Difference between revisions of "Talk:NKF's X-COM Apocalypse: Starter's Guide"

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(New page: Actually, those androids make uber scouts and anti-psi units. If you want your other agents to gain exp, just send them in around 10 squares behind the android... Also, make ABSOLUTELY sur...)
 
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In turn based mode, the machinegun on autofire at point blank range is simply IMBA.
 
In turn based mode, the machinegun on autofire at point blank range is simply IMBA.
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: Oh I lurves them androids. Forget about the fact that they cannot max their stats: They're ammo sponges (no training, hence no need to keep them at 100% health), ignore psi, brainsuckers are blind to them and are great all-rounders that I would gladly throw into the thick of things, even if they're only armed with a power sword. They're survivors, and if they can let my humans and hybrids last longer and fight better, I'm all for it. Definitely going to have to mention them when I get round to the start-thinking-of-improving-your-ground-troops section.
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: Since you start with Megapol Armor, the mid-weight armor, you're actually pretty well off. It's when you get new parts, now that's when things get interesting - and yet, there aren't very many wrong answers. Well, except for running around with nothing on!  -[[User:NKF|NKF]] 04:06, 6 March 2009 (CST)

Revision as of 10:06, 6 March 2009

Actually, those androids make uber scouts and anti-psi units. If you want your other agents to gain exp, just send them in around 10 squares behind the android... Also, make ABSOLUTELY sure to get armor for all your agents, since it makes a HUGE difference in this game. Later in the game, heavy enemy armor means that the rapid fire low damage weapons will bounce right off the large ships. You need low ROF, high damage per hit weapons at this point. (but the shields are not affected by armor)

In turn based mode, the machinegun on autofire at point blank range is simply IMBA.

Oh I lurves them androids. Forget about the fact that they cannot max their stats: They're ammo sponges (no training, hence no need to keep them at 100% health), ignore psi, brainsuckers are blind to them and are great all-rounders that I would gladly throw into the thick of things, even if they're only armed with a power sword. They're survivors, and if they can let my humans and hybrids last longer and fight better, I'm all for it. Definitely going to have to mention them when I get round to the start-thinking-of-improving-your-ground-troops section.
Since you start with Megapol Armor, the mid-weight armor, you're actually pretty well off. It's when you get new parts, now that's when things get interesting - and yet, there aren't very many wrong answers. Well, except for running around with nothing on! -NKF 04:06, 6 March 2009 (CST)