Talk:Spawn Points

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Note, however, that unseen aliens block line of sight to themselves. You may have better luck with targeting explosives nearby (still unseen but line of sight not obstructed). -- Zaimoni, 13:52 Sept. 7 2009 CDT

I didn't get it. Zarn 17:28, 8 September 2009 (EDT)
"Block line of fire to themselves" is clearer, yes. Cf. Talk:Line of sight for very minimal review of targeting aliens beyond range 20 without spotting them. -- Zaimoni, 19:54 Sept. 8 2009 CDT
If I get it right, you mean that s soldier can not shoot an alien beyond the 20 tile boundry? At least in the version I play this is not the case. I frequently use snipers that shoot from one edge of the map to the other. We talk about aliens seen by oy some other soldiers, right? Zarn 14:20, 9 September 2009 (EDT)
I'm talking about aliens you don't have spotted by any soldiers at all (the most useful ones to blindly target spawn points for).
As you mentioned, once an alien is spotted by one soldier it's a fair target. -- Zaimoni, 20:43 Sept. 9 2009 CDT

I didn't know that, but then again I'm not one to use such dirty exploits anyway :p Magic9mushroom 22:00, 8 September 2009 (EDT)

Just so you remember, the gas jumps create an enormous smokescreen which will cover the whole gas station when they explode. This is a double-egded sword type of deal, keeping aliens from seeing you and vice versa. You should already know about Smoke Grenade, but there's the link just in case. Muton commander

Yes, I am well aware of that. I usually try to sneak through that back door and peek through the gas store windows. They rarely look that way. Zarn 14:20, 9 September 2009 (EDT)

The article, as is, pretty much sums up what I know about spawn points

that can be of use. I am removing the "under costruction" note. Zarn 13:02, 10 October 2009 (EDT)