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- 12:07, 20 October 2012 diff hist -26 Engineering (EU2012) →Build Facilities: required engineers removed from cost column in satellite uplink/nexus - it is prerequisite
- 12:06, 20 October 2012 diff hist +24 Engineering (EU2012) →Build Facilities: since lack of adjacency bonus does not say that the player cannot build more than one, I have added this note to Psionic Lab
- 12:04, 20 October 2012 diff hist +1 m Engineering (EU2012) →Build Facilities: updated psionic lab
- 12:03, 20 October 2012 diff hist +128 Engineering (EU2012) →Build Facilities: updated hyperwave relay, gollop chamber, officer training school
- 11:57, 20 October 2012 diff hist +36 Engineering (EU2012) →Build Facilities: updated workshop and lab
- 11:54, 20 October 2012 diff hist +55 Engineering (EU2012) →Build Facilities: updated satellite uplinks and nexus, removed "/month" from maintenance, changed headers and columns widths
- 11:43, 20 October 2012 diff hist -58 Engineering (EU2012) →Build Facilities: changed table's code so it is now easier to edit
- 17:22, 19 October 2012 diff hist -175 Talk:Base Facilities (EU2012)
- 17:19, 19 October 2012 diff hist +163 User talk:Jarcionek current
- 16:32, 19 October 2012 diff hist +538 User talk:Jarcionek
- 13:44, 19 October 2012 diff hist +231 Talk:Engineering (EU2012) →Prerequisite and Cost
- 22:10, 18 October 2012 diff hist +716 Talk:UFOs (EU2012) →UFO Missions
- 16:16, 18 October 2012 diff hist +109 XCOM Headquarters (EU2012) Undo revision 39611 by Kokkan (talk) link to base facilities restored
- 16:15, 18 October 2012 diff hist -164 Base Facilities (EU2012) Undo revision 39601 by Kokkan (talk) it is not a duplicate! pages should be merged instead of deleting one of them...
- 09:20, 16 October 2012 diff hist -4 Base Facilities (EU2012) →Soldiers: link to Psionic Labs wiki page fixed
- 22:24, 15 October 2012 diff hist +14 XCOM Headquarters (EU2012) →Base Expansion: steam vents are also visible in classic; some formatting
- 19:25, 14 October 2012 diff hist -32 Base Facilities (EU2012) →Soldiers: Officer Training School update
- 18:38, 14 October 2012 diff hist +58 Base Facilities (EU2012) →Soldiers: Officer Training School difficulty dependent anotation
- 16:48, 14 October 2012 diff hist +9 m Base Facilities (EU2012) →Soldiers: one more "UNIQUE" replaced
- 16:45, 14 October 2012 diff hist -4 m Base Facilities (EU2012) →Research: "ETA" removed in "time to build"; spelling fix
- 16:44, 14 October 2012 diff hist +11 m Base Facilities (EU2012) →UFO Detection: added "x" after number of required resources; UNIQUE replaced
- 16:42, 14 October 2012 diff hist -4 m Base Facilities (EU2012) →Starting Facilities/Core Areas: grammar fix
- 16:40, 14 October 2012 diff hist -56 Base Facilities (EU2012) →Engineering: workshop engineers required table replaced with description
- 16:38, 14 October 2012 diff hist +186 Base Facilities (EU2012) →Acquirable/Removable Base Facilities: added info about Advanced Construction Foundry research
- 16:34, 14 October 2012 diff hist +10 Base Facilities (EU2012) →Acquirable/Removable Base Facilities: standardize first characters' case and order of information; replaced labs table with description; replaced "UNIQUE" with "unique facility"
- 16:23, 14 October 2012 diff hist -12 Base Facilities (EU2012) →Acquirable/Removable Base Facilities: Hyperwave Relay moved to "UFO Detection", Gollop Chamber moved to "Soldiers", "Other" removed
- 16:21, 14 October 2012 diff hist -355 Base Facilities (EU2012) →UFO Detection: required engineers tables replaced with explanation how it is counted
- 15:36, 14 October 2012 diff hist -135 Base Facilities (EU2012) →Acquirable/Removable Base Facilities: general info rewrote
- 15:29, 14 October 2012 diff hist +28 N User:Jarcionek contact added current
- 15:28, 14 October 2012 diff hist +310 Talk:Base Facilities (EU2012) XCOM facilities chart
- 15:14, 14 October 2012 diff hist -9 Armor (EU2012) →Armor Types: removed "Evasion (air), backpack limited" from archangel armor, added info about fuel capacity upgrade
- 15:12, 14 October 2012 diff hist -3 Armor (EU2012) →Armor Types: removed "dual wield" from titan armor and added "fire immunity"
- 15:10, 14 October 2012 diff hist -77 Base Facilities (EU2012) →Research: removed link to nonexisting youtube video
- 15:09, 14 October 2012 diff hist -132 Base Facilities (EU2012) →Engineering: removed "required scientists" table as a requirement to build workshops
- 15:07, 14 October 2012 diff hist -27 Base Facilities (EU2012) Undo revision 38998 by Jarcionek (talk)
- 15:07, 14 October 2012 diff hist +27 Base Facilities (EU2012) →Engineering: fixed number of scientists required to build labs
- 15:05, 14 October 2012 diff hist +112 Base Facilities (EU2012) →Soldiers: psionic labs description added
- 15:03, 14 October 2012 diff hist +274 Base Facilities (EU2012) →Other: added descriptions
- 14:59, 14 October 2012 diff hist +30 Base Facilities (EU2012) →Soldiers: Officer Training School costs update
- 02:09, 14 October 2012 diff hist -8 Base Facilities (EU2012) →Other: Gollop Chamber required research fixed
- 02:08, 14 October 2012 diff hist +230 Base Facilities (EU2012) →Other: Gollop Chamber added
- 00:22, 14 October 2012 diff hist +230 Base Facilities (EU2012) "Other" buildings category added with Hyperwave Relay
- 00:20, 14 October 2012 diff hist +69 Base Facilities (EU2012) excacavation costs fixed
- 00:17, 14 October 2012 diff hist +235 Base Facilities (EU2012) →Soldiers: Psionic Labs added
- 18:10, 13 October 2012 diff hist +182 Base Facilities (EU2012) →UFO Detection: Satellite Uplink and Satellite Nexus - required number of engineers put into table
- 16:14, 13 October 2012 diff hist +107 Base Facilities (EU2012) →UFO Detection: Satellite Nexus update
- 13:54, 13 October 2012 diff hist +115 Base Facilities (EU2012) →UFO Detection: Satellite Nexus update
- 13:00, 13 October 2012 diff hist +59 Base Facilities (EU2012) →UFO Detection: satellite uplink updated
- 11:26, 13 October 2012 diff hist +85 Base Facilities (EU2012) →UFO Detection: satellite uplink updated
- 10:41, 13 October 2012 diff hist +374 N Talk:Tactics (EU2012) Created page with ""This tactic is important for 2 reasons. 1. Aliens get a free move when they are seen and if the alien moves into view of a soldier that has already been put on overwatch they ca..."