Difference between revisions of "Psi Operative (LW2)"
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HubrisBliss (talk | contribs) (reformatted ranks in ==Stat Progression==, was using normal soldier ranks) |
HubrisBliss (talk | contribs) (reordered class tree per XComClassData.ini, not confirmed in-game) |
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{{Psi Tree (LW2)| | {{Psi Tree (LW2)| | ||
|Initiate1={{Soulfire (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} | |Initiate1={{Soulfire (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} | ||
− | |Initiate2={{ | + | |Initiate2={{Fortress (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
|Subclass1=Telepath | |Subclass1=Telepath | ||
|Subclass2= Resonate | |Subclass2= Resonate | ||
Line 12: | Line 12: | ||
|Acolyte2={{Mind Merge (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} | |Acolyte2={{Mind Merge (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} | ||
|Adept1={{Soul Steal (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} | |Adept1={{Soul Steal (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} | ||
− | |Adept2={{ | + | |Adept2={{Sustain (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Disciple1={{ | + | |Disciple1={{Schism (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Disciple2={{ | + | |Disciple2={{Solace (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Mystic1={{ | + | |Mystic1={{Stasis (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Mystic2={{ | + | |Mystic2={{Soul Merge (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Warlock1={{ | + | |Warlock1={{Fuse (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Warlock2={{ | + | |Warlock2={{Stasis Shield (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Magus1={{ | + | |Magus1={{Null Lance (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Magus2={{ | + | |Magus2={{Bastion (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Master1={{ | + | |Master1={{Void Rift (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
− | |Master2={{ | + | |Master2={{Domination (LW2)| b_name = 1 | b_descr = 0 | b_info = 0}} |
}} | }} | ||
Revision as of 13:21, 30 January 2017
Psi Operative:
Primary: Rifle(default), SMG or Shotgun; Secondary: Psi Amp
Abilities
Mouse-over for more information.
Ability | Rank | Ability |
Initiate |
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Telepath | Resonate | |
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Acolyte |
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Adept |
Sustain | |
Disciple |
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Mystic |
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Warlock |
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Magus |
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Master |
Stat Progression
Rank | Health | Offense | Will | Psi Offense | Mobility | Dodge | Hacking |
---|---|---|---|---|---|---|---|
Initiate | 1 | 2 | 5 | 30 | 0 | 0 | 0 |
Acolyte | 0 | 1 | 5 | 4 | 0 | 0 | 0 |
Adept | 0 | 2 | 0 | 4 | 0 | 0 | 0 |
Disciple | 0 | 1 | 0 | 4 | 0 | 0 | 0 |
Mystic | 1 | 2 | 0 | 4 | 0 | 0 | 0 |
Warlock | 0 | 1 | 0 | 2 | 0 | 0 | 0 |
Magus | 0 | 2 | 0 | 4 | 0 | 0 | 0 |
Master | 1 | 1 | 0 | 4 | 0 | 0 | 0 |
Total | 3 | 12 | 10 | 56* | 0 | 0 | 0 |
Each rank after Initiate can have up to a bonus of 9 extra Psi Offense, except Warlock which has a cap of 5. The total amount represents the minimum gain from leveling, while the hard cap is +100
This class gains no Strength
See Also
XCOM Units in Long War 2 | ||||||||||||||||||||||||||
Starting |
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Unlockable |
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