Talk:Gene Mods (EU2012)

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Am on Training Roulette, so didn't get to check if Sniper's Low Profile works with Memetic Skin to let a soldier hide under half-cover, too. If you do know/can find out, make a note of it for clarification purposes. --Xuncu 06:31, 18 November 2013 (EST)

Yes, Low Profile and Mimetic Skin do work with each, making any soldier with Low Profile a great candidate for Genetic Modification. However, I haven't tested to see if a Sniper with enemies in Squad Sight can still conceal as long as they don't move within Line of Sight of any enemies.
Also, I haven't noticed any "enemies with special abilities" target concealed soldiers, has anyone else? (See Mimetic Skin description)--DracoGriffin 14:25, 24 November 2013 (EST)

Separate Pages

It may prove useful to break off each Body Part mod into own pages to allow for more clear information and tips. For instance, a page for Skin mods to compare contrast more readily instead of very cramped tips. Similar to the Progeny vs Slingshot page.--DracoGriffin 14:34, 24 November 2013 (EST)

Another option might be to add a second table below the current one just for tips and to compare the mods. And keep the first table with only specific info (how the damage for Neural Feedback is calculated, etc.) rather than including tactics/usage there. Hobbes 07:01, 25 November 2013 (EST)
How about like we've done the Class pages? Straight up in-game info at the top, comparisons of the mutally exclusive options in the middle, and comprehensive summary at the bottom? --Xuncu 08:24, 25 November 2013 (EST)

Neural Feedback Damage

Had an Ethereal fail to Mind Control one of my Psi Support gene modded with Neural Feedback, whom had 170 boosted Will. Feedback did 17 damage. Perhaps damage is minimum 7 damage but otherwise damage is Will/10 (170/10=17)?

Oh, yeh, I did forget to mention that there was a 'will save roll' involved for the attacking alien-- so I may be wrong about that "base 7" thing, too, but I dunno how to check coding. --Xuncu 04:09, 25 November 2013 (EST)