Difference between revisions of "Equipment (EU2012)"

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(Headers.)
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==== Armor ====
 
==== Armor ====
*[[Kevlar Armor (EU2012)|Body Armor]]
+
==Armor Types==
*[[Carapace Armor (EU2012)|Carapace Armor]]
 
*[[Skeleton Suit (EU2012)|Skeleton Suit]]
 
*[[Titan Armor (EU2012)|Titan Armor]]
 
*[[Archangel Armor (EU2012)|Archangel Armor]]
 
*[[Ghost Armor (EU2012)|Ghost Armor]] - it seems Ghost suit is an upgrade of skeleton suit, as it too has a Grapple hook
 
*[[Psi Armor (EU2012)|Psi Armor]]
 
  
 +
{|class="wikitable" width="60%"
 +
|-
 +
|+ Bonuses and Abilities
 +
! width="25%" align="center" | Type
 +
! width="5%" align="center" | Health
 +
! width="5%" align="center" | Defense
 +
! width="5%" align="center" | Move
 +
! width="60%" align="center" | Extra Abilities
 +
|- style="vertical-align:top;"
 +
|-
 +
|[[Kevlar Armor (EU2012)|Body Armor]]||align="center" |+1||||||
 +
|-
 +
|[[Carapace Armor (EU2012)|Carapace Armor]] ||align="center" |+4||||||
 +
|-
 +
|[[Skeleton Suit (EU2012)|Skeleton Suit]] ||align="center" |+3||align="center" |+10||align="center" |+3||Grapple
 +
|-
 +
|[[Titan Armor (EU2012)|Titan Armor]]||align="center" |+10||||||Fire and poison immunity
 +
|-
 +
|[[Archangel Armor (EU2012)|Archangel Armor]] ||align="center" |+8||||||Flight (6 moves, 12 after foundry upgrade)
 +
|-
 +
|[[Ghost Armor (EU2012)|Ghost Armor]] ||align="center" |+6||align="center" |+20||align="center" |+3||Grapple, Stealth
 +
|-
 +
|[[Psi Armor (EU2012)|Psi Armor]] ||align="center" |+6||align="center" |+10||align="center" |+2||+20 Will
 +
|}
  
 
==== Portable Equipment ====
 
==== Portable Equipment ====

Revision as of 23:15, 16 October 2012

List of XCOM equipment on Enemy Unknown 2012

Weapons

Armor

Armor Types

Bonuses and Abilities
Type Health Defense Move Extra Abilities
Body Armor +1
Carapace Armor +4
Skeleton Suit +3 +10 +3 Grapple
Titan Armor +10 Fire and poison immunity
Archangel Armor +8 Flight (6 moves, 12 after foundry upgrade)
Ghost Armor +6 +20 +3 Grapple, Stealth
Psi Armor +6 +10 +2 +20 Will

Portable Equipment