Difference between revisions of "Talk:Coelacanth/Gauss"

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Thanks. By the way, I can't seem to get the table to look properly, anyone more capable than me may want to check that out.--[[User:Trotsky|Trotsky]] 23:26, 10 July 2006 (PDT)
 
Thanks. By the way, I can't seem to get the table to look properly, anyone more capable than me may want to check that out.--[[User:Trotsky|Trotsky]] 23:26, 10 July 2006 (PDT)
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== Clarification on ammo handling ==
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I'm not quite sure I understand the description of the ammo handling problem. Effectively you lose the entire 50 rds of ammo after each mission, regardless of how many rds you actually use in the mission? Is that right, and is there any more to it?
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By the way, I make the full ammo costs $380/rd, including all Technician overheads, so that's $19K for each full 50-rd magazine.
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[[User:Spike|Spike]] 06:25, 4 October 2008 (CDT)

Revision as of 11:25, 4 October 2008

Does the Coelacanth/Gauss require Manta or Hammerhead craft research?


Manta. Manta + Craft Gauss Cannon to be exact.

- NKF



Thanks. By the way, I can't seem to get the table to look properly, anyone more capable than me may want to check that out.--Trotsky 23:26, 10 July 2006 (PDT)

Clarification on ammo handling

I'm not quite sure I understand the description of the ammo handling problem. Effectively you lose the entire 50 rds of ammo after each mission, regardless of how many rds you actually use in the mission? Is that right, and is there any more to it?

By the way, I make the full ammo costs $380/rd, including all Technician overheads, so that's $19K for each full 50-rd magazine. Spike 06:25, 4 October 2008 (CDT)