Difference between revisions of "Talk:Known Bugs"

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- [[User:NKF|NKF]]
 
- [[User:NKF|NKF]]
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== Transfer crash Bug ==
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Hi.
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Anyone out there who know how to fix the transfer crashing bug?
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all my stores are full and i cant move the stuff to another base :(
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--[[User:Poldi|Poldi]] 07:21, 30 April 2006 (PDT)

Revision as of 14:21, 30 April 2006

did anyone find ANNOYING! the airbourne intercept window of TFTD when flying over water?

Annoying:

Intercept a USO over land then follow it and it may (should) fly out towards to water. The aliens don't usually go straight into the drink so the "Unable to continue pursuit while airbourne" window comes when flying over water "return to base" OR "continue pursuit" as the options. If you'd press the 'continue pursuit', it would just display the window again. The only way to continue pursuit was to click it maybe 10 or 20 times before the aliens submerged. This is nuts! Are there any work-arounds to this than just pressing the "return to base" button?

just checking up ?

Difficulty Bug

We should for historical reasons outline the "Difficulty Bug" that XcomUtil has saved most of us from. Any takers? --JellyfishGreen


That would only require two or three short lines. Something like this:

" Because of one or two incorrectly set bytes in all dos versions of the game( 1.0 through to 1.4), no matter what difficulty was selected, the difficulty bug would reset to beginner at the end of the first mission. XcomUtil performs a very minor tweak that corrects this problem. This bug was officially fixed in the Collectors Edition Windows port (also commonly known as UFO Gold). "

Or perhaps something a bit more succinct, and with less commas. Ha!

- NKF

Transfer crash Bug

Hi.

Anyone out there who know how to fix the transfer crashing bug? all my stores are full and i cant move the stuff to another base :(

--Poldi 07:21, 30 April 2006 (PDT)