Research (EU2012)
Research is the core of XCOM, we must learn more about the enemy and how we can defeat them.
Labratories
Info on labratories and bonuses.
Aircraft
Project | Description | Prerequisite | Cost | Speed (Diff. + Scientists) |
Result |
---|---|---|---|---|---|
Alien Nav Computer | The navigational control systems recovered from the crashed UFO seem to act as both a flight computer and a communications module. Further study may lead to improvements in our ability to detect incoming UFOs. | Salvage: UFO Flight Computer | 2 UFO Flight Computers | (C+5) Slow (20d) | Facility: Satellite Nexus Research: New Fighter Craft Foundry: Stealth Satellites |
New Fighter Craft | After extensive study of the alien gravity wave drive, as well as their power and navigational systems, we believe it should be possible to incorporate aspects of their design into a craft of our own. | Research: Alien Nav Computer, UFO Power Source | 10 Elerium 10 Alloys 75 Weapon Fragments |
Engineer: Firestorm Interceptor, Hover SHIV Research: Archangel Armor, EMP Cannon | |
Plasma Cannon | With additional insulation to protect the avionics, it should be possible to equip our Interceptors with plasma weapons. By integrating a larger version of the containment housing developed for our other plasma weapons, the end result would be an extremely effective ship-based cannon. | Research: Light Plasma Rifle | 10 Elerium 30 Weapon Fragments |
Engineer: Plasma Cannon | |
UFO Power Source | With the element known as "Elerium" housed within, this compact device is somehow responsible for generating the enormous amounts of power consumed by the alien vessels. Given time, we may be able to adapt this technology for our own fighter craft. | Salvage: UFO Power Source | Facility: Elerium Power Generator Research: New Fighter Craft, Elerium |
Armor
Project | Description | Prerequisite | Cost | Speed (Diff. + Scientists) |
Result |
---|---|---|---|---|---|
Alien Materials | The aliens appear to be using materials that are lighter and stronger than anything we've ever seen. A cursory examination has already given us ideas for ways to improve the soldiers' current body armor, but more research is required. | None | 5 Weapon Fragments | Fast (3 days) (C+5) Normal (8d) |
Engineer: Nano-Fiber Vest Research: Experimental Warfare, Carapace Armor |
Carapace Armor | We've continued our experiments on the alien alloys, and one of the proposed applications is a lighter, stronger form of body armor. Our early tests are very encouraging. | Research: Alien Materials Salvage: Alien Alloys |
10 Alloy | (C+9) Slow (16d) | Engineer: Carapace Armor, Alloy SHIV Research: Skeleton Suit, Titan Armor |
Skeleton Suit | Although the weight of this suit has been substantially reduced, its defensive capabilities are still intact...and the reduced weight has allowed us to couple that suit with the climbing grapple that we've been prototyping. | Research: Carapace Armor | 15 Alloys | 16 Days on Normal with 16 Scientists (C+10) Slow (20d) |
Engineer: Skeleton Suit |
Titan Armor | We've observed some of the alien combatants wearing a form of superheavy armor that still allows for full mobility in combat. This has been puzzling, to say the least, but with our new understanding of alien energy sources and their materials, we could develop powered armor of our own. | Research: Carapace Armor, Elerium | 15 Alloys 5 Elerium |
4 days on Normal with 45 scientists (Armor Research Credit) | Engineer: Titan Armor Research: Ghost Armor, Archangel Armor |
Ghost Armor | Research: Titan Armor, Hyperwave Communication | Engineer: Ghost Armor | |||
Archangel Armor | Research: Titan Armor, New Fighter Craft | Engineer: Archangel Armor Foundry: Advanced Flight |
Autopsies
Project | Description | Prerequisite | Cost | Speed (Diff. + Scientists) |
Result |
---|---|---|---|---|---|
Sectoid Autopsy | Our initial scans of the small humanoid aliens recovered so far have revealed something quite remarkable. We're detecting components of non-biological matter embeedded within their internal structure. Could these be implants of some kind? | Obtain Sectoid Corpse | 1 Sectoid Corpse | 5 Days on Normal with 12 Scientists | Engineer: Uplink Targeting (AIM) |
Thin Man Autopsy | These aliens were clearly intended to be infiltrators, moving among us and observing without raising an alarm. However, the question remains, how were the aliens able to physically modify this species to achieve this goal? | Obtain Thin Man Corpse | 1 Thin Man Corpse | 3 Days on Normal with 16 Scientists | Foundry: Improved Medikit |
Floater Autopsy | A torturous mass of flesh and machinery, the mere existence of this creature implies a cruelty that is difficult to comprehend. | Obtain Floater Corpse | 1 Floater Corpse | 3 Days on Normal with 22 Scientists | Engineer: Defense Matrix (Dodge) |
Muton Autopsy | Weighing in at over 275 kilograms, the majority of which is simply muscle and bone, this creature appears well suited for the rigors of front-line combat. | Obtain Muton Corpse | 1 Muton Corpse | ' | Foundry: Ammo Conservation |
Chryssalid Autopsy | A cursory examination of this creature reveals that it is similar in structure to several insect species found on Earth. Although covered in an exceedingly hard exoskeleton, the six appendages of this alien are nonetheless exceedingly light and flexible. | Obtain Chrysalid Corpse | 1 Chryssalid Corpse | Engineer: Chitin Plating | |
Drone Autopsy | ' | Obtain Drone Wreck | 1 Drone Wreck | ' | Foundry: Drone Capture |
Cyberdisk Autopsy | ' | Obtain Cyberdisk Wreck | 1 Cyberdisk Wreck | ' | Engineer: UFO Tracking (Boost) |
Sectoid Commander Autopsy | ' | Obtain Sectoid Commander Corpse | 1 Sectoid Commander Corpse | ' | Facility: Psionic Lab |
Berserker Autopsy | ' | Obtain Berserker Corpse | 1 Berserker Corpse | ' | Engineer: Combat Stims |
Heavy Floater Autopsy | ' | Obtain Heavy Floater Corpse | 1 Heavy Floater Corpse | ' | Foundry: Advanced Repair |
Muton Elite Autopsy | ' | Obtain Muton Elite Corpse | 1 Muton Elite Corpse | ' | Research credit: Plasma Weaponry |
Sectopod Autopsy | ' | Obtain Sectopod Wreck | 1 Sectopod Wreck | ' | Foundry: Advanced Construction |
Ethereal Autopsy | ' | Obtain Ethereal Corpse | 1 Ethereal Corpse | ' | Engineer: Mind Shield |
Interrogations
Project | Description | Prerequisite | Cost | Speed (Diff. + Scientists) |
Result |
---|---|---|---|---|---|
Interrogate Sectoid | We've taken one of the smaller aliens captive - hopefully we can develop a thorough interrogation process to overcome any language barriers we might encounter | Facility: Alien Containment | 1 Captured Sectoid | ' | Research credit: Beam Weaponry |
Interrogate Sectoid Commander | ' | Facility: Alien Containment | 1 Captured Sectoid Commander | ' | Facility: Psionic Lab Research credit: Psionics |
Interrogate Thin Man | It seems unlikely that this particular species will break under interrogation as quickly as the other captives, as we believe it was specifically intended to serve as an infiltrator. Still, perhaps if we use more aggressive techniques, we can... coax... it into revealing more information about how the aliens arrived here. | Facility: Alien Containment | 1 Captured Thin Man | ' | Research credit: UFO Technology |
Interrogate Floater | Although this captive seems to be feeble of mind... clouded by rage... we might nonetheless be able to derive some benefit from a full interrogation. | Facility: Alien Containment | 1 Captured Floater | ' | Research credit: Basic Armor |
Interrogate Heavy Floater | ' | Facility: Alien Containment | 1 Captured Heavy Floater | ' | Research credit: Flight |
Interrogate Berserker | ' | Facility: Alien Containment | 1 Captured Berserker | ' | Research credit: All Armor |
Interrogate Muton | ' | Facility: Alien Containment | 1 Captured Muton | ' | Research credit: Plasma Weaponry |
Interrogate Ethereal | ' | Facility: Alien Containment | 1 Captured Ethereal | ' | Engineer: Mind Shield Research credit: All Technology |
Weapons
Project | Description | Prerequisite | Cost | Speed (Diff. + Scientists) |
Result |
---|---|---|---|---|---|
Arc Thrower | Unknown | Research: Xeno-Biology | 10 Weapon Fragments | Unknown | Engineer: Arc Thrower |
Weapon Fragments | These fragments are all that remain of the powerful alien weaponry we've encountered so far. Further study could lead to advances in our own weapons development programs. | None | 5 Weapon Fragments | (C+5) Normal (8d) | Engineer: S.C.O.P.E. Research: Experimental Warfare, Beam Weapons, Plasma Weaponry Foundry: S.C.O.P.E. Upgrade |
Beam Weapons | Our research into alien weapon fragments led to the idea of portable laser weaponry. Our early prototypes have been encouraging, but we continue to struggle with issues related to heat dispersion. | Research: Weapon Fragments | 5 Alloy 10 Weapon Fragments |
(C+9) Slow (14d) (C+10) Slow (12d) |
Engineer: Laser Pistol, Laser Rifle Research: Precision Lasers, Heavy Lasers Foundry: Improved Pistol II |
Precision Lasers | The alien weaponry appears to use a series of crystalline lenses to increase the power output of their weapons. While we can't recreate their materials, we can adapt the techniques to increase the range and power of our own laser weapons. | Research: Beam Weapons | 5 Alloys 5 Weapon Fragments |
5 Days on Normal with 19 Scientists with "Beam Weapons" credit | Engineer: Laser Sniper Rifle, Scatter Laser |
Heavy Lasers | Our early experiments with oversized coolant coils and double lensing have shown the potential to greatly increase the firing rate of our laser weaponry. We may be able to use these advances in the development of ship-based cannons for our Interceptors as well. | Research: Beam Weapons | 5 Alloys 5 Weapon Fragments |
5 Days on Normal with 19 Scientists with "Beam Weapons" credit | Engineer: Heavy Laser, Laser Cannon Foundry: SHIV Laser |
Plasma Pistol | Our understanding of plama-based weaponry comes entirely from the alien materials recovered so far. The intact plasma-generating weapon recovered from the field has provided some incredible insights, and it's quite possible we could create a version suited for our... | Research: Weapon Fragments Salvage: Plasma Pistol |
5 Elerium 1 Plasma Pistol 40 Weapon Fragments |
16 Days on Normal with 22 Scientists | Engineer: Plasma Pistol Foundry: Improved Pistol III |
Light Plasma Rifle | This carbine-style weapon is capable of generating a direct, superheated charge of plasma - an intriguing and dangerous prospect. Further research could allow this technology to work in our favor. | Research: Weapon Fragments Salvage: Light Plasma Rifle |
5 Elerium 1 Light Plasma Rifle 40 Weapon Fragments |
18 Days on Normal with 22 Scientists | Engineer: Light Plasma Rifle Research: Plasma Rifle, Plasma Cannon |
Plasma Rifle | An amazing piece of technology - this rifle maintains a seemingly normal form factor while containing a fully functional plasma generator. Even the most modern of our current power generation facilities are less efficient than this small device. | Research: Light Plasma Rifle | 10 Elerium 10 Alloys 40 Weapon Fragments |
Engineer: Plasma Rifle Research: Heavy Plasma, Plasma Sniper Rifle, Alloy Shotgun |
Uncategorized
Project | Description | Prerequisite | Cost | Speed (Diff. + Scientists) |
Result |
---|---|---|---|---|---|
Xeno-Biology | If we must face the invaders in combat, then we must understand 'alien life' as well as we do our own. | None | 4 Sectoid Corpses | Normal (4 days) (C+5) Normal (8d) |
Facility: Alien Containment Research: Arc Thrower |
Experimental Warfare | Although our understanding of the alien technology is still limited, what we've seen so far is enough to revolutionize combat as we know it. If we are to level the playing field, we must adapt the alien technology for our own use. | Research: Alien Materials or Weapon Fragments | None | (C+5) Slow (12d) | Facility: The Foundry Engineer: Phoenix Cannon |
Alien Research
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Research Credits
Research credits are obtained by interrogating live aliens. Each one reduces the time to complete associated projects by 50%. List of research credits (incomplete).
Credit Name | Applies to | Interrogated Alien |
---|---|---|
Beam Weapons | Foundry: S.C.O.P.E. Upgrade, S.H.I.V. Laser, Ammo Conservation, Research: Beam Weapons, Precision Lasers, Heavy Lasers |
Sectoid |
Plasma Weaponry | Research: Plasma Pistol, Light Plasma Rifle, ? | Muton |
Basic Armor Technology | Research: Carapace Armor, Skeleton Suit | Floater |
Armor Technology | Titan Armor | Berserker |
UFO Technology | Alien Nav Computer, UFO Power Source,? | Thin man |
All Technology | All? | Ethereal |