Difference between revisions of "Equipment (EU2012)"
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==== Armor ==== | ==== Armor ==== | ||
− | + | ==Armor Types== | |
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+ | {|class="wikitable" width="60%" | ||
+ | |- | ||
+ | |+ Bonuses and Abilities | ||
+ | ! width="25%" align="center" | Type | ||
+ | ! width="5%" align="center" | Health | ||
+ | ! width="5%" align="center" | Defense | ||
+ | ! width="5%" align="center" | Move | ||
+ | ! width="60%" align="center" | Extra Abilities | ||
+ | |- style="vertical-align:top;" | ||
+ | |- | ||
+ | |[[Kevlar Armor (EU2012)|Body Armor]]||align="center" |+1|||||| | ||
+ | |- | ||
+ | |[[Carapace Armor (EU2012)|Carapace Armor]] ||align="center" |+4|||||| | ||
+ | |- | ||
+ | |[[Skeleton Suit (EU2012)|Skeleton Suit]] ||align="center" |+3||align="center" |+10||align="center" |+3||Grapple | ||
+ | |- | ||
+ | |[[Titan Armor (EU2012)|Titan Armor]]||align="center" |+10||||||Fire and poison immunity | ||
+ | |- | ||
+ | |[[Archangel Armor (EU2012)|Archangel Armor]] ||align="center" |+8||||||Flight (6 moves, 12 after foundry upgrade) | ||
+ | |- | ||
+ | |[[Ghost Armor (EU2012)|Ghost Armor]] ||align="center" |+6||align="center" |+20||align="center" |+3||Grapple, Stealth | ||
+ | |- | ||
+ | |[[Psi Armor (EU2012)|Psi Armor]] ||align="center" |+6||align="center" |+10||align="center" |+2||+20 Will | ||
+ | |} | ||
==== Portable Equipment ==== | ==== Portable Equipment ==== |
Revision as of 23:15, 16 October 2012
List of XCOM equipment on Enemy Unknown 2012
Weapons
- Pistol
- Assault Rifle
- Sniper Rifle
- Shotgun
- Light Machinegun
- Rocket Launcher - Heavy's ability
- Laser Pistol
- Laser Rifle
- Laser Sniper Rifle
- Laser Scatter
- Heavy Laser
- Plasma Pistol
- Plasma Rifle
- Plasma Sniper Rifle
- Heavy Plasma
- Alloy Cannon
- Plasma Light Rifle
- Blaster Launcher
- Frag Grenade
- Smoke Grenade - Support's ability
- Alien Grenade
- Neutron Grenade - Listed, appears to be disabled on the game.
Armor
Armor Types
Type | Health | Defense | Move | Extra Abilities |
---|---|---|---|---|
Body Armor | +1 | |||
Carapace Armor | +4 | |||
Skeleton Suit | +3 | +10 | +3 | Grapple |
Titan Armor | +10 | Fire and poison immunity | ||
Archangel Armor | +8 | Flight (6 moves, 12 after foundry upgrade) | ||
Ghost Armor | +6 | +20 | +3 | Grapple, Stealth |
Psi Armor | +6 | +10 | +2 | +20 Will |
Portable Equipment
- Nano-Fiber Vest - Equipped in the Item slot, not armor slot.
- Chitin Plating - Equipped in the Item slot, not armor slot.
- Mind Shield
- Arc Thrower
- S.C.O.P.E. - a.k.a. Targeting Module
- Medikit
- Battle Scanner - Sniper's ability
- Combat Stims
- Grapple
- Psi Amp