Difference between revisions of "Talk:Grenade"

From UFOpaedia
Jump to navigation Jump to search
m
(New section: Timers)
Line 8: Line 8:
  
 
- [[User:NKF|NKF]]
 
- [[User:NKF|NKF]]
 +
 +
== Timers ==
 +
 +
I thought I had found a bug but it's just my misunderstanding I think. I was setting timers to 3, carrying the grenade around, then it would go off when I dropped it. From this article it looks like the timer counts down while you are carrying it, but "holds" at zero. Is that true? If so we can put a clarification in for dummies like me. (I thought the timer countdown would start when I throw/drop the grenade).
 +
 +
PS this is a silly way for grenades to work and it's hard to think of a realistic equivalent. The timer, once set, ought to start when you release the grenade. Oh well :)
 +
 +
[[User:Spike|Spike]] 05:51, 25 March 2008 (PDT)

Revision as of 12:51, 25 March 2008

When using a grenade to remove terrain you can set the timer to 1 instead of 0. The aliens will move before the grenade explodes, giving you first use of the cleared terrain. -Egor


There's a trick you can perform with a 1 turn grenade with UFO doors if you know an alien will be walking through. By placing the 1-turn grenade in front of the UFO door, the alien will walk through, open the door, and end its turn. By then the grenade will explode and hit the alien. And because it's exploding before the doors are closed again, it can send a small wave into the UFO and strike any aliens that are behind the door.

It won't always work, but it's something that you can do.

- NKF

Timers

I thought I had found a bug but it's just my misunderstanding I think. I was setting timers to 3, carrying the grenade around, then it would go off when I dropped it. From this article it looks like the timer counts down while you are carrying it, but "holds" at zero. Is that true? If so we can put a clarification in for dummies like me. (I thought the timer countdown would start when I throw/drop the grenade).

PS this is a silly way for grenades to work and it's hard to think of a realistic equivalent. The timer, once set, ought to start when you release the grenade. Oh well :)

Spike 05:51, 25 March 2008 (PDT)