Zombie Sentinel (Piratez)

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Zombie Sentinel
Time Units 40
Stamina 100
Health 266
Bravery 110
Reactions 70
Firing Accuracy 50
Melee Accuracy 100
Throwing Accuracy 30
Strength 90
VooDoo Skill 0
VooDoo Strength 120


Armor: Front 70
Armor: Sides 50
Armor: Rear 35
Armor: Under 35
Evasion 50/25
Aggression 1
Intelligence 4
Night Vision 12
Energy Recovery 80
Stun Recovery Normal


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? Yes
Ransom $0
Score 24


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
-99% 100% 150% 80% 70% 80% 30% 70% 60% 0% 200% 0% 150% 30% 160% 0% 100% 100%


Bootypedia

Zombie Sentinel Information
Status: CYBORG
"This augmented Zombie is, like others of its kind, a creation of Technomancers, an unholy union of Zombie exotic biology, Hellerium power and Plastasteel implants. It was made by steadily feeding a normal Z-Phase with Zombie Juice, until its biology stabilized and the weird, ponderous Z-Phase intelligence appeared. At this stage, its diet was changed to just enough Juice to survive, coupled with growth enzymes and addictive drugs to ensure loyalty. After being cyber-augmented and clothed in Plastasteel, it became an unfallible guardian of Technomancers' secrets."

"This type of Zombie Trooper is cyborgized, foremostly featuring a plasma-shotgun-arm (est. power 40x12). The arm is linked to a kind of an eye implant, which allows the monster to react far quicker than any normal Zombie. It also carries a giant shield for protection. Thankfully, it cannot walk fast. SENSE: 40."

Source: Piratez Bootypedia

Inventory

Under Construction

Associated Research

N/A

Raw Ruleset Data

   type: STR_ZOMBIE_SENTINEL
   race: STR_ZOMBIE
   rank: STR_LIVE_MEDIC
   stats:
     tu: 40
     stamina: 100
     health: 266
     bravery: 110
     reactions: 70
     firing: 50
     throwing: 30
     strength: 90
     psiStrength: 120
     psiSkill: 0
     melee: 100
   armor: ZOMBIE_SENTINEL_ARMOR
   spawnUnit: STR_ZOMBIE_TROOPER_2
   standHeight: 22
   kneelHeight: 14
   value: 24
   intelligence: 4
   aggression: 1
   energyRecovery: 80
   aggroSound: 130
   deathSound: 131
   capturable: false
   builtInWeaponSets:
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
     - - STR_ZOMBIE_SENTINEL_REMAINS
   type: ZOMBIE_SENTINEL_ARMOR
   spriteSheet: ZOMBIE_TROOPER_1.PCK
   spriteInv: ZombieTrooper3InventoryImage
   corpseBattle:
     - STR_ZOMBIE_TROOPER_CORPSE
   psiVision: 40
   frontArmor: 70
   sideArmor: 50
   rearArmor: 35
   underArmor: 35
   weight: -30
   meleeDodge:
     flatHundred: 0.5
   meleeDodgeBackPenalty: 0.5
   bleedImmune: true
   zombiImmune: true
   painImmune: true
   overKill: 1.0
   builtInWeapons:
     - AUX_SENTINEL_SHIELD
     - AUX_SENTINEL_WEAPON
   damageModifier:
     - -0.99
     - 1.0
     - 1.5
     - 0.8
     - 0.7
     - 0.8
     - 0.3
     - 0.7
     - 0.6
     - 0.0
     - 2.0
     - 0.0
     - 1.5
     - 0.3
     - 1.6
     - 0.0
   loftempsSet: [ 5 ]

Notes