Difference between revisions of "Repairs"
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<table {{StdCenterTable}} width="20%"> | <table {{StdCenterTable}} width="20%"> | ||
<tr {{StdDescTable_Heading}}><th>Craft</th> | <tr {{StdDescTable_Heading}}><th>Craft</th> | ||
− | <th>Repair rate | + | <th>Repair rate</th></tr> |
<tr><td align="left">[[Skyranger]]</td><td>Unknown</td></tr> | <tr><td align="left">[[Skyranger]]</td><td>Unknown</td></tr> |
Revision as of 19:06, 28 October 2007
General Information
Interception aircraft risk return fire from the UFOs they are attacking. If hit, they will sustain system and structural damage and require repair before being sent out again. This is the first step that a craft will go through upon returning to base and is the only optional step.
Repair Rates
Craft | Repair rate |
---|---|
Skyranger | Unknown |
Interceptor | 1% per hour(XX:00) |
Firestorm | 5% per day |
Lightning | 3% per day |
Avenger | 2% per day |