User:Rikiswar
Weapons for Ranged
Assault Laser | |||||||||||||||||||||||||||||||||||||||||||||
A lightweight, fast-firing laser weapon. Suffers only 10% Acc penalty when used single-handed.
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Source: Piratez Bootypedia
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Assault SMG | |||||||||||||||||||||||||||||||||||||||||||||
Exceptionally accurate at short ranges, thanks to good stabilization. A very convenient weapon, if not particularly strong. 45 caseless rounds in magazine. Suffers only 10% Acc penalty when used single-handed.
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Source: Piratez Bootypedia
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Bayoneted Musket | |||||||||||||||||||||||||||||||||||||||||||||
Putting a solid bayonet on a Musket drastically improves performance of the weapon. Bayonet's stats below:
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Source: Piratez Bootypedia
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Big Ben SMG | |||||||||||||||||||||||||||||||||||||||||||||
Heavy and noisy, it kinda lives up to its name. Very popular amongst Rogue Fields' warlords.
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Source: Piratez Bootypedia
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Blackmarch SMG | ||||||||||||||||||||||||||||||||||
[PRM] Famous for its ergonomics, ingeniously simple design and precision of manufacture, this gun is coveted all over the globe. However, it's scarcely available at best, and its special ammo even more so.
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Source: Piratez Bootypedia
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Laser Tommy | |||||||||||||||||||||||||||||||||||||||||||||
A remastered Tommy, instead of lead, it fires laser blasts now. More firepower and accuracy.
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Source: Piratez Bootypedia
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Linux Mandrake SMG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Linux_Mandrake_SMG_(Piratez)|Linux Mandrake SMG]]
This version of the Linux has been fitted with clever laser-pointer bitz, thus increasing some accuracies and decreasing aiming time. Auto & Snap ranges are increased by 2 each, too.
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Source: Piratez Bootypedia
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Linux Origami SMG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Linux_Origami_SMG_(Piratez)|Linux Origami SMG]]
Even better than the last, the Origami Linux is gyro-stabilized for better autofire accuracy and rate of fire. Also, we've fitted a shock device into its butt, increasing stun power of its melee attacks by 15, while halving lethality.
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Source: Piratez Bootypedia
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Linux SMG | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Linux_SMG_(Piratez)|Linux SMG]]
So, after getting some knowledge about fireams, we have made our own 'linux' SMG, which means custom, ramshackle and home-made. It ain't a Boarding Gun but has some good kick.
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Source: Piratez Bootypedia
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Magneto-Plasma Gun | ||||||||||||||||||||||||||||||||||
Ugly as hell and infernally inaccurate, this human-made lightweight plasma weapon has some kind of charm none the less. Probably due to its impressive firepower.
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Source: Piratez Bootypedia
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Messer | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Messer_(Piratez)|Messer]]
A Spraygun done better. Very greasy. Uses the same magazines.
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Source: Piratez Bootypedia
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Musket | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] A smoothbore long arm. Heavier than a Flintlock Pistol but has better range.
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Source: Piratez Bootypedia
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Ol' Carbine | |||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ol'_Carbine_(Piratez)|Ol' Carbine]]
[BUY] A classic. Low damage but very reliable.
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Source: Piratez Bootypedia
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Plasma Subrifle | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Plasma_Subrifle_(Piratez)|Plasma Subrifle]]
The Stellar Empire considers this one a second-tier weapon, a dumbed-down, less magical version of a Plasma Rifle. It is often found in the hands of those unworthy to be trusted with better Plasma weapons.
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Source: Piratez Bootypedia
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Reticulan Plasma Gun | ||||||||||||||||||||||||||||||||||
Primitive when compared to Star Gods' technology, this plasma weapon is quite cumbersome and has trouble focusing its beam at long ranges. Still, it's a full-fledged plasma gun.
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Source: Piratez Bootypedia
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Spraygun | ||||||||||||||||||||||||||||||||||
[BUY] Spray and pray, get a lot of lead into the air and eventually something will hit. This simple gun has a spacious magazine and sturdy, if imprecise, mechanism.
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Source: Piratez Bootypedia
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Stingy | ||||||||||||||||||||||||||||||||||
A cheap solution to the problem of a nuclear laser rifle, this gun is somewhat underpowered but also very light - it can be easily used even by the weakest Runts!
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Source: Piratez Bootypedia
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Tommy | |||||||||||||||||||||||||||||||||||||||||||||
[BUY] The ultimate in style, it delivers an abundance of cheap firepower. 50-round magazine makes sure you won't run out of ammo quickly, even when firing 5-round bursts.
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Source: Piratez Bootypedia
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UAC Carbine | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=UAC_Carbine_(Piratez)|UAC Carbine]]
[BUY] An ancient gun, however in good condition due to being fully made of plastic and containing very few moving parts. Uses commonly found Spraygun ammo, but fires it with high accuracy. Lacks true autofire, but its handling is good enough to fire two shots in rapid succession. In short, even an idiot can use it.
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Source: Piratez Bootypedia
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Assault Cannon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Few things in life beat decapitating someone with a cannonball. The cast-iron cannonballs hit with a massive impact, but their explosion radius is very limited.
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Source: Piratez Bootypedia
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Auto-Cannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Deliciously destructive, but too heavy for most people to even lift. AP ammo ignores 20% of enemy's armor.
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Source: Piratez Bootypedia
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BFG | ||||||||||||||||||||||||||||||||||
And Man said, Let There Be Light.
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Source: Piratez Bootypedia
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Heavy Laser | |||||||||||||||||||||||||||||||||||||||||||||
The heavy laser is cumbersome, but extremely effective. The batteries we can manufacture hold only a quarter of the charge, but the firepower loss is minimal.
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Source: Piratez Bootypedia
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Light Cannon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
[[Image: |left|link=Light_Cannon_(Piratez)|Light Cannon]]
The Light Cannon is a devastating, but cumbersome, weapon. AP ammo ignores 20% of enemy's armor.
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Source: Piratez Bootypedia
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Marsec Mega-Cannon | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Marsec_Mega-Cannon_(Piratez)|Marsec Mega-Cannon]]
The basic assault weapon of the Mobile Infantry, it fires big high-explosive shells that ignore 20% of target's armor.
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Source: Piratez Bootypedia
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Marsec Multilaser | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Marsec_Multilaser_(Piratez)|Marsec Multilaser]]
This deadly laser weapon fires volleys of extremely poweful blasts to decimate the enemy.
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Source: Piratez Bootypedia
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Portable Lascannon | |||||||||||||||||||||||||||||||||||||||||||||
After fooling around with laser construction a bit, we can now assemble an improved (ie bigger) version of a Heavy Laser that won't explode due to stress. It is so big it has to be shoulder-mounted, but it easily blasts through even heaviest armor with unerring accuracy.
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Source: Piratez Bootypedia
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Black Powder Bomb | ||||||||||||||||||||||||||||||||||
Caution: contains large doses of pure, concentrated anarchy. Use with care to avoid starting an accidental social upheaval.
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Source: Piratez Bootypedia
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Blowpipe | ||||||||||||||||||||||||||||||||||
A very primitive weapon, it is none the less surprisingly effective in close-quarters engagements... Once you master its usage, and blowing ain't as easy as they say. The toxic darts ignore 40% of armor and cause quad Stun damage, but no extra armor damage despite using Chem.
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Source: Piratez Bootypedia
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Boom Fruit | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Boom_Fruit_(Piratez)|Boom Fruit]]
These dangerous fruits can be found in Zones, particularly Steel Forests. They explode when violently shaken (or bitten). Looks like the plant uses the explosion to spread its spores, and maybe create some fertilizer from the unwary as an added bonus.
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Source: Piratez Bootypedia
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Demonic Essence | ||||||||||||||||||||||||||||||||||
This flask contains what we believe is the soul of a demon. Just don't ask too many questions. The stuff is unspeakably vile so we think throwing it at an enemy will have rather sad consequences to the latter.
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Source: Piratez Bootypedia
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Disc o'Death | ||||||||||||||||||||||||||||||||||
A hyper-sharp disc that can easily slice a man in half then safely return to the wielder, thanks to built-in repulsor unit. Maximum range is however limited (11).
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Source: Piratez Bootypedia
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Flask o' Acid | ||||||||||||||||||||||||||||||||||
Single-use, easily breakable glass object containing a highly reactive substance. Do not ingest. Seriously.
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Source: Piratez Bootypedia
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Fuso Knives | ||||||||||||||||||||||||||||||||||
Straight from the Land of the Rising Sun, they're the best-crafted throwing knives in the world, lightweight and deadly. Each set has five of these pointy things.
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Source: Piratez Bootypedia
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Holy Handgrenade of Antioch | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Holy_Handgrenade_of_Antioch_(Piratez)|Holy Handgrenade of Antioch]]
And the LORD spake, saying, 'First shalt thou take out the Holy Pin, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who being naughty in My sight, shall snuff it.'
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Source: Piratez Bootypedia
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Javelins | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Javelins_(Piratez)|Javelins]]
A thrown weapon with an acceptable range and solid damage (when used by a strong warrior).
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Source: Piratez Bootypedia
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Molotov Cocktail | ||||||||||||||||||||||||||||||||||
Fire and forget, but don't forget to light it up before throwing (a common swabbie mistake). It's not a grenade!
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Source: Piratez Bootypedia
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Ninja Stars | ||||||||||||||||||||||||||||||||||
[[Image: |left|link=Ninja_Stars_(Piratez)|Ninja Stars]]
These cute little things are quite deadly. A must have for all assassin-types. A set holds 8 stars.
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Source: Piratez Bootypedia
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Pipes of Doom | ||||||||||||||||||||||||||||||||||
This strange weaponized musical instrument can spit out Celatid's venom in a fashion much alike to what live specimen is capable of. It also emits horrifying noises when played, much like its non-weaponized counterpart.
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Source: Piratez Bootypedia
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Spikeball | ||||||||||||||||||||||||||||||||||
Lo Wang's Bang.
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Source: Piratez Bootypedia
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Stick Grenade | ||||||||||||||||||||||||||||||||||
No timer, no hassle, just pull the pin and throw. The ingenious stick device assures it can be thrown pretty far even by weak people.
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Source: Piratez Bootypedia
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Raw ruleset data for enemies (unsorted)
- type: CIV_ARMOR_M1 spriteSheet: MUT_1.PCK spriteInv: MutantMaleInventoryImage spriteHairGroup: 10 spriteHairColor: [160, 160, 160, 84, 84, 244, 228, 192] corpseBattle: - CIVM_CORPSE visibilityAtDark: 10 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.0 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.2 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: CIV_ARMOR_F1 spriteSheet: MUT_2.PCK spriteInv: MutantFemaleInventoryImage spriteFaceGroup: 10 spriteFaceColor: [160, 1, 32, 48, 112, 128, 226, 242] corpseBattle: - CIVF_CORPSE visibilityAtDark: 10 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: CIV_ARMOR_F1_TRAITOR spriteSheet: MUT_2.PCK spriteInv: MutantFemaleInventoryImage spriteFaceGroup: 10 spriteFaceColor: [1, 32, 242, 242, 32, 1, 32, 242] corpseBattle: - CIVF_CORPSE_TRAITOR corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE visibilityAtDark: 10 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.1 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: CIV_ARMOR_MUT_3_TRAITOR spriteSheet: MUT_3.PCK spriteInv: MutantEggheadInventoryImage corpseBattle: - CIV_MUT_3_CORPSE_TRAITOR corpseGeo: STR_TROPHY_TARGET_75_MUTANT_ALLIANCE visibilityAtDark: 20 heatVision: 80 personalLight: 0 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.15 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: CIV_ARMOR_MUT_3 spriteSheet: MUT_3.PCK spriteInv: MutantEggheadInventoryImage corpseBattle: - CIV_MUT_3_CORPSE visibilityAtDark: 20 heatVision: 80 personalLight: 0 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.15 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: CIV_ARMOR_MUT_4 spriteSheet: MUT_4.PCK spriteInv: MutantLamiaInventoryImage corpseBattle: - CIV_MUT_4_CORPSE visibilityAtDark: 12 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 drawingRoutine: 6 movementType: 0 meleeDodge: reactions: 0.5 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.4 - 1.0 - 1.0 - 0.7 - 0.7 - 0.8 - 0.5 - 2.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.7 - 1.0 specialWeapon: SPC_PURPLE_ACID_SPIT_WEAK loftempsSet: [ 3 ] - type: CIV_ARMOR_MUT_5 spriteSheet: MUT_5.PCK spriteInv: MutantBruteInventoryImage spriteHairGroup: 9 spriteHairColor: [160, 160, 144, 144, 224, 239, 239, 251] spriteFaceGroup: 10 spriteFaceColor: [144, 144, 160, 160, 80, 224, 240, 253] corpseBattle: - CIV_MUT_5_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.2 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 1.0 - 2.0 - 0.0 - 1.4 - 1.0 - 0.1 - 1.0 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: CIV_ARMOR_YOUNG_UBER spriteSheet: MUT_6.PCK spriteInv: YoungUberInventoryImage corpseBattle: - STR_CORPSE_GANGER corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.25 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.65 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 3 ] - type: ARMOR_BRUTE_SAILOR spriteSheet: BSAILOR.PCK spriteInv: BruteSailorInventoryImage corpseBattle: - BRUTE_SAILOR_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.25 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 1.0 - 2.0 - 0.0 - 1.4 - 1.0 - 0.1 - 1.0 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: REBEL_ARMOR_1 spriteSheet: REB_1.PCK spriteInv: RebelSoldierInventoryImage corpseBattle: - REBEL_1_CORPSE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 16 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 heatVision: 30 frontArmor: 40 sideArmor: 25 rearArmor: 25 underArmor: 25 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.1 - 0.8 - 1.0 - 0.9 - 0.8 - 0.8 - 0.8 - 0.8 - 1.0 - 3.0 - 0.2 - 1.0 - 1.0 - 0.2 - 1.35 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: REBEL_ARMOR_2 spriteSheet: REB_2.PCK spriteInv: RebelSmoothieInventoryImage corpseBattle: - REBEL_2_CORPSE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 12 heatVision: 20 camouflageAtDay: -6 camouflageAtDark: -3 frontArmor: 15 sideArmor: 12 rearArmor: 12 underArmor: 10 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.75 - 1.0 - 0.9 - 0.7 - 0.8 - 1.0 - 0.7 - 1.0 - 3.0 - 0.1 - 1.0 - 0.7 - 0.15 - 1.15 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: REBEL_ARMOR_3 spriteSheet: REB_3.PCK spriteInv: RebelBugeyeInventoryImage corpseBattle: - REBEL_3_CORPSE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 20 heatVision: 80 camouflageAtDay: -12 camouflageAtDark: -4 frontArmor: 20 sideArmor: 16 rearArmor: 16 underArmor: 12 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.7 - 1.0 - 0.9 - 0.7 - 0.8 - 1.0 - 1.0 - 0.7 - 0.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.2 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: REBEL_ARMOR_4 spriteSheet: REB_4.PCK spriteInv: RebelLamiaInventoryImage corpseBattle: - REBEL_4_CORPSE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 frontArmor: 48 sideArmor: 24 rearArmor: 32 underArmor: 16 drawingRoutine: 6 movementType: 0 meleeDodge: reactions: 0.2 melee: 0.4 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.35 - 1.0 - 0.7 - 0.6 - 0.5 - 0.5 - 0.5 - 2.0 - 0.0 - 0.5 - 1.0 - 0.1 - 1.4 - 1.0 loftempsSet: [ 3 ] - type: REBEL_ARMOR_5 spriteSheet: REB_5.PCK spriteInv: RebelBruteInventoryImage corpseBattle: - REBEL_5_CORPSE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 16 heatVision: 40 frontArmor: 65 sideArmor: 50 rearArmor: 40 underArmor: 35 meleeDodge: melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 0.7 - 1.0 - 1.5 - 0.0 - 1.4 - 1.0 - 0.2 - 1.6 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: CIV_ARMOR_LOKNAR_1 spriteSheet: LOK_1.PCK spriteInv: LoknarVillagerInventoryImage corpseBattle: - CIV_LOKNAR_CORPSE_1 visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 2.5 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 loftempsSet: [ 2 ] - type: NINJA_ARMOR_1 spriteSheet: NIN_1.PCK spriteInv: NinjaGalInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244] corpseBattle: - STR_NIN_1_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 heatVision: 25 camouflageAtDay: -15 camouflageAtDark: -5 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.5 - 0.75 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: NINJA_ARMOR_2 spriteSheet: NIN_2.PCK spriteInv: NinjaWarriorInventoryImage spriteHairGroup: 9 spriteHairColor: [144, 244, 36, 162, 80, 162, 38, 244] corpseBattle: - STR_NIN_2_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 13 heatVision: 35 camouflageAtDay: -21 camouflageAtDark: -7 antiCamouflageAtDay: 3 antiCamouflageAtDark: 3 moveSound: 999 frontArmor: 30 sideArmor: 30 rearArmor: 30 underArmor: 30 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 0.7 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 1.0 - 0.75 - 0.7 - 0.6 - 0.7 - 0.1 - 1.1 - 0.7 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P0 spriteSheet: BAN_0.PCK spriteInv: RatmanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 96, 160, 160, 160] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 162, 242, 162, 242, 162] corpseBattle: - STR_BAN_0_CORPSE_BATTLE corpseGeo: STR_FOOD_BAG visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P1 spriteSheet: BAN_1.PCK spriteInv: GhoulInventoryImage corpseBattle: - STR_BAN_1_CORPSE_BATTLE corpseGeo: STR_CHEMICALS visibilityAtDark: 12 heatVision: 50 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.2 stunNormalized: -0.165 stun: flatHundred: 0.03 morale: moraleCurrent: -0.0666 bravery: 0.1333 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 3.0 - 0.8 - 0.9 - 1.0 - 0.6 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P2 spriteSheet: BAN_2.PCK spriteInv: HighwaymanInventoryImage corpseBattle: - STR_BAN_2_CORPSE_BATTLE corpseGeo: STR_SCRAP_METAL visibilityAtDark: 9 camouflageAtDark: -2 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 2.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.1 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P3 spriteSheet: BAN_3.PCK spriteInv: DrifterInventoryImage corpseBattle: - STR_BAN_3_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.1 - 1.0 - 1.1 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P5 spriteSheet: BAN_5.PCK spriteInv: RatmanMobLieutnantInventoryImage corpseBattle: - STR_BAN_5_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 16 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P6 spriteSheet: BAN_6.PCK spriteInv: BloodDogInventoryImage corpseBattle: - STR_BAN_6_CORPSE_BATTLE corpseGeo: STR_BLOOD_DOG_CORPSE visibilityAtDark: 16 heatVision: 50 zombiImmune: true bleedImmune: false allowInv: false frontArmor: 24 sideArmor: 12 rearArmor: 12 underArmor: 10 drawingRoutine: 4 personalLight: 5 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: flatHundred: 0.04 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 damageModifier: - 0.5 - 1.0 - 0.5 - 1.0 - 1.0 - 0.9 - 0.7 - 0.9 - 0.8 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P7 spriteSheet: BAN_7.PCK spriteInv: RatmanHunterInventoryImage corpseBattle: - STR_BAN_7_CORPSE_BATTLE corpseGeo: STR_FOOD_BAG visibilityAtDark: 16 camouflageAtDay: -4 camouflageAtDark: -4 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P8 spriteSheet: BAN_8.PCK spriteInv: GhoulScientistInventoryImage corpseBattle: - STR_BAN_8_CORPSE_BATTLE corpseGeo: STR_MEDICAL_SUPPLIES visibilityAtDark: 16 heatVision: 70 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.25 stunNormalized: -0.165 stun: flatHundred: 0.03 morale: moraleCurrent: -0.0666 bravery: 0.1333 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 3.0 - 0.8 - 0.9 - 1.0 - 0.6 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P9 spriteSheet: BAN_9.PCK spriteInv: BanditBoyInventoryImage corpseBattle: - STR_BAN_9_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.1 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P11 spriteSheet: BAN_11.PCK spriteInv: TombRunnerInventoryImage corpseBattle: - STR_BAN_11_CORPSE_BATTLE corpseGeo: STR_PADD visibilityAtDark: 12 camouflageAtDark: -3 camouflageAtDay: -3 frontArmor: 8 sideArmor: 7 rearArmor: 7 underArmor: 6 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 0.7 - 0.7 - 3.0 - 0.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P12 spriteSheet: BAN_12.PCK spriteInv: BanditDudeInventoryImage corpseBattle: - STR_BAN_12_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 16 sideArmor: 10 rearArmor: 12 underArmor: 6 meleeDodge: reactions: 0.25 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 0.85 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.2 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P13 spriteSheet: BAN_13.PCK spriteInv: BanditFussballerInventoryImage corpseBattle: - STR_BAN_13_CORPSE_BATTLE corpseGeo: STR_SCRAP_METAL visibilityAtDark: 9 frontArmor: 10 sideArmor: 8 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 0.7 - 0.7 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: BANDIT_ARMOR_P14 spriteSheet: BAN_14.PCK spriteInv: BanditHitmanInventoryImage corpseBattle: - STR_BAN_14_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 heatVision: 20 antiCamouflageAtDark: 3 antiCamouflageAtDay: 3 frontArmor: 25 sideArmor: 15 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: BANDIT_ARMOR_P15 spriteSheet: BAN_15.PCK spriteInv: BanditBossInventoryImage corpseBattle: - STR_BAN_15_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 heatVision: 20 frontArmor: 40 sideArmor: 28 rearArmor: 36 underArmor: 24 meleeDodge: melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.1 - 0.9 - 1.0 - 0.9 - 1.0 - 1.0 - 0.8 - 0.7 - 0.7 - 1.0 - 0.0 - 1.5 - 1.0 - 0.15 - 1.0 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: BANDIT_ARMOR_P16 spriteSheet: BAN_16.PCK spriteInv: RuffianInventoryImage corpseBattle: - STR_BAN_16_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.45 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.5 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 3 ] - type: HOE_ARMOR_P1 spriteSheet: HOE_1.PCK spriteInv: HoeInventoryImage corpseBattle: - STR_HOE_1_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.05 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.9 - 1.0 builtInWeapons: - AUX_BAD_TOUCH loftempsSet: [ 2 ] - type: JUNGLE_GAL_ARMOR spriteSheet: JUNGLEGAL.PCK spriteInv: JungleGalInventoryImage spriteFaceGroup: 6 spriteFaceColor: [163, 163, 163, 163, 163, 163, 163, 163] spriteHairGroup: 9 spriteHairColor: [39, 39, 39, 39, 39, 39, 39, 39] corpseBattle: - STR_JUNGLE_GAL_CORPSE_BATTLE corpseGeo: STR_MUTANT_MEAT visibilityAtDark: 12 camouflageAtDay: -24 camouflageAtDark: -6 forcedTorso: 2 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.5 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.15 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 2.0 - 1.5 - 0.5 - 1.0 - 0.1 - 0.6 - 0.6 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: DEEP_ONE_ARMOR_P1 spriteSheet: DEEP_1.PCK spriteInv: MAN_66 corpseBattle: - STR_DEEP_ONE_1_CORPSE_BATTLE corpseGeo: STR_DEEP_ONE_CORPSE visibilityAtDark: 20 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.55 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 0.5 - 0.9 - 1.0 - 0.7 - 0.9 - 1.0 - 5.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: DEEP_ONE_ARMOR_P1_SEA spriteSheet: DEEP_1.PCK spriteInv: MAN_66 corpseBattle: - STR_DEEP_ONE_1_CORPSE_BATTLE corpseGeo: STR_DEEP_ONE_CORPSE visibilityAtDark: 26 visibilityAtDay: 26 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 movementType: 1 meleeDodge: reactions: 0.55 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.7 - 0.65 - 0.75 - 0.9 - 1.0 - 0.6 - 0.7 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: DEEP_ONE_ARMOR_P2_SEA spriteSheet: DEEP_2.PCK spriteInv: MAN_81 corpseBattle: - STR_DEEP_ONE_2_CORPSE_BATTLE corpseGeo: STR_SHARKMAN_CORPSE visibilityAtDark: 26 visibilityAtDay: 26 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 drawingRoutine: 10 movementType: 1 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.6 - 0.7 - 0.6 - 1.15 - 0.6 - 0.9 - 0.45 - 0.45 - 1.2 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 loftempsSet: [ 3 ] - type: DEEP_ONE_ARMOR_P6 spriteSheet: DEEP_6.PCK spriteInv: MAN_68 corpseBattle: - STR_DEEP_ONE_6_CORPSE_BATTLE corpseGeo: STR_LOBSTERMAN_CORPSE visibilityAtDark: 20 frontArmor: 60 sideArmor: 50 rearArmor: 40 underArmor: 40 meleeDodge: melee: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 0.4 - 0.6 - 0.6 - 0.7 - 0.6 - 0.8 - 1.0 - 0.6 - 5.0 - 0.0 - 1.0 - 0.8 - 0.1 - 1.5 - 1.0 loftempsSet: [ 4 ] - type: DOOM_ARMOR_0 spriteSheet: DEM_0.PCK spriteInv: BogeymanInventoryImage corpseBattle: - STR_BOGEYMAN_CORPSE corpseGeo: STR_BOGEYMAN_CORPSE movementType: 1 camouflageAtDark: -4 visibilityAtDark: 30 heatVision: 50 psiVision: 3 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: melee: 0.5 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.3 - 1.0 - 1.0 - 1.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.5 - 1.5 loftempsSet: [ 2 ] - type: DOOM_ARMOR_1 spriteSheet: DEM_1.PCK spriteInv: DoomSoldierInventoryImage corpseBattle: - STR_DOOM_HUMAN_CORPSE_BATTLE corpseGeo: STR_DOOM_HUMAN_CORPSE visibilityAtDark: 24 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [ 2 ] - type: DOOM_ARMOR_2 spriteSheet: DEM_2.PCK spriteInv: DoomSargeInventoryImage corpseBattle: - STR_DOOM_HUMAN_CORPSE_BATTLE corpseGeo: STR_DOOM_HUMAN_CORPSE visibilityAtDark: 24 heatVision: 20 frontArmor: 15 sideArmor: 12 rearArmor: 10 underArmor: 6 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.1 - 1.5 loftempsSet: [ 3 ] - type: DOOM_ARMOR_3 spriteSheet: DEM_3.PCK spriteInv: DoomGunnerInventoryImage corpseBattle: - STR_DOOM_HUMAN_CORPSE_BATTLE corpseGeo: STR_DOOM_HUMAN_CORPSE visibilityAtDark: 24 heatVision: 30 frontArmor: 25 sideArmor: 20 rearArmor: 15 underArmor: 10 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.2 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.4 - 1.5 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: DOOM_ARMOR_4 spriteSheet: DEM_4.PCK spriteInv: MAN_60 corpseBattle: - STR_DOOM_IMP_CORPSE corpseGeo: STR_DOOM_IMP_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 4 bleedImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 - 0.5 - 0.0 - 1.0 - 1.0 - 0.1 - 0.75 - 1.5 loftempsSet: [ 2 ] - type: DOOM_ARMOR_5 spriteSheet: DEM_5.PCK spriteInv: MAN_61 corpseBattle: - STR_DOOM_HELL_BARON_CORPSE corpseGeo: STR_DOOM_HELL_BARON_CORPSE visibilityAtDark: 40 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 60 painImmune: true frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 4 bleedImmune: true painImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.33 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 0.2 - 1.0 - 1.0 - 0.8 - 0.15 - 1.0 - 0.0 - 0.5 - 0.0 - 1.0 - 1.0 - 0.1 - 0.5 - 1.5 loftempsSet: [ 4 ] - type: DOOM_ARMOR_6 spriteSheet: DEM_6.PCK spriteInv: MAN_62 corpseBattle: - DOOM_DEMON_CORPSE_1 - DOOM_DEMON_CORPSE_2 - DOOM_DEMON_CORPSE_3 - DOOM_DEMON_CORPSE_4 corpseGeo: STR_DOOM_DEMON_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 5 fearImmune: false createsMeleeThreat: true size: 2 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 1.0 - 0.5 - 0.5 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 - 0.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [92, 89, 90, 91] - type: DOOM_ARMOR_7 spriteSheet: DEM_7.PCK spriteInv: MAN_63 corpseBattle: - DOOM_CACODEMON_CORPSE_1 - DOOM_CACODEMON_CORPSE_2 - DOOM_CACODEMON_CORPSE_3 - DOOM_CACODEMON_CORPSE_4 corpseGeo: STR_DOOM_CACODEMON_CORPSE visibilityAtDark: 30 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 3 movementType: 1 fearImmune: false createsMeleeThreat: true size: 2 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 0.6 - 0.2 - 1.0 - 0.5 - 0.8 - 0.15 - 1.0 - 1.0 - 0.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [92, 89, 90, 91] - type: DOOM_ARMOR_8 spriteSheet: DEM_8.PCK spriteInv: MAN_74 corpseBattle: - DOOM_DEMON_CORPSE_1 - DOOM_DEMON_CORPSE_2 - DOOM_DEMON_CORPSE_3 - DOOM_DEMON_CORPSE_4 corpseGeo: STR_DOOM_DEMON_CORPSE visibilityAtDark: 40 camouflageAtDay: 20 camouflageAtDark: 5 heatVision: 50 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 5 size: 2 fearImmune: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.25 health: -0.0625 stunCurrent: 0.09 damageModifier: - 0.0 - 0.5 - 0.6 - 0.5 - 1.5 - 0.6 - 0.25 - 1.0 - 1.0 - 0.25 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.5 loftempsSet: [92, 89, 90, 91] - type: SECTOID_ARMOR_P1 spriteSheet: SCI_0.PCK spriteInv: AcademyCivilianInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163] spriteHairGroup: 9 spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160] corpseBattle: - STR_ACADEMY_0_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P2 spriteSheet: SCI_1.PCK spriteInv: AcademySecurityInventoryImage corpseBattle: - STR_ACADEMY_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 0.0 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: SECTOID_ARMOR_P3 spriteSheet: SCI_2.PCK spriteInv: AcademyMedicInventoryImage spriteFaceGroup: 6 spriteFaceColor: [95, 95, 96, 96, 97, 97, 160, 163] corpseBattle: - STR_ACADEMY_2_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 16 frontArmor: 32 sideArmor: 28 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.4 melee: 0.2 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.2 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.85 - 0.2 - 1.3 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P3B spriteSheet: SCI_3.PCK spriteInv: AcademyEngineerInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163] corpseBattle: - STR_ACADEMY_3_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE frontArmor: 32 sideArmor: 28 rearArmor: 20 underArmor: 15 visibilityAtDark: 16 meleeDodge: reactions: 0.2 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.2 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.85 - 0.2 - 1.3 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P4 spriteSheet: SCI_4.PCK spriteInv: AcademyEsperInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 160, 160, 163] corpseBattle: - STR_ACADEMY_4_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 20 psiVision: 3 frontArmor: 32 sideArmor: 28 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.3 melee: 0.2 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.8 - 1.0 - 0.8 - 0.8 - 0.8 - 0.8 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.8 - 0.2 - 1.3 - 0.7 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P5 spriteSheet: SCI_5.PCK spriteInv: AcademyProvostInventoryImage spriteFaceGroup: 6 spriteFaceColor: [95, 95, 96, 96, 96, 96, 97, 97] corpseBattle: - STR_ACADEMY_5_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 60 psiVision: 4 overKill: 1.0 frontArmor: 80 sideArmor: 70 rearArmor: 60 underArmor: 50 drawingRoutine: 0 movementType: 1 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.8 - 0.2 - 0.8 - 1.0 - 0.9 - 0.7 - 0.85 - 0.75 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.0 - 0.6 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: SECTOID_ARMOR_P9 spriteSheet: SCI_9.PCK spriteInv: AcademyExplorerInventoryImage corpseBattle: - STR_ACADEMY_9_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE visibilityAtDark: 16 heatVision: 20 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.15 - 0.8 - 0.8 - 0.9 - 0.6 - 1.0 - 0.1 - 0.0 - 0.0 - 1.0 - 0.25 - 0.2 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: SECTOID_ARMOR_P10 spriteSheet: SCI_10.PCK spriteInv: OsironLadInventoryImage corpseBattle: - STR_ACADEMY_10_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.55 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P11 spriteSheet: SCI_11.PCK spriteInv: AcademyNurseInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163] spriteHairGroup: 9 spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 160] corpseBattle: - STR_ACADEMY_11_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 10 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.05 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P12 spriteSheet: SCI_12.PCK spriteInv: AcademyStudentInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 160, 96, 163, 163] corpseBattle: - STR_ACADEMY_12_CORPSE_BATTLE corpseGeo: STR_BANDAGE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P13 spriteSheet: SCI_13.PCK spriteInv: AcademyScientistInventoryImage corpseBattle: - STR_ACADEMY_13_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 70 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 overKill: 1.0 frontArmor: 80 sideArmor: 70 rearArmor: 60 underArmor: 50 drawingRoutine: 0 movementType: 1 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.1 - 0.9 - 0.15 - 0.9 - 1.0 - 0.9 - 0.65 - 0.8 - 0.25 - 0.0 - 0.0 - 1.0 - 0.4 - 0.5 - 2.0 - 0.7 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 4 ] - type: SECTOID_ARMOR_P14 spriteSheet: SCI_14.PCK spriteInv: AcademyCounselorInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 163, 163, 163, 163] spriteHairGroup: 9 spriteHairColor: [240, 144, 240, 160, 240, 32, 240, 84] corpseBattle: - STR_ACADEMY_14_CORPSE_BATTLE corpseGeo: STR_ACADEMY_CORPSE forcedTorso: 2 visibilityAtDark: 12 psiVision: 2 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.35 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 0.75 - 1.0 - 0.65 - 1.0 - 0.65 - 0.65 - 0.0 - 0.65 - 0.65 - 0.15 - 0.65 - 0.65 loftempsSet: [ 2 ] - type: SECTOID_ARMOR_P15 spriteSheet: PIR_501.PCK spriteInv: AcademyThrallInventoryImage corpseBattle: - STR_CORPSE_SLAVE_NUDE corpseGeo: STR_PORN visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 damageModifier: - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.65 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.6 - 1.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P1 spriteSheet: XCOM_0.PCK spriteInv: TraderCivilianInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_TRADER_0_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P2 spriteSheet: XCOM_1.PCK spriteInv: TraderSecurityInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_TRADER_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 1.25 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P3 spriteSheet: XCOM_2.PCK spriteInv: TraderBodyguardInventoryImage corpseBattle: - STR_TRADER_2_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 60 overKill: 1.0 frontArmor: 100 sideArmor: 80 rearArmor: 65 underArmor: 55 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.6 - 0.8 - 0.65 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.5 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 4 ] - type: FLOATER_ARMOR_P4 spriteSheet: TRD_3.PCK spriteInv: TraderEngineerInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_3_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 20 sideArmor: 18 rearArmor: 16 underArmor: 12 meleeDodge: reactions: 0.2 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 0.8 - 0.9 - 0.8 - 1.25 - 0.0 - 1.0 - 0.5 - 0.2 - 1.2 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P5 spriteSheet: TRD_4.PCK spriteInv: TraderRepInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_4_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 0.9 - 0.9 - 0.8 - 4.0 - 0.0 - 1.0 - 0.8 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P6 spriteSheet: TRD_5.PCK spriteInv: TraderLordInventoryImage spriteFaceGroup: 10 spriteFaceColor: [96, 96, 160, 160, 160, 163, 163, 163] corpseBattle: - STR_TRADER_5_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 20 heatVision: 60 overKill: 1.0 frontArmor: 125 sideArmor: 110 rearArmor: 100 underArmor: 85 movementType: 1 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 flatHundred: 0.27 moraleCurrent: 0.33 damageModifier: - 1.3 - 1.0 - 0.15 - 1.0 - 0.9 - 1.0 - 0.8 - 0.85 - 0.75 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.8 - 1.0 specialWeapon: AUX_SHOCKAFIST loftempsSet: [ 4 ] - type: MARSEC_ARMOR_P0 spriteSheet: MAR_0.PCK spriteInv: MarsecMarineInventoryImage corpseBattle: - STR_MARSEC_0_CORPSE_BATTLE corpseGeo: STR_ELERIUM_115 visibilityAtDark: 30 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 80 overKill: 0.75 frontArmor: 75 sideArmor: 60 rearArmor: 50 underArmor: 40 movementType: 1 meleeDodge: reactions: 0.2 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 flatHundred: 0.12 moraleCurrent: 0.18 damageModifier: - 0.65 - 1.0 - 0.25 - 1.0 - 0.8 - 0.7 - 0.6 - 0.8 - 0.7 - 0.0 - 0.0 - 1.0 - 0.5 - 0.5 - 2.0 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P8 spriteSheet: TRD_8.PCK spriteInv: TraderExterminatorInventoryImage corpseBattle: - STR_TRADER_8_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 16 heatVision: 40 frontArmor: 25 sideArmor: 20 rearArmor: 15 underArmor: 15 drawingRoutine: 0 movementType: 1 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.5 - 0.0 - 0.0 - 1.0 - 0.5 - 0.2 - 1.3 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P9 spriteSheet: TRD_9.PCK spriteInv: TraderGuardInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_9_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 12 frontArmor: 35 sideArmor: 30 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.1 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.1 - 1.0 - 1.0 - 0.9 - 1.0 - 0.7 - 1.0 - 0.8 - 4.0 - 0.0 - 1.0 - 0.7 - 0.15 - 1.4 - 1.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P10 spriteSheet: TRD_10.PCK spriteInv: TraderTeamLeaderInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 160, 160, 160, 160, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_TRADER_10_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: reactions: 0.3 melee: 0.1 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.4 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.7 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P11 spriteSheet: TRD_11.PCK spriteInv: TraderSpacemanInventoryImage corpseBattle: - STR_TRADER_11_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 30 frontArmor: 12 sideArmor: 12 rearArmor: 9 underArmor: 9 meleeDodge: reactions: 0.1 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.1 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.4 - 1.0 - 0.8 - 0.9 - 0.7 - 1.0 - 0.7 - 0.0 - 0.0 - 1.0 - 0.4 - 0.3 - 1.1 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P12 spriteSheet: TRD_12.PCK spriteInv: TraderSpaceTechInventoryImage corpseBattle: - STR_TRADER_12_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 9 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 meleeDodge: reactions: 0.2 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.3 - 1.0 - 0.5 - 1.0 - 0.9 - 0.7 - 0.7 - 0.9 - 0.5 - 2.0 - 0.0 - 1.2 - 0.5 - 0.15 - 1.1 - 1.0 loftempsSet: [ 3 ] - type: FLOATER_ARMOR_P13 spriteSheet: TRD_13.PCK spriteInv: GuildShipOfficerInventoryImage corpseBattle: - STR_TRADER_13_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 flatHundred: 0.27 moraleCurrent: 0.33 damageModifier: - 0.6 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.75 - 3.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P14 spriteSheet: TRD_14.PCK spriteInv: GuildNavigatorInventoryImage corpseBattle: - STR_TRADER_14_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 16 psiVision: 7 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.75 - 2.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 0.7 loftempsSet: [ 2 ] - type: FLOATER_ARMOR_P15 spriteSheet: TRD_15.PCK spriteInv: GuildMedicInventoryImage corpseBattle: - STR_TRADER_15_CORPSE_BATTLE corpseGeo: STR_MEDICAL_SUPPLIES visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 3.0 - 0.0 - 0.8 - 0.8 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P0 spriteSheet: COS_6.PCK spriteInv: ChurchEliteInventoryImage corpseBattle: - STR_CHURCH_6_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 25 sideArmor: 22 rearArmor: 20 underArmor: 10 movementType: 1 meleeDodge: reactions: 0.5 melee: 0.15 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.2 - 1.0 - 0.8 - 1.0 - 0.7 - 0.7 - 0.6 - 1.0 - 0.7 - 1.0 - 0.0 - 1.0 - 0.8 - 0.4 - 1.3 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P1 spriteSheet: COS_0.PCK spriteInv: ChurchCivilianInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163] corpseBattle: - STR_CHURCH_0_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P2 spriteSheet: COS_1.PCK spriteInv: ChurchZealotInventoryImage corpseBattle: - STR_CHURCH_1_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 heatVision: 30 frontArmor: 25 sideArmor: 22 rearArmor: 20 underArmor: 10 drawingRoutine: 0 movementType: 0 meleeDodge: reactions: 0.5 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.4 - 1.0 - 0.7 - 0.8 - 1.0 - 0.8 - 1.2 - 1.0 - 0.0 - 1.0 - 0.7 - 0.25 - 1.2 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P3 spriteSheet: COS_2.PCK spriteInv: ChurchHeavyInventoryImage corpseBattle: - STR_CHURCH_1_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 bleedImmune: true heatVision: 40 frontArmor: 40 sideArmor: 35 rearArmor: 30 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.2 - 1.0 - 0.75 - 0.8 - 0.6 - 0.9 - 0.5 - 0.0 - 0.0 - 1.0 - 0.4 - 0.2 - 1.5 - 0.8 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] deathFrames: 18 - type: CHURCH_ARMOR_P4 spriteSheet: COS_3.PCK spriteInv: ChurchBeastmasterInventoryImage corpseBattle: - STR_CHURCH_3_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 12 overKill: 0.75 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 drawingRoutine: 4 movementType: 0 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.15 - 0.7 - 0.8 specialWeapon: AUX_BEASTMASTER_WEAPON loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P5 spriteSheet: COS_4.PCK spriteInv: ChurchReverendInventoryImage corpseBattle: - STR_CHURCH_4_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 16 frontArmor: 24 sideArmor: 22 rearArmor: 20 underArmor: 16 drawingRoutine: 4 movementType: 0 meleeDodge: reactions: 0.55 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 0.7 - 0.8 - 1.0 - 1.0 - 1.1 - 2.0 - 0.0 - 1.0 - 0.65 - 0.5 - 1.2 - 0.7 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P6 spriteSheet: COS_5.PCK spriteInv: ChurchCardinalInventoryImage corpseBattle: - STR_CHURCH_5_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE visibilityAtDark: 20 psiVision: 6 frontArmor: 28 sideArmor: 26 rearArmor: 24 underArmor: 20 drawingRoutine: 4 movementType: 0 meleeDodge: reactions: 0.6 bravery: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.8 - 1.0 - 0.8 - 0.7 - 0.7 - 1.0 - 1.0 - 1.1 - 2.0 - 0.0 - 1.0 - 0.65 - 0.5 - 1.2 - 0.7 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P7 spriteSheet: COS_7.PCK corpseBattle: - STR_CHURCH_7_CORPSE_BATTLE corpseGeo: STR_CHURCH_CORPSE spriteInv: ChurchPriestInventoryImage visibilityAtDark: 9 frontArmor: 12 sideArmor: 10 rearArmor: 10 underArmor: 8 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.3 - 1.0 - 0.6 - 0.8 - 1.0 - 1.0 - 1.0 - 2.0 - 0.0 - 1.0 - 1.0 - 0.2 - 1.0 - 0.7 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P8 spriteSheet: COS_8.PCK spriteInv: ChurchMatronInventoryImage corpseBattle: - STR_CHURCH_8_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 16 frontArmor: 40 sideArmor: 30 rearArmor: 25 underArmor: 20 meleeDodge: reactions: 0.5 melee: 0.2 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 0.8 - 0.9 - 1.3 - 2.0 - 0.0 - 1.0 - 0.7 - 0.3 - 1.3 - 0.7 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P9 spriteSheet: COS_9.PCK spriteInv: ChurchMaidenInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34] corpseBattle: - STR_CHURCH_9_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 16 frontArmor: 35 sideArmor: 25 rearArmor: 15 underArmor: 10 meleeDodge: reactions: 0.1 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 0.7 - 0.9 - 1.2 - 3.0 - 0.0 - 1.0 - 1.0 - 0.2 - 1.4 - 1.0 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P10 spriteSheet: COS_10.PCK spriteInv: ChurchBoyInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 96, 160, 161, 162] corpseBattle: - STR_CHURCH_10_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 2.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.1 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: CHURCH_ARMOR_P11 spriteSheet: COS_11.PCK spriteInv: ChurchHandmaidInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 244, 34, 80, 34, 166, 244, 34] corpseBattle: - STR_CHURCH_11_CORPSE_BATTLE corpseGeo: STR_LINGERIE forcedTorso: 2 visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.45 melee: 0.1 bravery: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: APOC_ARMOR_P0 spriteSheet: APO_0.PCK corpseBattle: - STR_APOC_0_CORPSE_BATTLE corpseGeo: STR_MEDALLION spriteInv: ApocDiscipleInventoryImage visibilityAtDark: 13 antiCamouflageAtDay: 6 antiCamouflageAtDark: 6 heatVision: 30 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.15 meleeDodgeBackPenalty: 0.5 drawingRoutine: 1 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.5 flatHundred: -0.25 damageModifier: - 0.35 - 1.0 - 1.25 - 1.0 - 1.0 - 0.8 - 0.65 - 0.8 - 0.8 - 1.25 - 0.2 - 0.65 - 1.0 - 0.1 - 0.65 - 0.65 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 3 ] - type: APOC_ARMOR_P1 spriteSheet: APO_1.PCK corpseBattle: - STR_APOC_1_CORPSE_BATTLE corpseGeo: STR_MEDALLION spriteInv: ApocSadistInventoryImage visibilityAtDark: 13 frontArmor: 16 sideArmor: 16 rearArmor: 16 underArmor: 16 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.5 flatHundred: -0.25 damageModifier: - 0.65 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.65 - 0.8 - 0.8 - 1.25 - 0.2 - 0.65 - 1.0 - 0.1 - 0.75 - 0.75 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P1 spriteSheet: MRC_0.PCK spriteInv: MercenarySoldierInventoryImage corpseBattle: - STR_MERC_0_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 50 camouflageAtDay: -8 camouflageAtDark: -2 overKill: 0.75 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.5 - 0.6 - 0.35 - 0.8 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 0.0 - 1.5 - 0.6 - 0.2 - 1.2 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P2 spriteSheet: MRC_1.PCK spriteInv: MercenaryCommandoInventoryImage corpseBattle: - STR_MERC_1_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 25 heatVision: 60 camouflageAtDay: -8 camouflageAtDark: -2 overKill: 0.75 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 drawingRoutine: 0 movementType: 1 meleeDodge: reactions: 0.1 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.6 - 0.25 - 0.8 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 0.0 - 1.5 - 0.8 - 0.3 - 1.3 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P3 spriteSheet: MRC_3.PCK spriteInv: MercenaryEngineerInventoryImage corpseBattle: - STR_MERC_3_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 30 camouflageAtDay: -15 camouflageAtDark: -5 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 80 overKill: 0.75 frontArmor: 36 sideArmor: 36 rearArmor: 36 underArmor: 30 drawingRoutine: 0 movementType: 0 meleeDodge: reactions: 0.05 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.6 - 0.25 - 0.8 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 0.0 - 1.5 - 0.6 - 0.5 - 1.3 - 1.5 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: MUTON_ARMOR_P4 spriteSheet: MRC_4.PCK spriteInv: MercenaryHeavyInventoryImage corpseBattle: - STR_MERC_4_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 20 heatVision: 50 overKill: 1.0 frontArmor: 100 sideArmor: 85 rearArmor: 65 underArmor: 60 drawingRoutine: 10 meleeDodge: melee: 0.45 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.8 - 0.25 - 0.9 - 1.0 - 1.0 - 0.65 - 0.8 - 1.0 - 0.0 - 0.0 - 1.5 - 0.35 - 0.3 - 2.5 - 1.65 loftempsSet: [ 4 ] - type: MUTON_ARMOR_P5 spriteSheet: MRC_5.PCK spriteInv: MercenaryLeaderInventoryImage corpseBattle: - STR_MERC_5_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE visibilityAtDark: 30 camouflageAtDay: -12 camouflageAtDark: -4 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 heatVision: 70 overKill: 0.75 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 meleeDodge: reactions: 0.15 melee: 0.4 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.5 - 0.25 - 0.7 - 1.0 - 1.0 - 0.5 - 0.8 - 0.8 - 0.0 - 0.0 - 1.25 - 0.5 - 0.3 - 1.3 - 1.35 specialWeapon: AUX_PRED_CLAWS loftempsSet: [ 3 ] - type: MUTON_ARMOR_P6 spriteSheet: MRC_6.PCK spriteInv: MercenaryCommanderInventoryImage corpseBattle: - STR_MERC_5_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE movementType: 1 visibilityAtDark: 30 camouflageAtDay: -12 camouflageAtDark: -4 antiCamouflageAtDay: 10 antiCamouflageAtDark: 10 heatVision: 70 overKill: 0.75 frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 50 meleeDodge: reactions: 0.15 melee: 0.4 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.2 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.25 - 0.5 - 0.25 - 0.7 - 1.0 - 1.0 - 0.4 - 0.7 - 0.7 - 0.0 - 0.0 - 1.25 - 0.5 - 0.4 - 1.4 - 1.25 specialWeapon: AUX_PRED_CLAWS loftempsSet: [ 3 ] - type: ETHEREAL_ARMOR0 spriteSheet: ETHEREAL.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224] corpseBattle: - STR_ETHEREAL_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 8 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 movementType: 1 drawingRoutine: 4 bleedImmune: true meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.2 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 0.7 - 1.0 - 0.9 - 0.6 - 0.6 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.4 - 0.65 loftempsSet: [ 2 ] - type: ETHEREAL_ARMOR1 spriteSheet: ETHEREAL.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224] corpseBattle: - STR_ETHEREAL_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 10 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 movementType: 1 drawingRoutine: 4 bleedImmune: true meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.3 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 0.7 - 1.0 - 0.8 - 0.5 - 0.5 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.35 - 0.6 loftempsSet: [ 2 ] - type: ETHEREAL_ARMOR2 spriteSheet: ETHEREAL.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [224, 224, 224, 224, 224, 224, 224, 224] corpseBattle: - STR_ETHEREAL_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 12 frontArmor: 35 sideArmor: 35 rearArmor: 35 underArmor: 35 movementType: 1 bleedImmune: true drawingRoutine: 4 meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.4 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.4 - 1.0 - 0.7 - 1.0 - 0.7 - 0.4 - 0.5 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.3 - 0.5 loftempsSet: [ 2 ] - type: ETHEREAL_ARMOR_G spriteSheet: ETHEREAL.PCK spriteInv: EtherealGuardInventoryImage spriteHairGroup: 1 spriteHairColor: [32, 32, 32, 32, 32, 32, 32, 32] corpseBattle: - STR_ETHEREAL_SOLDIER_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 psiVision: 8 frontArmor: 45 sideArmor: 45 rearArmor: 45 underArmor: 45 movementType: 1 bleedImmune: true drawingRoutine: 4 meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.1 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 health: stunNormalized: -0.165 damageModifier: - 0.1 - 0.8 - 1.0 - 1.0 - 1.0 - 0.7 - 0.5 - 1.0 - 0.6 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.5 - 0.7 loftempsSet: [ 2 ] - type: PE_ARMOR spriteSheet: PE.PCK spriteInv: EtherealInventoryImage spriteHairGroup: 1 spriteHairColor: [80, 80, 80, 80, 80, 80, 80, 80] corpseBattle: - STR_PUBLIC_ENEMY_CORPSE_BATTLE corpseGeo: STR_ETHEREAL_CORPSE visibilityAtDark: 30 camouflageAtDay: 5 camouflageAtDark: 5 psiVision: 15 frontArmor: 35 sideArmor: 35 rearArmor: 35 underArmor: 35 movementType: 1 drawingRoutine: 4 meleeDodge: reactions: 0.7 melee: 0.3 bravery: 0.4 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 0.7 - 1.0 - 0.7 - 0.6 - 0.6 - 1.0 - 1.0 - 0.0 - 0.1 - 1.0 - 0.7 - 0.2 - 0.3 - 0.5 loftempsSet: [ 2 ] - type: CYCLOPS_ARMOR spriteSheet: CYCLOPS.PCK spriteInv: MAN_71 corpseBattle: - STR_CYCLOPS_CORPSE_BATTLE corpseGeo: STR_CYCLOPS_CORPSE allowInv: false visibilityAtDark: 20 frontArmor: 26 sideArmor: 24 rearArmor: 22 underArmor: 20 personalLight: 5 bleedImmune: true ignoresMeleeThreat: true meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 damageModifier: - 0.3 - 0.5 - 0.6 - 0.5 - 0.5 - 0.3 - 0.5 - 0.4 - 0.5 - 1.0 - 0.5 - 1.0 - 0.7 - 0.2 - 1.2 - 0.5 loftempsSet: [ 4 ] - type: ERIDIAN_ARMOR0 spriteInv: EridianInventoryImage spriteSheet: SNAKEMAN.PCK corpseBattle: - STR_SNAKEMAN_CORPSE corpseGeo: STR_SNAKEMAN_CORPSE visibilityAtDark: 18 camouflageAtDay: -12 camouflageAtDark: -2 heatVision: 40 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 recovery: health: flatHundred: 0.1 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 0.75 damageModifier: - 0.4 - 1.0 - 0.5 - 0.7 - 1.0 - 0.8 - 0.6 - 0.7 - 0.5 - 0.0 - 0.5 - 0.5 - 1.0 - 0.2 - 1.25 - 1.35 loftempsSet: [ 3 ] - type: ERIDIAN_ARMOR1 spriteInv: EridianInventoryImage spriteSheet: SNAKEMAN.PCK spriteFaceGroup: 6 spriteFaceColor: [48, 48, 48, 48, 48, 48, 48, 48] spriteHairGroup: 5 spriteHairColor: [144, 144, 144, 144, 144, 144, 144, 144] spriteUtileGroup: 14 spriteUtileColor: [192, 192, 192, 192, 192, 192, 192, 192] corpseBattle: - STR_SNAKEMAN_BEASTMASTER_CORPSE_BATTLE corpseGeo: STR_SNAKEMAN_CORPSE visibilityAtDark: 18 camouflageAtDay: -12 camouflageAtDark: -2 heatVision: 40 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 recovery: health: flatHundred: 0.1 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 0.75 damageModifier: - 0.4 - 1.0 - 0.5 - 0.7 - 1.0 - 0.8 - 0.6 - 0.7 - 0.5 - 0.0 - 0.5 - 0.5 - 1.0 - 0.2 - 1.25 - 1.35 loftempsSet: [ 3 ] - type: ERIDIAN_ARMOR2 spriteInv: EridianInventoryImage spriteSheet: SNAKEMAN.PCK spriteFaceGroup: 6 spriteFaceColor: [32, 32, 32, 32, 32, 32, 32, 32] spriteHairGroup: 5 spriteHairColor: [16, 16, 16, 16, 16, 16, 16, 16] spriteUtileGroup: 14 spriteUtileColor: [160, 160, 160, 160, 160, 160, 160, 160] corpseBattle: - STR_SNAKEMAN_CHIEF_CORPSE_BATTLE corpseGeo: STR_SNAKEMAN_CORPSE visibilityAtDark: 20 camouflageAtDay: -12 camouflageAtDark: -2 heatVision: 40 frontArmor: 24 sideArmor: 18 rearArmor: 16 underArmor: 12 drawingRoutine: 6 recovery: health: flatHundred: 0.1 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 meleeDodge: reactions: 0.3 melee: 0.2 meleeDodgeBackPenalty: 0.5 overKill: 0.75 damageModifier: - 0.4 - 1.0 - 0.5 - 0.7 - 1.0 - 0.8 - 0.6 - 0.7 - 0.5 - 0.0 - 0.5 - 0.5 - 1.0 - 0.2 - 1.25 - 1.35 builtInWeapons: - STR_CHURCH_CORPSE loftempsSet: [ 3 ] - type: DANCER_ARMOR spriteSheet: DANCER.PCK spriteInv: DancerInventoryImage allowInv: false corpseBattle: - STR_DANCER_CORPSE_BATTLE frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 drawingRoutine: 9 constantAnimation: true zombiImmune: true painImmune: true createsMeleeThreat: false visibilityAtDark: 0 visibilityAtDay: 0 recovery: morale: flatHundred: 1.0 stun: flatHundred: -0.03 meleeDodge: reactions: 0.8 meleeDodgeBackPenalty: 0.25 damageModifier: - 0.1 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 2.0 - 0.0 - 1.0 - 0.75 - 1.0 - 0.1 - 1.0 - 0.5 loftempsSet: [ 3 ] - type: ZOMBIE_ARMOR spriteInv: ZombieSterileInventoryImage meleeDodge: flatHundred: 0.1 meleeDodgeBackPenalty: 0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.1 damageModifier: - 0.2 - 0.6 - 1.5 - 0.8 - 0.7 - 0.7 - 0.2 - 1.0 - 1.0 - 0.0 - 2.0 - 1.0 - 1.1 - 0.1 - 1.0 - 0.0 - type: ZOMBIE_STERILE_ARMOR spriteSheet: ZOMBIE_STERILE.PCK spriteInv: ZombieSterileInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_STERILE_CORPSE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.1 meleeDodgeBackPenalty: 0 drawingRoutine: 4 bleedImmune: true overKill: 1.5 zombiImmune: true damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 1.0 - 0.0 - 2.0 - 0.0 - 1.7 - 0.1 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_GRUBAS_ARMOR spriteSheet: ZOMBIE_GRUBAS.PCK spriteInv: ZombieGrubasInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_GRUBAS_CORPSE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.1 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true overKill: 1.5 damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 1.0 - 0.0 - 2.5 - 0.0 - 1.8 - 0.1 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: ZOMBIE_TROOPER_1_ARMOR spriteSheet: ZOMBIE_TROOPER_1.PCK spriteInv: ZombieTrooper1InventoryImage corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE psiVision: 40 frontArmor: 45 sideArmor: 40 rearArmor: 35 underArmor: 35 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true painImmune: true overKill: 1.0 damageModifier: - -0.99 - 1.0 - 1.5 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 0.7 - 0.0 - 2.0 - 0.0 - 1.4 - 0.2 - 1.6 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_TROOPER_2_ARMOR spriteSheet: ZOMBIE_TROOPER_2.PCK spriteInv: ZombieTrooper2InventoryImage corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE psiVision: 40 frontArmor: 30 sideArmor: 20 rearArmor: 25 underArmor: 20 meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true overKill: 1.0 damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.3 - 1.0 - 0.8 - 0.0 - 2.0 - 0.0 - 1.6 - 0.1 - 1.3 - 0.0 loftempsSet: [ 3 ] - type: ZOMBIE_SENTINEL_ARMOR spriteSheet: ZOMBIE_TROOPER_1.PCK spriteInv: ZombieTrooper3InventoryImage corpseBattle: - STR_ZOMBIE_TROOPER_CORPSE psiVision: 40 frontArmor: 70 sideArmor: 50 rearArmor: 35 underArmor: 35 weight: -30 meleeDodge: flatHundred: 0.5 meleeDodgeBackPenalty: 0.5 bleedImmune: true zombiImmune: true painImmune: true overKill: 1.0 builtInWeapons: - AUX_SENTINEL_SHIELD - AUX_SENTINEL_WEAPON damageModifier: - -0.99 - 1.0 - 1.5 - 0.8 - 0.7 - 0.8 - 0.3 - 0.7 - 0.6 - 0.0 - 2.0 - 0.0 - 1.5 - 0.3 - 1.6 - 0.0 loftempsSet: [ 5 ] - type: ZOMBIE_SADAKO_ARMOR spriteSheet: ZOMBIE_SADAKO.PCK spriteInv: ZombieSadakoInventoryImage spriteFaceGroup: 6 spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83] spriteHairGroup: 9 spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246] forcedTorso: 2 allowInv: false corpseBattle: - STR_ZOMBIE_SADAKO_CORPSE psiVision: 40 camouflageAtDark: -5 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.25 meleeDodgeBackPenalty: 0 bleedImmune: true overKill: 1.0 zombiImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.05 damageModifier: - 0.1 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.35 - 1.0 - 1.0 - 0.0 - 2.5 - 0.0 - 1.6 - 0.1 - 1.0 - 0.3 loftempsSet: [ 3 ] - type: ZOMBIE_CARRIE_ARMOR spriteSheet: ZOMBIE_CARRIE.PCK spriteInv: ZombieCarrieInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_CARRIE_CORPSE psiVision: 40 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.4 meleeDodgeBackPenalty: 0 bleedImmune: true overKill: 1.0 zombiImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.05 damageModifier: - 0.1 - 1.0 - 0.75 - 1.0 - 0.6 - 0.6 - 0.35 - 1.0 - 1.0 - 0.0 - 2.5 - 0.0 - 1.1 - 0.1 - 1.0 - 0.35 loftempsSet: [ 3 ] - type: ZOMBIE_PIMP_ARMOR spriteSheet: ZOMBIE_PIMP.PCK spriteInv: ZombiePimpInventoryImage allowInv: false corpseBattle: - STR_ZOMBIE_PIMP_CORPSE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0 drawingRoutine: 4 bleedImmune: true overKill: 1.5 zombiImmune: true damageModifier: - -0.99 - 1.0 - 2.0 - 1.0 - 0.7 - 1.0 - 0.25 - 1.0 - 1.0 - 0.0 - 2.0 - 0.0 - 1.5 - 0.1 - 1.0 - 0.0 loftempsSet: [ 3 ] - type: MEGAZOMBIE_ARMOR spriteSheet: MEGAZOMBIE.PCK spriteInv: MegazombieInventoryImage allowInv: false corpseBattle: - MEGAZOMBIE_CORPSE_1 - MEGAZOMBIE_CORPSE_2 - MEGAZOMBIE_CORPSE_3 - MEGAZOMBIE_CORPSE_4 corpseGeo: STR_MEGAZOMBIE_CORPSE psiVision: 30 visibilityAtDay: 1 visibilityAtDark: 1 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 createsMeleeThreat: true meleeDodge: flatHundred: 0.15 meleeDodgeBackPenalty: 0 drawingRoutine: 5 size: 2 overKill: 0.75 recovery: stun: flatHundred: 0.5 damageModifier: - -0.99 - 1.0 - 0.75 - 0.35 - 0.7 - 0.7 - 0.2 - 1.0 - 1.0 - 0.0 - 1.5 - 0.0 - 1.2 - 0.4 - 1.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: VAMPIRE_ARMOR spriteSheet: VAMP.PCK spriteInv: VampireInventoryImage forcedTorso: 1 allowInv: false corpseBattle: - STR_VAMPIRE_CORPSE visibilityAtDark: 30 camouflageAtDark: -13 camouflageAtDay: -26 antiCamouflageAtDark: 10 antiCamouflageAtDay: 10 psiVision: 4 movementType: 1 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true painImmune: true overKill: 0.5 recovery: morale: flatHundred: 0.05 moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.1 damageModifier: - 0.15 - 1.0 - 3.0 - 1.0 - 1.5 - 1.25 - 0.4 - 0.8 - 0.8 - 0.0 - 3.5 - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: VAMPIRIA_ARMOR spriteSheet: VAMP.PCK spriteInv: VampiriaInventoryImage forcedTorso: 2 allowInv: false corpseBattle: - STR_VAMPIRE_CORPSE visibilityAtDark: 30 camouflageAtDark: -13 camouflageAtDay: -26 antiCamouflageAtDark: 10 antiCamouflageAtDay: 10 psiVision: 4 movementType: 1 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0 bleedImmune: true zombiImmune: true painImmune: true overKill: 0.5 recovery: morale: flatHundred: 0.05 moraleCurrent: -0.0666 bravery: 0.1333 stun: flatHundred: 0.1 damageModifier: - 0.15 - 1.0 - 3.0 - 1.0 - 1.5 - 1.25 - 0.4 - 0.8 - 0.8 - 0.0 - 3.5 - 0.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: GHOST_0_ARMOR spriteSheet: GHOST_GAL.PCK spriteInv: GhostGalInventoryImage movementType: 1 moveSound: 999 allowInv: false corpseBattle: - STR_GHOST_0_CORPSE_BATTLE psiVision: 40 visibilityAtDay: 1 visibilityAtDark: 1 camouflageAtDay: 10 frontArmor: 0 sideArmor: 0 rearArmor: 0 underArmor: 0 meleeDodge: flatHundred: 0.6 meleeDodgeBackPenalty: 0.25 overKill: 0.5 bleedImmune: true zombiImmune: true painImmune: true damageModifier: - 1.0 - 0.02 - 0.05 - 0.1 - 0.3 - 0.2 - 0.07 - 0.05 - 0.0 - 0.0 - 0.0 - 0.0 - 0.4 - 0.5 - 0.1 - 1.0 loftempsSet: [ 3 ] - type: WASPITE_ARMOR spriteSheet: WASPITE.PCK spriteInv: WaspiteInventoryImage corpseBattle: - STR_WASPITE_CORPSE_BATTLE corpseGeo: STR_WASPITE_CORPSE visibilityAtDark: 20 overKill: 0.75 frontArmor: 70 sideArmor: 70 rearArmor: 70 underArmor: 40 drawingRoutine: 1 movementType: 1 bleedImmune: true meleeDodge: reactions: 0.5 melee: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 1.0 - 1.0 - 1.0 - 0.9 - 0.7 - 0.4 - 1.0 - 0.7 - 0.0 - 0.5 - 1.0 - 0.5 - 0.8 - 2.0 - 0.0 specialWeapon: AUX_PRED_CLAWS loftempsSet: [ 3 ] - type: DOGG_ARMOR spriteSheet: DOGG.PCK spriteInv: DogeInventoryImage corpseBattle: - STR_DOGG_CORPSE corpseGeo: STR_FOOD_BAG frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 drawingRoutine: 4 visibilityAtDark: 12 visibilityAtDay: 30 recovery: morale: flatHundred: 0.04 stun: health: 0.1 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 meleeDodge: flatHundred: 0.35 meleeDodgeBackPenalty: 0.5 damageModifier: - 0.5 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.5 - 1.0 builtInWeapons: - AUX_DOGG_WEAPON - INV_NULL_3X3 - INV_NULL_2X1_B - INV_NULL_2X1_LL - INV_NULL_2X1_RL - INV_NULL_2X1_RS - INV_NULL_2X1_LS - INV_NULL_1X2_QD loftempsSet: [ 2 ] - type: ADRONE_ARMOR spriteSheet: SCI_8.PCK spriteInv: MAN_64 corpseBattle: - STR_ACADEMY_8_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 16 frontArmor: 32 sideArmor: 32 rearArmor: 32 underArmor: 32 movementType: 1 drawingRoutine: 4 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true allowInv: false createsMeleeThreat: false ignoresMeleeThreat: true meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0.25 damageModifier: - 0.0 - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 0.5 - 0.8 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 2.0 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: MARSEC_SENTRY_DRONE_ARMOR spriteSheet: MAR_8.PCK spriteInv: UnknownInventoryImage corpseBattle: - STR_MARSEC_8_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 20 heatVision: 50 frontArmor: 100 sideArmor: 100 rearArmor: 100 underArmor: 66 drawingRoutine: 19 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true allowInv: false createsMeleeThreat: false ignoresMeleeThreat: true damageModifier: - 0.0 - 1.0 - 0.1 - 0.85 - 1.0 - 1.0 - 0.35 - 0.65 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 2.0 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: MARSEC_HUNTER_DRONE_ARMOR spriteSheet: MAR_9.PCK spriteInv: UnknownInventoryImage corpseBattle: - STR_MARSEC_9_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 20 heatVision: 50 frontArmor: 45 sideArmor: 45 rearArmor: 45 underArmor: 45 movementType: 1 drawingRoutine: 19 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true allowInv: false createsMeleeThreat: false ignoresMeleeThreat: true meleeDodge: flatHundred: 0.4 meleeDodgeBackPenalty: 0.25 damageModifier: - 0.0 - 1.0 - 0.25 - 0.75 - 1.0 - 1.0 - 0.35 - 0.65 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 2.0 - 1.0 - 0.0 loftempsSet: [ 4 ] - type: BOOMOSAURUS_ARMOR spriteSheet: TRD_6.PCK spriteInv: MAN_52 corpseBattle: - BOOMOSAURUS_CORPSE_1 - BOOMOSAURUS_CORPSE_2 - BOOMOSAURUS_CORPSE_3 - BOOMOSAURUS_CORPSE_4 corpseGeo: STR_BOOMOSAURUS_CORPSE visibilityAtDark: 9 frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 25 drawingRoutine: 5 size: 2 allowInv: false fearImmune: false painImmune: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 1.0 - 0.1 - 1.0 - 0.9 - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.6 loftempsSet: [92, 89, 90, 91] - type: SHAMBLER_ARMOR spriteSheet: SHAMBLER.PCK spriteInv: ShamblerInventoryImage allowInv: false visibilityAtDark: 20 heatVision: 50 corpseBattle: - SHAMBLER_CORPSE_1 - SHAMBLER_CORPSE_2 - SHAMBLER_CORPSE_3 - SHAMBLER_CORPSE_4 corpseGeo: STR_SHAMBLER_CORPSE frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 10 meleeDodge: reactions: 0.2 melee: 0.5 meleeDodgeBackPenalty: 0.5 drawingRoutine: 5 size: 2 fearImmune: false painImmune: false createsMeleeThreat: true overKill: 1.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.2 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.9 - 1.0 - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.3 loftempsSet: [92, 89, 90, 91] - type: CYBERDISC_ARMOR spriteInv: MAN_50 visibilityAtDark: 20 damageModifier: - 0.0 - 0.8 - 1.0 - 0.6 - 0.9 - 1.0 - 0.0 - 0.75 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.0 - type: CYBERDISC_ARMOR_2 spriteSheet: XTR_2.PCK spriteInv: MAN_70 corpseBattle: - CYBERDISC_CORPSE_1X - CYBERDISC_CORPSE_2X - CYBERDISC_CORPSE_3X - CYBERDISC_CORPSE_4X corpseGeo: STR_CYBERDISC_CORPSE visibilityAtDark: 20 frontArmor: 42 sideArmor: 42 rearArmor: 42 underArmor: 42 drawingRoutine: 3 movementType: 1 size: 2 allowInv: false damageModifier: - 0.0 - 0.8 - 1.0 - 0.6 - 0.9 - 1.0 - 0.0 - 0.75 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: CHRYSSALID_ARMOR spriteInv: MAN_53 visibilityAtDark: 25 heatVision: 100 psiVision: 8 bleedImmune: true camouflageAtDay: -8 camouflageAtDark: -4 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.2 meleeDodge: reactions: 0.4 melee: 0.4 bravery: 0.1 meleeDodgeBackPenalty: 0.4 damageModifier: - 0.1 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 1.0 - 0.0 - 9.9 - 0.5 - 0.7 - 0.1 - 1.2 - 0.5 - type: REAPER_ARMOR spriteSheet: X_REAP.PCK spriteInv: MAN_54 corpseBattle: - REAPER_CORPSE_1 - REAPER_CORPSE_2 - REAPER_CORPSE_3 - REAPER_CORPSE_4 corpseGeo: STR_REAPER_CORPSE frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 4 drawingRoutine: 5 personalLight: 5 size: 2 visibilityAtDark: 16 fearImmune: false painImmune: false allowInv: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.1 - 1.0 - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.4 - 0.7 - 0.6 - 0.6 loftempsSet: [ 92, 89, 90, 91 ] - type: REAPER_CAVALRY_ARMOR spriteSheet: BAN_10.PCK spriteInv: MAN_54 corpseBattle: - REAPER_CORPSE_1 - REAPER_CORPSE_2 - REAPER_CORPSE_3 - REAPER_CORPSE_4 corpseGeo: STR_REAPER_CORPSE frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 4 drawingRoutine: 5 size: 2 visibilityAtDark: 16 fearImmune: false painImmune: false allowInv: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.2 - 1.0 - 1.7 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.4 - 0.7 loftempsSet: [ 92, 89, 90, 91 ] - type: REAPER_ARMOR_M spriteSheet: XTR_3.PCK spriteInv: MutantReaperInventoryImage corpseBattle: - REAPER_CORPSE_M_1 - REAPER_CORPSE_M_2 - REAPER_CORPSE_M_3 - REAPER_CORPSE_M_4 corpseGeo: STR_REAPER_CORPSE visibilityAtDark: 16 frontArmor: 28 sideArmor: 28 rearArmor: 28 underArmor: 12 drawingRoutine: 5 personalLight: 5 size: 2 allowInv: false fearImmune: false painImmune: false createsMeleeThreat: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: flatHundred: 0.1 damageModifier: - 0.1 - 0.8 - 1.4 - 0.7 - 1.0 - 1.0 - 0.7 - 0.9 - 0.35 - 1.0 - 1.5 - 0.4 - 2.0 - 0.1 - 1.0 - 1.0 - 0.5 - 0.0 loftempsSet: [92, 89, 90, 91] - type: SECTOPOD_ARMOR spriteInv: MAN_56 visibilityAtDark: 30 psiVision: 10 fearImmune: false frontArmor: 150 sideArmor: 135 rearArmor: 110 underArmor: 100 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 damageModifier: - 0.1 - 1.0 - 0.2 - 0.6 - 1.0 - 0.8 - 0.5 - 1.0 - 0.8 - 0.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 0.5 - 0.0 - 0.0 - type: SECTOPOD_ARMOR_2 spriteInv: MAN_67 spriteSheet: XTR_1.PCK corpseBattle: - SECTOPOD_CORPSE_1 - SECTOPOD_CORPSE_2 - SECTOPOD_CORPSE_3 - SECTOPOD_CORPSE_4 corpseGeo: STR_SECTOPOD_CORPSE visibilityAtDark: 20 frontArmor: 150 sideArmor: 135 rearArmor: 110 underArmor: 100 drawingRoutine: 5 size: 2 allowInv: false fearImmune: false recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 damageModifier: - 0.1 - 1.0 - 0.2 - 0.6 - 1.0 - 0.9 - 0.1 - 1.0 - 0.6 - 0.0 - 0.0 - 0.0 - 0.0 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: CELATID_ARMOR spriteInv: MAN_57 visibilityAtDark: 1 visibilityAtDay: 1 psiVision: 20 createsMeleeThreat: false recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.3 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.6 - 1.2 - 0.0 - 2.0 - 0.0 - 0.6 - 0.6 - 0.1 - 0.5 - 0.2 loftempsSet: [ 3 ] - type: SILACOID_ARMOR spriteSheet: SILACOID.PCK spriteInv: MAN_77 allowInv: false visibilityAtDark: 1 visibilityAtDay: 1 psiVision: 20 corpseBattle: - STR_SILACOID_CORPSE frontArmor: 50 sideArmor: 50 rearArmor: 50 underArmor: 10 drawingRoutine: 8 constantAnimation: true bleedImmune: true recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 1.0 - 0.0 - 1.0 - 0.8 - 0.7 - 0.5 - 0.7 - 1.0 - 0.0 - 0.0 - 0.4 - 0.3 - 0.1 - 1.5 - 0.1 loftempsSet: [ 5 ] - type: ARMORED_CAR_ARMOR spriteInv: MAN_75 spriteSheet: XTR_4.PCK corpseBattle: - CAR_CORPSE_1 - CAR_CORPSE_2 - CAR_CORPSE_3 - CAR_CORPSE_4 corpseGeo: STR_CAR_CORPSE visibilityAtDark: 10 frontArmor: 60 sideArmor: 55 rearArmor: 50 underArmor: 45 moveSound: 200 drawingRoutine: 2 size: 2 allowInv: false fearImmune: false overKill: 3.0 damageModifier: - 0.0 - 0.8 - 0.2 - 0.65 - 0.8 - 0.8 - 0.0 - 0.5 - 0.4 - 0.0 - 0.0 - 0.0 - 0.5 - 0.35 - 1.0 - 0.5 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: TANK_MSDF_ARMOR spriteSheet: MSDF_TANK.PCK spriteInv: MSDFTankInventoryImage allowInv: false corpseBattle: - TANK_MSDF_CORPSE_1 - TANK_MSDF_CORPSE_2 - TANK_MSDF_CORPSE_3 - TANK_MSDF_CORPSE_4 visibilityAtDay: 30 visibilityAtDark: 10 heatVision: 50 frontArmor: 100 sideArmor: 85 rearArmor: 70 underArmor: 70 drawingRoutine: 5 size: 2 psiDefence: flatHundred: 2.0 overKill: 3.0 damageModifier: - 0.0 - 0.65 - 0.1 - 0.5 - 0.8 - 0.8 - 0.0 - 0.4 - 0.4 - 0.0 - 0.0 - 0.0 - 0.4 - 0.75 - 1.5 loftempsSet: [ 92, 89, 90, 91 ] - type: TANK_ARMOR spriteSheet: XTANKS.PCK spriteInv: MAN_58 corpseGeo: STR_TANK_CORPSE visibilityAtDark: 12 visibilityAtDay: 30 frontArmor: 125 sideArmor: 100 rearArmor: 75 underArmor: 70 overKill: 3.0 drawingRoutine: 2 damageModifier: - 0.0 - 0.75 - 0.12 - 0.55 - 0.75 - 0.75 - 0.0 - 0.45 - 0.33 - 0.0 - 0.0 - 0.0 - 0.5 - 1.25 - 1.5 - 0.0 - 0.0 - 0.0 - type: HOVERTANK_ARMOR spriteSheet: XTANKS.PCK spriteInv: MAN_65 corpseGeo: STR_TANK_CORPSE visibilityAtDark: 20 visibilityAtDay: 30 frontArmor: 120 sideArmor: 110 rearArmor: 90 underArmor: 90 drawingRoutine: 2 constantAnimation: true movementType: 1 overKill: 3.0 damageModifier: - 0.0 - 0.75 - 0.1 - 0.5 - 0.7 - 0.7 - 0.0 - 0.45 - 0.4 - 0.0 - 0.0 - 0.0 - 0.75 - 1.5 - 1.5 - 0.0 - 0.0 - 0.0 - type: HWP_SENTRY_LAUNCHER_ARMOR spriteSheet: XTR_5.PCK spriteInv: SentryCannonInventoryImage corpseBattle: - SENTRY_CORPSE_1 - SENTRY_CORPSE_2 - SENTRY_CORPSE_3 - SENTRY_CORPSE_4 corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 20 frontArmor: 150 sideArmor: 125 rearArmor: 50 underArmor: 50 drawingRoutine: 20 size: 2 allowInv: false damageModifier: - 0.0 - 1.0 - 0.4 - 0.75 - 1.0 - 1.0 - 0.0 - 0.65 - 0.33 - 0.0 - 0.0 - 0.0 - 0.5 - 2.0 - 1.25 - 0.0 - 0.0 - 0.0 loftempsSet: [92, 89, 90, 91] - type: MEGASCORPION_ARMOR spriteSheet: MEGASCORPION.PCK spriteInv: MAN_78 corpseBattle: - STR_MEGASCORPION_CORPSE frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 8 drawingRoutine: 4 psiVision: 15 createsMeleeThreat: false meleeDodge: reactions: 0.4 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.0 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 0.8 - 1.0 - 0.6 - 2.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.7 - 0.1 builtInWeapons: - AUX_MEGASCORPION_WEAPON loftempsSet: [ 2 ] - type: GIANTSPIDER_ARMOR spriteSheet: GIANTSPIDER.PCK spriteInv: MAN_79 corpseBattle: - STR_GIANTSPIDER_CORPSE frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 drawingRoutine: 4 psiVision: 15 meleeDodge: reactions: 0.3 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.05 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 0.0 - 1.0 - 1.3 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.6 - 0.5 - 1.0 - 1.0 - 0.1 - 0.6 - 0.1 builtInWeapons: - AUX_GIANTSPIDER_WEAPON loftempsSet: [ 3 ] - type: CHUPACABRA_ARMOR spriteSheet: CHUPACABRA.PCK spriteInv: MAN_80 corpseBattle: - STR_CHUPACABRA_CORPSE heatVision: 50 frontArmor: 12 sideArmor: 9 rearArmor: 9 underArmor: 6 drawingRoutine: 4 meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.05 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.9 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.7 - 0.1 builtInWeapons: - AUX_CHUPACABRA_WEAPON loftempsSet: [ 2 ] - type: GIANT_BEETLE_ARMOR spriteSheet: GIANT_BEETLE.PCK spriteInv: MAN_83 allowInv: false corpseBattle: - STR_GIANT_BEETLE_CORPSE visibilityAtDark: 10 heatVision: 40 frontArmor: 16 sideArmor: 20 rearArmor: 14 underArmor: 15 drawingRoutine: 4 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.05 health: stunNormalized: -0.165 createsMeleeThreat: false meleeDodge: reactions: 0.6 meleeDodgeBackPenalty: 0.4 damageModifier: - 0.1 - 0.8 - 1.4 - 0.7 - 1.0 - 1.0 - 1.0 - 0.9 - 0.5 - 5.0 - 0.5 - 1.0 - 1.0 - 0.1 - 0.6 - 0.1 loftempsSet: [ 2 ] - type: GIANT_RAT_ARMOR spriteSheet: GIANTRAT.PCK spriteInv: GiantRatInventoryImage corpseBattle: - STR_GIANT_RAT_CORPSE corpseGeo: STR_MUTANT_MEAT frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 drawingRoutine: 4 camouflageAtDay: -8 camouflageAtDark: -3 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 psiVision: 10 visibilityAtDark: 16 overKill: 1.0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.05 health: stunNormalized: -0.165 meleeDodge: reactions: 0.5 meleeDodgeBackPenalty: 0.5 damageModifier: - 0.3 - 1.0 - 1.6 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 3.0 - 0.6 - 0.6 - 1.0 - 0.1 - 0.3 - 0.6 loftempsSet: [ 2 ] - type: VAMPIRE_BAT_ARMOR spriteSheet: VAMPIRE_BAT.PCK spriteInv: VampBatInventoryImage corpseBattle: - STR_VAMPIRE_BAT_CORPSE frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 movementType: 1 drawingRoutine: 4 bleedImmune: true constantAnimation: true camouflageAtDark: -7 antiCamouflageAtDark: 15 antiCamouflageAtDay: 15 visibilityAtDark: 25 visibilityAtDay: 25 heatVision: 100 overKill: 1.0 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: health: 0.2 health: flatHundred: 0.01 meleeDodge: reactions: 0.75 meleeDodgeBackPenalty: 0.5 damageModifier: - 0.2 - 1.0 - 1.2 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.3 - 0.1 loftempsSet: [ 2 ] scripts: selectUnitSprite: | var int temp; var int walking; unit.isWalking walking; if eq walking 0; unit.getId temp; offsetmod temp 11 0 8; #desync animation of different units add temp anim_frame; wavegen_saw temp 8 8 7; mul sprite_offset 8; add sprite_offset 8; add sprite_offset temp; set sprite_index sprite_offset; else; add sprite_index sprite_offset; end; return sprite_index; - type: RYBA_ARMOR spriteSheet: RYBA.PCK spriteInv: MAN_84 corpseBattle: - STR_RYBA_CORPSE frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 movementType: 1 drawingRoutine: 4 psiVision: 15 visibilityAtDark: 16 visibilityAtDay: 16 meleeDodge: reactions: 0.5 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.7 - 0.6 - 1.2 - 1.0 - 1.0 - 0.7 - 0.75 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.3 - 0.1 builtInWeapons: - SHARK_BITE loftempsSet: [ 3 ] - type: KRAB_ARMOR spriteSheet: KRAB.PCK spriteInv: MAN_82 corpseBattle: - STR_KRAB_CORPSE frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 15 drawingRoutine: 4 visibilityAtDark: 16 visibilityAtDay: 16 psiVision: 15 meleeDodge: reactions: 0.4 melee: 0.3 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 damageModifier: - 0.0 - 0.6 - 0.6 - 1.0 - 1.0 - 1.0 - 0.7 - 0.75 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.9 - 0.1 builtInWeapons: - AUX_KRAB_WEAPON loftempsSet: [ 3 ] - type: SMUGGLER_ARMOR_P1 spriteSheet: SMU_1.PCK spriteInv: SmugglerGoonInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163] corpseBattle: - STR_SMUGGLER_1_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 frontArmor: 25 sideArmor: 15 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.5 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.8 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.1 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.2 - 1.0 loftempsSet: [ 2 ] - type: SMUGGLER_ARMOR_P2 spriteSheet: SMU_2.PCK spriteInv: SmugglerCatgirlInventoryImage spriteHairGroup: 1 spriteHairColor: [16, 18, 34, 66, 146, 192, 128, 176] corpseBattle: - STR_SMUGGLER_2_CORPSE_BATTLE corpseGeo: STR_STEALTHSUIT_CORPSE visibilityAtDark: 20 camouflageAtDay: 5 camouflageAtDark: 5 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.5 melee: 0.1 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 5.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.8 - 0.7 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SMUGGLER_ARMOR_P3 spriteSheet: SMU_3.PCK spriteInv: SmugglerEngineerInventoryImage corpseBattle: - STR_SMUGGLER_3_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 frontArmor: 12 sideArmor: 12 rearArmor: 12 underArmor: 12 meleeDodge: reactions: 0.1 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.7 - 1.7 - 0.9 - 1.0 - 1.0 - 1.0 - 0.6 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.8 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: SMUGGLER_ARMOR_P4 spriteSheet: SMU_4.PCK spriteInv: SmugglerCaptainInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 96, 96, 160, 163, 163] corpseBattle: - STR_SMUGGLER_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.5 melee: 0.15 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P0 spriteSheet: RET_0.PCK spriteInv: ReticulanInventoryImage corpseBattle: - STR_RETICULAN_0_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 meleeDodge: reactions: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P1 spriteSheet: RET_1.PCK spriteInv: ReticulanHybridInventoryImage corpseBattle: - STR_RETICULAN_1_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P2 spriteSheet: RET_2.PCK spriteInv: SirenInventoryImage corpseBattle: - STR_RETICULAN_2_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 bleedImmune: true meleeDodge: reactions: 0.5 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.6 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P3 spriteSheet: RET_3.PCK spriteInv: SectogreInventoryImage corpseBattle: - STR_RETICULAN_3_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 bleedImmune: true meleeDodge: reactions: 0.35 melee: 0.35 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.8 - 0.8 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: RETICULAN_ARMOR_P4 spriteSheet: RET_4.PCK spriteInv: ReticulanCommandoInventoryImage corpseBattle: - STR_RETICULAN_4_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE visibilityAtDark: 20 heatVision: 80 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 12 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 0.8 - 0.8 - 1.0 - 0.9 - 0.7 - 0.8 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 0.6 - 0.2 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RETICULAN_ARMOR_P6 spriteSheet: RET_6.PCK spriteInv: MAN_73 corpseBattle: - STR_RETICULAN_6_CORPSE_BATTLE corpseGeo: STR_MECHTOID_CORPSE visibilityAtDark: 20 heatVision: 80 overKill: 1.0 frontArmor: 60 sideArmor: 60 rearArmor: 60 underArmor: 60 bleedImmune: true zombiImmune: true createsMeleeThreat: false recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 0.8 - 0.1 - 0.6 - 1.0 - 1.0 - 0.5 - 0.7 - 0.5 - 0.0 - 0.0 - 1.0 - 0.5 - 0.5 - 2.0 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: RETICULAN_ARMOR_P7 spriteSheet: RET_7.PCK spriteInv: ReticulanElderInventoryImage corpseBattle: - STR_RETICULAN_0_CORPSE_BATTLE corpseGeo: STR_RETICULAN_CORPSE weight: -5 visibilityAtDark: 20 heatVision: 80 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.3 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 0.0 - 0.5 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P1 spriteSheet: RDR_1.PCK spriteInv: RaiderScoutInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_0_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.5 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P2 spriteSheet: RDR_2.PCK spriteInv: RaiderThugInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_1_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 0.8 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P3 spriteSheet: RDR_3.PCK spriteInv: RaiderBuzzardInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_2_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE visibilityAtDark: 16 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 movementType: 1 meleeDodge: reactions: 0.2 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 1.0 - 2.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: RAIDER_ARMOR_P4 spriteSheet: RDR_4.PCK spriteInv: RaiderBossInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 98, 98, 158, 160, 162] corpseBattle: - STR_RAIDER_3_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 16 frontArmor: 40 sideArmor: 24 rearArmor: 32 underArmor: 22 meleeDodge: reactions: 0.1 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.85 - 0.75 - 0.75 - 2.0 - 1.0 - 1.0 - 1.0 - 0.15 - 1.3 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: RAIDER_ARMOR_P6 spriteSheet: RDR_6.PCK spriteInv: RaiderHumongousInventoryImage spriteFaceGroup: 6 spriteFaceColor: [92, 92, 94, 94, 94, 160, 163, 163] corpseBattle: - STR_RAIDER_6_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 12 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.15 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.25 flatHundred: -0.15 damageModifier: - 1.5 - 0.8 - 1.0 - 0.9 - 1.0 - 0.9 - 0.6 - 1.0 - 1.0 - 2.0 - 0.1 - 1.5 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: RAIDER_ARMOR_P7 spriteSheet: RDR_7.PCK spriteInv: RaiderFirebatInventoryImage corpseBattle: - STR_RAIDER_7_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 1.0 frontArmor: 105 sideArmor: 85 rearArmor: 70 underArmor: 65 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 0.9 - 0.1 - 1.0 - 1.0 - 0.8 - 0.6 - 0.75 - 0.75 - 0.0 - 0.1 - 1.0 - 0.6 - 0.5 - 2.4 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET_PLUS loftempsSet: [ 4 ] - type: UBER_BELTER_ARMOR spriteSheet: UBR_BLT.PCK spriteInv: BelterInventoryImage corpseBattle: - STR_UBER_BELTER_CORPSE_BATTLE corpseGeo: STR_RAIDER_CORPSE visibilityAtDark: 20 forcedTorso: 1 frontArmor: 20 sideArmor: 20 rearArmor: 20 underArmor: 20 meleeDodge: reactions: 0.4 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 2.0 - 1.0 - 1.25 - 0.75 - 0.2 - 0.75 - 0.75 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SPARTAN_ARMOR_P0 spriteSheet: SPT_0.PCK spriteInv: SpartanScoutInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_SPARTAN_0_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 9 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 7 sideArmor: 6 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SPARTAN_ARMOR_P1 spriteSheet: SPT_1.PCK spriteInv: SpartanRiflemanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_SPARTAN_1_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 9 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 8 sideArmor: 7 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: SPARTAN_ARMOR_P2 spriteSheet: SPT_2.PCK spriteInv: SpartanHeavyInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_SPARTAN_2_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 9 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 9 sideArmor: 8 rearArmor: 7 underArmor: 7 meleeDodge: reactions: 0.3 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.3 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: SPARTAN_ARMOR_P3 spriteSheet: SPT_3.PCK spriteInv: SpartanCaptainInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] spriteHairGroup: 9 spriteHairColor: [144, 144, 34, 164, 245, 166, 245, 166] corpseBattle: - STR_SPARTAN_3_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 12 camouflageAtDay: -10 camouflageAtDark: -3 frontArmor: 18 sideArmor: 16 rearArmor: 12 underArmor: 8 meleeDodge: reactions: 0.25 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.2 - 0.7 - 1.2 - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.2 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SOLDIER_ARMOR_P0 spriteSheet: SOL_0.PCK spriteInv: HumanCommandoInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_SOLDIER_0_CORPSE_BATTLE corpseGeo: STR_ELECTRONIC_PIECES visibilityAtDark: 20 camouflageAtDay: -15 camouflageAtDark: -5 heatVision: 60 frontArmor: 32 sideArmor: 28 rearArmor: 24 underArmor: 16 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.7 - 0.7 - 0.9 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.7 - 0.3 - 1.3 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: SOLDIER_ARMOR_P1 spriteSheet: SOL_1.PCK spriteInv: HumanNomadInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 160, 160] corpseBattle: - STR_SOLDIER_1_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 10 camouflageAtDay: -8 camouflageAtDark: -4 heatVision: 20 frontArmor: 26 sideArmor: 22 rearArmor: 20 underArmor: 16 meleeDodge: reactions: 0.4 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.5 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 0.8 - 0.8 - 0.8 - 2.0 - 0.1 - 1.0 - 0.7 - 0.1 - 1.2 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 2 ] - type: MEGAPOL_ARMOR_P0 spriteSheet: MPO_0.PCK spriteInv: MegapolWolfmanInventoryImage corpseBattle: - STR_MEGAPOL_0_CORPSE_BATTLE corpseGeo: STR_ALIEN_ALLOYS visibilityAtDark: 12 visibilityAtDay: 35 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 frontArmor: 33 sideArmor: 28 rearArmor: 24 underArmor: 18 overKill: 0.75 meleeDodge: reactions: 0.25 melee: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 1.75 - 1.0 - 0.75 - 0.9 - 0.8 - 0.8 - 1.0 - 0.8 - 1.25 - 3.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.3 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: MEGAPOL_ARMOR_P1 spriteSheet: MPO_1.PCK spriteInv: MegapolEnforcerInventoryImage corpseBattle: - STR_MEGAPOL_1_CORPSE_BATTLE corpseGeo: STR_GRAV_CORPSE movementType: 1 visibilityAtDark: 9 antiCamouflageAtDark: 4 antiCamouflageAtDay: 4 heatVision: 30 frontArmor: 70 sideArmor: 60 rearArmor: 50 underArmor: 45 overKill: 0.75 meleeDodge: melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 1.5 - 0.9 - 0.5 - 0.9 - 1.1 - 1.1 - 1.0 - 1.0 - 1.5 - 2.0 - 0.0 - 1.0 - 1.2 - 0.3 - 1.8 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 4 ] - type: MEGAPOL_ARMOR_P2 spriteSheet: MPO_2.PCK spriteInv: MegapolDetectiveInventoryImage corpseBattle: - STR_MEGAPOL_2_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 17 camouflageAtDay: -5 camouflageAtDark: -5 antiCamouflageAtDark: 5 antiCamouflageAtDay: 5 psiVision: 3 heatVision: 30 frontArmor: 55 sideArmor: 45 rearArmor: 40 underArmor: 25 overKill: 0.75 meleeDodge: reactions: 0.2 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.65 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.0 - 1.0 - 0.7 - 0.2 - 1.6 - 1.0 specialWeapon: STR_KUNG_FU_ALT loftempsSet: [ 4 ] - type: MEGAPOL_ARMOR_P3 spriteSheet: MPO_3.PCK spriteInv: MegapolApemanInventoryImage corpseBattle: - STR_MEGAPOL_3_CORPSE_BATTLE corpseGeo: STR_MUTON_CORPSE movementType: 1 visibilityAtDark: 12 visibilityAtDay: 35 heatVision: 40 frontArmor: 28 sideArmor: 24 rearArmor: 24 underArmor: 22 overKill: 0.75 meleeDodge: reactions: 0.2 melee: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.1 flatHundred: -0.06 damageModifier: - 2.0 - 0.6 - 0.4 - 0.8 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 3.0 - 0.0 - 1.0 - 1.2 - 0.3 - 1.2 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 3 ] - type: GOVT_ARMOR_P1 spriteSheet: GOV_1.PCK spriteInv: GovtAgentInventoryImage corpseBattle: - STR_GOVT_0_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 heatVision: 20 frontArmor: 25 sideArmor: 15 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_KUNG_FU_ALT damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: GOVT_ARMOR_P2 spriteSheet: GOV_2.PCK spriteInv: GovtEnforcerInventoryImage corpseBattle: - STR_GOVT_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 20 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_UNARMED_GAUNTLET damageModifier: - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 0.0 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 loftempsSet: [ 3 ] - type: GOVT_ARMOR_P3 spriteSheet: GOV_3.PCK spriteInv: GovtEliteInventoryImage corpseBattle: - STR_GOVT_2_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 25 camouflageAtDay: -15 camouflageAtDark: -5 heatVision: 70 overKill: 0.75 frontArmor: 75 sideArmor: 65 rearArmor: 55 underArmor: 40 meleeDodge: reactions: 0.15 melee: 0.3 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_KUNG_FU_ALT damageModifier: - 0.9 - 1.0 - 0.25 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 0.9 - 0.0 - 0.0 - 1.0 - 0.5 - 0.4 - 1.8 - 1.0 loftempsSet: [ 3 ] - type: GOVT_ARMOR_P4 spriteSheet: GOV_4.PCK spriteInv: GovtPilotInventoryImage corpseBattle: - STR_GOVT_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 16 frontArmor: 10 sideArmor: 10 rearArmor: 10 underArmor: 10 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 2.0 - 0.0 - 1.0 - 0.8 - 0.2 - 1.1 - 1.0 loftempsSet: [ 2 ] - type: GOVT_ARMOR_P5 spriteSheet: GOV_5.PCK spriteInv: GovtMPInventoryImage corpseBattle: - STR_GOVT_5_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 12 heatVision: 30 frontArmor: 35 sideArmor: 30 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.1 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.85 - 1.0 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 1.1 - 2.0 - 0.0 - 1.0 - 1.0 - 0.15 - 1.4 - 1.0 loftempsSet: [ 3 ] - type: GOVT_ARMOR_P6 spriteSheet: GOV_6.PCK spriteInv: GovtGeneralInventoryImage corpseBattle: - STR_GOVT_6_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE visibilityAtDark: 16 heatVision: 40 overKill: 1.0 frontArmor: 110 sideArmor: 90 rearArmor: 75 underArmor: 65 meleeDodge: flatHundred: 0.2 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 - 1.0 - 0.75 - 0.8 - 0.75 - 0.0 - 0.0 - 1.0 - 0.35 - 0.5 - 2.5 - 1.0 loftempsSet: [ 4 ] - type: GOVT_ARMOR_P7 spriteSheet: GOV_7.PCK spriteInv: GovtSirenInventoryImage corpseBattle: - STR_GOVT_7_CORPSE_BATTLE corpseGeo: STR_SPARTAN_CORPSE visibilityAtDark: 20 heatVision: 80 frontArmor: 25 sideArmor: 20 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.4 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.05 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 specialWeapon: STR_KUNG_FU_ALT damageModifier: - 0.7 - 0.8 - 0.8 - 0.9 - 1.0 - 1.0 - 0.8 - 0.8 - 1.0 - 0.0 - 0.0 - 0.5 - 0.8 - 0.1 - 1.1 - 1.0 loftempsSet: [ 2 ] - type: NAZI_ARMOR_P1 spriteSheet: NAZ_1.PCK spriteInv: NaziSoldierInventoryImage corpseBattle: - STR_NAZI_1_CORPSE_BATTLE corpseGeo: STR_SCRAP_METAL visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.3 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 0.9 - 1.4 - 1.0 - 1.0 - 1.0 - 0.8 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: STR_UNARMED_BASIC loftempsSet: [ 2 ] - type: NAZI_ARMOR_P2 spriteSheet: NAZ_2.PCK spriteInv: NaziSSInventoryImage corpseBattle: - STR_NAZI_2_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 8 meleeDodge: reactions: 0.35 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 specialWeapon: AUX_FISTO loftempsSet: [ 2 ] - type: NAZI_ARMOR_P4 spriteSheet: NAZ_4.PCK spriteInv: NaziLeaderInventoryImage corpseBattle: - STR_NAZI_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 bravery: 0.2 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: NAZI_ARMOR_P6 spriteSheet: NAZ_6.PCK spriteInv: NaziStormtrooperInventoryImage corpseBattle: - STR_NAZI_6_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 16 heatVision: 50 overKill: 0.75 frontArmor: 65 sideArmor: 55 rearArmor: 45 underArmor: 40 meleeDodge: reactions: 0.3 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 0.3 - 1.0 - 1.0 - 1.0 - 0.7 - 0.8 - 0.8 - 0.0 - 0.0 - 1.0 - 0.6 - 0.2 - 1.7 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 3 ] - type: NAZI_ARMOR_P7 spriteSheet: NAZ_7.PCK spriteInv: NaziKKKInventoryImage corpseBattle: - STR_NAZI_7_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.8 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: NAZI_ARMOR_P8 spriteSheet: NAZ_8.PCK spriteInv: NaziSupersoldierInventoryImage corpseBattle: - STR_NAZI_8_CORPSE_BATTLE corpseGeo: STR_PBA_CORPSE allowInv: false visibilityAtDark: 20 heatVision: 60 overKill: 1.0 frontArmor: 125 sideArmor: 115 rearArmor: 105 underArmor: 100 meleeDodge: flatHundred: 0.3 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.15 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.9 - 1.0 - 0.05 - 1.0 - 1.0 - 1.0 - 0.5 - 0.7 - 0.5 - 0.0 - 0.0 - 1.5 - 0.35 - 0.5 - 2.5 - 1.0 specialWeapon: STR_UNARMED_GAUNTLET loftempsSet: [ 5 ] - type: TECHNOCRACY_ARMOR_P0 spriteSheet: TEC_0.PCK spriteInv: TechnocracyTerminatorInventoryImage corpseBattle: - STR_TECHNOCRACY_0_CORPSE_BATTLE visibilityAtDark: 20 heatVision: 70 overKill: 2.0 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true frontArmor: 50 sideArmor: 45 rearArmor: 40 underArmor: 40 meleeDodge: reactions: 0.25 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: stun: flatHundred: 0.2 damageModifier: - 0.0 - 0.6 - 0.05 - 0.7 - 0.8 - 0.8 - 0.3 - 0.5 - 0.5 - 0.0 - 0.0 - 0.0 - 0.5 - 2.0 - 1.0 - 0.0 loftempsSet: [ 2 ] - type: TECHNOCRACY_ARMOR_P0A spriteSheet: TEC_0A.PCK spriteInv: TechnocracyInfiltratorInventoryImage corpseBattle: - STR_TECHNOCRACY_0_CORPSE_BATTLE visibilityAtDark: 20 heatVision: 70 overKill: 0.5 fearImmune: true bleedImmune: true zombiImmune: true painImmune: true frontArmor: 3 sideArmor: 3 rearArmor: 3 underArmor: 3 meleeDodge: reactions: 0.25 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: stun: flatHundred: 0.2 damageModifier: - 0.0 - 0.8 - 2.0 - 1.0 - 0.8 - 0.8 - 0.3 - 0.5 - 1.0 - 0.0 - 0.0 - 0.0 - 0.3 - 2.0 - 1.0 - 0.0 specialWeapon: AUX_ROBOT_FIST deathFrames: 18 loftempsSet: [ 2 ] - type: TECHNOCRACY_ARMOR_P1 spriteSheet: TEC_1.PCK spriteInv: TechnocracyMekInventoryImage corpseBattle: - STR_TECHNOCRACY_1_CORPSE_BATTLE drawingRoutine: 4 visibilityAtDark: 25 heatVision: 70 psiVision: 20 antiCamouflageAtDay: 8 antiCamouflageAtDark: 8 overKill: 0.5 bleedImmune: true zombiImmune: true frontArmor: 40 sideArmor: 40 rearArmor: 40 underArmor: 40 meleeDodge: reactions: 0.4 melee: 0.2 meleeDodgeBackPenalty: 0.25 recovery: stun: flatHundred: 0.33 damageModifier: - 0.2 - 0.6 - 0.15 - 0.7 - 0.6 - 0.7 - 0.3 - 0.6 - 0.5 - 0.0 - 0.0 - 0.0 - 0.4 - 0.99 - 1.0 - 0.3 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_MG spriteSheet: MG.PCK spriteInv: MagicalGirlInventoryImage spriteHairGroup: 9 spriteHairColor: [16, 32, 48, 64, 80, 112, 128, 144, 160, 176, 192, 208, 224, 244] corpseBattle: - STR_MAGICAL_GIRL_CORPSE corpseGeo: STR_MAGICAL_GIRL_CORPSE visibilityAtDark: 9 psiVision: 9 overKill: 3.0 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.6 bravery: 0.4 meleeDodgeBackPenalty: 0.25 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.25 - 1.0 - 1.0 - 1.0 - 0.5 - 1.0 - 1.0 - 2.0 - 0.0 - 0.5 - 1.0 - 0.1 - 0.5 - 0.5 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_STEWARDESS spriteSheet: HUM_1.PCK spriteInv: TraderAttendantInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161] spriteHairGroup: 9 spriteHairColor: [144, 162, 144, 36, 245, 245, 36, 166] corpseBattle: - STR_HUMAN_1_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.05 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.85 - 4.0 - 0.0 - 1.0 - 0.8 - 0.1 - 0.8 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_SAILOR spriteSheet: HUM_2.PCK spriteInv: TraderSailorInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 162] corpseBattle: - STR_HUMAN_2_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 bravery: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.0625 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.75 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_M3 spriteSheet: HUM_3.PCK spriteInv: HumanMale3InventoryImage corpseBattle: - STR_HUMAN_3_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.4 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_F4 spriteSheet: HUM_4.PCK spriteInv: HumanFemale4InventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 97, 160, 162, 163] corpseBattle: - STR_HUMAN_4_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.4 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_M5 spriteSheet: HUM_5.PCK spriteInv: HumanMale5InventoryImage corpseBattle: - STR_HUMAN_5_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 drawingRoutine: 4 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 1.0 - 1.1 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 0.7 - 1.0 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_M6 spriteSheet: HUM_6.PCK spriteInv: HumanLabourerInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158] corpseBattle: - STR_HUMAN_6_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_F7 spriteSheet: HUM_7.PCK spriteInv: HumanLabourerFemInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 158, 158] spriteHairGroup: 9 spriteHairColor: [144, 245, 34, 164, 245, 166, 34, 166] corpseBattle: - STR_HUMAN_7_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 6 sideArmor: 6 rearArmor: 6 underArmor: 6 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.8 - 1.0 - 1.4 - 1.0 - 1.0 - 1.0 - 0.8 - 0.9 - 1.0 - 3.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_F8 spriteSheet: GOV_4.PCK spriteInv: HumanCityGirlInventoryImage spriteFaceGroup: 6 spriteFaceColor: [99, 99, 99, 99, 99, 99, 99, 99] spriteHairGroup: 9 spriteHairColor: [22, 22, 22, 22, 22, 22, 22, 22] spriteUtileGroup: 15 spriteUtileColor: [142, 142, 142, 142, 142, 142, 142, 142] corpseBattle: - STR_HUMAN_8_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 10 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.45 melee: 0.15 bravery: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.2 - 1.0 - 0.9 - 1.0 - 1.0 - 1.0 - 0.8 - 4.0 - 0.0 - 1.0 - 0.7 - 0.1 - 1.0 - 1.0 forcedTorso: 2 loftempsSet: [ 2 ] - type: HUMAN_ARMOR_M9 spriteSheet: HUM_9.PCK spriteInv: HumanSuitGuyInventoryImage corpseBattle: - STR_HUMAN_9_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_M10 spriteSheet: HUM_10.PCK spriteInv: HumanMageInventoryImage corpseBattle: - STR_HUMAN_10_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 20 psiVision: 10 frontArmor: 7 sideArmor: 7 rearArmor: 7 underArmor: 7 meleeDodge: reactions: 0.25 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: flatHundred: 0.1 stunNormalized: -0.165 psiDefence: psiStrength: 1 psiSkill: 0.75 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.7 - 1.0 - 1.5 - 1.0 - 1.0 - 0.6 - 0.9 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 0.6 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_F11 spriteSheet: HUM_11.PCK spriteInv: HumanNoblewomanInventoryImage spriteFaceGroup: 6 spriteFaceColor: [94, 94, 96, 96, 98, 158, 160, 161] spriteHairGroup: 9 spriteHairColor: [144, 224, 162, 36, 130, 224, 36, 166] corpseBattle: - STR_HUMAN_11_CORPSE_BATTLE corpseGeo: STR_MEDALLION visibilityAtDark: 9 antiCamouflageAtDay: 4 antiCamouflageAtDark: 4 frontArmor: 8 sideArmor: 8 rearArmor: 8 underArmor: 5 meleeDodge: reactions: 0.35 bravery: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: flatHundred: 0.1 stunNormalized: -0.165 psiDefence: psiStrength: 1 psiSkill: 0.75 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.6 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: HUMAN_ARMOR_F12 spriteSheet: HUM_12.PCK spriteInv: HumanSuitGirlInventoryImage corpseBattle: - STR_HUMAN_12_CORPSE_BATTLE corpseGeo: STR_GOVT_CORPSE visibilityAtDark: 9 forcedTorso: 2 frontArmor: 5 sideArmor: 5 rearArmor: 5 underArmor: 5 meleeDodge: reactions: 0.35 melee: 0.1 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.0666 bravery: 0.1333 stun: healthCurrent: 0.1 health: -0.075 stunCurrent: 0.09 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 1.5 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 4.0 - 0.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: GDX_ARMOR_GRAVBALL spriteSheet: GDX_01.PCK spriteInv: GDXGravballInventoryImage corpseBattle: - STR_CORPSE_GRAVBALL corpseGeo: STR_GRAV_CORPSE movementType: 1 visibilityAtDark: 16 frontArmor: 25 sideArmor: 25 rearArmor: 25 underArmor: 25 meleeDodge: reactions: 0.35 melee: 0.25 meleeDodgeBackPenalty: 0.25 recovery: stun: healthCurrent: 0.175 health: -0.1 stunCurrent: 0.09 psiDefence: psiStrength: 1.0 psiSkill: 0.5 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.35 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 0.5 - 0.65 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.25 - 1.1 - 1.0 - 0.8 - 2.0 loftempsSet: [ 2 ] - type: WEREWOLF_ARMOR spriteSheet: BSM_9.PCK spriteInv: WerewolfInventoryImage corpseBattle: - STR_BEASTMAN_9_CORPSE_BATTLE allowInv: false visibilityAtDark: 20 camouflageAtDay: -10 camouflageAtDark: -4 antiCamouflageAtDay: 5 antiCamouflageAtDark: 5 personalLight: 5 heatVision: 50 frontArmor: 15 sideArmor: 15 rearArmor: 15 underArmor: 15 drawingRoutine: 10 overKill: 0.75 meleeDodge: reactions: 0.3 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.08 stunNormalized: -0.165 stun: flatHundred: 0.04 morale: moraleCurrent: -0.0666 bravery: 0.1333 damageModifier: - 2.0 - 1.0 - 2.5 - 1.0 - 1.1 - 1.1 - 0.7 - 1.0 - 1.0 - 4.0 - 1.0 - 1.0 - 1.0 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ] - type: MALE_CIVILIAN race: STR_CIVILIAN stats: tu: 50 stamina: 65 health: 40 bravery: 50 reactions: 30 firing: 30 throwing: 35 strength: 35 psiStrength: 20 psiSkill: 0 melee: 35 armor: CIV_ARMOR_M1 standHeight: 21 kneelHeight: 14 value: 30 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 builtInWeaponSets: - [] - - STR_AX - - STR_CROWBAR - - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_SHOTGUN_G - STR_SHOTGUN_G_SHELLS - STR_SHOTGUN_G_SHELLS - type: FEMALE_CIVILIAN race: STR_CIVILIAN stats: tu: 55 stamina: 65 health: 30 bravery: 50 reactions: 30 firing: 30 throwing: 30 strength: 18 psiStrength: 45 psiSkill: 0 melee: 20 armor: CIV_ARMOR_F1 standHeight: 21 kneelHeight: 14 value: 35 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 4 aggression: 0 builtInWeaponSets: - [] - [] - - STR_BATTO - [] - - STR_REVOLVER_LT - STR_REVOLVER_LT_DRUM - type: CIVILIAN_MUT_3 race: STR_CIVILIAN stats: tu: 50 stamina: 50 health: 30 bravery: 50 reactions: 30 firing: 30 throwing: 30 strength: 22 psiStrength: 55 psiSkill: 0 melee: 20 armor: CIV_ARMOR_MUT_3 standHeight: 21 kneelHeight: 14 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 20 intelligence: 6 aggression: 0 builtInWeaponSets: - [] - - STR_SHIV - [] - - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_HUNTING_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE_CLIP - type: CIVILIAN_MUT_4 race: STR_CIVILIAN stats: tu: 45 stamina: 60 health: 70 bravery: 90 reactions: 30 firing: 30 throwing: 30 strength: 44 psiStrength: 50 psiSkill: 0 melee: 30 armor: CIV_ARMOR_MUT_4 standHeight: 21 kneelHeight: 14 value: 30 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] moveSound: 0 energyRecovery: 30 intelligence: 3 aggression: 1 meleeWeapon: AUX_LAMIA_BITE - type: CIVILIAN_MUT_5 race: STR_CIVILIAN stats: tu: 45 stamina: 60 health: 80 bravery: 70 reactions: 30 firing: 30 throwing: 40 strength: 60 psiStrength: 25 psiSkill: 0 melee: 30 armor: CIV_ARMOR_MUT_5 standHeight: 22 kneelHeight: 14 value: 35 deathSound: 6 energyRecovery: 20 intelligence: 3 aggression: 1 builtInWeaponSets: - - STR_CREDIT_CHIP_D - - STR_BEER - STR_BILLHOOK - - STR_OLD_PISTOL - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - - STR_SAWED_OFF - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - - STR_SNUBBY - STR_SNUBBY_DRUM - STR_SNUBBY_DRUM - type: CIVILIAN_YOUNG_UBER race: STR_CIVILIAN stats: tu: 65 stamina: 80 health: 60 bravery: 60 reactions: 55 firing: 40 throwing: 50 strength: 30 psiStrength: 35 psiSkill: 0 melee: 60 armor: CIV_ARMOR_YOUNG_UBER standHeight: 22 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 2 civilianRecoveryType: CIVILIAN_YOUNG_UBER builtInWeaponSets: - - STR_BATTO - STR_BEER - STR_SECTOWEED - - STR_KNOIF_BANDIT - STR_OLD_PISTOL - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - STR_OLD_PISTOL_CLIP - STR_BANDAGE - - STR_KNOIF - STR_SAWED_OFF - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_BUCKSHOT - STR_LOKNAR_SCRIPTURES - - STR_SMG - STR_SMG_CLIP - STR_SMG_CLIP - STR_LOKNAR_SCRIPTURES - - STR_COLT45 - STR_COLT45_CLIP - STR_COLT45_CLIP - STR_VODKA - type: CIVILIAN_LOKNAR_1 race: STR_LOKNAR stats: tu: 50 stamina: 60 health: 25 bravery: 60 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: CIV_ARMOR_LOKNAR_1 standHeight: 16 kneelHeight: 12 value: 25 deathSound: 148 energyRecovery: 30 intelligence: 4 aggression: 1 builtInWeaponSets: - - STR_PITCHFORK - - STR_SICKLE - - STR_HANDLE - - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_SHIV - - STR_SHOTGUN_G - STR_SHOTGUN_G_SHELLS - STR_SHOTGUN_G_SHELLS - type: STR_PIRATE_CIV race: STR_CIVILIAN stats: tu: 60 stamina: 80 health: 45 bravery: 70 reactions: 50 firing: 50 throwing: 50 strength: 40 psiStrength: 40 psiSkill: 0 melee: 60 armor: STR_SLAVE_ARMOR_PIRATE_UC standHeight: 21 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 2 builtInWeaponSets: - - STR_SHORT_SWORD - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_CUTLASS - STR_SLUGGA - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - - STR_FLINTLOCK_MUSKET - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - STR_FLINTLOCK_BALLS - - STR_AGL - STR_AGL_CLIP - - STR_BLUNDERBUSS - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - type: STR_BRUTE_SAILOR_CIV race: STR_CIVILIAN stats: tu: 50 stamina: 120 health: 100 bravery: 90 reactions: 40 firing: 50 throwing: 70 strength: 85 psiStrength: 35 psiSkill: 0 melee: 80 armor: ARMOR_BRUTE_SAILOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: 6 energyRecovery: 60 intelligence: 3 aggression: 5 builtInWeaponSets: - - STR_AX - STR_SLUGGA - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - STR_SLUGGA_AMMO - - STR_ANCHOR - STR_INCENDIARY_GRENADE - - STR_PIR_CANNON - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - STR_PIR_CANNONBALL_HE - - STR_SHOOTA - STR_SHOOTA_CLIP - STR_SHOOTA_CLIP - STR_GRENADE_FRAG - - STR_BLUNDERBUSS - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS_AMMO - STR_GRENADE_FRAG - type: STR_REBEL_MALE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 65 health: 60 bravery: 80 reactions: 40 firing: 40 throwing: 35 strength: 50 psiStrength: 25 psiSkill: 0 melee: 55 armor: REBEL_ARMOR_1 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_REBEL_FEMALE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 75 health: 33 bravery: 70 reactions: 70 firing: 40 throwing: 40 strength: 20 psiStrength: 50 psiSkill: 0 melee: 65 armor: REBEL_ARMOR_2 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 4 spotter: 1 aggression: 0 canSurrender: true - type: STR_REBEL_BUGEYE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 30 bravery: 70 reactions: 60 firing: 50 throwing: 35 strength: 23 psiStrength: 65 psiSkill: 25 melee: 30 armor: REBEL_ARMOR_3 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] sniper: 25 spotter: 2 energyRecovery: 20 intelligence: 6 aggression: 0 canSurrender: true - type: STR_REBEL_LAMIA race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 75 bravery: 100 reactions: 40 firing: 35 throwing: 60 strength: 55 psiStrength: 50 psiSkill: 0 melee: 75 armor: REBEL_ARMOR_4 standHeight: 21 kneelHeight: 14 value: -25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] moveSound: 0 energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true meleeWeapon: AUX_LAMIA_BITE - type: STR_REBEL_BRUTE race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 90 bravery: 90 reactions: 35 firing: 40 throwing: 55 strength: 65 psiStrength: 25 psiSkill: 0 melee: 60 armor: REBEL_ARMOR_5 standHeight: 22 kneelHeight: 14 value: -25 deathSound: 6 energyRecovery: 20 intelligence: 3 aggression: 1 canSurrender: true - type: STR_REBEL_MALE_CIV race: STR_REBEL stats: tu: 55 stamina: 65 health: 60 bravery: 80 reactions: 40 firing: 40 throwing: 35 strength: 50 psiStrength: 25 psiSkill: 0 melee: 55 armor: REBEL_ARMOR_1 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true builtInWeaponSets: - - STR_AUTO_RIFLE - STR_RIFLE_CLIP_PS - STR_RIFLE_CLIP_PS - STR_GRENADE_FRAG - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_GRENADE_FRAG - - STR_LASER_RIFLE_M - STR_LASER_RIFLE_M_CLIP - STR_LASER_RIFLE_M_CLIP - STR_GRENADE_FRAG - - STR_ASUKA_RIFLE - STR_ASUKA_RIFLE_CLIP - STR_ASUKA_RIFLE_CLIP - STR_GRENADE_FRAG - - STR_RECOILLESS_RIFLE - STR_RECOILLESS_RIFLE_SHELL - STR_RECOILLESS_RIFLE_SHELL - STR_RECOILLESS_RIFLE_SHELL - STR_RECOILLESS_RIFLE_SHELL - type: STR_REBEL_FEMALE_CIV race: STR_REBEL stats: tu: 65 stamina: 75 health: 33 bravery: 70 reactions: 70 firing: 40 throwing: 40 strength: 22 psiStrength: 50 psiSkill: 0 melee: 65 armor: REBEL_ARMOR_2 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 4 aggression: 0 canSurrender: true builtInWeaponSets: - - STR_AUTO_RIFLE - STR_RIFLE_CLIP_PS - STR_RIFLE_CLIP_PS - STR_GRENADE - - STR_ASMG - STR_ASMG_CLIP - STR_ASMG_CLIP - STR_GRENADE - STR_FIRST_AID_KIT - - STR_LAWGIVER - STR_LAWGIVER_CLIP - STR_LAWGIVER_CLIP - STR_LAWGIVER_CLIP - STR_WAKIZASHI - - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - - STR_SAW - STR_SAW_CLIP_PS - STR_SAW_CLIP_PS - STR_GRENADE - type: STR_REBEL_BUGEYE_CIV race: STR_REBEL stats: tu: 55 stamina: 50 health: 30 bravery: 70 reactions: 60 firing: 50 throwing: 35 strength: 23 psiStrength: 60 psiSkill: 20 melee: 30 armor: REBEL_ARMOR_3 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] sniper: 25 spotter: 2 energyRecovery: 20 intelligence: 6 aggression: 0 canSurrender: true builtInWeaponSets: - - STR_AUTO_RIFLE - STR_RIFLE_CLIP_PS - STR_RIFLE_CLIP_PS - STR_GRENADE - - STR_PISTOL_ADV - STR_PISTOL_ADV_CLIP - STR_PISTOL_ADV_CLIP - STR_FIRST_AID_KIT - STR_GRENADE - - STR_HUNTING_LASER - STR_HUNTING_LASER_CLIP - STR_HUNTING_LASER_CLIP - STR_GRENADE - - STR_HUNTING_RIFLE_ADV - STR_HUNTING_RIFLE_CLIP_PS - STR_HUNTING_RIFLE_CLIP_PS - STR_HUNTING_RIFLE_CLIP_PS - - STR_RAIL_RIFLE_OLD - STR_RAIL_RIFLE_OLD_CLIP - STR_RAIL_RIFLE_OLD_CLIP - type: STR_REBEL_LAMIA_CIV race: STR_REBEL stats: tu: 50 stamina: 60 health: 75 bravery: 100 reactions: 40 firing: 35 throwing: 60 strength: 55 psiStrength: 50 psiSkill: 0 melee: 75 armor: REBEL_ARMOR_4 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] moveSound: 0 energyRecovery: 30 intelligence: 3 aggression: 2 canSurrender: true meleeWeapon: AUX_LAMIA_BITE builtInWeaponSets: - - STR_BARBARIAN_AX - STR_GRENADE_FRAG - - STR_PAINBRINGER - STR_PAINBRINGER_CLIP - STR_PAINBRINGER_CLIP - STR_PAINBRINGER_CLIP - - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_FLAMETHROWER_CLIP - - STR_UAC_SHOTGUN - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - STR_UAC_SHOTGUN_SHELLS - - STR_CHAINGUN - STR_CHAINGUN_CLIP - STR_CHAINGUN_CLIP - type: STR_REBEL_BRUTE_CIV race: STR_REBEL stats: tu: 55 stamina: 60 health: 90 bravery: 90 reactions: 35 firing: 40 throwing: 55 strength: 65 psiStrength: 25 psiSkill: 0 melee: 60 armor: REBEL_ARMOR_5 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 6 energyRecovery: 20 intelligence: 3 aggression: 1 canSurrender: true builtInWeaponSets: - - STR_LASER_PISTOL_M - STR_LASER_PISTOL_M_CLIP - STR_LASER_PISTOL_M_CLIP - STR_TECH_CLEAVER - STR_DYNAMITE - - STR_SHOOTA_MK2 - STR_SHOOTA_CLIP - STR_SHOOTA_CLIP - STR_DYNAMITE - - STR_MINIGUN - STR_MINIGUN_AMMO_PS - STR_DYNAMITE - - STR_OGRE_SHOTGUN - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - STR_OGRE_SHOTGUN_SHELLS - - STR_NITRO_EXPRESS - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_NITRO_EXPRESS_CLIP - STR_DYNAMITE - type: STR_REBEL_FEMALE_TRAITOR race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 65 health: 30 bravery: 70 reactions: 48 firing: 40 throwing: 35 strength: 20 psiStrength: 40 psiSkill: 0 melee: 55 armor: CIV_ARMOR_F1_TRAITOR standHeight: 21 kneelHeight: 14 value: 35 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 4 spotter: 1 aggression: 0 canSurrender: true - type: STR_REBEL_BUGEYE_TRAITOR race: STR_REBEL rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 30 bravery: 70 reactions: 45 firing: 55 throwing: 35 strength: 23 psiStrength: 65 psiSkill: 25 melee: 30 armor: CIV_ARMOR_MUT_3_TRAITOR standHeight: 21 kneelHeight: 14 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 20 sniper: 25 spotter: 2 intelligence: 6 aggression: 0 canSurrender: true - type: STR_LOKNAR_VILLAGER race: STR_LOKNAR rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 25 bravery: 60 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: CIV_ARMOR_LOKNAR_1 standHeight: 16 kneelHeight: 12 value: -40 deathSound: 148 energyRecovery: 30 sniper: 25 spotter: 1 intelligence: 4 aggression: 1 - type: STR_BLACK_CAT_CIV race: STR_CAT stats: tu: 80 stamina: 50 health: 20 bravery: 80 reactions: 140 firing: 20 throwing: 30 strength: 5 psiStrength: 70 psiSkill: 0 melee: 60 armor: BLACK_CAT_ARMOR standHeight: 10 kneelHeight: 10 deathSound: 309 moveSound: 999 energyRecovery: 30 livingWeapon: true intelligence: 5 aggression: 0 value: 5 builtInWeapons: - AUX_CAT_CLAWS - type: STR_BLACK_CAT_CIV_RECOVER race: STR_CAT stats: tu: 80 stamina: 50 health: 20 bravery: 60 reactions: 140 firing: 20 throwing: 30 strength: 5 psiStrength: 70 psiSkill: 0 melee: 60 armor: BLACK_CAT_ARMOR civilianRecoveryType: STR_BLACK_CAT standHeight: 10 kneelHeight: 10 deathSound: 309 moveSound: 999 energyRecovery: 30 livingWeapon: true intelligence: 5 aggression: 0 value: 5 builtInWeapons: - AUX_CAT_CLAWS - type: STR_MSDF_TANK race: STR_REBEL stats: tu: 100 stamina: 999 health: 75 bravery: 120 reactions: 30 firing: 65 throwing: 0 strength: 200 psiStrength: 200 psiSkill: 0 melee: 0 armor: TANK_MSDF_ARMOR standHeight: 20 kneelHeight: 16 value: 50 deathSound: 23 moveSound: 14 energyRecovery: 999 intelligence: 4 aggression: 1 livingWeapon: true builtInWeapons: - AUX_XTANK_AUTOCANNON_WEAPON - type: STR_NINJA_GAL race: STR_NINJA rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 70 health: 60 bravery: 70 reactions: 60 firing: 50 throwing: 65 strength: 35 psiStrength: 35 psiSkill: 0 melee: 70 armor: NINJA_ARMOR_1 standHeight: 21 kneelHeight: 14 value: 12 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 sniper: 33 spotter: 1 intelligence: 4 aggression: 1 canSurrender: true - type: STR_NINJA_WARRIOR race: STR_NINJA rank: STR_LIVE_NAVIGATOR stats: tu: 80 stamina: 100 health: 75 bravery: 90 reactions: 90 firing: 70 throwing: 85 strength: 50 psiStrength: 60 psiSkill: 0 melee: 90 armor: NINJA_ARMOR_2 standHeight: 21 kneelHeight: 14 value: 16 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 sniper: 33 spotter: 2 intelligence: 6 aggression: 1 canSurrender: true - type: STR_BANDIT_RATMAN race: STR_RATMEN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 20 bravery: 80 reactions: 55 firing: 50 throwing: 40 strength: 24 psiStrength: 40 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 148 energyRecovery: 30 sniper: 25 spotter: 1 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_RATMAN_HUNTER race: STR_RATMEN rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 70 health: 23 bravery: 80 reactions: 60 firing: 50 throwing: 60 strength: 25 psiStrength: 45 psiSkill: 0 melee: 50 armor: BANDIT_ARMOR_P7 standHeight: 16 kneelHeight: 12 value: 7 deathSound: 148 energyRecovery: 35 sniper: 50 spotter: 1 intelligence: 6 aggression: 0 canSurrender: true - type: STR_BANDIT_RATMAN_LEADER race: STR_RATMEN rank: STR_LIVE_LEADER stats: tu: 55 stamina: 70 health: 30 bravery: 80 reactions: 70 firing: 60 throwing: 55 strength: 26 psiStrength: 50 psiSkill: 0 melee: 60 armor: BANDIT_ARMOR_P5 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 148 energyRecovery: 35 sniper: 75 spotter: 3 intelligence: 6 aggression: 1 canSurrender: true - type: STR_BANDIT_GHOUL race: STR_GHOUL_RACE rank: STR_LIVE_NAVIGATOR stats: tu: 45 stamina: 60 health: 120 bravery: 90 reactions: 30 firing: 40 throwing: 30 strength: 40 psiStrength: 65 psiSkill: 0 melee: 15 armor: BANDIT_ARMOR_P1 standHeight: 21 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_GHOUL_SCI race: STR_GHOUL_RACE rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 70 health: 150 bravery: 100 reactions: 40 firing: 50 throwing: 30 strength: 46 psiStrength: 75 psiSkill: 0 melee: 15 armor: BANDIT_ARMOR_P8 standHeight: 21 kneelHeight: 14 value: 16 deathSound: 10 energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_BANDIT_BOY race: STR_BANDIT rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 70 health: 27 bravery: 50 reactions: 50 firing: 35 throwing: 40 strength: 20 psiStrength: 30 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P9 standHeight: 21 kneelHeight: 14 value: 5 deathSound: 41 energyRecovery: 35 intelligence: 3 aggression: 2 canSurrender: true - type: STR_BANDIT_RUFFIAN race: STR_BANDIT rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 35 bravery: 50 reactions: 40 firing: 40 throwing: 45 strength: 30 psiStrength: 30 psiSkill: 0 melee: 45 armor: BANDIT_ARMOR_P16 standHeight: 21 kneelHeight: 14 value: 5 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 2 aggression: 2 canSurrender: true - type: STR_BANDIT_HIGHWAYMAN race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 50 health: 45 bravery: 70 reactions: 40 firing: 50 throwing: 35 strength: 30 psiStrength: 40 psiSkill: 0 melee: 50 armor: BANDIT_ARMOR_P2 standHeight: 21 kneelHeight: 14 value: 7 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_DRIFTER race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 60 health: 40 bravery: 60 reactions: 55 firing: 60 throwing: 45 strength: 30 psiStrength: 50 psiSkill: 0 melee: 55 armor: BANDIT_ARMOR_P3 standHeight: 21 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 sniper: 25 spotter: 1 #temp fix intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_TOMB_RUNNER race: STR_BANDIT rank: STR_LIVE_SOLDIER stats: tu: 75 stamina: 80 health: 40 bravery: 60 reactions: 62 firing: 55 throwing: 55 strength: 28 psiStrength: 45 psiSkill: 0 melee: 55 armor: BANDIT_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 4 aggression: 1 canSurrender: true - type: STR_BANDIT_DUDE race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 50 health: 40 bravery: 60 reactions: 50 firing: 50 throwing: 40 strength: 35 psiStrength: 35 psiSkill: 0 melee: 50 armor: BANDIT_ARMOR_P12 standHeight: 21 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 3 aggression: 2 canSurrender: true - type: STR_BANDIT_FUSSBALLER race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 90 health: 45 bravery: 60 reactions: 50 firing: 35 throwing: 67 strength: 44 psiStrength: 35 psiSkill: 0 melee: 70 armor: BANDIT_ARMOR_P13 standHeight: 21 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 45 intelligence: 2 aggression: 4 canSurrender: true - type: STR_BANDIT_HITMAN race: STR_BANDIT rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 55 bravery: 80 reactions: 70 firing: 85 throwing: 50 strength: 36 psiStrength: 40 psiSkill: 0 melee: 80 armor: BANDIT_ARMOR_P14 standHeight: 22 kneelHeight: 14 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 6 aggression: 2 canSurrender: true - type: STR_BANDIT_BOSS race: STR_BANDIT rank: STR_LIVE_LEADER stats: tu: 49 stamina: 60 health: 105 bravery: 80 reactions: 30 firing: 50 throwing: 50 strength: 72 psiStrength: 25 psiSkill: 0 melee: 76 armor: BANDIT_ARMOR_P15 standHeight: 22 kneelHeight: 14 value: 25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 20 intelligence: 4 aggression: 1 canSurrender: true - type: STR_HUMAN_HOE race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 50 reactions: 40 firing: 30 throwing: 30 strength: 15 psiStrength: 30 psiSkill: 0 melee: 30 armor: HOE_ARMOR_P1 standHeight: 21 kneelHeight: 14 value: -2 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 25 intelligence: 2 aggression: 1 canSurrender: true - type: STR_JUNGLE_GAL race: STR_BANDIT rank: STR_LIVE_NAVIGATOR stats: tu: 80 stamina: 144 health: 144 bravery: 100 reactions: 80 firing: 30 throwing: 70 strength: 65 psiStrength: 55 psiSkill: 0 melee: 90 armor: JUNGLE_GAL_ARMOR standHeight: 21 kneelHeight: 14 value: 13 deathSound: 147 energyRecovery: 50 intelligence: 3 aggression: 2 canSurrender: true - type: STR_BLOOD_DOG_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 90 health: 60 bravery: 100 reactions: 60 firing: 0 throwing: 30 strength: 60 psiStrength: 30 psiSkill: 0 melee: 90 armor: BANDIT_ARMOR_P6 standHeight: 12 kneelHeight: 12 value: 6 deathSound: 6 energyRecovery: 30 intelligence: 3 aggression: 2 spotter: 1 livingWeapon: true builtInWeapons: - AUX_BLOOD_DOG_WEAPON - type: STR_DOGG_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 100 stamina: 80 health: 25 bravery: 90 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 60 armor: DOGG_ARMOR standHeight: 12 kneelHeight: 12 value: 0 deathSound: 91 aggroSound: 90 energyRecovery: 40 intelligence: 4 aggression: 3 spotter: 1 livingWeapon: true - type: STR_MEGASCORPION_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 50 health: 20 bravery: 80 reactions: 80 firing: 0 throwing: 0 strength: 15 psiStrength: 20 psiSkill: 0 melee: 80 armor: MEGASCORPION_ARMOR standHeight: 12 kneelHeight: 10 value: 5 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 30 livingWeapon: true - type: STR_GIANTSPIDER_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 75 stamina: 90 health: 40 bravery: 110 reactions: 70 firing: 0 throwing: 0 strength: 30 psiStrength: 40 psiSkill: 0 melee: 80 armor: GIANTSPIDER_ARMOR standHeight: 14 kneelHeight: 12 value: 8 deathSound: 7 intelligence: 1 aggression: 3 energyRecovery: 40 livingWeapon: true - type: STR_CHUPACABRA_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 30 bravery: 100 reactions: 80 firing: 0 throwing: 0 strength: 30 psiStrength: 50 psiSkill: 0 melee: 80 armor: CHUPACABRA_ARMOR standHeight: 18 kneelHeight: 12 value: 10 aggroSound: 160 deathSound: 161 intelligence: 3 aggression: 4 isLeeroyJenkins: true energyRecovery: 40 livingWeapon: true - type: STR_GIANT_BEETLE_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 48 stamina: 75 health: 25 bravery: 70 reactions: 50 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 70 armor: GIANT_BEETLE_ARMOR standHeight: 12 kneelHeight: 10 value: 3 deathSound: 7 intelligence: 1 aggression: 2 energyRecovery: 35 livingWeapon: true builtInWeapons: - AUX_GIANT_BEETLE_WEAPON - type: STR_VAMPIRE_BAT_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 132 stamina: 140 health: 20 bravery: 110 reactions: 90 firing: 0 throwing: 0 strength: 5 psiStrength: 45 psiSkill: 0 melee: 80 armor: VAMPIRE_BAT_ARMOR standHeight: 6 kneelHeight: 16 floatHeight: 12 moveSound: 999 value: 10 deathSound: 9 intelligence: 3 aggression: 3 energyRecovery: 60 livingWeapon: true builtInWeapons: - AUX_VAMPBAT_WEAPON - type: STR_GIANT_RAT_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 110 health: 20 bravery: 70 reactions: 85 firing: 0 throwing: 0 strength: 8 psiStrength: 35 psiSkill: 0 melee: 65 armor: GIANT_RAT_ARMOR standHeight: 10 kneelHeight: 10 value: 5 aggroSound: 304 deathSound: 306 intelligence: 3 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_RATT_WEAPON - type: STR_RYBA_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 100 stamina: 120 health: 20 bravery: 100 reactions: 80 firing: 0 throwing: 0 strength: 20 psiStrength: 15 psiSkill: 0 melee: 65 armor: RYBA_ARMOR standHeight: 10 kneelHeight: 10 moveSound: 212 floatHeight: 6 value: 4 deathSound: 7 intelligence: 1 aggression: 0 energyRecovery: 60 livingWeapon: true - type: STR_KRAB_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 80 health: 30 bravery: 100 reactions: 50 firing: 0 throwing: 0 strength: 25 psiStrength: 15 psiSkill: 0 melee: 70 armor: KRAB_ARMOR standHeight: 10 kneelHeight: 10 value: 3 deathSound: 7 intelligence: 1 aggression: 0 energyRecovery: 40 livingWeapon: true - type: STR_DEEP_ONE_SOLDIER race: STR_DEPTH_DWELLER rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 70 health: 60 bravery: 110 reactions: 35 firing: 50 throwing: 65 strength: 45 psiStrength: 45 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 9 deathSound: 8 intelligence: 4 sniper: 15 spotter: 1 aggression: 3 energyRecovery: 30 - type: STR_DEEP_ONE_NOMAD race: STR_DEPTH_DWELLER rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 80 health: 60 bravery: 110 reactions: 50 firing: 55 throwing: 70 strength: 40 psiStrength: 50 psiSkill: 0 melee: 85 armor: DEEP_ONE_ARMOR_P1_SEA standHeight: 22 kneelHeight: 14 value: 12 moveSound: 212 deathSound: 8 intelligence: 5 spotter: 1 aggression: 2 energyRecovery: 40 - type: STR_SHARKMAN_TERRORIST race: STR_DEPTH_DWELLER rank: STR_LIVE_TERRORIST stats: tu: 86 stamina: 100 health: 100 bravery: 90 reactions: 65 firing: 25 throwing: 30 strength: 75 psiStrength: 18 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P2_SEA standHeight: 21 kneelHeight: 16 value: 10 moveSound: 212 deathSound: 162 intelligence: 2 aggression: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - SHARK_BITE - type: STR_LOBSTERMAN_TERRORIST race: STR_DEPTH_DWELLER rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 60 health: 90 bravery: 100 reactions: 25 firing: 50 throwing: 40 strength: 75 psiStrength: 50 psiSkill: 0 melee: 80 armor: DEEP_ONE_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 8 intelligence: 3 aggression: 2 energyRecovery: 24 meleeWeapon: LOBSTER_CLAWS - type: STR_BOGEYMAN_TERRORIST race: STR_DEMON rank: STR_LIVE_SOLDIER stats: tu: 66 stamina: 100 health: 20 bravery: 90 reactions: 70 firing: 25 throwing: 50 strength: 24 psiStrength: 30 psiSkill: 40 melee: 40 armor: DOOM_ARMOR_0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 148 moveSound: 203 intelligence: 4 aggression: 2 meleeWeapon: AUX_DOOM_IMP_CLAWS psiWeapon: AUX_SEDUCTION energyRecovery: 40 - type: STR_DOOM_SOLDIER race: STR_DOOM_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 70 health: 30 bravery: 120 reactions: 30 firing: 40 throwing: 35 strength: 28 psiStrength: 22 psiSkill: 0 melee: 30 armor: DOOM_ARMOR_1 standHeight: 22 kneelHeight: 14 value: 6 deathSound: [406, 407, 408] intelligence: 2 aggression: 3 meleeWeapon: AUX_FISTO energyRecovery: 35 - type: STR_DOOM_SARGE race: STR_DOOM_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 40 bravery: 120 reactions: 40 firing: 45 throwing: 40 strength: 38 psiStrength: 32 psiSkill: 0 melee: 50 armor: DOOM_ARMOR_2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [406, 407, 408] intelligence: 4 aggression: 3 meleeWeapon: AUX_FISTO energyRecovery: 38 - type: STR_DOOM_GUNNER race: STR_DOOM_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 80 health: 55 bravery: 120 reactions: 40 firing: 50 throwing: 40 strength: 52 psiStrength: 42 psiSkill: 0 melee: 40 armor: DOOM_ARMOR_3 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [406, 407, 408] intelligence: 5 aggression: 3 meleeWeapon: AUX_FISTO energyRecovery: 40 - type: STR_DOOM_IMP_TERRORIST race: STR_DEMON rank: STR_LIVE_NAVIGATOR stats: tu: 77 stamina: 100 health: 66 bravery: 120 reactions: 60 firing: 45 throwing: 40 strength: 60 psiStrength: 40 psiSkill: 0 melee: 65 armor: DOOM_ARMOR_4 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [409, 410] intelligence: 4 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_DOOM_IMP_WEAPON - AUX_DOOM_IMP_CLAWS - type: STR_DOOM_HELL_BARON_TERRORIST race: STR_DEMON rank: STR_LIVE_COMMANDER stats: tu: 82 stamina: 100 health: 666 bravery: 120 reactions: 70 firing: 60 throwing: 50 strength: 100 psiStrength: 66 psiSkill: 0 melee: 100 armor: DOOM_ARMOR_5 standHeight: 25 kneelHeight: 18 value: 32 deathSound: 405 intelligence: 7 aggression: 3 energyRecovery: 50 livingWeapon: true meleeWeapon: STR_GAUNTLET_CLAW builtInWeapons: - AUX_DOOM_HELL_BARON_WEAPON - type: STR_DOOM_DEMON_TERRORIST race: STR_DEMON rank: STR_LIVE_TERRORIST stats: tu: 72 stamina: 100 health: 130 bravery: 120 reactions: 20 firing: 10 throwing: 10 strength: 110 psiStrength: 32 psiSkill: 0 melee: 100 armor: DOOM_ARMOR_6 standHeight: 22 kneelHeight: 16 value: 20 deathSound: 412 aggroSound: 413 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true isLeeroyJenkins: true builtInWeapons: - AUX_DOOM_DEMON_WEAPON - type: STR_DOOM_CACODEMON_TERRORIST race: STR_DEMON rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 100 health: 225 bravery: 120 reactions: 30 firing: 50 throwing: 10 strength: 90 psiStrength: 66 psiSkill: 0 melee: 40 armor: DOOM_ARMOR_7 standHeight: 19 kneelHeight: 19 floatHeight: 6 value: 24 deathSound: 411 moveSound: 15 intelligence: 4 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_DOOM_CACODEMON_WEAPON - type: STR_DOOM_SPECTRE_TERRORIST race: STR_DEMON rank: STR_LIVE_TERRORIST stats: tu: 84 stamina: 100 health: 150 bravery: 120 reactions: 100 firing: 10 throwing: 10 strength: 110 psiStrength: 42 psiSkill: 0 melee: 100 armor: DOOM_ARMOR_8 standHeight: 22 kneelHeight: 16 value: 20 deathSound: 412 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_DOOM_DEMON_WEAPON - type: STR_HUMAN_MALE_3 race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 40 bravery: 40 reactions: 30 firing: 40 throwing: 30 strength: 30 psiStrength: 40 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_M3 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 22 intelligence: 4 aggression: 1 canSurrender: true - type: STR_HUMAN_FEMALE_4 race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 30 bravery: 40 reactions: 30 firing: 35 throwing: 30 strength: 20 psiStrength: 45 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_F4 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 25 intelligence: 4 aggression: 0 canSurrender: true - type: STR_HUMAN_FATMAN race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 40 stamina: 30 health: 35 bravery: 30 reactions: 25 firing: 30 throwing: 20 strength: 24 psiStrength: 35 psiSkill: 0 melee: 15 armor: HUMAN_ARMOR_M5 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 10 intelligence: 3 aggression: 0 canSurrender: true - type: STR_HUMAN_LABOURER race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 70 health: 35 bravery: 40 reactions: 30 firing: 30 throwing: 35 strength: 40 psiStrength: 45 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_M6 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 22 intelligence: 3 aggression: 0 canSurrender: true - type: STR_HUMAN_LABOURER_FEM race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 75 health: 35 bravery: 40 reactions: 30 firing: 30 throwing: 35 strength: 36 psiStrength: 45 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_F7 standHeight: 22 kneelHeight: 14 value: -4 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 3 aggression: 0 canSurrender: true - type: STR_HUMAN_CITY_GIRL race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 70 stamina: 60 health: 35 bravery: 50 reactions: 50 firing: 35 throwing: 40 strength: 22 psiStrength: 38 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_F8 standHeight: 22 kneelHeight: 14 value: -3 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 spotter: 2 intelligence: 4 aggression: 1 canSurrender: true - type: STR_HUMAN_SHARP_GUY race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 50 health: 35 bravery: 50 reactions: 40 firing: 35 throwing: 30 strength: 24 psiStrength: 35 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_M9 standHeight: 22 kneelHeight: 14 value: -3 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 3 aggression: 1 canSurrender: true - type: STR_HUMAN_SHARP_GIRL race: STR_RACE_HUMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 40 reactions: 35 firing: 35 throwing: 30 strength: 18 psiStrength: 40 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_F12 standHeight: 22 kneelHeight: 14 value: -6 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_HUMAN_MASTER race: STR_RACE_HUMAN rank: STR_LIVE_LEADER stats: tu: 50 stamina: 40 health: 50 bravery: 80 reactions: 45 firing: 50 throwing: 30 strength: 24 psiStrength: 75 psiSkill: 40 melee: 50 armor: HUMAN_ARMOR_M10 standHeight: 22 kneelHeight: 14 value: -5 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 7 sniper: 25 spotter: -1 aggression: 0 canSurrender: true - type: STR_HUMAN_NOBLEWOMAN race: STR_RACE_HUMAN rank: STR_LIVE_COMMANDER stats: tu: 55 stamina: 45 health: 45 bravery: 70 reactions: 40 firing: 60 throwing: 30 strength: 22 psiStrength: 70 psiSkill: 25 melee: 60 armor: HUMAN_ARMOR_F11 standHeight: 22 kneelHeight: 14 value: -25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 5 aggression: 0 spotter: 2 canSurrender: true - type: STR_DOCTOR_X race: STR_RACE_HUMAN rank: STR_LIVE_COMMANDER stats: tu: 80 stamina: 120 health: 110 bravery: 90 reactions: 80 firing: 90 throwing: 90 strength: 40 psiStrength: 85 psiSkill: 0 melee: 80 armor: GDX_ARMOR_GRAVBALL standHeight: 21 kneelHeight: 14 value: 50 deathSound: 42 energyRecovery: 42 intelligence: 9 aggression: 7 canSurrender: true - type: STR_WEREWOLF_WARRIOR race: STR_WEREWOLF rank: STR_LIVE_TERRORIST stats: tu: 92 stamina: 100 health: 130 bravery: 90 reactions: 65 firing: 30 throwing: 32 strength: 100 psiStrength: 18 psiSkill: 0 melee: 80 armor: WEREWOLF_ARMOR standHeight: 21 kneelHeight: 16 value: 22 aggroSound: 163 deathSound: 164 intelligence: 2 aggression: 4 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_WERE_CLAWS - type: STR_ACADEMY_NURSE race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 80 health: 30 bravery: 50 reactions: 45 firing: 45 throwing: 40 strength: 33 psiStrength: 35 psiSkill: 0 melee: 55 armor: SECTOID_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 5 canSurrender: true - type: STR_ACADEMY_STUDENT race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 70 health: 30 bravery: 30 reactions: 30 firing: 30 throwing: 30 strength: 20 psiStrength: 33 psiSkill: 0 melee: 20 armor: SECTOID_ARMOR_P12 standHeight: 22 kneelHeight: 14 value: 5 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 3 aggression: 0 canSurrender: true - type: STR_SECTOID_SOLDIER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 50 health: 30 bravery: 50 reactions: 30 firing: 40 throwing: 35 strength: 24 psiStrength: 40 psiSkill: 0 melee: 25 armor: SECTOID_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 5 aggression: 1 canSurrender: true - type: STR_OSIRON_LAD race: STR_OSIRON rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 40 bravery: 70 reactions: 50 firing: 40 throwing: 60 strength: 38 psiStrength: 50 psiSkill: 0 melee: 65 armor: SECTOID_ARMOR_P10 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 45 intelligence: 4 aggression: 3 canSurrender: true - type: STR_SECTOID_EXPLORER race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 70 health: 40 bravery: 60 reactions: 30 firing: 50 throwing: 35 strength: 32 psiStrength: 50 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P9 standHeight: 22 kneelHeight: 14 value: 11 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 22 intelligence: 6 aggression: 1 canSurrender: true - type: STR_SECTOID_ENGINEER race: STR_SECTOID rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 60 health: 35 bravery: 60 reactions: 40 firing: 60 throwing: 45 strength: 32 psiStrength: 55 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P3B standHeight: 22 kneelHeight: 14 value: 16 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 27 intelligence: 7 aggression: 1 canSurrender: true - type: STR_ACADEMY_SCIENTIST race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 62 stamina: 100 health: 33 bravery: 80 reactions: 60 firing: 75 throwing: 55 strength: 55 psiStrength: 60 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P13 standHeight: 21 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 8 aggression: 1 sniper: 50 spotter: 1 canSurrender: true - type: STR_SECTOID_MEDIC race: STR_SECTOID rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 35 bravery: 60 reactions: 45 firing: 60 throwing: 40 strength: 32 psiStrength: 55 psiSkill: 0 melee: 30 armor: SECTOID_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 14 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 7 aggression: 1 canSurrender: true - type: STR_ACADEMY_COUNSELLOR race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 70 stamina: 100 health: 50 bravery: 100 reactions: 60 firing: 60 throwing: 45 strength: 33 psiStrength: 70 psiSkill: 25 melee: 50 armor: SECTOID_ARMOR_P14 standHeight: 22 kneelHeight: 14 value: 14 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 8 aggression: 0 canSurrender: true livingWeapon: true psiWeapon: AUX_SEDUCTION builtInWeapons: - AUX_SEDUCTION - AUX_BAD_TOUCH - type: STR_SECTOID_NAVIGATOR race: STR_OSIRON rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 80 health: 35 bravery: 60 reactions: 40 firing: 60 throwing: 40 strength: 32 psiStrength: 45 psiSkill: 0 melee: 40 armor: SECTOID_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 12 deathSound: 10 energyRecovery: 35 intelligence: 5 aggression: 2 sniper: 25 spotter: 1 #temp fix canSurrender: true - type: STR_SECTOID_LEADER race: STR_SECTOID rank: STR_LIVE_LEADER stats: tu: 70 stamina: 90 health: 40 bravery: 80 reactions: 70 firing: 70 throwing: 45 strength: 35 psiStrength: 65 psiSkill: 45 melee: 60 armor: SECTOID_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 7 aggression: 1 spotter: 2 canSurrender: true - type: STR_SECTOID_COMMANDER race: STR_SECTOID rank: STR_LIVE_COMMANDER stats: tu: 70 stamina: 100 health: 60 bravery: 90 reactions: 80 firing: 70 throwing: 50 strength: 50 psiStrength: 65 psiSkill: 50 melee: 65 armor: SECTOID_ARMOR_P5 standHeight: 21 kneelHeight: 14 value: 25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 8 aggression: 0 spotter: 2 canSurrender: true - type: STR_ACADEMY_THRALL race: STR_SECTOID rank: STR_LIVE_SOLDIER stats: tu: 75 stamina: 100 health: 75 bravery: 90 reactions: 60 firing: 30 throwing: 45 strength: 60 psiStrength: 10 psiSkill: 0 melee: 60 armor: SECTOID_ARMOR_P15 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 50 intelligence: 2 aggression: 6 canSurrender: true livingWeapon: true builtInWeapons: - AUX_BAD_TOUCH - type: STR_GUILD_SOLDIER race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 75 health: 40 bravery: 50 reactions: 20 firing: 40 throwing: 40 strength: 35 psiStrength: 35 psiSkill: 0 melee: 30 armor: FLOATER_ARMOR_P1 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_GUILD_TEAM_LEADER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 50 health: 35 bravery: 80 reactions: 40 firing: 30 throwing: 25 strength: 25 psiStrength: 33 psiSkill: 0 melee: 25 armor: FLOATER_ARMOR_P10 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 4 aggression: 1 canSurrender: true - type: STR_GUILD_GUARD race: STR_FLOATER rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 60 health: 35 bravery: 60 reactions: 35 firing: 50 throwing: 40 strength: 32 psiStrength: 36 psiSkill: 0 melee: 30 armor: FLOATER_ARMOR_P9 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_MARSEC_SECURITY race: STR_MARSEC rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 80 health: 45 bravery: 70 reactions: 50 firing: 70 throwing: 55 strength: 42 psiStrength: 38 psiSkill: 0 melee: 60 armor: FLOATER_ARMOR_P2 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 14 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 5 aggression: 2 sniper: 33 spotter: 1 canSurrender: true - type: STR_MARSEC_BODYGUARD race: STR_MARSEC rank: STR_LIVE_NAVIGATOR stats: tu: 45 stamina: 100 health: 50 bravery: 80 reactions: 45 firing: 80 throwing: 55 strength: 75 psiStrength: 45 psiSkill: 0 melee: 70 armor: FLOATER_ARMOR_P3 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 16 deathSound: 10 energyRecovery: 50 intelligence: 6 aggression: 2 sniper: 50 spotter: 1 canSurrender: true - type: STR_GUILD_ENGINEER race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 80 health: 50 bravery: 60 reactions: 40 firing: 55 throwing: 55 strength: 40 psiStrength: 50 psiSkill: 0 melee: 40 armor: FLOATER_ARMOR_P4 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 18 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 7 aggression: 1 canSurrender: true - type: STR_GUILD_LEADER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 55 stamina: 65 health: 35 bravery: 70 reactions: 45 firing: 45 throwing: 35 strength: 22 psiStrength: 55 psiSkill: 0 melee: 25 armor: FLOATER_ARMOR_P5 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 25 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 30 intelligence: 8 aggression: 0 spotter: 1 canSurrender: true - type: STR_GUILD_COMMANDER race: STR_FLOATER rank: STR_LIVE_COMMANDER stats: tu: 60 stamina: 100 health: 55 bravery: 80 reactions: 65 firing: 70 throwing: 55 strength: 55 psiStrength: 40 psiSkill: 0 melee: 60 armor: FLOATER_ARMOR_P6 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 50 intelligence: 8 aggression: 0 canSurrender: true - type: STR_GUILD_EXTERMINATOR race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 80 health: 35 bravery: 70 reactions: 40 firing: 50 throwing: 45 strength: 38 psiStrength: 40 psiSkill: 0 melee: 35 armor: FLOATER_ARMOR_P8 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 13 deathSound: 10 energyRecovery: 35 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 canSurrender: true - type: STR_GUILD_SPACEMAN race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 75 stamina: 60 health: 30 bravery: 60 reactions: 40 firing: 45 throwing: 40 strength: 30 psiStrength: 45 psiSkill: 0 melee: 40 armor: FLOATER_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_GUILD_SPACE_TECH race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 65 health: 45 bravery: 60 reactions: 25 firing: 40 throwing: 40 strength: 35 psiStrength: 40 psiSkill: 0 melee: 35 armor: FLOATER_ARMOR_P12 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 0 canSurrender: true - type: STR_GUILD_SHIP_OFFICER race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 60 stamina: 90 health: 45 bravery: 80 reactions: 60 firing: 60 throwing: 40 strength: 37 psiStrength: 65 psiSkill: 0 melee: 65 armor: FLOATER_ARMOR_P13 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 35 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 6 aggression: 1 spotter: 2 canSurrender: true - type: STR_GUILD_NAVIGATOR race: STR_FLOATER rank: STR_LIVE_LEADER stats: tu: 50 stamina: 80 health: 55 bravery: 90 reactions: 75 firing: 60 throwing: 40 strength: 33 psiStrength: 70 psiSkill: 33 melee: 50 armor: FLOATER_ARMOR_P14 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 50 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 8 aggression: 0 spotter: 3 canSurrender: true - type: STR_GUILD_MEDIC race: STR_FLOATER rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 80 health: 40 bravery: 80 reactions: 50 firing: 50 throwing: 43 strength: 27 psiStrength: 60 psiSkill: 0 melee: 50 armor: FLOATER_ARMOR_P15 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 5 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_GUILD_PILOT race: STR_FLOATER rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 60 health: 30 bravery: 70 reactions: 45 firing: 45 throwing: 35 strength: 28 psiStrength: 45 psiSkill: 0 melee: 40 armor: HUMAN_ARMOR_SAILOR standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 25 intelligence: 5 aggression: 0 canSurrender: true - type: STR_GUILD_ATTENDANT race: STR_FLOATER rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 60 health: 30 bravery: 60 reactions: 35 firing: 35 throwing: 30 strength: 20 psiStrength: 40 psiSkill: 0 melee: 30 armor: HUMAN_ARMOR_STEWARDESS standHeight: 22 kneelHeight: 14 value: 5 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 25 intelligence: 4 aggression: 0 canSurrender: true - type: STR_MARSEC_MARINE race: STR_MARSEC rank: STR_LIVE_NAVIGATOR stats: tu: 80 stamina: 110 health: 62 bravery: 80 reactions: 75 firing: 110 throwing: 70 strength: 52 psiStrength: 44 psiSkill: 0 melee: 72 armor: MARSEC_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 50 intelligence: 6 aggression: 2 sniper: 33 spotter: 2 canSurrender: true - type: STR_CHURCH_SOLDIER race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 70 health: 35 bravery: 70 reactions: 35 firing: 30 throwing: 35 strength: 30 psiStrength: 40 psiSkill: 0 melee: 35 armor: CHURCH_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 15 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 2 canSurrender: true - type: STR_CHURCH_BOY race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 50 stamina: 60 health: 30 bravery: 50 reactions: 15 firing: 30 throwing: 30 strength: 16 psiStrength: 30 psiSkill: 0 melee: 35 armor: CHURCH_ARMOR_P10 standHeight: 21 kneelHeight: 13 value: -4 deathSound: 41 energyRecovery: 30 intelligence: 1 aggression: 0 canSurrender: true - type: STR_CHURCH_HANDMAID race: STR_SNAKEMAN rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 90 health: 40 bravery: 60 reactions: 40 firing: 25 throwing: 40 strength: 28 psiStrength: 52 psiSkill: 0 melee: 45 armor: CHURCH_ARMOR_P11 standHeight: 22 kneelHeight: 14 value: -3 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 1 canSurrender: true - type: STR_CHURCH_NAVIGATOR race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 45 bravery: 80 reactions: 55 firing: 50 throwing: 40 strength: 38 psiStrength: 55 psiSkill: 0 melee: 65 armor: CHURCH_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 17 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 5 aggression: 3 canSurrender: true - type: STR_CHURCH_ELITE race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 125 stamina: 125 health: 55 bravery: 100 reactions: 90 firing: 70 throwing: 45 strength: 44 psiStrength: 65 psiSkill: 0 melee: 100 armor: CHURCH_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 22 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 60 intelligence: 5 aggression: 3 canSurrender: true - type: STR_CHURCH_ENGINEER race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 70 health: 60 bravery: 100 reactions: 45 firing: 50 throwing: 45 strength: 34 psiStrength: 65 psiSkill: 10 melee: 70 armor: CHURCH_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 47 energyRecovery: 32 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true capturable: true spawnUnit: STR_BEASTMASTER_TERRORIST - type: STR_BEASTMASTER_TERRORIST race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 90 health: 45 bravery: 90 reactions: 55 firing: 50 throwing: 45 strength: 34 psiStrength: 65 psiSkill: 20 melee: 75 armor: CHURCH_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: 20 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 42 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true - type: STR_CHURCH_MAIDEN race: STR_SNAKEMAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 40 bravery: 80 reactions: 50 firing: 55 throwing: 35 strength: 32 psiStrength: 55 psiSkill: 0 melee: 55 armor: CHURCH_ARMOR_P9 standHeight: 22 kneelHeight: 14 value: 18 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 5 aggression: 1 canSurrender: true - type: STR_CHURCH_MATRON race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 50 bravery: 90 reactions: 60 firing: 60 throwing: 35 strength: 36 psiStrength: 65 psiSkill: 0 melee: 65 armor: CHURCH_ARMOR_P8 standHeight: 22 kneelHeight: 14 value: 24 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 6 aggression: 1 canSurrender: true - type: STR_CHURCH_PRIEST race: STR_SNAKEMAN rank: STR_LIVE_MEDIC stats: tu: 70 stamina: 80 health: 50 bravery: 90 reactions: 50 firing: 50 throwing: 45 strength: 40 psiStrength: 65 psiSkill: 0 melee: 65 armor: CHURCH_ARMOR_P7 standHeight: 22 kneelHeight: 14 value: 26 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 4 aggression: 2 spotter: 1 canSurrender: true - type: STR_CHURCH_LEADER race: STR_SNAKEMAN rank: STR_LIVE_LEADER stats: tu: 60 stamina: 80 health: 45 bravery: 90 reactions: 60 firing: 45 throwing: 40 strength: 36 psiStrength: 65 psiSkill: 20 melee: 65 armor: CHURCH_ARMOR_P5 standHeight: 22 kneelHeight: 14 value: 28 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 5 sniper: 33 aggression: 1 spotter: 1 canSurrender: true - type: STR_CHURCH_COMMANDER race: STR_SNAKEMAN rank: STR_LIVE_COMMANDER stats: tu: 65 stamina: 90 health: 55 bravery: 100 reactions: 85 firing: 55 throwing: 40 strength: 36 psiStrength: 75 psiSkill: 35 melee: 65 armor: CHURCH_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 36 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 32 intelligence: 6 aggression: 1 canSurrender: true livingWeapon: true sniper: 50 spotter: -1 builtInWeapons: - AUX_TOME_LIGHTNING - type: STR_APOC_DISCIPLE race: STR_APOCALYPSE_CULT rank: STR_LIVE_MEDIC stats: tu: 70 stamina: 100 health: 80 bravery: 100 reactions: 65 firing: 40 throwing: 60 strength: 50 psiStrength: 55 psiSkill: 0 melee: 80 armor: APOC_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 20 deathSound: 175 energyRecovery: 50 intelligence: 4 aggression: 4 meleeWeapon: AUX_FISTO canSurrender: false - type: STR_APOC_SADIST race: STR_APOCALYPSE_CULT rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 100 health: 110 bravery: 100 reactions: 35 firing: 40 throwing: 65 strength: 65 psiStrength: 40 psiSkill: 40 melee: 75 armor: APOC_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 16 deathSound: 175 energyRecovery: 50 intelligence: 2 aggression: 6 meleeWeapon: AUX_FISTO psiWeapon: AUX_HOOD_OF_FEAR canSurrender: false - type: STR_MUTON_SOLDIER race: STR_MUTON rank: STR_LIVE_NAVIGATOR stats: tu: 65 stamina: 90 health: 110 bravery: 80 reactions: 60 firing: 65 throwing: 60 strength: 70 psiStrength: 29 psiSkill: 0 melee: 80 armor: MUTON_ARMOR_P1 standHeight: 22 kneelHeight: 16 value: 15 deathSound: 6 energyRecovery: 40 intelligence: 4 aggression: 2 sniper: 50 spotter: -1 canSurrender: true - type: STR_MUTON_NAVIGATOR race: STR_MUTON rank: STR_LIVE_MEDIC stats: tu: 75 stamina: 120 health: 125 bravery: 90 reactions: 65 firing: 80 throwing: 70 strength: 85 psiStrength: 32 psiSkill: 0 melee: 105 armor: MUTON_ARMOR_P2 standHeight: 22 kneelHeight: 16 value: 17 deathSound: 6 energyRecovery: 50 intelligence: 5 aggression: 2 sniper: 75 spotter: -1 canSurrender: true - type: STR_MUTON_ENGINEER race: STR_MUTON rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 110 health: 115 bravery: 90 reactions: 70 firing: 100 throwing: 60 strength: 80 psiStrength: 37 psiSkill: 0 melee: 90 armor: MUTON_ARMOR_P3 standHeight: 22 kneelHeight: 16 value: 19 deathSound: 6 energyRecovery: 40 intelligence: 6 sniper: 100 spotter: -1 aggression: 1 canSurrender: true - type: STR_MUTON_HEAVY race: STR_MUTON rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 100 health: 135 bravery: 100 reactions: 45 firing: 60 throwing: 65 strength: 100 psiStrength: 33 psiSkill: 0 melee: 90 armor: MUTON_ARMOR_P4 standHeight: 22 kneelHeight: 16 value: 18 deathSound: 6 energyRecovery: 50 intelligence: 5 aggression: 5 livingWeapon: true isLeeroyJenkins: true spotter: -1 builtInWeapons: - AUX_POWER_FISTO - AUX_POWER_FISTO canSurrender: true - type: STR_MUTON_LEADER race: STR_MUTON rank: STR_LIVE_LEADER stats: tu: 90 stamina: 140 health: 160 bravery: 100 reactions: 85 firing: 100 throwing: 80 strength: 95 psiStrength: 48 psiSkill: 0 melee: 140 armor: MUTON_ARMOR_P5 standHeight: 22 kneelHeight: 16 value: 26 deathSound: 6 energyRecovery: 50 intelligence: 6 sniper: 33 spotter: -1 aggression: 3 canSurrender: true - type: STR_MUTON_COMMANDER race: STR_MUTON rank: STR_LIVE_COMMANDER stats: tu: 100 stamina: 160 health: 200 bravery: 110 reactions: 100 firing: 110 throwing: 80 strength: 105 psiStrength: 52 psiSkill: 0 melee: 150 armor: MUTON_ARMOR_P6 standHeight: 22 kneelHeight: 16 value: 32 deathSound: 6 energyRecovery: 60 intelligence: 7 aggression: 2 sniper: 33 spotter: -1 canSurrender: true - type: STR_ETHEREAL_SOLDIER race: STR_SG_SERVITOR rank: STR_LIVE_NAVIGATOR stats: tu: 66 stamina: 96 health: 55 bravery: 110 reactions: 75 firing: 74 throwing: 55 strength: 40 psiStrength: 66 psiSkill: 0 melee: 50 armor: ETHEREAL_ARMOR_G standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 moveSound: 15 intelligence: 6 energyRecovery: 50 aggression: 1 sniper: 50 spotter: 1 - type: STR_ETHEREAL_NOVICE race: STR_ETHEREAL rank: STR_LIVE_MEDIC stats: tu: 49 stamina: 96 health: 45 bravery: 80 reactions: 90 firing: 65 throwing: 10 strength: 10 psiStrength: 75 psiSkill: 35 melee: 30 armor: ETHEREAL_ARMOR0 standHeight: 20 kneelHeight: 15 value: 20 deathSound: 9 moveSound: 15 intelligence: 7 energyRecovery: 50 aggression: 0 spotter: -1 livingWeapon: true - type: STR_ETHEREAL_LEADER race: STR_ETHEREAL rank: STR_LIVE_LEADER stats: tu: 70 stamina: 96 health: 50 bravery: 90 reactions: 100 firing: 70 throwing: 10 strength: 10 psiStrength: 85 psiSkill: 50 melee: 30 armor: ETHEREAL_ARMOR1 standHeight: 20 kneelHeight: 15 value: 30 deathSound: 9 moveSound: 15 energyRecovery: 50 intelligence: 8 spotter: -1 aggression: 1 livingWeapon: true - type: STR_ETHEREAL_COMMANDER race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 84 stamina: 96 health: 55 bravery: 100 reactions: 110 firing: 75 throwing: 10 strength: 10 psiStrength: 90 psiSkill: 65 melee: 35 armor: ETHEREAL_ARMOR2 standHeight: 20 kneelHeight: 15 value: 40 deathSound: 9 moveSound: 15 energyRecovery: 50 intelligence: 10 spotter: -1 aggression: 0 livingWeapon: true - type: STR_CYCLOPS_SOLDIER race: STR_SG_SERVITOR rank: STR_LIVE_TERRORIST stats: tu: 32 stamina: 100 health: 150 bravery: 100 reactions: 60 firing: 30 throwing: 30 strength: 70 psiStrength: 80 psiSkill: 0 melee: 25 armor: CYCLOPS_ARMOR standHeight: 22 kneelHeight: 14 value: 18 deathSound: 10 energyRecovery: 50 intelligence: 1 aggression: 2 livingWeapon: true sniper: 30 spotter: 2 builtInWeapons: - CYCLOPS_GAZE - type: STR_ERIDIAN_SOLDIER race: STR_ERIDIAN rank: STR_LIVE_NAVIGATOR stats: tu: 44 stamina: 80 health: 72 bravery: 90 reactions: 45 firing: 58 throwing: 65 strength: 47 psiStrength: 40 psiSkill: 0 melee: 58 armor: ERIDIAN_ARMOR0 standHeight: 18 kneelHeight: 18 value: 16 deathSound: 8 moveSound: 0 energyRecovery: 36 intelligence: 2 aggression: 3 sniper: 33 spotter: 1 meleeWeapon: AUX_FISTO - type: STR_ERIDIAN_BEASTMASTER race: STR_ERIDIAN rank: STR_LIVE_MEDIC stats: tu: 48 stamina: 90 health: 78 bravery: 90 reactions: 46 firing: 58 throwing: 68 strength: 51 psiStrength: 45 psiSkill: 0 melee: 62 armor: ERIDIAN_ARMOR1 standHeight: 18 kneelHeight: 18 value: 20 deathSound: 8 moveSound: 0 energyRecovery: 38 intelligence: 3 aggression: 2 sniper: 50 spotter: 1 meleeWeapon: AUX_FISTO - type: STR_ERIDIAN_LEADER race: STR_ERIDIAN rank: STR_LIVE_LEADER stats: tu: 52 stamina: 90 health: 84 bravery: 100 reactions: 50 firing: 64 throwing: 72 strength: 55 psiStrength: 47 psiSkill: 0 melee: 68 armor: ERIDIAN_ARMOR2 standHeight: 18 kneelHeight: 18 value: 27 deathSound: 8 moveSound: 0 energyRecovery: 38 intelligence: 4 aggression: 2 sniper: 33 spotter: 2 meleeWeapon: AUX_FISTO - type: STR_DANCER_SLAVE race: STR_MAGICAL_CREATURES_RACE rank: STR_LIVE_SOLDIER stats: tu: 1 stamina: 120 health: 30 bravery: 120 reactions: 60 firing: 0 throwing: 0 strength: 20 psiStrength: 100 psiSkill: 0 melee: 50 armor: DANCER_ARMOR standHeight: 22 kneelHeight: 14 value: 6 intelligence: 0 aggression: 0 energyRecovery: 60 livingWeapon: true deathSound: 147 - type: STR_ZOMBIE_STERILE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 184 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 75 psiSkill: 0 melee: 80 armor: ZOMBIE_STERILE_ARMOR standHeight: 22 kneelHeight: 14 value: 18 intelligence: 1 aggression: 8 energyRecovery: 60 livingWeapon: true aggroSound: 130 deathSound: 131 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_ZOMBIE_GRUBAS_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 44 stamina: 150 health: 324 bravery: 110 reactions: 44 firing: 0 throwing: 0 strength: 114 psiStrength: 80 psiSkill: 0 melee: 90 armor: ZOMBIE_GRUBAS_ARMOR standHeight: 22 kneelHeight: 14 value: 26 intelligence: 1 aggression: 7 energyRecovery: 80 livingWeapon: true aggroSound: 130 deathSound: 131 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_ZOMBIE_CARRIE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_MEDIC stats: tu: 58 stamina: 110 health: 133 bravery: 100 reactions: 70 firing: 24 throwing: 24 strength: 42 psiStrength: 90 psiSkill: 30 melee: 48 armor: ZOMBIE_CARRIE_ARMOR standHeight: 22 kneelHeight: 14 value: 12 intelligence: 2 aggression: 0 energyRecovery: 55 livingWeapon: true canSurrender: true deathSound: 147 psiWeapon: AUX_PYROKINESIS builtInWeapons: - AUX_SPIRIT_FLAMES - type: STR_ZOMBIE_SADAKO_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_MEDIC stats: tu: 52 stamina: 135 health: 219 bravery: 100 reactions: 50 firing: 0 throwing: 36 strength: 62 psiStrength: 60 psiSkill: 0 melee: 80 armor: ZOMBIE_SADAKO_ARMOR standHeight: 22 kneelHeight: 14 value: 28 intelligence: 2 aggression: 4 energyRecovery: 65 livingWeapon: true canSurrender: true capturable: true specab: 1 deathSound: 147 builtInWeapons: - AUX_ZOMBIE_WEAPON - AUX_STRIX_WEAPON - type: STR_ZOMBIE_PIMP_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 76 stamina: 120 health: 198 bravery: 110 reactions: 60 firing: 0 throwing: 0 strength: 69 psiStrength: 70 psiSkill: 0 melee: 90 armor: ZOMBIE_PIMP_ARMOR standHeight: 22 kneelHeight: 14 value: 30 intelligence: 2 aggression: 8 energyRecovery: 60 livingWeapon: true isLeeroyJenkins: true aggroSound: 130 deathSound: 132 builtInWeapons: - AUX_ZOMBIE_INFECTOR_WEAPON - type: STR_ZOMBIE_TROOPER_1 race: STR_ZOMBIE rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 100 health: 200 bravery: 110 reactions: 40 firing: 40 throwing: 30 strength: 90 psiStrength: 110 psiSkill: 0 melee: 90 armor: ZOMBIE_TROOPER_1_ARMOR spawnUnit: STR_ZOMBIE_TROOPER_2 standHeight: 22 kneelHeight: 14 value: 18 intelligence: 4 aggression: 2 energyRecovery: 80 aggroSound: 130 deathSound: 131 capturable: false meleeWeapon: STR_UNARMED_GAUNTLET - type: STR_ZOMBIE_SENTINEL race: STR_ZOMBIE rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 100 health: 266 bravery: 110 reactions: 70 firing: 50 throwing: 30 strength: 90 psiStrength: 120 psiSkill: 0 melee: 100 armor: ZOMBIE_SENTINEL_ARMOR spawnUnit: STR_ZOMBIE_TROOPER_2 standHeight: 22 kneelHeight: 14 value: 24 intelligence: 4 aggression: 1 energyRecovery: 80 aggroSound: 130 deathSound: 131 capturable: false builtInWeaponSets: - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - - STR_ZOMBIE_SENTINEL_REMAINS - type: STR_ZOMBIE_TROOPER_2 race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 150 health: 250 bravery: 110 reactions: 45 firing: 0 throwing: 0 strength: 90 psiStrength: 90 psiSkill: 0 melee: 100 armor: ZOMBIE_TROOPER_2_ARMOR standHeight: 22 kneelHeight: 14 value: 18 intelligence: 3 aggression: 8 energyRecovery: 80 livingWeapon: true isLeeroyJenkins: true aggroSound: 130 deathSound: 131 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_MEGAZOMBIE_TERRORIST race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 80 stamina: 120 health: 819 bravery: 110 reactions: 40 firing: 0 throwing: 0 strength: 200 psiStrength: 100 psiSkill: 0 melee: 80 armor: MEGAZOMBIE_ARMOR standHeight: 22 kneelHeight: 14 value: 26 intelligence: 1 aggression: 8 energyRecovery: 80 livingWeapon: true isLeeroyJenkins: true aggroSound: 138 deathSound: 139 builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_VAMPIRE_DUDE race: STR_RACE_VAMPIRE rank: STR_LIVE_MEDIC stats: tu: 91 stamina: 120 health: 233 bravery: 100 reactions: 108 firing: 33 throwing: 50 strength: 60 psiStrength: 60 psiSkill: 30 melee: 90 armor: VAMPIRE_ARMOR standHeight: 22 kneelHeight: 14 value: 30 intelligence: 5 aggression: 4 energyRecovery: 60 livingWeapon: true canSurrender: true moveSound: 999 capturable: true spawnUnit: STR_VAMPIRE_BAT_TERRORIST deathSound: 9 psiWeapon: AUX_HYPNOSIS builtInWeapons: - AUX_VAMPIRE_WEAPON - type: STR_VAMPIRE_GAL race: STR_RACE_VAMPIRE rank: STR_LIVE_MEDIC stats: tu: 94 stamina: 120 health: 200 bravery: 100 reactions: 111 firing: 33 throwing: 50 strength: 50 psiStrength: 62 psiSkill: 33 melee: 85 armor: VAMPIRIA_ARMOR standHeight: 22 kneelHeight: 14 value: 30 intelligence: 5 aggression: 2 energyRecovery: 60 livingWeapon: true canSurrender: true capturable: true moveSound: 999 psiWeapon: AUX_HYPNOSIS spawnUnit: STR_VAMPIRE_BAT_TERRORIST deathSound: 9 builtInWeapons: - AUX_VAMPIRE_WEAPON - type: STR_GHOST_GAL race: STR_GHOST rank: STR_LIVE_SOLDIER stats: tu: 80 stamina: 250 health: 25 bravery: 100 reactions: 50 firing: 30 throwing: 30 strength: 3 psiStrength: 50 psiSkill: 0 melee: 30 armor: GHOST_0_ARMOR standHeight: 22 kneelHeight: 14 value: 10 intelligence: 2 aggression: 1 energyRecovery: 250 deathSound: 147 livingWeapon: true capturable: true builtInWeapons: - AUX_HAND_LIGHT - AUX_GHOST_SEDUCTION - type: STR_WASPITE_SOLDIER race: STR_SG_SERVITOR rank: STR_LIVE_TERRORIST stats: tu: 75 stamina: 100 health: 20 bravery: 120 reactions: 110 firing: 90 throwing: 40 strength: 50 psiStrength: 70 psiSkill: 0 melee: 40 armor: WASPITE_ARMOR standHeight: 22 kneelHeight: 14 value: 18 deathSound: 23 moveSound: 15 energyRecovery: 50 intelligence: 4 aggression: 3 sniper: 50 spotter: 3 - type: STR_SMUGGLER_GOON race: STR_RACE_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 40 bravery: 60 reactions: 45 firing: 60 throwing: 40 strength: 30 psiStrength: 34 psiSkill: 0 melee: 45 armor: SMUGGLER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 3 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_SMUGGLER_CATGIRL race: STR_SMUGGLER rank: STR_LIVE_NAVIGATOR stats: tu: 90 stamina: 75 health: 30 bravery: 80 reactions: 80 firing: 50 throwing: 40 strength: 18 psiStrength: 40 psiSkill: 0 melee: 85 armor: SMUGGLER_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: -2 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 42 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 #temp fix canSurrender: true - type: STR_SMUGGLER_ENGINEER race: STR_SMUGGLER rank: STR_LIVE_ENGINEER stats: tu: 60 stamina: 100 health: 100 bravery: 80 reactions: 50 firing: 70 throwing: 65 strength: 80 psiStrength: 50 psiSkill: 0 melee: 65 armor: SMUGGLER_ARMOR_P3 standHeight: 21 kneelHeight: 16 value: 3 deathSound: 6 energyRecovery: 45 intelligence: 6 sniper: 50 spotter: 2 aggression: 2 canSurrender: true - type: STR_SMUGGLER_CAPTAIN race: STR_SMUGGLER rank: STR_LIVE_LEADER stats: tu: 75 stamina: 85 health: 45 bravery: 80 reactions: 80 firing: 80 throwing: 60 strength: 32 psiStrength: 80 psiSkill: 0 melee: 70 armor: SMUGGLER_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: -10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 7 aggression: 0 sniper: 75 spotter: 4 canSurrender: true - type: STR_STAR_GOD_PUBLIC_ENEMY race: STR_ETHEREAL rank: STR_LIVE_COMMANDER stats: tu: 85 stamina: 96 health: 60 bravery: 110 reactions: 115 firing: 74 throwing: 70 strength: 48 psiStrength: 90 psiSkill: 45 melee: 150 armor: PE_ARMOR standHeight: 20 kneelHeight: 15 value: -20 deathSound: 9 moveSound: 15 energyRecovery: 50 intelligence: 7 aggression: 0 spotter: -1 canSurrender: true - type: STR_RET_PEON race: STR_RETICULAN rank: STR_LIVE_SOLDIER stats: tu: 55 stamina: 90 health: 30 bravery: 80 reactions: 60 firing: 45 throwing: 30 strength: 18 psiStrength: 55 psiSkill: 0 melee: 15 armor: RETICULAN_ARMOR_P0 standHeight: 16 kneelHeight: 12 value: 6 deathSound: 10 energyRecovery: 45 intelligence: 4 sniper: 25 spotter: 1 aggression: 0 canSurrender: true - type: STR_RET_HYBRID race: STR_RETICULAN rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 80 health: 35 bravery: 80 reactions: 50 firing: 50 throwing: 40 strength: 26 psiStrength: 60 psiSkill: 15 melee: 30 armor: RETICULAN_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 40 intelligence: 5 sniper: 33 spotter: 3 aggression: 0 canSurrender: true - type: STR_RET_SIREN race: STR_RETICULAN rank: STR_LIVE_NAVIGATOR stats: tu: 75 stamina: 90 health: 72 bravery: 90 reactions: 60 firing: 50 throwing: 50 strength: 40 psiStrength: 60 psiSkill: 0 melee: 60 armor: RETICULAN_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: 147 energyRecovery: 45 intelligence: 4 aggression: 1 spotter: 3 canSurrender: true - type: STR_RET_SECTOGRE race: STR_RETICULAN rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 125 bravery: 90 reactions: 30 firing: 40 throwing: 50 strength: 60 psiStrength: 45 psiSkill: 40 melee: 65 armor: RETICULAN_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 40 intelligence: 4 aggression: 1 spotter: 2 psiWeapon: AUX_SEDUCTION canSurrender: true - type: STR_RET_COMMANDO race: STR_RETICULAN rank: STR_LIVE_ENGINEER stats: tu: 55 stamina: 90 health: 35 bravery: 90 reactions: 70 firing: 65 throwing: 40 strength: 24 psiStrength: 65 psiSkill: 0 melee: 30 armor: RETICULAN_ARMOR_P4 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 10 energyRecovery: 45 intelligence: 6 aggression: 1 sniper: 50 spotter: 4 canSurrender: true - type: STR_RET_MECHTOID race: STR_RETICULAN rank: STR_LIVE_ENGINEER stats: tu: 50 stamina: 100 health: 20 bravery: 90 reactions: 40 firing: 55 throwing: 30 strength: 55 psiStrength: 80 psiSkill: 0 melee: 30 armor: RETICULAN_ARMOR_P6 standHeight: 16 kneelHeight: 12 value: 10 deathSound: 148 energyRecovery: 50 intelligence: 4 aggression: 1 sniper: 50 spotter: 1 canSurrender: true - type: STR_RET_ELDER race: STR_RETICULAN rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 80 health: 26 bravery: 100 reactions: 65 firing: 40 throwing: 25 strength: 16 psiStrength: 70 psiSkill: 50 melee: 12 armor: RETICULAN_ARMOR_P7 standHeight: 16 kneelHeight: 12 value: 15 deathSound: 10 energyRecovery: 40 intelligence: 9 aggression: 0 sniper: 33 spotter: -1 canSurrender: true - type: STR_RAIDER_SCOUT race: STR_RAIDER rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 85 health: 55 bravery: 70 reactions: 55 firing: 45 throwing: 45 strength: 35 psiStrength: 25 psiSkill: 0 melee: 70 armor: RAIDER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 40 intelligence: 3 aggression: 2 sniper: 25 spotter: 2 canSurrender: true - type: STR_RAIDER_THUG race: STR_RAIDER rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 80 health: 70 bravery: 70 reactions: 50 firing: 45 throwing: 45 strength: 45 psiStrength: 25 psiSkill: 0 melee: 70 armor: RAIDER_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 3 aggression: 2 canSurrender: true - type: STR_RAIDER_BUZZARD race: STR_RAIDER rank: STR_LIVE_MEDIC stats: tu: 85 stamina: 100 health: 55 bravery: 100 reactions: 85 firing: 60 throwing: 45 strength: 40 psiStrength: 30 psiSkill: 0 melee: 80 armor: RAIDER_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 3 aggression: 3 canSurrender: true - type: STR_RAIDER_BOSS race: STR_RAIDER rank: STR_LIVE_LEADER stats: tu: 60 stamina: 65 health: 90 bravery: 80 reactions: 55 firing: 55 throwing: 60 strength: 60 psiStrength: 32 psiSkill: 0 melee: 85 armor: RAIDER_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 32 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 canSurrender: true - type: STR_RAIDER_HUMONGOUS race: STR_RAIDER rank: STR_LIVE_LEADER stats: tu: 65 stamina: 100 health: 130 bravery: 90 reactions: 35 firing: 45 throwing: 45 strength: 70 psiStrength: 24 psiSkill: 0 melee: 80 armor: RAIDER_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: 12 deathSound: 6 energyRecovery: 40 intelligence: 2 aggression: 2 canSurrender: true - type: STR_RAIDER_FIREBAT race: STR_RAIDER rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 100 health: 100 bravery: 100 reactions: 40 firing: 60 throwing: 40 strength: 80 psiStrength: 28 psiSkill: 0 melee: 60 armor: RAIDER_ARMOR_P7 standHeight: 22 kneelHeight: 14 value: 12 deathSound: 10 energyRecovery: 40 intelligence: 4 aggression: 2 sniper: 33 spotter: 1 #temp fix canSurrender: true - type: STR_UBER_BELTER race: STR_CIVILIAN rank: STR_LIVE_ENGINEER stats: tu: 80 stamina: 120 health: 65 bravery: 80 reactions: 80 firing: 50 throwing: 40 strength: 55 psiStrength: 60 psiSkill: 0 melee: 80 armor: UBER_BELTER_ARMOR standHeight: 22 kneelHeight: 14 value: 4 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 50 intelligence: 6 aggression: 2 canSurrender: true - type: STR_SPARTAN_SCOUT race: STR_SPARTANS rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 80 health: 35 bravery: 70 reactions: 75 firing: 70 throwing: 35 strength: 34 psiStrength: 45 psiSkill: 0 melee: 50 armor: SPARTAN_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 4 aggression: 1 sniper: 25 spotter: 2 canSurrender: true - type: STR_SPARTAN_RIFLEMAN race: STR_SPARTANS rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 70 health: 40 bravery: 70 reactions: 65 firing: 65 throwing: 40 strength: 38 psiStrength: 40 psiSkill: 0 melee: 45 armor: SPARTAN_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 sniper: 66 spotter: 1 #temp fix canSurrender: true - type: STR_SPARTAN_HEAVY race: STR_SPARTANS rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 70 health: 45 bravery: 70 reactions: 55 firing: 65 throwing: 50 strength: 44 psiStrength: 40 psiSkill: 0 melee: 50 armor: SPARTAN_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true sniper: 66 spotter: 1 #temp fix - type: STR_SPARTAN_CAPTAIN race: STR_SPARTANS rank: STR_LIVE_LEADER stats: tu: 65 stamina: 80 health: 45 bravery: 90 reactions: 75 firing: 80 throwing: 50 strength: 42 psiStrength: 50 psiSkill: 0 melee: 60 armor: SPARTAN_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: 15 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 5 aggression: 1 sniper: 33 spotter: 3 canSurrender: true - type: STR_MEGAPOL_WOLFMAN race: STR_MEGAPOL rank: STR_LIVE_SOLDIER stats: tu: 65 stamina: 100 health: 40 bravery: 80 reactions: 45 firing: 35 throwing: 45 strength: 35 psiStrength: 12 psiSkill: 0 melee: 60 armor: MEGAPOL_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 15 deathSound: 91 energyRecovery: 50 intelligence: 2 aggression: 3 canSurrender: true - type: STR_MEGAPOL_ENFORCER race: STR_MEGAPOL rank: STR_LIVE_NAVIGATOR stats: tu: 40 stamina: 60 health: 75 bravery: 80 reactions: 40 firing: 50 throwing: 50 strength: 55 psiStrength: 18 psiSkill: 0 melee: 50 armor: MEGAPOL_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 20 aggroSound: 165 deathSound: 166 energyRecovery: 30 aggression: 2 intelligence: 3 canSurrender: true - type: STR_MEGAPOL_APEMAN race: STR_MEGAPOL rank: STR_LIVE_NAVIGATOR stats: tu: 90 stamina: 100 health: 110 bravery: 80 reactions: 50 firing: 35 throwing: 70 strength: 75 psiStrength: 10 psiSkill: 0 melee: 80 armor: MEGAPOL_ARMOR_P3 standHeight: 22 kneelHeight: 16 value: 15 deathSound: 6 energyRecovery: 50 aggression: 4 intelligence: 1 canSurrender: true - type: STR_MEGAPOL_DETECTIVE race: STR_MEGAPOL rank: STR_LIVE_LEADER stats: tu: 65 stamina: 80 health: 55 bravery: 100 reactions: 95 firing: 95 throwing: 65 strength: 45 psiStrength: 75 psiSkill: 0 melee: 95 armor: MEGAPOL_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: 25 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 5 aggression: 2 canSurrender: true - type: STR_HUMAN_SOLDIER_COMMANDO race: STR_RACE_HUMAN rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 80 health: 45 bravery: 80 reactions: 75 firing: 95 throwing: 50 strength: 40 psiStrength: 50 psiSkill: 0 melee: 60 armor: SOLDIER_ARMOR_P0 standHeight: 22 kneelHeight: 14 value: 0 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 6 aggression: 1 sniper: 50 spotter: 3 canSurrender: true - type: STR_HUMAN_NOMAD race: STR_RACE_HUMAN rank: STR_LIVE_NAVIGATOR stats: tu: 70 stamina: 90 health: 50 bravery: 80 reactions: 60 firing: 70 throwing: 70 strength: 40 psiStrength: 55 psiSkill: 0 melee: 80 armor: SOLDIER_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 10 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 45 intelligence: 5 aggression: 1 sniper: 33 spotter: 2 canSurrender: true - type: STR_GOVT_AGENT race: STR_GOVT rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 75 health: 35 bravery: 80 reactions: 60 firing: 65 throwing: 35 strength: 28 psiStrength: 50 psiSkill: 0 melee: 60 armor: GOVT_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: -15 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_GOVT_PILOT race: STR_GOVT rank: STR_LIVE_ENGINEER stats: tu: 65 stamina: 80 health: 35 bravery: 70 reactions: 65 firing: 55 throwing: 35 strength: 26 psiStrength: 50 psiSkill: 0 melee: 30 armor: GOVT_ARMOR_P4 standHeight: 22 kneelHeight: 14 value: -15 deathSound: [41, 42, 43, 44, 45, 46, 144, 145, 146, 191, 192, 193, 194, 195] energyRecovery: 35 intelligence: 6 aggression: 1 canSurrender: true - type: STR_GOVT_MP race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 60 health: 55 bravery: 70 reactions: 40 firing: 55 throwing: 40 strength: 36 psiStrength: 40 psiSkill: 0 melee: 45 armor: GOVT_ARMOR_P5 standHeight: 22 kneelHeight: 14 value: -8 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true - type: STR_GOVT_ENFORCER race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 70 health: 35 bravery: 70 reactions: 50 firing: 75 throwing: 45 strength: 32 psiStrength: 50 psiSkill: 0 melee: 50 armor: GOVT_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 10 energyRecovery: 30 intelligence: 6 aggression: 1 sniper: 50 spotter: 2 canSurrender: true - type: STR_GOVT_ELITE race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 60 stamina: 90 health: 50 bravery: 90 reactions: 75 firing: 90 throwing: 55 strength: 42 psiStrength: 55 psiSkill: 0 melee: 70 armor: GOVT_ARMOR_P3 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 10 energyRecovery: 40 intelligence: 6 aggression: 1 sniper: 75 spotter: 3 canSurrender: true - type: STR_GOVT_GENERAL race: STR_GOVT rank: STR_LIVE_COMMANDER stats: tu: 50 stamina: 60 health: 45 bravery: 90 reactions: 50 firing: 65 throwing: 40 strength: 55 psiStrength: 60 psiSkill: 0 melee: 30 armor: GOVT_ARMOR_P6 standHeight: 22 kneelHeight: 14 value: -150 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 6 aggression: 1 sniper: 75 spotter: 2 canSurrender: true - type: STR_GOVT_SIREN race: STR_GOVT rank: STR_LIVE_MEDIC stats: tu: 75 stamina: 90 health: 60 bravery: 90 reactions: 55 firing: 65 throwing: 50 strength: 40 psiStrength: 70 psiSkill: 30 melee: 60 armor: GOVT_ARMOR_P7 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 147 energyRecovery: 45 intelligence: 5 aggression: 1 sniper: 33 spotter: 2 canSurrender: true - type: STR_NAZI_SOLDIER race: STR_NAZIS rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 80 health: 40 bravery: 70 reactions: 40 firing: 50 throwing: 40 strength: 30 psiStrength: 36 psiSkill: 0 melee: 40 armor: NAZI_ARMOR_P1 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 4 aggression: 2 sniper: 25 spotter: 1 #temp fix canSurrender: true - type: STR_NAZI_SS race: STR_NAZIS rank: STR_LIVE_MEDIC stats: tu: 65 stamina: 90 health: 60 bravery: 80 reactions: 55 firing: 70 throwing: 45 strength: 40 psiStrength: 50 psiSkill: 0 melee: 55 armor: NAZI_ARMOR_P2 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 14 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 5 aggression: 2 sniper: 33 spotter: 1 canSurrender: true - type: STR_NAZI_LEADER race: STR_NAZIS rank: STR_LIVE_LEADER stats: tu: 70 stamina: 90 health: 45 bravery: 90 reactions: 60 firing: 75 throwing: 45 strength: 33 psiStrength: 60 psiSkill: 0 melee: 75 armor: NAZI_ARMOR_P4 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 18 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 40 intelligence: 6 aggression: 1 sniper: 33 spotter: 4 canSurrender: true - type: STR_NAZI_STORMTROOPER race: STR_NAZIS rank: STR_LIVE_NAVIGATOR stats: tu: 50 stamina: 90 health: 65 bravery: 90 reactions: 45 firing: 75 throwing: 55 strength: 42 psiStrength: 52 psiSkill: 0 melee: 60 armor: NAZI_ARMOR_P6 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 16 deathSound: 10 energyRecovery: 40 intelligence: 5 aggression: 2 spotter: 1 - type: STR_NAZI_SUPERSOLDIER race: STR_NAZIS rank: STR_LIVE_MEDIC stats: tu: 40 stamina: 90 health: 75 bravery: 90 reactions: 40 firing: 80 throwing: 20 strength: 70 psiStrength: 66 psiSkill: 0 melee: 20 armor: NAZI_ARMOR_P8 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 20 deathSound: 10 energyRecovery: 40 intelligence: 5 aggression: 2 livingWeapon: true sniper: 33 spotter: 2 builtInWeapons: - AUX_GAUSS_AC_2 - AUX_GAUSS_AC_2 - type: STR_NAZI_KKK race: STR_NAZIS rank: STR_LIVE_SOLDIER stats: tu: 60 stamina: 60 health: 35 bravery: 40 reactions: 25 firing: 45 throwing: 35 strength: 25 psiStrength: 32 psiSkill: 0 melee: 35 armor: NAZI_ARMOR_P7 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 12 deathSound: [141, 142, 143, 170, 171, 172, 173, 174, 175, 176, 177, 178, 181] energyRecovery: 30 intelligence: 3 aggression: 1 canSurrender: true - type: STR_TECHNOCRACY_TERMINATOR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 999 health: 25 bravery: 120 reactions: 75 firing: 75 throwing: 50 strength: 75 psiStrength: 200 psiSkill: 0 melee: 50 armor: TECHNOCRACY_ARMOR_P0 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 15 deathSound: 23 energyRecovery: 999 intelligence: 10 aggression: 3 canSurrender: false livingWeapon: true sniper: 25 spotter: 2 builtInWeapons: - AUX_ROBOT_FIST - AUX_TEC_0_WEAPON - type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 50 stamina: 999 health: 100 bravery: 120 reactions: 75 firing: 75 throwing: 50 strength: 75 psiStrength: 200 psiSkill: 0 melee: 50 armor: TECHNOCRACY_ARMOR_P0A standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 20 deathSound: 134 energyRecovery: 999 intelligence: 10 aggression: 3 capturable: false canSurrender: false spotter: 2 spawnUnit: STR_TECHNOCRACY_TERMINATOR_TERRORIST - type: STR_TECHNOCRACY_MEK_LEADER race: STR_RACE_CYBORG rank: STR_LIVE_TERRORIST stats: tu: 90 stamina: 999 health: 255 bravery: 100 reactions: 90 firing: 85 throwing: 55 strength: 65 psiStrength: 115 psiSkill: 55 melee: 60 armor: TECHNOCRACY_ARMOR_P1 standHeight: 22 kneelHeight: 14 value: 50 deathSound: 196 energyRecovery: 999 intelligence: 10 aggression: 1 canSurrender: false sniper: 33 spotter: 4 psiWeapon: AUX_BRAINHACK builtInWeapons: - AUX_ROBOT_FIST - AUX_TEC_0_WEAPON - type: STR_MAGICAL_GIRL race: STR_MAGICAL_CREATURES_RACE rank: STR_LIVE_MEDIC stats: tu: 50 stamina: 60 health: 30 bravery: 60 reactions: 40 firing: 40 throwing: 30 strength: 20 psiStrength: 72 psiSkill: 44 melee: 40 armor: HUMAN_ARMOR_MG standHeight: 16 kneelHeight: 12 value: 10 deathSound: 121 energyRecovery: 30 intelligence: 4 aggression: 0 psiWeapon: AUX_SEDUCTION canSurrender: true - type: STR_SILACOID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 80 health: 114 bravery: 100 reactions: 40 firing: 0 throwing: 60 strength: 70 psiStrength: 80 psiSkill: 0 melee: 50 armor: SILACOID_ARMOR standHeight: 10 kneelHeight: 10 value: 10 deathSound: 8 moveSound: 47 intelligence: 3 aggression: 2 energyRecovery: 40 specab: 2 livingWeapon: true builtInWeapons: - AUX_SILACOID_WEAPON - AUX_SILACOID_WEAPON_MELEE - type: STR_CYBERDISC_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 120 bravery: 120 reactions: 64 firing: 75 throwing: 0 strength: 90 psiStrength: 125 psiSkill: 0 melee: 0 armor: CYBERDISC_ARMOR standHeight: 15 kneelHeight: 15 floatHeight: 2 value: 36 deathSound: 23 moveSound: 40 intelligence: 5 aggression: 1 energyRecovery: 50 specab: 1 livingWeapon: true builtInWeapons: - AUX_CYBERDISC_WEAPON - type: STR_ADRONE_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 75 stamina: 999 health: 5 bravery: 120 reactions: 50 firing: 40 throwing: 0 strength: 5 psiStrength: 150 psiSkill: 0 melee: 0 armor: ADRONE_ARMOR standHeight: 10 kneelHeight: 10 floatHeight: 12 value: 6 deathSound: 23 moveSound: 15 energyRecovery: 999 intelligence: 2 aggression: 1 spotter: 1 livingWeapon: true builtInWeapons: - AUX_ADRONE_WEAPON - type: STR_MARSEC_HUNTER_DRONE_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 999 health: 25 bravery: 120 reactions: 80 firing: 60 throwing: 0 strength: 10 psiStrength: 150 psiSkill: 0 melee: 0 armor: MARSEC_HUNTER_DRONE_ARMOR standHeight: 11 kneelHeight: 16 floatHeight: 12 value: 8 deathSound: 23 moveSound: 15 energyRecovery: 999 intelligence: 3 aggression: 4 spotter: 2 livingWeapon: true builtInWeapons: - AUX_ADRONE_WEAPON - type: STR_MARSEC_SENTRY_DRONE_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 60 stamina: 999 health: 50 bravery: 120 reactions: 100 firing: 80 throwing: 0 strength: 40 psiStrength: 150 psiSkill: 0 melee: 0 armor: MARSEC_SENTRY_DRONE_ARMOR standHeight: 19 kneelHeight: 19 value: 12 deathSound: 23 moveSound: 217 energyRecovery: 999 intelligence: 2 aggression: 3 spotter: 1 sniper: 20 livingWeapon: true builtInWeapons: - AUX_HDRONE_WEAPON - type: STR_ZOMBIE race: STR_ZOMBIE rank: STR_LIVE_TERRORIST stats: tu: 40 stamina: 110 health: 84 bravery: 120 reactions: 40 firing: 0 throwing: 0 strength: 84 psiStrength: 120 psiSkill: 0 melee: 80 armor: ZOMBIE_ARMOR standHeight: 22 kneelHeight: 14 value: 18 intelligence: 3 aggression: 2 energyRecovery: 20 spawnUnit: STR_CHRYSSALID_TERRORIST isLeeroyJenkins: true livingWeapon: true builtInWeapons: - AUX_ZOMBIE_WEAPON - type: STR_BOOMOSAURUS_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 300 bravery: 110 reactions: 14 firing: 20 throwing: 0 strength: 140 psiStrength: 20 psiSkill: 0 melee: 60 armor: BOOMOSAURUS_ARMOR standHeight: 25 kneelHeight: 18 value: 25 deathSound: 101 energyRecovery: 40 intelligence: 2 aggression: 2 specab: 1 livingWeapon: true builtInWeapons: - AUX_BOOMOSAURUS_WEAPON - AUX_BOOMOSAURUS_JAWS - type: STR_SHAMBLER_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 100 health: 200 bravery: 90 reactions: 40 firing: 0 throwing: 0 strength: 120 psiStrength: 30 psiSkill: 0 melee: 80 armor: SHAMBLER_ARMOR standHeight: 24 kneelHeight: 18 value: 15 deathSound: 151 intelligence: 1 aggression: 3 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_FISTO - type: STR_XTANK_CANNON_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 150 stamina: 999 health: 65 bravery: 120 reactions: 20 firing: 60 throwing: 0 strength: 200 psiStrength: 200 psiSkill: 0 melee: 0 armor: TANK_ARMOR standHeight: 16 kneelHeight: 16 value: 30 deathSound: 23 moveSound: 14 energyRecovery: 999 intelligence: 5 aggression: 2 livingWeapon: true capturable: false builtInWeapons: - AUX_XTANK_CANNON_WEAPON - type: STR_XTANK_HOVER_GAUSS_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 999 health: 75 bravery: 120 reactions: 30 firing: 60 throwing: 0 strength: 60 psiStrength: 200 psiSkill: 0 melee: 0 armor: HOVERTANK_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 40 deathSound: 23 moveSound: 40 energyRecovery: 999 intelligence: 5 aggression: 2 livingWeapon: true capturable: false spotter: 1 builtInWeapons: - AUX_XTANK_GAUSS_WEAPON - type: STR_ARMORED_CAR_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 200 stamina: 100 health: 50 bravery: 120 reactions: 20 firing: 60 throwing: 0 strength: 120 psiStrength: 200 psiSkill: 0 melee: 0 armor: ARMORED_CAR_ARMOR standHeight: 18 kneelHeight: 18 value: 20 deathSound: 23 moveSound: 200 energyRecovery: 999 intelligence: 5 aggression: 2 specab: 1 livingWeapon: true capturable: false sniper: 25 spotter: 2 builtInWeapons: - AUX_TANK_2MG_WEAPON - type: STR_REAPER_TERRORIST race: STR_BEAST rank: STR_LIVE_TERRORIST stats: tu: 82 stamina: 90 health: 148 bravery: 90 reactions: 64 firing: 0 throwing: 0 strength: 100 psiStrength: 35 psiSkill: 0 melee: 80 armor: REAPER_ARMOR standHeight: 23 kneelHeight: 16 value: 25 deathSound: 10 intelligence: 2 aggression: 2 energyRecovery: 34 livingWeapon: true builtInWeapons: - AUX_REAPER_WEAPON - type: STR_REAPER_CAVALRY_TERRORIST race: STR_RATMEN rank: STR_LIVE_TERRORIST stats: tu: 78 stamina: 80 health: 160 bravery: 80 reactions: 64 firing: 50 throwing: 50 strength: 90 psiStrength: 42 psiSkill: 0 melee: 80 armor: REAPER_CAVALRY_ARMOR standHeight: 23 kneelHeight: 16 value: 35 deathSound: 10 intelligence: 3 aggression: 2 energyRecovery: 31 canSurrender: true livingWeapon: true builtInWeapons: - AUX_REAPER_WEAPON - AUX_ROTOGUN - type: STR_CHRYSSALID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 110 stamina: 140 health: 96 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 110 psiStrength: 50 psiSkill: 0 melee: 80 armor: CHRYSSALID_ARMOR standHeight: 21 kneelHeight: 16 value: 25 deathSound: 9 intelligence: 4 aggression: 1 energyRecovery: 40 livingWeapon: true builtInWeapons: - AUX_CHRYSSALID_WEAPON - type: STR_CELATID_TERRORIST race: STR_MONSTER_RACE rank: STR_LIVE_TERRORIST stats: tu: 70 stamina: 90 health: 68 bravery: 90 reactions: 40 firing: 0 throwing: 80 strength: 60 psiStrength: 80 psiSkill: 0 melee: 80 armor: CELATID_ARMOR standHeight: 12 kneelHeight: 12 floatHeight: 6 value: 20 deathSound: 7 moveSound: 16 intelligence: 3 aggression: 2 energyRecovery: 40 livingWeapon: true builtInWeapons: - AUX_CELATID_WEAPON - type: STR_SECTOPOD_TERRORIST race: STR_WAR_MACHINES rank: STR_LIVE_TERRORIST stats: tu: 62 stamina: 90 health: 96 bravery: 120 reactions: 64 firing: 60 throwing: 0 strength: 90 psiStrength: 100 psiSkill: 0 melee: 80 armor: SECTOPOD_ARMOR standHeight: 23 kneelHeight: 16 value: 50 deathSound: 23 intelligence: 4 aggression: 1 sniper: 50 spotter: 2 energyRecovery: 50 livingWeapon: true builtInWeapons: - AUX_SECTOPOD_WEAPON