Difference between revisions of "Talk:Research (Piratez)"

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(→‎More Notes from Ivan to get this started: final phases of research base. porting them to front page)
(more brainstorming)
 
Line 4: Line 4:
 
* Explain length of research
 
* Explain length of research
 
* Differences (expect projects to be MUCH slower than vanilla X-Com)
 
* Differences (expect projects to be MUCH slower than vanilla X-Com)
* Basic info on projects = outcomes (Like researching Documents gives X topics, interrogating hostages gives Y unlocks)
+
* Basic info on projects = outcomes (Like researching Documents gives X topics, interrogating hostages gives Y unlocks) (Done)
* Early info on what projects branch into (Craft, Craft Weapons, Armors, Weapons, Facilities, VooDoo, etc)
+
* Early info on what projects branch into (Craft, Craft Weapons, Armors, Weapons, Facilities, VooDoo, etc
* Ideally a tech tree at some point
+
** (sort of complete) - could be a better article discussing research branches with key unlocks or research paths, etc. --[[User:IvanDogovich|IvanDogovich]] ([[User talk:IvanDogovich|talk]]) 15:18, 7 April 2016 (UTC)
 +
* Ideally a tech tree at some point (Done)
 
--[[User:DracoGriffin|DracoGriffin]] ([[User talk:DracoGriffin|talk]]) 23:35, 21 October 2015 (EDT)
 
--[[User:DracoGriffin|DracoGriffin]] ([[User talk:DracoGriffin|talk]]) 23:35, 21 October 2015 (EDT)
  
 
==More Notes from Ivan to get this started==
 
==More Notes from Ivan to get this started==
  
*Introduce Imeryak's Tech Tree viewer.
+
*Introduce Imeryak's Tech Tree viewer. (Done)
*Link to "Get One Free" table for Prisoner Exploitation.
+
*Link to "Get One Free" table for Prisoner Exploitation. (Done)
*Links (or Tables) to Researchable Items > Discs, books, etc (Checklists)
+
*Links (or Tables) to Researchable Items > Discs, books, etc (Checklists) (done
*Link to building a Research base.
+
*Link to building a Research base. (Done)
 
--[[User:IvanDogovich|IvanDogovich]] ([[User talk:IvanDogovich|talk]]) 22:08, 30 March 2016 (UTC)
 
--[[User:IvanDogovich|IvanDogovich]] ([[User talk:IvanDogovich|talk]]) 22:08, 30 March 2016 (UTC)
  
 +
===Follow Up===
 +
Individual Pages might be right for certain topics.
 +
*Could link from main page
 +
*Research Costs (general costs for weapons, prisoners, books, etc) 5 pts, 10 pts, 15pts, 20, etc
 +
** maybe some effort at pointing out the HUGE research projects at >X hours, etc.  Not sure here.
 +
** Tech Table? "Topic, Cost, Points" ?  (I sort of built one as I researched my early to mid game campaign)
 +
*Interrogation Unlocks
 +
** Brief article on the Key Unlocks from Interrogations.
 +
--[[User:IvanDogovich|IvanDogovich]] ([[User talk:IvanDogovich|talk]]) 15:18, 7 April 2016 (UTC)
  
 
+
==Interrogations==
===Phase One===
 
<table border="0">
 
<tr><td>
 
{{UBK_Piratez|=
 
|dirt|dirt|dirt|dirt|dirt|dirt|=
 
|dirt|still|corridor|outpost|dirt|dirt|=
 
|dirt|corridor|lift|corridor|dirt|dirt|=
 
|dirt|library|corridor|prison|dirt|dirt|=
 
|dirt|dirt|dirt|dirt|dirt|dirt|=
 
|dirt|dirt|dirt|dirt|dirt|dirt|=}}
 
</td></tr>
 
<tr><td>(Lift, Corridors, Outpost, Prison, Library, & Still) This base has room for 9 Runts, 1 Brainer.</td></tr>
 
</table>
 
 
 
===Phase Two===
 
<table border="0">
 
<tr><td>
 
{{UBK_Piratez|=
 
|dirt|dirt|study|dirt|dirt|dirt|=
 
|dirt|still|corridor|outpost|hyperwave|dirt|=
 
|power|corridor|lift|corridor|barracks|dirt|=
 
|dirt|library|corridor|prison|dirt|dirt|=
 
|dirt|dirt|surgery|dirt|dirt|dirt|=
 
|dirt|dirt|dirt|dirt|dirt|dirt|=}}
 
</td></tr>
 
<tr><td>(Adding Surgery, Barracks, Hyperwave Decoder, Power & 1 study) This base has room for 20 Runts, 4 Brainers.</td></tr>
 
</table>
 
 
 
===Phase Three===
 
<table border="0">
 
<tr><td>
 
{{UBK_Piratez|=
 
|dirt|study|study|study|dirt|dirt|=
 
|study|still|firepit|surgery|hyperwave|dirt|=
 
|power|gaschamber|lift|firepit|barracks|study|=
 
|study|library|gaschamber|prison|stores|dirt|=
 
|dirt|study|surgery|study|barracks|dirt|=
 
|dirt|dirt|barracks|dirt|dirt|dirt|=}}
 
</td></tr>
 
<tr><td>(Adding 2 Barracks, Vault, & 7 studies, converting Outpost to Surgery and Corridors to Fire Traps and Gas Chambers)
 
This base has room for 30 Runts, 19 Brainers.</td></tr>
 
</table>
 
 
 
 
 
===Phase 4 Completed===
 
<table border="0">
 
<tr><td>
 
{{UBK_Piratez|=
 
|study|study|study|study|study|study|=
 
|study|still|firepit|surgery|hyperwave|reactor|=
 
|power|gaschamber|lift|gaschamber|barracks|study|=
 
|study|library|firepit|prison|stores|CPU|=
 
|study|study|surgery|study|barracks|study|=
 
|study|study|barracks|study|study|study|=}}
 
</td></tr>
 
<tr><td>(Completed with Computer Core, Fusion Reactor, 18 Studies, 3 Barracks, 2 Surgeries, 4 defensive traps, 1ea of Hyperwave Decoder, Library, Vaults, Still, Power, Prison and Lift) This base has room for 30 Runts, and 44 Brainers.</td></tr>
 
</table>
 

Latest revision as of 15:18, 7 April 2016

This page may be outdated. It is up-to-date for version 0.98B. The latest version is v.N1.



To Do

  • Explain length of research
  • Differences (expect projects to be MUCH slower than vanilla X-Com)
  • Basic info on projects = outcomes (Like researching Documents gives X topics, interrogating hostages gives Y unlocks) (Done)
  • Early info on what projects branch into (Craft, Craft Weapons, Armors, Weapons, Facilities, VooDoo, etc)
    • (sort of complete) - could be a better article discussing research branches with key unlocks or research paths, etc. --IvanDogovich (talk) 15:18, 7 April 2016 (UTC)
  • Ideally a tech tree at some point (Done)

--DracoGriffin (talk) 23:35, 21 October 2015 (EDT)

More Notes from Ivan to get this started

  • Introduce Imeryak's Tech Tree viewer. (Done)
  • Link to "Get One Free" table for Prisoner Exploitation. (Done)
  • Links (or Tables) to Researchable Items > Discs, books, etc (Checklists) (done
  • Link to building a Research base. (Done)

--IvanDogovich (talk) 22:08, 30 March 2016 (UTC)

Follow Up

Individual Pages might be right for certain topics.

  • Could link from main page
  • Research Costs (general costs for weapons, prisoners, books, etc) 5 pts, 10 pts, 15pts, 20, etc
    • maybe some effort at pointing out the HUGE research projects at >X hours, etc. Not sure here.
    • Tech Table? "Topic, Cost, Points" ? (I sort of built one as I researched my early to mid game campaign)
  • Interrogation Unlocks
    • Brief article on the Key Unlocks from Interrogations.

--IvanDogovich (talk) 15:18, 7 April 2016 (UTC)

Interrogations