Difference between revisions of "Start Bonuses (LWR)"
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m (Changed Jai Vidwan 30% to 50%) |
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| style="color: #555;" | '''''Deus Ex''''' || 90% reduction in genemod meld and Credits cost and modification time. | | style="color: #555;" | '''''Deus Ex''''' || 90% reduction in genemod meld and Credits cost and modification time. | ||
|- style="background-color: #ececec;" | |- style="background-color: #ececec;" | ||
− | | rowspan = "2" | [[File:Flag of India.png|border|80px]]<br/>'''India''' || rowspan ="2" | §500 || style="color: #555;" | '''''Jai Vidwan''''' || Increases the bonus research from laboratories/lab adjacencies to +75/15% (from + | + | | rowspan = "2" | [[File:Flag of India.png|border|80px]]<br/>'''India''' || rowspan ="2" | §500 || style="color: #555;" | '''''Jai Vidwan''''' || Increases the bonus research from laboratories/lab adjacencies to +75/15% (from +50/10%), start with 150 elerium, and gain double scientists from all abductions. |
|- style="background-color: #ececec;" | |- style="background-color: #ececec;" | ||
| style="color: #555;" | '''''Jai Jawan''''' || Start with 2 additional Interceptors, 6 UFO Power Sources (modified by campaign length), and the UFO Scanners project [Increases UFO interception time by 10% and displays UFO HP for analyzed UFOs]. | | style="color: #555;" | '''''Jai Jawan''''' || Start with 2 additional Interceptors, 6 UFO Power Sources (modified by campaign length), and the UFO Scanners project [Increases UFO interception time by 10% and displays UFO HP for analyzed UFOs]. |
Revision as of 16:51, 26 February 2022
In General
At the beginning of a campaign, you must select a starting location for XCOM HQ, and with it, a start bonus. All countries offer a different amount of starting Credits, as well as a variety of starting bonuses to choose from.
Table of Start Bonuses