Difference between revisions of "Police Hovercar (Apocalypse)"
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− | + | Megapol's police Hovercars are the scourge of the slum dwelling criminal gangs. They are well armed and able to travel freely within and outside the city boundaries, scouring the ground or air for unlicensed criminal vehicles. They are no match for heavier military vehicles, but Megapol is able to manufacture many of these scout cars and can replace any losses. The vehicle's styling is required to conform to city aesthetic ordinances concerning pleasurable design of public vehicles. ''From: Apocalypse Ufopaedia'' | |
+ | [[Image:Craft-Pedia-PoliceHov-(Apocalypse).png|right]] | ||
+ | '''Police Hovercar''' | ||
+ | <table><tr><td>[[Image:Apoc_policehovercar_icon.png|left|50 px]]</td><td> | ||
+ | * Buyable: No | ||
+ | * Base Price: $9,000 | ||
+ | * Top Speed: 12 | ||
+ | * Acceleration: 4 | ||
+ | * Weapon Slots: 2 | ||
+ | * Weapons: 1x [[Bolter_4000_Laser_Gun_(Apocalypse)|Bolter]], 1x [[40mm_Auto_Cannon_(Apocalypse)|40mm Cannon]] | ||
+ | * Engine: [[SD Sports (Apocalypse)|SD Sports]] | ||
+ | * Constitution: 40 | ||
+ | * Armour‡: 2/2/2/2/2/2 | ||
+ | * Weight: 700 | ||
+ | * Passengers: 4 | ||
+ | * Module Slots: 6 | ||
+ | * Style: Air | ||
+ | * Manufacturer: [[Megapol]] | ||
+ | * Score: 20 | ||
+ | </td></tr></table> | ||
− | + | ‡ Armour values are for: Top/Front/Left/Right/Rear/Bottom | |
+ | <br clear="all"> | ||
+ | Law enforcement of the skies. Police Hovercars are on standby across Mega-Primus and will scramble to attack any hostile air vehicles nearby. They ignore road vehicles unless already airbourne. Attacks against UFOs are common but are too weak to make a difference to anything better than a [[Alien_Scout_Ship_(Apocalypse)|Alien Scout]]. Multiple Police Hovercars may have a chance of downing stronger UFOs but usually are better at assisting X-Com craft in battle. | ||
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+ | {{Vehicles (Apocalypse) Navbar}} | ||
− | + | [[Category:Apocalypse]] | |
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Latest revision as of 17:41, 17 September 2023
Megapol's police Hovercars are the scourge of the slum dwelling criminal gangs. They are well armed and able to travel freely within and outside the city boundaries, scouring the ground or air for unlicensed criminal vehicles. They are no match for heavier military vehicles, but Megapol is able to manufacture many of these scout cars and can replace any losses. The vehicle's styling is required to conform to city aesthetic ordinances concerning pleasurable design of public vehicles. From: Apocalypse Ufopaedia
Police Hovercar
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‡ Armour values are for: Top/Front/Left/Right/Rear/Bottom
Law enforcement of the skies. Police Hovercars are on standby across Mega-Primus and will scramble to attack any hostile air vehicles nearby. They ignore road vehicles unless already airbourne. Attacks against UFOs are common but are too weak to make a difference to anything better than a Alien Scout. Multiple Police Hovercars may have a chance of downing stronger UFOs but usually are better at assisting X-Com craft in battle.