Difference between revisions of "Repairs"

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<table {{StdCenterTable}} width="20%">
 
<table {{StdCenterTable}} width="20%">
 
<tr {{StdDescTable_Heading}}><th>Craft</th>
 
<tr {{StdDescTable_Heading}}><th>Craft</th>
<th>Repair rate*</th></tr>
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<th>Repair rate</th></tr>
  
 
<tr><td align="left">[[Skyranger]]</td><td>Unknown</td></tr>
 
<tr><td align="left">[[Skyranger]]</td><td>Unknown</td></tr>

Revision as of 19:06, 28 October 2007

General Information

Interception aircraft risk return fire from the UFOs they are attacking. If hit, they will sustain system and structural damage and require repair before being sent out again. This is the first step that a craft will go through upon returning to base and is the only optional step.

Repair Rates

Craft Repair rate
SkyrangerUnknown
Interceptor1% per hour(XX:00)
Firestorm5% per day
Lightning3% per day
Avenger2% per day