Talk:Launcher Weapons

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Revision as of 15:20, 1 March 2009 by Spike (talk | contribs) (Explanation and agreement re JR's comments)
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What's the difference between launching and firing, in your opinion, spike?

AFAIK, they are exactly the same thing, in terms of gameplay mechanics.

The only difference is that the Rocket Launcher and Small Launcher need to be reloaded between every shot, whereas the HC needs to be reloaded every 6 shots. Jasonred 04:24, 1 March 2009 (CST)

To be pendantic, Launch is the Blaster Launcher's mode of attack, and doesn't abide to the normal rules. The rocket launcher is clearly one of the strongest weapons (for each hit) you start with, though not necessarily the fastest or lightest.
Perhaps a distinction between weapons with or without an area of effect should be made for clarity. -NKF 04:52, 1 March 2009 (CST)
Basically, I said that the Rocket Launcher was the strongest fired weapon you start off with, and Spike editted me out. Hmm... ok then, I will change it back, I guess. Jasonred 05:04, 1 March 2009 (CST)
Yeah sorry about that. It helps to know the history of these discussions, which is really about debating the best standard squad weapon. While you could reasonably argue that a Rocket Launcher is a "fired weapon" - with one round per turn fire rate and probably only 3 reloads per soldier - it's definitely not something you would want to use a standard squad weapon. But it's a fair enough point about Heavy Rockets and my original language was misleading so please feel free to correct it! Cheers, Spike. Spike 09:20, 1 March 2009 (CST)