Difference between revisions of "Sectoid (LW2)"
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Hewhoispale (talk | contribs) (Created page with "The '''Sectoid''' enjoys a somewhat elevated position in the alien hierarchy since the formation of the ADVENT coalition. Extensively modified with human genetics, the sectiod...") |
Hewhoispale (talk | contribs) m (Ooo, found the reanimate icon) |
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| [[File:UIPerk_domination.png |38px]]<br>'''Mental Control''' || ''Attempt to mind control a target unit.'' | | [[File:UIPerk_domination.png |38px]]<br>'''Mental Control''' || ''Attempt to mind control a target unit.'' | ||
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− | | [[File: | + | | [[File:LW_AbilityPsiReanimate.png |38px]]<br>'''Reanimate''' || ''Reanimate a dead human or ADVENT corpse as a psi-zombie.'' |
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{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
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− | |+ | + | |+ Sectoid Potential [[Dark_Events_(LW2)|Tactical Dark Events]] |
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! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active | ! width=""50px" align="center" | Ability !! Effected Ranks !! Chance to Adopt While Active |
Revision as of 16:49, 20 February 2017
The Sectoid enjoys a somewhat elevated position in the alien hierarchy since the formation of the ADVENT coalition. Extensively modified with human genetics, the sectiod is much more physically imposing than they have been in the past. Armed with a wrist mounted plasma weapon and powerful psionics, they serve as either patrol leaders for ADVENT pods, or support for more independent aliens patrols.
- Mindspin and mind control are resisted using the target's will score, making sectoids very effective against shaken soldiers.
- Disorienting or killing a sectoid will remove active psionic effects and animated psi-zombies.
- Sectoids on yellow alert will reanimate corpses in view even if their pod hasn't been activated.
Ability | Effected Ranks | Chance to Adopt While Active |
---|---|---|
Center Mass | All ranks | 16% |
Lethal | All ranks | 8% |
Will to Survive | All ranks | 15% |