Difference between revisions of "Shotgun (EU2012)"

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(rewrite to be a bit less dire. I had good success with shotguns in Classic.)
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STUB
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The Shotgun is the basic model in the range of high damage, short range weapons available to the [[Classes (EU2012)#Assault|Assault]] class. It is superseded by the Scatter Laser and Alloy Cannon models. Shotguns have better damage and higher critical chance than rifles but their chance to hit falls off drastically with range.
  
 
==Description==
 
==Description==
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==Notes==
 
==Notes==
''Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities.  Listing of foundry upgrades have been here as well.''
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* On higher difficulty levels the high defense and HP of enemies means even a shotgun may not guarantee a kill, and the consequences of failing can be severe for an Assault out in front.
* Especially on higher difficulty levels, the low damage of the shotgun and high defense of enemies can make it very hazardous to use.
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* Take caution when moving up to take a shotgun shot, an approaching assault may have no defense against a newly discovered group of aliens, especially if finishing a run and gun dash.
* Take caution when moving to flank, an approaching assault may have no defense against a newly discovered group of aliens, especially if finishing a run and gun dash.
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* The Rapid Fire perk combines well with shotguns, with a Rapid Fire flanking shot almost guaranteeing a kill on most enemies.
* The Rapid Fire perk combines well with shotguns.
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* The Shotgun is not well suited to Overwatch, because enemies tend to be first seen at long range. Switch to the pistol before placing your Assault on overwatch.
* Keep in mind that any of the advanced assault rifles can keep pace with the standard shotgun even at close range. Consider the benefits of using a rifle instead.
 
  
 
==See Also==
 
==See Also==

Revision as of 13:20, 8 January 2013

The Shotgun is the basic model in the range of high damage, short range weapons available to the Assault class. It is superseded by the Scatter Laser and Alloy Cannon models. Shotguns have better damage and higher critical chance than rifles but their chance to hit falls off drastically with range.

Description

  • The Shotgun has a high base critical chance, but extremely limited range.

Stats

Shotgun
Property Info
Requires: Assault class soldier]
Cost: Free
Grey Market Value: N/A
Base Damage 4
Critical Damage 6
Effective Range Short
Reaction Range 27
Critical Chance 20%

Notes

  • On higher difficulty levels the high defense and HP of enemies means even a shotgun may not guarantee a kill, and the consequences of failing can be severe for an Assault out in front.
  • Take caution when moving up to take a shotgun shot, an approaching assault may have no defense against a newly discovered group of aliens, especially if finishing a run and gun dash.
  • The Rapid Fire perk combines well with shotguns, with a Rapid Fire flanking shot almost guaranteeing a kill on most enemies.
  • The Shotgun is not well suited to Overwatch, because enemies tend to be first seen at long range. Switch to the pistol before placing your Assault on overwatch.

See Also

Place here internal links to wiki pages that might be relevant to the topic of the page