Combat Stims (EU2012)
Revision as of 17:29, 7 October 2013 by DracoGriffin (talk | contribs) (Undo revision 49764 by Vizerai (talk) - Verified Combat Stims are not one shot use during missions.)
Description
This powerful stimulant cocktail derived from a chemical found in the glands of a Muton Berserker provides a temporary boost to several of our soldier's vital statistics
Stats
Combat Stim |
Strengthens the user's Will against panic |
Source: XCOM: Enemy Unknown (2012)
|
Tips & Tricks
- Combat Stims can come particularly in handy on Terror Missions. The extra movement makes it more likely you'll get to a civilian in time instead of watching the aliens kill them from two feet away, and since you may often have to be in poor cover, the damage reduction and critical hit immunity are very useful.
- "Ahhh, that's the stuff." Contrary to what the Info box says about them, Combat Stims will act as a skill, allowing for unlimited use over the course of a mission. Stay stimmed, stay alive!