Plastic Aqua Armour
Revision as of 04:08, 1 June 2007 by Arrow Quivershaft (talk | contribs) (Brought it up to spec with the EU armor pages.)
General Information
Making use of the resilient light Aqua Plastics that compose almost the entirety of USO hulls, the eggheads have been able to devise a new diving suit which gives our men a chance to repel the alien invasion.
The relatively simple and cost effective construction of Plastic Aqua Armor allows some X-COM Commanders to introduce the suits as standard issue equipment very quickly. But more importantly, it's a good excuse for engineers to get rid of that often gigantic mound of Aqua Plastics that tends to accumulate in storage.
Research
- Deep One corpse + Aqua Plastics => Plastic Aqua Armour
- Meaning in order to be able to research Plastic Aqua Armour, you must first research both a Deep One corpse and Aqua Plastics.
Armour Statistics
Facing | Protection |
---|---|
Front | 60 |
Right | 35 |
Left | 35 |
Rear | 30 |
Under | 25 |
Plastic Aqua Armor reduces Armor Piercing damage by 10% and reduces Gauss and Fire/Phosphor damage by 20%.
USOpaedia
- This armour utilises the newly discovered Alien substance, Aqua-plastic, and ensures our Aquanauts are given a fighting chance against the Alien incursion.