Difference between revisions of "Talk:Alien Containment"

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[[User:Eric|Eric]] 12:42, 29 December 2006 (PST)
 
[[User:Eric|Eric]] 12:42, 29 December 2006 (PST)
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The file that stores the containment information only has 10 slots in it, so you can only hold 10 unique combinations at any given time. Each combination can have variable quantities. Say you have a Muton Soldier. You can have any number of Muton soldiers, but they will only count as 1 slot in the containment file.
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This is also for the entire globe, by the way, and cannot be expanded by building more containment modules.
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I know, it's not practical. It's just how the game was built.
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- [[User:NKF|NKF]]

Revision as of 10:42, 30 December 2006

How many combinations of Aliens/Ranks are there to store?

Or put another way, how many Alien Containment facilities would I need to build to have enough storage to keep every kind of alien that could be captured?

Eric 12:42, 29 December 2006 (PST)


The file that stores the containment information only has 10 slots in it, so you can only hold 10 unique combinations at any given time. Each combination can have variable quantities. Say you have a Muton Soldier. You can have any number of Muton soldiers, but they will only count as 1 slot in the containment file.

This is also for the entire globe, by the way, and cannot be expanded by building more containment modules.

I know, it's not practical. It's just how the game was built.

- NKF