Difference between revisions of "Shotgun (EU2012)"
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(rewrite to be a bit less dire. I had good success with shotguns in Classic.) |
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− | + | The Shotgun is the basic model in the range of high damage, short range weapons available to the [[Classes (EU2012)#Assault|Assault]] class. It is superseded by the Scatter Laser and Alloy Cannon models. Shotguns have better damage and higher critical chance than rifles but their chance to hit falls off drastically with range. | |
==Description== | ==Description== | ||
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==Notes== | ==Notes== | ||
− | + | * On higher difficulty levels the high defense and HP of enemies means even a shotgun may not guarantee a kill, and the consequences of failing can be severe for an Assault out in front. | |
− | * | + | * Take caution when moving up to take a shotgun shot, an approaching assault may have no defense against a newly discovered group of aliens, especially if finishing a run and gun dash. |
− | * Take caution when moving to | + | * The Rapid Fire perk combines well with shotguns, with a Rapid Fire flanking shot almost guaranteeing a kill on most enemies. |
− | * The Rapid Fire perk combines well with shotguns. | + | * The Shotgun is not well suited to Overwatch, because enemies tend to be first seen at long range. Switch to the pistol before placing your Assault on overwatch. |
− | * | ||
==See Also== | ==See Also== |
Revision as of 13:20, 8 January 2013
The Shotgun is the basic model in the range of high damage, short range weapons available to the Assault class. It is superseded by the Scatter Laser and Alloy Cannon models. Shotguns have better damage and higher critical chance than rifles but their chance to hit falls off drastically with range.
Description
- The Shotgun has a high base critical chance, but extremely limited range.
Stats
Property | Info |
---|---|
Requires: | Assault class soldier] |
Cost: | Free |
Grey Market Value: | N/A |
Base Damage | 4 |
Critical Damage | 6 |
Effective Range | Short |
Reaction Range | 27 |
Critical Chance | 20% |
Notes
- On higher difficulty levels the high defense and HP of enemies means even a shotgun may not guarantee a kill, and the consequences of failing can be severe for an Assault out in front.
- Take caution when moving up to take a shotgun shot, an approaching assault may have no defense against a newly discovered group of aliens, especially if finishing a run and gun dash.
- The Rapid Fire perk combines well with shotguns, with a Rapid Fire flanking shot almost guaranteeing a kill on most enemies.
- The Shotgun is not well suited to Overwatch, because enemies tend to be first seen at long range. Switch to the pistol before placing your Assault on overwatch.
See Also
Place here internal links to wiki pages that might be relevant to the topic of the page