Alien Escort Ship (Apocalypse)
General Information
Alien Escort Ships (UFO Type 8) are used during the middle and late game stages as escort vessels for Assault Ships, Bombers, Battleships and Alien Motherships. The appearance of those craft in the city is a forewarning of the appearance of the largest UFOs. Escort Ships also have the best armor of all UFOs (but rank as 3rd in constitution) and are the 2nd fastest alien craft after the Fast-Attack Ship.
The Alien Escort Ship sports an incredible 20 armor rating on all sides, causing anything with 20 or less damage to be harmlessly absorbed by the armor. This renders it completely immune to most conventional weapons and even the Small Disruptor Beam. The challenge of bringing down an Escort Ship is further magnified as it also boasts a very high max speed. It is recommended that you only use the heaviest hitting missiles, Elerium weapons, and medium disruptor beams(if you have them) to take this UFO down.
Cityscape Information
By itself the craft isn't a threat since its only weapon is a Stasis Bomb Launcher. But while operating with other UFOs it will use their weapon with deadly propose, freezing any X-COM craft with it while the Battleships and Motherships pounce on the immobile and helpless craft.
Their speed can make it harder to intercept those UFOs plus their later use of Cloaking Fields will also hinder targeting those craft.
Battlescape Information
The Escort Ship has one entrance in the West (left/top) side of the map, the only part of the vessel that is accessible. It is along the cratered path left by the crash.
Other Notes
Statistics
Statistics | Value |
---|---|
Armor | 120 |
Constitution | 500 |
Top Speed | 16 |
Weapon | Stasis Bomb Launcher |
Weapon Power | -- |
Weapon Range | 250 |
Equipment | Large Disruption Shield/Cloaking Field/Teleporter |
Score points | 250 |
Crew | 3 Anthropods, 1 Megaspawn, 2 Poppers, 7 Skeletoids |
Infiltration Force | 4 Multiworm Eggs, 4 Poppers, 3 Skeletoids, 2 Spitters |
See Also