Difference between revisions of "Talk:Critical Wounds (EU2012)"

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While I have noticed that the AI will shoot revived soldiers, I've never seen it deliberately target stabilized-but-still-unconscious soldiers deliberately.  Are we sure this is right?  I have seen the AI kill stabilized soldiers incidentally with area-of-effect attacks while targeting someone near them. (Say, using a Berserker's Charge on the medic and killing the wounded soldier as part of the AOE damage.)  Perhaps the original poster was confused?  [[User:Arrow Quivershaft|Arrow Quivershaft]] 20:19, 7 December 2013 (EST)
 
While I have noticed that the AI will shoot revived soldiers, I've never seen it deliberately target stabilized-but-still-unconscious soldiers deliberately.  Are we sure this is right?  I have seen the AI kill stabilized soldiers incidentally with area-of-effect attacks while targeting someone near them. (Say, using a Berserker's Charge on the medic and killing the wounded soldier as part of the AOE damage.)  Perhaps the original poster was confused?  [[User:Arrow Quivershaft|Arrow Quivershaft]] 20:19, 7 December 2013 (EST)
 
:I've seen Thin Men using poison and Cyberdiscs using Death Blossom to deliberately kill unconscious soldiers. [[User:Hobbes|Hobbes]] 21:48, 7 December 2013 (EST)
 
:I've seen Thin Men using poison and Cyberdiscs using Death Blossom to deliberately kill unconscious soldiers. [[User:Hobbes|Hobbes]] 21:48, 7 December 2013 (EST)
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Alright, then, I'll take that as confirmation.  Guess I simply haven't come across it.  Alternately, perhaps the AI only is that spiteful on higher difficulties?  I haven't played Classic in a long time, and I get shut down pretty fast on Impossible(WELL before Cyberdiscs show up). [[User:Arrow Quivershaft|Arrow Quivershaft]] 22:37, 7 December 2013 (EST)

Revision as of 03:37, 8 December 2013

Page rename

I have changed this page name to Critical Wounds (EU2012) since it more correctly represent the game-mechanic and content of the page. Death as a mechanic is not really worth considering except the "permadeath" comment. However how to avoid soldiers dying or how to manage with losses in your squad could be a topic for the tactics or strategy pages. --Kokkan 07:25, 19 October 2012 (EDT)

Stabilized soldiers subject to enemy fire?

While I have noticed that the AI will shoot revived soldiers, I've never seen it deliberately target stabilized-but-still-unconscious soldiers deliberately. Are we sure this is right? I have seen the AI kill stabilized soldiers incidentally with area-of-effect attacks while targeting someone near them. (Say, using a Berserker's Charge on the medic and killing the wounded soldier as part of the AOE damage.) Perhaps the original poster was confused? Arrow Quivershaft 20:19, 7 December 2013 (EST)

I've seen Thin Men using poison and Cyberdiscs using Death Blossom to deliberately kill unconscious soldiers. Hobbes 21:48, 7 December 2013 (EST)

Alright, then, I'll take that as confirmation. Guess I simply haven't come across it. Alternately, perhaps the AI only is that spiteful on higher difficulties? I haven't played Classic in a long time, and I get shut down pretty fast on Impossible(WELL before Cyberdiscs show up). Arrow Quivershaft 22:37, 7 December 2013 (EST)