Difference between revisions of "Talk:Alien Infiltration"

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There is no way to completely stop an infiltration mission.  The most you can do is delay the outcome by shooting down every UFO that preforms the mission, which heavily delays the arrival of the next UFO.  The final "wave" of ships spawns in rapid succession.  It is possible to delay this outcome by intercepting one of the initial ships in the wave but this usually can only be done if you have avengers and can intercept the first ships very quickly as there are only a few hours between each ship. Once the last ship in the mission has been spawned, the pact is sealed.  There is no way to recover a country that has signed a pact.  The game will not end if you lose all the countries, including Russia. (Russia can't be infiltrated normally due to a oversight.)-[[User:Morgan525|Tycho]] ([[User talk:Morgan525|talk]])
 
There is no way to completely stop an infiltration mission.  The most you can do is delay the outcome by shooting down every UFO that preforms the mission, which heavily delays the arrival of the next UFO.  The final "wave" of ships spawns in rapid succession.  It is possible to delay this outcome by intercepting one of the initial ships in the wave but this usually can only be done if you have avengers and can intercept the first ships very quickly as there are only a few hours between each ship. Once the last ship in the mission has been spawned, the pact is sealed.  There is no way to recover a country that has signed a pact.  The game will not end if you lose all the countries, including Russia. (Russia can't be infiltrated normally due to a oversight.)-[[User:Morgan525|Tycho]] ([[User talk:Morgan525|talk]])
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: What of the current wave of aliens that are running the infiltration mission? Can you cause them to reset and start over after holding them off for a certain amount of time? -[[User:NKF|NKF]] ([[User talk:NKF|talk]]) 00:00, 2 December 2014 (EST)

Revision as of 05:00, 2 December 2014

So, once the supply ships and battleships arrive, is it too late? Is there no way to stop the infiltration, and will you always lose that country's funding? Rlbond86 21:41, 20 January 2010 (EST)

So far I find the only way to stop it is to shoot down every scout ship before it enters the REGION of its destination, no matter it's ocean or land. -Pagan 11:26, 12 February 2013 (EST)
I notice the article says 'you have several options available to you', but doesn't go on to list any. I assume one of them is to eliminate the base and, hopefully if done before the end of the month, it renegs the pact (by breaking their contact with each other or possibly giving the funding nation reason to keep faith in the X-COM project and tell the aliens to bugger off), but is this possible? There should be more details here. I personally think it should be possible to undo the 'damage', if you're paying enough attention, and obviously have the tracking capabilities to do so, and address it quickly enough, at least.
In my case, at least, I've been playing OpenXcom 0.9, and I eliminated an Infiltration mission utterly, and cleansed the Base (it was the first one they built, too, and right in Washington, D.C.- just a short jaunt away from my HQ near the Lake Erie/Ontario merged body of water on the Geoscape weirdness- silly low-polygon limits resulting in quirky and inaccurate terrain layouts), and, even though the month hasn't ended, the savegame data seems to imply no pact status changes, so I think it's dealt with. The Infiltration mission's still active, though, but it's been essentially reset back to the first wave and postponed HEAVILY, by at least another month, it seems. Not sure if it's going to just continue or eventually vanish from the savegame when the spawn countdown depletes, but either way, it seems like a major victory. --StormhawkAPS 14:14, 4 October 2013 (EDT)

There is no way to completely stop an infiltration mission. The most you can do is delay the outcome by shooting down every UFO that preforms the mission, which heavily delays the arrival of the next UFO. The final "wave" of ships spawns in rapid succession. It is possible to delay this outcome by intercepting one of the initial ships in the wave but this usually can only be done if you have avengers and can intercept the first ships very quickly as there are only a few hours between each ship. Once the last ship in the mission has been spawned, the pact is sealed. There is no way to recover a country that has signed a pact. The game will not end if you lose all the countries, including Russia. (Russia can't be infiltrated normally due to a oversight.)-Tycho (talk)

What of the current wave of aliens that are running the infiltration mission? Can you cause them to reset and start over after holding them off for a certain amount of time? -NKF (talk) 00:00, 2 December 2014 (EST)