Difference between revisions of "Talk:Terror Mission"

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Is it possible to mind control civilians and use them as scouts/ decoys?
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I removed the old discussion pertaining to mind controlling as it has been resolved through [[User:MikeTheRed|MikeTheRed's]] experience testing. Below you will find some text from a page called "Terror attacks". I'm deleting that page as that one obviously meant to be called "Terror Mission" *ahem*. Anyhow, I didn't want to delete the page outright as some of the info could/might be used here. Feel free to incorporate as much/little of this text as you want into the article. Anyone can remove this comment. --[[User:Zombie|Zombie]] 17:44, 12 March 2006 (PST)
  
== Yes, indeed, you can! But...==
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== Terror attack text ==
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Upon noticing the threat posed to them by X-Com, aliens will scout out desirable cities, then attack the city using a large team of foot soldiers and the [[Terror Units (UFO Defense)|terror weapons]] associated with them.
  
You have to remember that civilians lost to mind control OR unconciousness count a grand total of 0 points on the end-of-mission-tally. Basically you've lost the positive or negative score. Not a bad compromise, mind you.  
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The mission involves various smaller UFOs, which search for potential targets. When an area has been selected, a [[Terror Ship]] will drop off a strike force at a city, then take off directly into space.
  
Although you might be better off mind controlling an alien - or spending another month of training (for a 0 - 16 point * (current psi skill / 100) bonus) to get to a point where you can actually use psionics to earn more skill and eventually total domination of your enemies.  
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Aliens have little to gain from carrying out these terror missions, but they know X-Com has much to lose. The purpose of these missions is to discredit X-Com. If a terror mission goes well for the aliens, nearby countries that fund X-Com are likely to lower funding, and pull out of the project altogether of an [[Alien Missions#Alien Infiltration|Alien Infiltration]] mission succeeds shortly afterwards.
  
(Hey, I didn't realise this was an eraseable black/white board-like system for brainstorming and the like...  learn something new every day don't you?)
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The best way to deal with terror attacks is to shoot down the [[Terror Ship]] before it can land. When this is done, the aliens have to start the whole mission again, starting with the scouting UFOs.
 
 
- NKF
 
 
 
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0-16?  I've never seen 0 before... except maybe in already maxed out soldiers. You sure about that one?
 
 
 
BTW, unless I'm SORELY mistaken, each successful mind control attempt
 
or other psi attack helps gain you psi skill. Like shooting and accuracy stat.
 
 
 
== Successful Psi Attacks ==
 
 
 
Successful psi attacks add to the chance of a soldier getting improved:
 
 
 
psi skill, strength, TUs, energy, Health
 
 
 
I've got a post on the xcomufo forums that lists what actions raise what stats. The findings in that are going to be assimilated into this. I spent too much time experimenting and digging into the game files to let it go to waste! Hah!
 
 
 
As for the psi values earned per month - well, I guess it could be a 1 instead of 0.  
 
 
 
Psi-skill earned in battle on the other hand does indeed start with a 0. The max on the other hand is 8 or 10 - which is of course adjusted by the percent of skill you already have (and by how much effort you put into the battle this percentage modifier I have not yet figured out, except that 20 successful uses seems to be the upper limit for when you're almost maxed out - but again that needs to be verified).  
 
 
 
- NKF
 

Revision as of 01:44, 13 March 2006

I removed the old discussion pertaining to mind controlling as it has been resolved through MikeTheRed's experience testing. Below you will find some text from a page called "Terror attacks". I'm deleting that page as that one obviously meant to be called "Terror Mission" *ahem*. Anyhow, I didn't want to delete the page outright as some of the info could/might be used here. Feel free to incorporate as much/little of this text as you want into the article. Anyone can remove this comment. --Zombie 17:44, 12 March 2006 (PST)

Terror attack text

Upon noticing the threat posed to them by X-Com, aliens will scout out desirable cities, then attack the city using a large team of foot soldiers and the terror weapons associated with them.

The mission involves various smaller UFOs, which search for potential targets. When an area has been selected, a Terror Ship will drop off a strike force at a city, then take off directly into space.

Aliens have little to gain from carrying out these terror missions, but they know X-Com has much to lose. The purpose of these missions is to discredit X-Com. If a terror mission goes well for the aliens, nearby countries that fund X-Com are likely to lower funding, and pull out of the project altogether of an Alien Infiltration mission succeeds shortly afterwards.

The best way to deal with terror attacks is to shoot down the Terror Ship before it can land. When this is done, the aliens have to start the whole mission again, starting with the scouting UFOs.