Difference between revisions of "Talk:Reaper"
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(→Weapon Rankings Vs. Reapers: Added Incendiary weapons (less effective than HE - shame)) |
m (→Weapon Rankings Vs. Reapers: tweaked IC disclaimer) |
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Pistol 1603 | Pistol 1603 | ||
− | Incendiary | + | Incendiary weapon rankings include direct impact effects only. Additional damage is inflicted for being "on fire". On average this is 25.8/turn (40 max), rising slightly toward 30/turn with each additional IC hit. "On fire" can continue for 1-5 turns (avg: 3), for a total of 0-200 max additional damage (avg: 77.4 - 90). |
− | + | [[User:Spike|Spike]] 08:29, 10 March 2009 (CDT) | |
− | [[User:Spike|Spike]] |
Revision as of 13:29, 10 March 2009
Weapon Rankings Vs. Reapers
Average %TUs expended per kill (for Firing Accuracy=50):
Blast Bmb 20 HE Pack(XCU) 30 HE Pack 58 Alien Grd 73 RocketLg 73 HvyPlas 78 Stun Bmb 84 AC - HE 95 Prox Grd 97 HC - HE 100 RocketSm 101 Stun Rod 111 PlasmaR 119 HvyLas (XCU) 139 Grenade 148 LaserR 207 PlasmaP 213 AC-IN >282 HvyLas 329 HC-IN >372 LaserP 396 HC - AP 517 RocketIn >589 AC - AP 661 Rifle 1156 Pistol 1603
Incendiary weapon rankings include direct impact effects only. Additional damage is inflicted for being "on fire". On average this is 25.8/turn (40 max), rising slightly toward 30/turn with each additional IC hit. "On fire" can continue for 1-5 turns (avg: 3), for a total of 0-200 max additional damage (avg: 77.4 - 90).
Spike 08:29, 10 March 2009 (CDT)