Difference between revisions of "Soldiers"

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The following are combat attributes and conditions that are present only during tactical missions. Most combat attributes are normally derived from a soldier's main stats, while combat conditions can be caused by a variety of actions during the battle.  
 
The following are combat attributes and conditions that are present only during tactical missions. Most combat attributes are normally derived from a soldier's main stats, while combat conditions can be caused by a variety of actions during the battle.  
  
* [[Reaction fire formula|Current Reaction Level]]
+
* [[Reaction fire formula|Current Reaction Level]] (aka Initiative)
 
* [[Energy#Recovery|Energy Recovery]]
 
* [[Energy#Recovery|Energy Recovery]]
 
* [[Height]]
 
* [[Height]]

Revision as of 21:09, 21 October 2006

Todo: Brief opening blurb about soldiers

General Information

Soldier Attributes

Combat Attributes and Conditions

The following are combat attributes and conditions that are present only during tactical missions. Most combat attributes are normally derived from a soldier's main stats, while combat conditions can be caused by a variety of actions during the battle.

TODO: Insert links for other attributes and conditions used only in combat, such as "current reaction level", amongst other things that a player will want to know.

Post Combat Conditions

See Also

SOLDIER.DAT game file analysis