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  • ...ext-align: {{{align|center}}};"> '''[[Abilities List (LWR)#First Aid|First Aid]]'''{{#if:{{{text|}}}|<br/>''Grants 2 medikits.''}}</div> [[Category: Perks (LWR)]]
    366 bytes (46 words) - 17:35, 16 February 2022

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  • ...ext-align: {{{align|center}}};"> '''[[Abilities List (LWR)#First Aid|First Aid]]'''{{#if:{{{text|}}}|<br/>''Grants 2 medikits.''}}</div> [[Category: Perks (LWR)]]
    366 bytes (46 words) - 17:35, 16 February 2022
  • {{Class Tree (LWR)| |Specialist1={{ Hit and Run (LWR)|text=1|topbotpad=10}}
    3 KB (338 words) - 20:07, 25 July 2020
  • {{Class Tree (LWR)| |Specialist1={{Suppression (LWR) |text=1|topbotpad=10}}
    2 KB (326 words) - 20:00, 25 July 2020
  • Available for: [[Goliath (LWR)|Goliath]], [[S.H.I.V. (LWR)|SHIV]] ...sault]], [[Infantry (LWR)|Infantry]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]
    16 KB (2,212 words) - 07:49, 28 July 2020
  • {{Class Tree (LWR)| |Specialist1={{ Fire Rocket (LWR)|text=1|topbotpad=10}}
    3 KB (448 words) - 20:01, 25 July 2020
  • {{Class Tree (LWR)| |Specialist1={{ Absorption Fields (LWR)|text=1|topbotpad=10}}
    5 KB (726 words) - 20:07, 25 July 2020
  • {{Class Tree (LWR)| |Specialist1={{Reconnaissance (LWR) |text=1|topbotpad=10}} {{Low Profile (LWR) |text=1|topbotpad=10}}
    12 KB (1,742 words) - 19:58, 25 July 2020
  • {{Class Tree (LWR)| |Specialist1={{Reconnaissance (LWR) |text=1|topbotpad=10}} {{Low Profile (LWR) |text=1|topbotpad=10}}
    12 KB (1,790 words) - 13:08, 21 December 2023
  • ...that, your crafts and armaments are significantly less potent, at least at first. However, in Long War Rebalance you can send up full squadrons of up to 5 a ...Panic_(LWR)|panic]] in the country below (except for the [[Alien_Missions_(LWR)#Bomb|bomb]] mission, which causes some panic anyway, unless foiled by dama
    23 KB (3,380 words) - 16:32, 11 May 2024
  • <li class="toclevel-1 tocsection-1">[[Abilities_List_(LWR)#Normal Perks|<span style="color:black;">1</span>&nbsp;&nbsp;Normal Perks]] <li>[[Abilities_List_(LWR)#Absorption Fields|Absorption Fields]]</li>
    92 KB (13,407 words) - 20:50, 7 May 2024
  • ...n_Resources_(LWR)|resources the aliens have]], and how [[Alien_Aggression_(LWR)|threatening XCOM is perceived to be]]. There are also two special mission ...y, any damage and casualties sustained by the UFOs will [[Alien_Resources_(LWR)#Cost_of_Repairing_.2F_Replacing_UFOs|cut into the aliens’ resources]], l
    22 KB (3,316 words) - 21:09, 26 October 2023
  • - Fixed a bug where the first base defense would sometimes be too strong (champ aliens) ...a Rapid Growth if it's still before the time when they should be growing (first 4 turns) - Makes them easier to take down early
    1.06 MB (187,668 words) - 16:24, 11 May 2024