054, 1px -1px 0 #4c5054, -1px 1px 0 #4c5054;" title="OpenApoc Main Directory" width="100%">
<tr style="font-weight: bolder;font-size:18px; color: white; background:#1a5aac;">
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<tr style="font-weight: bolder;font-size:18px; color: white; ">
 
<td> [[Image:Openapoc_icon.png|link=OpenApoc|OpenApoc Badge]] '''OpenApoc - open-source remake of X-Com Apocalypse'''  
 
<td> [[Image:Openapoc_icon.png|link=OpenApoc|OpenApoc Badge]] '''OpenApoc - open-source remake of X-Com Apocalypse'''  
 
</td></tr></table>
 
</td></tr></table>
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| [[Credits (OpenApoc)|<b style="color:white!important;">■ Credits</b>]]
 
| [[Credits (OpenApoc)|<b style="color:white!important;">■ Credits</b>]]
 
|-
 
|-
| [[Installing (OpenApoc)|<b style="color:white!important;">■ Installation</b>]] ([[Installation FAQ (OpenApoc)|<b style="color:white!important;">FAQ</b>]])
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| [[Installing (OpenApoc)|<b style="color:white!important;">■ Installation</b>]]
|-
 
| [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]]
 
 
|-
 
|-
 
| [[Differences to X-COM (OpenApoc)|<b style="color:white!important;">■ Differences between OpenApoc and X-COM</b>]]
 
| [[Differences to X-COM (OpenApoc)|<b style="color:white!important;">■ Differences between OpenApoc and X-COM</b>]]
 
|-
 
|-
 
| [[Hidden Features (OpenApoc)|<b style="color:white!important;">■ Hidden Features</b>]]
 
| [[Hidden Features (OpenApoc)|<b style="color:white!important;">■ Hidden Features</b>]]
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|-
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| [[Unused Game Features (Apocalypse)|<b style="color:white!important;">■ Unused Game Features</b>]]
 
|}
 
|}
 
</td>
 
</td>
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{| {{stdTable}} width="100%" style="border:none;"
 
{| {{stdTable}} width="100%" style="border:none;"
 
|- {{stdTable Sub Heading}}  
 
|- {{stdTable Sub Heading}}  
| '''Configuration'''
+
| '''Concept Information'''
 +
|-
 +
| [[Game versions and builds (Apocalypse)|<b style="color:white!important;">■ Game versions and builds</b>]]
 +
|-
 +
| [[Cut items and features (Apocalypse)|<b style="color:white!important;">■ Cut items and features</b>]]
 +
|-
 +
| [[Cut mechanics and behavior (Apocalypse)|<b style="color:white!important;">■ Cut mechanics and behavior</b>]]
 +
|-
 +
| [[What it should be. Design doc (Apocalypse)|<b style="color:white!important;">■ What it should be. Big Apoc Concept</b>]]
 +
|-
 +
| [[Raw Concepts (OpenApoc)|<b style="color:white!important;">■ Raw Concepts</b>]]
 +
|- {{stdTable Sub Heading}}
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| [[Customizing (OpenApoc)|<b style="color:white!important;">■ Customizing</b>]]
 +
|-
 +
| [[Improvements (OpenApoc)|<b style="color:white!important;">■ Added improvements</b>]]
 +
|-
 +
| [[Mods (OpenApoc)|<b style="color:white!important;">■ Mods</b>]]
 +
: [[Idea to spice up the alien dimension|<i style="color:white!important;">■ Idea to spice up the alien dimension</i>]]
 +
: [[Psionics in Apocalypse|<i style="color:white!important;">■ Psionics in Apocalypse</i>]]
 +
|-
 +
| [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]]
 
|-
 
|-
| [[Options (OpenApoc)|<b style="color:white!important;">■ Options</b>]]
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| [[Personnel Names (OpenApoc)|<b style="color:white!important;">■ Personnel Names</b>]]
: [[Video Options (OpenApoc)|<b style="color:white!important;">■ Video</b>]]
 
: [[Audio Options (OpenApoc)|<b style="color:white!important;">■ Audio</b>]]
 
: [[Controls (OpenApoc)|<b style="color:white!important;">■ Controls</b>]]
 
 
|}
 
|}
 
</td>
 
</td>
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| '''Technical Information'''
 
| '''Technical Information'''
 
|-
 
|-
| [[Compiling (OpenApoc)|<b style="color:white!important;">■ Compiling</b>]]
+
| [[Compiling (OpenApoc)|<b style="color:white!important;">■ Compiling and code</b>]]
 
: [[Coding Style (OpenApoc)|<b style="color:white!important;">■ Coding Style</b>]]
 
: [[Coding Style (OpenApoc)|<b style="color:white!important;">■ Coding Style</b>]]
 +
: [https://github.com/OpenApoc/OpenApoc <b style="color:white!important;">■ GitHub codebase</b>]
 +
: [https://github.com/openapoc/openapoc/issues <b style="color:white!important;">■ Report a Bug</b>]
 +
: [https://www.transifex.com/x-com-apocalypse/apocalypse/dashboard <b style="color:white!important;">■ Translate</b>]
 +
|- {{stdTable Sub Heading}}
 +
| '''Configuration'''
 
|-
 
|-
| [[Customizing (OpenApoc)|<b style="color:white!important;">■ Customizing</b>]]
+
| [[Options (OpenApoc)|<b style="color:white!important;">■ Options</b>]]
: [[Rulesets (OpenApoc)|<b style="color:white!important;">■ Rulesets</b>]] (Mods)
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: [[Video Options (OpenApoc)|<b style="color:white!important;">■ Video</b>]]
:: [[Ruleset Reference (OpenApoc)|<b style="color:white!important;">■ Ruleset Reference (Version 1.0)</b>]]
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: [[Audio Options (OpenApoc)|<b style="color:white!important;">■ Audio</b>]]
:: [[Ruleset Reference Nightly (OpenXcom)|<b style="color:white!important;">■ Ruleset Reference (Nightly)</b>]]
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: [[Controls (OpenApoc)|<b style="color:white!important;">■ Controls</b>]]
:: [[Ruleset List Order (OpenApoc)|<b style="color:white!important;">■ Ruleset List Order</b>]]
 
:: [[Ruleset Vanilla IDs (OpenApoc)|<b style="color:white!important;">■ Ruleset Vanilla IDs</b>]]
 
: [[Alien Missions in Enemy Unknown (OpenApoc)|<b style="color:white!important;">■ Alien Missions in Enemy Unknown</b>]]  
 
: [[Translations (OpenApoc)|<b style="color:white!important;">■ Translations</b>]]
 
: [[Soldier Names (OpenApoc)|<b style="color:white!important;">■ Soldier Names</b>]]
 
 
|}
 
|}
 
</td>
 
</td>

Latest revision as of 19:45, 9 February 2022

Openapoc-contribute.jpg

This Wiki is a work in progress - all contributions to it are welcome as long as they are related with OpenApoc. Feel free to add new pages, edit the current ones and to use the discussion tab to ask any questions.

OpenApoc is an open-source re-implementation of the original XCOM: Apocalypse that requires the original game files to run.
OpenApoc is under development, in Alpha state (this means playable but not all features implemented) Here whats left.

  • Porting to a new crossplatform open-source engine
  • Porting the game to any platform you like (windows, linux, android etc)
  • Unlimited modding capabilities, which was not possible in the original
  • Unlimited possibilities for game finesse
  • Added Skirmish module
  • Added full debug system
  • Added full hotkey system
  • Added more than 40 improvements already
  • Support for more modern screen resolutions
  • In mods we can restore cut gameplay mechanics and Julian Gollop's ideas (creator of the X-Com series).
  • The project has Mr. Gollop's support!

We needs more programmers, so we finish the project faster. Help us bring more attention to OpenApoc!


Social pages (recent news)


OpenApoc Badge OpenApoc - open-source remake of X-Com Apocalypse
Overview
■ About OpenApoc
■ Credits
■ Installation
■ Differences between OpenApoc and X-COM
■ Hidden Features
■ Unused Game Features
Concept Information
■ Game versions and builds
■ Cut items and features
■ Cut mechanics and behavior
■ What it should be. Big Apoc Concept
■ Raw Concepts
■ Customizing
■ Added improvements
■ Mods
■ Idea to spice up the alien dimension
■ Psionics in Apocalypse
■ Translations
■ Personnel Names
Technical Information
■ Compiling and code
■ Coding Style
■ GitHub codebase
■ Report a Bug
■ Translate
Configuration
■ Options
■ Video
■ Audio
■ Controls