Skeleton Suit (EU2012)

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Revision as of 22:26, 16 October 2012 by DevinZee (talk | contribs) (→‎Stats)
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Description

  • Research Notes:

Having reviewed a number of reports from our soldiers deployed on past combat missions, we felt it was necessary to address their concerns regarding the need for a powered-ascent mechanism to scale objects in the field. With that goal in mind, this medium-density armor was developed using the alien alloys to reduce weight wherever possible. Despite the reduction in overall plate thickness, the protective qualities of this armor have been maintained through the use of a multilayer composite lining within the suit.

The integration of a pneumatic grapple unit provides our troops with the ability to scale objects for a tactical height advantage when needed. The micro-servomotors utilized by this system also augment the reflexes of anyone wearing the suit, improving the odds the operator will avoid incoming enemy fire, while also increasing the available movement range.

  • Engineering:

The Skeleton Suit is our first attempt at combining medium-weight body armor with an integrated grappling hook for scaling objects in the field.

Stats

Item Name
Property Info
Requires: Carapace Armor
Cost: §30
Alloy:10
Min. Engineers:15
Abilities Grapple
Defense: +10
Movement: +3
Health +3
Equiped Body

Notes

  • This armor provides an increase in overall maneuverability across the board. The grapple allows a unit to scale any height from ????? tiles away and the armor provides an innate increase in a unit's running movement. This can help snipers achieve a highly advantageous position quickly.
  • Coupled with a support's +3 movement perk, Skeleton Suit allows the support class to move up to 15 tiles in one movement or 30 with a dash.

See Also

Place here internal links to wiki pages that might be relevant to the topic of the page