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  • ...oids thus far in my game either). Can anyone weigh in? --[[User:Alloutwar|Alloutwar]] 13:32, 13 December 2010 (EST)
    948 bytes (148 words) - 04:35, 14 December 2010
  • ...make all the area cost calculations incorrect as well? --[[User:Alloutwar|Alloutwar]] 14:44, 30 November 2010 (UTC)
    2 KB (362 words) - 07:41, 1 December 2010
  • --[[User:Alloutwar|Alloutwar]] ([[User talk:Alloutwar|talk]]) 16:25, 12 January 2016 (EST)
    3 KB (557 words) - 13:05, 1 September 2022
  • ...own my first battleship, so I won't scoff at it again. --[[User:Alloutwar|Alloutwar]] 12:39, 10 December 2010 (EST)
    2 KB (385 words) - 00:42, 12 December 2010
  • ...ic ones we've been told here. --[[User:Alloutwar|Alloutwar]] ([[User talk:Alloutwar|talk]]) 13:43, 9 January 2016 (EST)
    7 KB (1,228 words) - 16:23, 15 December 2021
  • ...re (like 80), or even better, once they are maxed out? --[[User:Alloutwar|Alloutwar]] 14:42, 3 April 2013 (EDT)
    5 KB (857 words) - 09:18, 9 April 2013
  • ...secluded. Higher difficulty, he comes out after you. --[[User:Alloutwar|Alloutwar]] 15:35, 13 December 2010 (EST)
    6 KB (1,096 words) - 22:37, 12 December 2014
  • * [[AllOutWar's_X-Com_Apocalypse_Guide|AllOutWar's X-Com Apocalypse Guide]]
    11 KB (1,939 words) - 22:26, 3 December 2023