Difference between revisions of "Pistol (EU2012)"

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==See Also==
 
==See Also==
[[Laser Pistol (EU2012)]]
+
*[[Laser Pistol (EU2012)]]
[[Plasma Pistol(EU2012)]]
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*[[Plasma Pistol (EU2012)]]
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Equipment (EU2012)]]
 
[[Category: Equipment (EU2012)]]

Revision as of 07:31, 6 December 2012

This is the standard sidearm of the default conventional weaponry set and is available for all soldiers, minus the Heavy class, due to them replacing it with rocket launchers. It is useful as a health-reducing weapon to increase success of Arc Thrower stuns, but quickly becomes redundant due to the Laser Pistol.

Description

  • A sidearm with limited tactical value. Useful for when a soldier's main weapon is out of ammo, or otherwise unusable.

Stats

Item Name
Property Info
Requires: Available by default
Cost: N/A
Grey Market Value: N/A
Damage 1 (2 After Improved Pistol III)
Shot Type Bullets
Range Medium
Reaction Range Medium
Critical Chance 0% (20% After Improved Pistol I)
Health Points Bonus NIL
Will Bonus NIL

Notes

  • The Pistol, like all other sidearms, does not require reloading.
  • It is useful as backup weapon, especially for snipers, whose Gunslinger ability increases the damage of all pistols by 2.
  • The low damage of the pistol allows it to be an effective weapon to weaken aliens for Arc Thrower Stuns

See Also