Difference between revisions of "Weapons Summaries (TFTD)"
(→Weapons by Accuracy: Edited in accuracies) |
(→Weapons by Speed: Added stats) |
||
Line 207: | Line 207: | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
− | + | |- | |
+ | | Gauss Pistol | ||
+ | | 50% | ||
+ | |- | ||
+ | | Dart Gun | ||
+ | | 50% | ||
+ | |- | ||
+ | | Sonic Pistol | ||
+ | | 50% | ||
+ | |- | ||
+ | | Sonic Blasta-Rifle | ||
+ | | 60% | ||
+ | |- | ||
+ | | Gauss Rifle | ||
+ | | 60% | ||
+ | |- | ||
+ | | Thermal Shok Launcher | ||
+ | | 70% | ||
+ | |- | ||
+ | | Sonic Cannon | ||
+ | | 70% | ||
+ | |- | ||
+ | | Jet Harpoon | ||
+ | | 70% | ||
+ | |- | ||
+ | | Gas Cannon | ||
+ | | 75% | ||
+ | |- | ||
+ | | Heavy Gauss | ||
+ | | 80% | ||
+ | |- | ||
+ | | Hydro-Jet Launcher | ||
+ | | 80% | ||
+ | |- | ||
+ | | Torpedo Launcher | ||
+ | | 80% | ||
Line 221: | Line 256: | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
− | + | |- | |
+ | | Dart Gun | ||
+ | | 20% | ||
+ | |- | ||
+ | | Gauss Pistol | ||
+ | | 25% | ||
+ | |- | ||
+ | | Sonic Pistol | ||
+ | | 30% | ||
+ | |- | ||
+ | | Gauss Rifle | ||
+ | | 30% | ||
+ | |- | ||
+ | | Jet Harpoon | ||
+ | | 35% | ||
+ | |- | ||
+ | | Hydro-Jet Launcher | ||
+ | | 35% | ||
+ | |- | ||
+ | | Sonic Blasta-Rifle | ||
+ | | 40% | ||
+ | |- | ||
+ | | Gas Cannon | ||
+ | | 40% | ||
+ | |- | ||
+ | | Torpedo Launcher | ||
+ | | 40% | ||
+ | |- | ||
+ | | Heavy Gauss | ||
+ | | 40% | ||
+ | |- | ||
+ | | Thermal Shok Launcher | ||
+ | | 50% | ||
+ | |- | ||
+ | | Sonic Cannon | ||
+ | | 50% | ||
|} | |} | ||
Line 234: | Line 304: | ||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Gauss Pistol |
− | | | + | | 30% |
|- | |- | ||
− | | | + | | Hydro-Jet Cannon |
− | | | + | | 40% |
|- | |- | ||
− | | | + | | Jet Harpoon |
− | | | + | | 40% |
|- | |- | ||
− | |style = "color:#ddd;" | | + | | Gauss Rifle |
− | |style = "color:#ddd;" | n/a | + | | 40% |
+ | |||
+ | |- | ||
+ | | style = "color:#ddd;" | Dart Gun | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Gas Cannon | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Heavy Gauss | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Sonic Pistol | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Sonic Blasta-Rifle | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Sonic Cannon | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Thermal Shok Launcher | ||
+ | | style = "color:#ddd;" | n/a | ||
+ | |- | ||
+ | | style = "color:#ddd;" | Torpedo Launcher | ||
+ | | style = "color:#ddd;" | n/a | ||
|} | |} | ||
Line 261: | Line 353: | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
|- | |- | ||
− | | | + | | Disrupter Pulse Launcher |
− | | | + | | 75% |
|} | |} | ||
Line 274: | Line 366: | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
|- | |- | ||
− | | | + | | Vibroblade |
− | | | + | | 10% |
+ | |- | ||
+ | | Thermic Lance | ||
+ | | 15% | ||
+ | |- | ||
+ | | Heavy Thermic Lance | ||
+ | | 20% | ||
+ | |- | ||
+ | | Thermal Tazer | ||
+ | | 40% | ||
|} | |} | ||
Line 285: | Line 386: | ||
|colspan = "3" | Prime and Throw | |colspan = "3" | Prime and Throw | ||
|-{{stdTable Sub Heading}} | |-{{stdTable Sub Heading}} | ||
− | | Grenade || | + | | Grenade || Priming TU Cost% || Throwing TU Cost% |
|- | |- | ||
| All grenades | | All grenades |
Revision as of 05:03, 10 September 2007
Intent of Page
Numbers. Numbers. Mind boggling numbers! Enough to create a gravitational vortex that'll suck your mind into oblivion, and run away with your shoes.
Weapons by AccuracyFor the following tables, the numbers are read from the worst to the best accuracies. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapons by SpeedThe following numbers are read from the best to worst. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapons by WeightThe values in the following tables are read from the lightest to the heaviest | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapons by Ammo CapacityFor the following tables, the numbers are read from the least to the most clip capacities. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapons by DamageFor the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions. Keep in mind that damage is calculated by multiplying these numbers by a random percentage between 0 and 200%. Also keep in mind that Incendiary damage ratings simply indicate the spread of the fire, not the damage actually dealt. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapons By CostPurchase CostsThe weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in.
Manufacture CostsThe weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.
Sale PriceThe weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.
Store UsageThe weapons have been organized from least to most store usage. Note that clips are listed SEPARATELY from the weapons they go in. In the event of a tie, weapons are listed ALPHABETICALLY.
|