Difference between revisions of "Multiplayer (EU2012)"

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(More correction. Item information. Links.)
m (Tidied up, cleaned look. A lot of work this wiki stuff is.)
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__ToC__
 
__ToC__
  
Technically it should be called Biplayer or Duel Player. You're only ever playing with one other person.
+
Technically, it should be called Biplayer or Duel Player. You're only ever playing with one other person.
  
 
== '''Multiplayer Menu''' ==
 
== '''Multiplayer Menu''' ==
 
* '''Ranked Match'''
 
* '''Ranked Match'''
 
: '''''Automatically matches you up with someone else searching / hosting a Ranked Match.'''''
 
: '''''Automatically matches you up with someone else searching / hosting a Ranked Match.'''''
: - ''Ranked Matches are limited to: '''10,000 Points, 90s Turn Time, with random map.'''''
+
:: - ''Ranked Matches are limited to: '''10,000 Points, 90s Turn Time, with random map.'''''
: - ''Ranked Matches count towards your position on the Leaderboards.''
+
:: - ''Ranked Matches count towards your position on the Leaderboards.''
  
 
* '''Quick Match'''
 
* '''Quick Match'''
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* '''Custom Match'''
 
* '''Custom Match'''
: '''''Choose to Create Game or Search for a hosted Custom Match.'''''
+
: '''''- Choose to Create Game or Search for a hosted Custom Match.'''''
 
: ''If you choose to create a game, these are the options:''
 
: ''If you choose to create a game, these are the options:''
:: - '''Match Type:''' Public, Private, or LAN.
+
:: --- '''Match Type:''' Public, Private, or LAN.
:: - '''Points:''' 7500, 10000, 20000, or ''No Point Limit''.
+
:: --- '''Points:''' 7500, 10000, 20000, or ''No Point Limit''.
:: - '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''.
+
:: --- '''Turn Time:''' 45 seconds, 90s, 120s, or ''No Time Limit''.
:: - '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
+
:: --- '''Map:''' Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
::: ''*These are currently the only five maps available for Multiplayer.''
+
:::: ''*These are currently the only five maps available for Multiplayer.''
  
 
* '''Leaderboards'''
 
* '''Leaderboards'''
: '''''From here you may view the Top Players, Your Rank, and Friend Ranks.'''''
+
: '''''- From here you may view the Top Players, Your Rank, and Friend Ranks.'''''
: - ''The lists show Rank (number and name), Wins, Losses, and Disconnects.''
+
:: --- ''The lists show Rank (number and name), Wins, Losses, and Disconnects.''
  
 
* '''Edit Squad'''  
 
* '''Edit Squad'''  
: '''''This opens the Offline Squad Editing page.'''''
+
: '''''- This opens the Offline Squad Editing page.'''''
: - ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"''
+
:: --- ''If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"''
  
 
* '''View Invites'''
 
* '''View Invites'''
: '''''This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.'''''
+
: '''''- This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.'''''
  
  
 
== '''Squad Editing''' ==
 
== '''Squad Editing''' ==
''Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.''
+
* Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.
 +
* You may choose to have 1 - 6 units in your squad.
  
* '''You may choose to have 1-6 units in your squad.'''
 
 
: - '''''XCOM Soldiers have the following options:'''''
 
: - '''''XCOM Soldiers have the following options:'''''
: - '''Class''' ''(including Rookie)''
+
:: --- '''[[Classes (EU2012) | Class]]'''
: - '''Type''' ''(none if Rookie)''
+
:: --- '''Type'''
: - '''Primary Weapon'''
+
:: --- '''Primary Weapon'''
: - '''Secondary Weapon'''
+
:: --- '''Secondary Weapon'''
: - '''Armor'''
+
:: --- '''Armor'''
: - '''Item 1'''
+
:: --- '''Item 1'''
: - '''Item 2''' ''(for Support Imperator / Psi Guardian)''
+
:: --- '''Item 2''' ''(Support Imperator / Psi Guardian)''
: - '''Customize''' ''(rename unit, the only option aliens have)''
+
:: --- '''Customize''' ''(rename unit, only option for Aliens)''
  
 
* '''Notes:'''
 
* '''Notes:'''
: - ''You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.''
+
: - You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.
: - '''''Ethereals''' are intentionally too expensive, restricting them to Custom games with 20000 Points or No Point Limit. They '''are''' ridiculously powerful, after all.''
+
: - '''Ethereals''' are intentionally too expensive, restricting them to Custom games with 20000 Points or ''No Point Limit''. They '''are''' ridiculously powerful, after all.
: - ''You're unable to use any of these game breaking units in Multiplayer:''
+
: - You're unable to put any of these game breaking units in your squad:
:: ''Civilians, Elite Ethereals, '''Psionic Heavy''' class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, or Zombies (Chryssalids can create them though).''
+
:: [[Civilian | Civilians]], Psionic Heavy class Soldiers, [[Outsider (EU2012) | Outsiders]], [[Sectopod (EU2012) | Sectopods]], [[SHIV (EU2012) | S.H.I.V.s]] of any kind, [[Ethereal (EU2012)#Uber Ethereal | Uber Ethereals]] or Zombies (Chryssalids can create them though).
  
  
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* Robotic units with '''0 Will''' are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''.
 
* Robotic units with '''0 Will''' are immune to '''Mind Control''' and '''Mindfray'''. However, they receive maximum damage from '''Rift'''.
  
=== '''XCOM Soldiers''' ===
+
=== '''[[Soldiers (EU2012) | XCOM Soldiers]]''' ===
 
* '''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.'''
 
* '''Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.'''
  
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{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
 
|-  
 
|-  
! width="30%" | Class / Type ''(Rank)''
+
! width="12%" | Class / Type ''(Rank)''
! width="10%" | Points
+
! width="6%" | Points
! width="5%" | Health
+
! width="6%" | Health
! width="5%" | Aim
+
! width="6%" | Aim
! width="5%" | Defense
+
! width="6%" | Defense
! width="5%" | Will
+
! width="6%" | Will
! width="40%" | Abilities
+
! width="58%" | Abilities
 
|-
 
|-
|'''- [[Rookie]] Class -'''
+
|'''- Rookie Class -'''
 
|800
 
|800
 
|7
 
|7
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|None ''*Basically Worthless*''
 
|None ''*Basically Worthless*''
 
|-
 
|-
|'''- [[Assault]] Class -'''
+
|'''- [[Classes_(EU2012)#Assault | Assault Class]] -'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
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|0
 
|0
 
|70
 
|70
|Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control ''*[[Psionic]]*''
+
|Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control ''*[[Classes_(EU2012)#Psionic | Psionic]]*''
 
|-
 
|-
|'''- [[Sniper]] Class -'''
+
|'''- [[Classes_(EU2012)#Sniper | Sniper Class]] -'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
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|'''---'''
 
|'''---'''
 
|-
 
|-
|Marksman ''(Squaddie)''
+
| Marksman ''(Squaddie)''
 
|950
 
|950
 
|7
 
|7
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|0
 
|0
 
|45
 
|45
|Headshot
+
| Headshot
 
|-
 
|-
|Hunter ''(Captain)''
+
| Hunter ''(Captain)''
 
|1800
 
|1800
 
|9
 
|9
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|0
 
|0
 
|65
 
|65
|Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
+
| Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
 
|-
 
|-
|Dead Eye ''(Captain)''
+
| Dead Eye ''(Captain)''
 
|2800
 
|2800
 
|9
 
|9
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|0
 
|0
 
|65
 
|65
|Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
+
| Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
 
|-
 
|-
|Agent ''(Colonel)''
+
| Agent ''(Colonel)''
 
|2800
 
|2800
 
|10
 
|10
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|0
 
|0
 
|75
 
|75
|Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
+
| Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
 
|-
 
|-
|Psi Assassin ''(Major)''
+
| Psi Assassin ''(Major)''
 
|5550
 
|5550
 
|10
 
|10
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|0
 
|0
 
|70
 
|70
|Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control ''*Psionic*''
+
| Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control ''*Psionic*''
 
|-
 
|-
|'''- [[Heavy]] Class -'''
+
|'''- [[Classes_(EU2012)#Heavy | Heavy Class]] -'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
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|'''---'''
 
|'''---'''
 
|-
 
|-
|Rocketman ''(Squaddie)''
+
| Rocketman ''(Squaddie)''
 
|2600
 
|2600
 
|8
 
|8
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|0
 
|0
 
|45
 
|45
|Fire Rocket
+
| Fire Rocket
 
|-
 
|-
|Machine Gunner ''(Captain)''
+
| Machine Gunner ''(Captain)''
 
|3150
 
|3150
 
|10
 
|10
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|0
 
|0
 
|65
 
|65
|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
+
| Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
 
|-
 
|-
|Demolitionist ''(Captain)''
+
| Demolitionist ''(Captain)''
 
|4950
 
|4950
 
|10
 
|10
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|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
 
|Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
 
|-
 
|-
|'''- [[Support]] Class -'''
+
|'''- [[Classes_(EU2012)#Support | Support Class]] -'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
 
|'''---'''
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|'''---'''
 
|'''---'''
 
|-
 
|-
|Smokejumper ''(Squaddie)''
+
| Smokejumper ''(Squaddie)''
 
|900
 
|900
 
|8
 
|8
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|Smoke Grenade  
 
|Smoke Grenade  
 
|-
 
|-
|Medic ''(Captain)''
+
| Medic ''(Captain)''
 
|1550
 
|1550
 
|10
 
|10
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|0
 
|0
 
|65
 
|65
|Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
+
| Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
 
|-
 
|-
|Tac Officer ''(Captain)''
+
| Tac Officer ''(Captain)''
 
|1800
 
|1800
 
|10
 
|10
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</div>
 
</div>
  
=== '''Aliens''' ===
+
=== '''[[Alien Life Forms (EU2012) | Aliens]]''' ===
 
<div style="text-align: center;">
 
<div style="text-align: center;">
 
{| class="wikitable"  style="text-align: center"
 
{| class="wikitable"  style="text-align: center"
 
|-  
 
|-  
 
! width="15%" | Alien Type
 
! width="15%" | Alien Type
! width="10%" | Points
+
! width="8%" | Points
! width="7%" | Health
+
! width="6%" | Health
 
! width="6%" | Aim
 
! width="6%" | Aim
 
! width="8%" | Defense
 
! width="8%" | Defense
! width="5%" | Will
+
! width="6%" | Will
! width="9%" | Movement
+
! width="8%" | Movement
! width="40%" | Abilities
+
! width="43%" | Abilities
 
|-
 
|-
 
|'''''- Tier One -'''''
 
|'''''- Tier One -'''''
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|'''---'''
 
|'''---'''
 
|-
 
|-
| [[Sectoid]]
+
| [[Sectoid (EU2012) | Sectoid]]
 
|400
 
|400
 
|3
 
|3
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|Mind Merge
 
|Mind Merge
 
|-
 
|-
| [[Drone]]
+
| [[Drone (EU2012) | Drone]]
 
|1100
 
|1100
 
|3
 
|3
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|Overload, Repair
 
|Overload, Repair
 
|-
 
|-
| [[Floater]]
+
| [[Floater (EU2012) | Floater]]
 
|1300
 
|1300
 
|4
 
|4
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|Evasion, Launch ''*Flight*''
 
|Evasion, Launch ''*Flight*''
 
|-
 
|-
| [[Thin Man]]
+
| [[Thin Man (EU2012) | Thin Man]]
 
|1400
 
|1400
 
|3
 
|3
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|'''---'''
 
|'''---'''
 
|-
 
|-
| [[Muton]]
+
| [[Muton (EU2012)#Muton Soldier | Muton]]
 
|2850
 
|2850
 
|8
 
|8
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|Suppression, Blood Call, Intimidate ''*Alien Grenade*''
 
|Suppression, Blood Call, Intimidate ''*Alien Grenade*''
 
|-
 
|-
| [[Chryssalid]]
+
| [[Chryssalid (EU2012) | Chryssalid]]
 
|3000
 
|3000
 
|8
 
|8
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|Leap, Poisonous Claws, Implant ''*Hardened, Fastest Unit, Poison Immunity.*''
 
|Leap, Poisonous Claws, Implant ''*Hardened, Fastest Unit, Poison Immunity.*''
 
|-
 
|-
| [[Sectoid Commander]]
+
| [[Sectoid (EU2012)#Sectoid Commander | Sectoid Commander]]
 
|3200
 
|3200
 
|10
 
|10
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|'''---'''
 
|'''---'''
 
|-
 
|-
| [[Heavy Floater]]
+
| [[Floater (EU2012)#Heavy Floater | Heavy Floater]]
 
|3750
 
|3750
 
|12
 
|12
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|25
 
|25
 
|12
 
|12
|Bombard, Evasion, Launch ''*Alien Grenade, Flight*''
+
| Bombard, Evasion, Launch ''*Alien Grenade, Flight*''
 
|-
 
|-
| [[Muton Elite]]
+
| [[Muton (EU2012)#Muton Elite | Muton Elite]]
 
|3800
 
|3800
 
|14
 
|14
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|20
 
|20
 
|12
 
|12
|Suppression, Bombard ''*Alien Grenade*''
+
| Suppression, Bombard ''*Alien Grenade*''
 
|-
 
|-
| [[Muton Berserker]]
+
| [[Muton (EU2012)#Muton Berserker | Muton Berserker]]
 
|4000
 
|4000
 
|20
 
|20
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|80
 
|80
 
|17
 
|17
|Bull Rush, Bloodlust ''*Hardened*''
+
| Bull Rush, Bloodlust ''*Hardened*''
 
|-
 
|-
| [[Cyberdisc]]
+
| [[Cyberdisc (EU2012) | Cyberdisc]]
 
|5500
 
|5500
 
|16
 
|16
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|'''Robotic'''
 
|'''Robotic'''
 
|18
 
|18
|Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard ''*Alien Grenade, Flight*''
+
| Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard ''*Alien Grenade, Flight*''
 
|-
 
|-
| [[Ethereal]]
+
| [[Ethereal (EU2012) | Ethereal]]
 
|10500
 
|10500
 
|20
 
|20
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|120
 
|120
 
|12
 
|12
|Psi Lance, Rift, Psi Drain, Mindfray, Mind Control ''*Hardened, Psionic, Unarmed*''
+
| Psi Lance, Rift, Psi Drain, Mindfray, Mind Control ''*Hardened, Psionic, Unarmed*''
 
|-
 
|-
| [[Zombie]]
+
| [[Chryssalid (EU2012)#Zombie | Zombie]]
 
|''No buy''
 
|''No buy''
 
|10
 
|10
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|120
 
|120
 
|8
 
|8
|''Created by Chryssalid kills '''only'''.''
+
| ''Created by Chryssalids killing Soldiers '''only'''.''
 
|-
 
|-
 
|}
 
|}
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== '''Item Costs''' ==
 
== '''Item Costs''' ==
* Concerning [[#XCOM Soldiers]] only, for the most part.
+
* Concerning [[#XCOM Soldiers | XCOM Soldiers]] only, for the most part
* '''NOTE:''' You are unable to equip a '''[[Fusion Launcher]].''' Don't make that face.
+
* See also: [[Weapons (EU2012) | Weapons]]
* See also: [[Weapons]]
 
  
 
=== '''Primary Weapons''' ===
 
=== '''Primary Weapons''' ===
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{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
 
|-  
 
|-  
! width="15%" | Weapon
+
! width="20%" | Weapon
 
! width="10%" | Points
 
! width="10%" | Points
! width="20%" | Range
+
! width="10%" | Range
! width="15%" | Damage
+
! width="10%" | Damage
! width="15%" | Crit % / Dam
+
! width="10%" | Crit % / Dam
! width="15%" | Notes
+
! width="40%" | Notes
 
|-
 
|-
| [[Assault Rifle]]
+
| [[Assault Rifle (EU2012) | Assault Rifle]]
 
| 0
 
| 0
 
| Medium
 
| Medium
 
| 3
 
| 3
 
| 10% / 4
 
| 10% / 4
| Default, Standard
+
| ''Default'', Standard
 
|-
 
|-
| [[Laser Rifle]]
+
| [[Laser Rifle (EU2012) | Laser Rifle]]
 
| 200
 
| 200
 
| Medium
 
| Medium
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| Standard
 
| Standard
 
|-
 
|-
| [[Light Plasma Rifle]]
+
| [[Light Plasma Rifle (EU2012) | Light Plasma Rifle]]
 
| 250
 
| 250
 
| Medium
 
| Medium
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| Standard
 
| Standard
 
|-
 
|-
| [[Plasma Rifle]]
+
| [[Plasma Rifle (EU2012) | Plasma Rifle]]
 
| 900
 
| 900
 
| Medium
 
| Medium
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| Standard
 
| Standard
 
|-
 
|-
| [[Shotgun]]
+
| [[Shotgun (EU2012) | Shotgun]]
 
| 0
 
| 0
 
| Close
 
| Close
 
| 4
 
| 4
| 20% /  
+
| 20% / 6
 
| Assault class, Default
 
| Assault class, Default
 
|-
 
|-
| [[Scatter Laser]]
+
| [[Scatter Laser (EU2012) | Scatter Laser]]
 
| 250
 
| 250
 
| Close
 
| Close
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| Assault class
 
| Assault class
 
|-
 
|-
| [[Alloy Cannon]]
+
| [[Alloy Cannon (EU2012) | Alloy Cannon]]
 
| 950
 
| 950
 
| Close
 
| Close
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| Assault class
 
| Assault class
 
|-
 
|-
| [[Sniper Rifle]]
+
| [[Sniper Rifle (EU2012) | Sniper Rifle]]
 
| 0
 
| 0
 
| Long
 
| Long
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| Sniper class, Default
 
| Sniper class, Default
 
|-
 
|-
| [[Laser Sniper Rifle]]
+
| [[Laser Sniper Rifle (EU2012) | Laser Sniper Rifle]]
 
| 250
 
| 250
 
| Long
 
| Long
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| Sniper class
 
| Sniper class
 
|-
 
|-
| [[Plasma Sniper Rifle]]
+
| [[Plasma Sniper Rifle (EU2012) | Plasma Sniper Rifle]]
 
| 1000
 
| 1000
 
| Long
 
| Long
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| Sniper class
 
| Sniper class
 
|-
 
|-
| [[LMG]]
+
| [[LMG (EU2012) | LMG]]
 
| 0
 
| 0
 
| Medium
 
| Medium
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| Heavy class, Default
 
| Heavy class, Default
 
|-
 
|-
| [[Heavy Laser]]
+
| [[Heavy Laser (EU2012) | Heavy Laser]]
 
| 200
 
| 200
 
| Medium
 
| Medium
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| Heavy class
 
| Heavy class
 
|-
 
|-
| [[Heavy Plasma]]
+
| [[Heavy Plasma (EU2012) | Heavy Plasma]]
 
| 900
 
| 900
 
| Medium
 
| Medium
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=== '''Secondary Weapons''' ===
 
=== '''Secondary Weapons''' ===
 +
* '''NOTE:''' You are unable to equip a '''[[Fusion Launcher (EU2012) | Fusion Launcher]]''' in Multiplayer. Don't make that face.
 
<div style="text-align: center;">
 
<div style="text-align: center;">
 
{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
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! width="25%" | Weapon
 
! width="25%" | Weapon
 
! width="10%" | Points
 
! width="10%" | Points
! width="15%" | Range
+
! width="10%" | Range
 
! width="10%" | Damage
 
! width="10%" | Damage
 
! width="10%" | Crit % / Dam
 
! width="10%" | Crit % / Dam
! width="30%" | Notes
+
! width="35%" | Notes
 
|-
 
|-
| [[Pistol]]
+
| [[Pistol (EU2012) | Pistol]]
 
| 0
 
| 0
 
| Medium
 
| Medium
 
| 1
 
| 1
 
| 0% / 1
 
| 0% / 1
| Default, all classes but Heavy
+
| ''Default'', all classes but Heavy
 
|-
 
|-
| [[Laser Pistol]]
+
| [[Laser Pistol (EU2012) | Laser Pistol]]
 
| 100
 
| 100
 
| Medium
 
| Medium
 
| 2
 
| 2
 
| 10% / 3
 
| 10% / 3
| ''Much better than Pistol''
+
| ''(Much better than Pistol)''
 
|-
 
|-
| [[Plasma Pistol]]
+
| [[Plasma Pistol (EU2012) | Plasma Pistol]]
 
| 225
 
| 225
 
| Medium
 
| Medium
 
| 3
 
| 3
 
| 0% / 4
 
| 0% / 4
| ''Worth it?''
+
| ''(Worth it?)''
 
|-
 
|-
| [[Rocket Launcher]]
+
| [[Rocket Launcher (EU2012) | Rocket Launcher]]
 
| 0
 
| 0
 
| Medium
 
| Medium
 
| 6
 
| 6
 
| 0% / 9
 
| 0% / 9
| Default, Heavy class ''*Awesome*''
+
| ''Default'', Heavy class ''(Awesome)''
 
|-
 
|-
 
|}
 
|}
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=== '''Armors''' ===
 
=== '''Armors''' ===
* See also: [[Armor]]
+
* See also: [[Armor (EU2012)]]
 +
 
 
<div style="text-align: center;">
 
<div style="text-align: center;">
 
{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
 
|-  
 
|-  
 
! width="20%" | Type
 
! width="20%" | Type
! width="6%" | Points
+
! width="10%" | Points
! width="8%" | Health
+
! width="10%" | Health
 
! width="10%" | Defense  
 
! width="10%" | Defense  
! width="6%" | Move
+
! width="10%" | Move
! width="50%" | Abilities + Notes
+
! width="40%" | Abilities + Notes
 
|-
 
|-
| [[Body Armor]]
+
| [[Body Armor (EU2012) | Body Armor]]
 
| 0
 
| 0
 
| +1
 
| +1
 
| ---
 
| ---
 
| ---
 
| ---
| Light, Default ''*Made of paper*''
+
| ''Light, Default (Made of paper)''
 
|-
 
|-
| [[Carapace Armor]]
+
| [[Carapace Armor (EU2012) | Carapace Armor]]
 
| 600
 
| 600
 
| +4
 
| +4
 
| ---
 
| ---
 
| ---
 
| ---
| Medium ''*Bad deal*''
+
| ''Medium (Bad deal)''
 
|-
 
|-
| [[Skeleton Suit]]
+
| [[Skeleton Suit (EU2012) | Skeleton Suit]]
 
| 600
 
| 600
 
| +3
 
| +3
 
| +10
 
| +10
 
| +3
 
| +3
| Medium, Grapple
+
| ''Medium'', Grapple
 
|-
 
|-
| [[Titan Armor]]
+
| [[Titan Armor (EU2012) | Titan Armor]]
 
| 1700
 
| 1700
 
| +10
 
| +10
 
| ---
 
| ---
 
| ---
 
| ---
| Heavy, Fire and Poison Immunity
+
| ''Heavy'', Fire and Poison Immunity
 
|-
 
|-
| [[Archangel Armor]]
+
| [[Archangel Armor (EU2012) | Archangel Armor]]
 
| 2400
 
| 2400
 
| +8
 
| +8
 
| ---
 
| ---
 
| ---
 
| ---
| Heavy, Flight
+
| ''Heavy'', Flight
 
|-
 
|-
| [[Ghost Armor]]
+
| [[Ghost Armor (EU2012) | Ghost Armor]]
 
| 2700
 
| 2700
 
| +6
 
| +6
 
| +20
 
| +20
 
| +3
 
| +3
| Medium, Grapple, Stealth ''*Awesome*''
+
| ''Medium'', Grapple, Stealth ''(Awesome)''
 
|-
 
|-
| [[Psi Armor]]
+
| [[Psi Armor (EU2012) | Psi Armor]]
 
| 3000
 
| 3000
 
| +6
 
| +6
 
| +10
 
| +10
 
| +2
 
| +2
| Medium, +20 Will
+
| ''Medium'', +20 Will
 
|-
 
|-
 
|}
 
|}
Line 639: Line 640:
 
=== '''Items''' ===
 
=== '''Items''' ===
 
* '''Demolitionist''' and '''Juggernaut Heavies''' could certainly use '''Grenades'''.
 
* '''Demolitionist''' and '''Juggernaut Heavies''' could certainly use '''Grenades'''.
* '''Imperator''' and '''Psi Guardian Supports''' get '''Item Slot 2'''.
+
* '''Imperator''' and '''Psi Guardian Supports''' get '''Item Slot 2''' from ''Deep Pockets''.
* No '''[[Arc Thrower]]''' for you!
+
* No '''[[Arc Thrower (EU2012) | Arc Thrower]]''' for you!
 
* '''Muton, Heavy Floater, Elite Muton,''' and '''Cyberdisc''' have one Alien Grenade each.
 
* '''Muton, Heavy Floater, Elite Muton,''' and '''Cyberdisc''' have one Alien Grenade each.
* See also: [[Equipment]]
+
* See also: [[Equipment (EU2012) | Equipment]]
 +
 
 
<div style="text-align: center;">
 
<div style="text-align: center;">
 
{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
Line 650: Line 652:
 
! width="65%" | Notes
 
! width="65%" | Notes
 
|-
 
|-
| [[Medikit]]
+
| [[Medikit (EU2012) | Medikit]]
 
| 100
 
| 100
 
| Heal 4 Health (cure poison), Poison Immunity
 
| Heal 4 Health (cure poison), Poison Immunity
 
|-
 
|-
| [[Combat Stims]]
+
| [[Combat Stims (EU2012) | Combat Stims]]
 
| 400
 
| 400
 
| +Will, +Move, -50% damage
 
| +Will, +Move, -50% damage
 
|-
 
|-
| [[Frag Grenade]]
+
| [[Frag Grenade (EU2012) | Frag Grenade]]
 
| 900
 
| 900
 
| Radius: 2 tiles, Damage: 3
 
| Radius: 2 tiles, Damage: 3
 
|-
 
|-
| [[Alien Grenade]]
+
| [[Alien Grenade (EU2012) | Alien Grenade]]
 
| 1500
 
| 1500
 
| Radius: 2 tiles, Damage: 5
 
| Radius: 2 tiles, Damage: 5
 
|-
 
|-
| [[S.C.O.P.E.]]
+
| [[S.C.O.P.E. (EU2012) | S.C.O.P.E.]]
 
| 100
 
| 100
 
| +10 Aim
 
| +10 Aim
 
|-
 
|-
| [[Nano-Fiber Vest]]
+
| [[Nano-Fiber Vest (EU2012) | Nano-Fiber Vest]]
 
| 200
 
| 200
| +2 Health *Made of cardboard*
+
| +2 Health ''(Made of cardboard)''
 
|-
 
|-
| [[Chitin Plating]]
+
| [[Chitin Plating (EU2012) | Chitin Plating]]
 
| 300
 
| 300
| +4 Health, -50% melee damage *Awesome*
+
| +4 Health, -50% melee damage ''(Awesome)''
 
|-
 
|-
| [[Mind Shield]]
+
| [[Mind Shield (EU2012) | Mind Shield]]
 
| 300
 
| 300
 
| +30 Will
 
| +30 Will

Revision as of 04:36, 16 November 2012

Technically, it should be called Biplayer or Duel Player. You're only ever playing with one other person.

Multiplayer Menu

  • Ranked Match
Automatically matches you up with someone else searching / hosting a Ranked Match.
- Ranked Matches are limited to: 10,000 Points, 90s Turn Time, with random map.
- Ranked Matches count towards your position on the Leaderboards.
  • Quick Match
- Quick Match attempts to match you up with someone else looking for a Quick Match and connects you together. If no one else is searching, it creates a Custom Game with 10,000 Points, 120s Turn Time, Bar map.
  • Custom Match
- Choose to Create Game or Search for a hosted Custom Match.
If you choose to create a game, these are the options:
--- Match Type: Public, Private, or LAN.
--- Points: 7500, 10000, 20000, or No Point Limit.
--- Turn Time: 45 seconds, 90s, 120s, or No Time Limit.
--- Map: Bar, Grand Cemetery, Police Station, Trainyard, or Boulevard.
*These are currently the only five maps available for Multiplayer.
  • Leaderboards
- From here you may view the Top Players, Your Rank, and Friend Ranks.
--- The lists show Rank (number and name), Wins, Losses, and Disconnects.
  • Edit Squad
- This opens the Offline Squad Editing page.
--- If you choose a squad with points over 10000 total, a prompt will say "Loadout Changes Detected: Your loadout has too many points to play in a Ranked match, would you still like to save?"
  • View Invites
- This will bring up the Steam overlay (or what have you), to see if you have any game invites, messages, etc.


Squad Editing

  • Your squad may have a mix of any XCOM Soldier class, and almost any alien in the game.
  • You may choose to have 1 - 6 units in your squad.
- XCOM Soldiers have the following options:
--- Class
--- Type
--- Primary Weapon
--- Secondary Weapon
--- Armor
--- Item 1
--- Item 2 (Support Imperator / Psi Guardian)
--- Customize (rename unit, only option for Aliens)
  • Notes:
- You can't choose specific Abilities or Ranks, instead there are preset options for each Class with varying Abilities, Ranks, and Point totals.
- Ethereals are intentionally too expensive, restricting them to Custom games with 20000 Points or No Point Limit. They are ridiculously powerful, after all.
- You're unable to put any of these game breaking units in your squad:
Civilians, Psionic Heavy class Soldiers, Outsiders, Sectopods, S.H.I.V.s of any kind, Uber Ethereals or Zombies (Chryssalids can create them though).


Unit Stats

  • Multiplayer units are essentially the same as units on Normal difficulty.
  • Melee attacks are automatic hits.
  • Robotic units with 0 Will are immune to Mind Control and Mindfray. However, they receive maximum damage from Rift.

XCOM Soldiers

  • Listed costs only include basic class Primary Weapon, Pistol, and Body Armor; no items given.
Class / Type (Rank) Points Health Aim Defense Will Abilities
- Rookie Class - 800 7 65 0 40 None *Basically Worthless*
- Assault Class - --- --- --- --- --- ---
Recon (Squaddie) 1400 8 67 0 45 Run & Gun
Gunner (Captain) 3050 10 79 0 65 Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On
Commando (Colonel) 3800 11 85 0 75 Run & Gun, Aggression, Lightning Reflexes, Rapid Fire, Bring 'Em On, Extra Conditioning, Resilience
Psi Warrior (Major) 5550 10 81 0 70 Run & Gun, Tactical Sense, Lightning Reflexes, Rapid Fire, Close Combat Specialist, Extra Conditioning, Mindfray, Psi Panic, Mind Control * Psionic*
- Sniper Class - --- --- --- --- --- ---
Marksman (Squaddie) 950 7 75 0 45 Headshot
Hunter (Captain) 1800 9 88 0 65 Headshot, Snap Shot, Gunslinger, Battle Scanner, Executioner
Dead Eye (Captain) 2800 9 88 0 65 Headshot, Squadsight, Damn Good Ground, Battle Scanner, Opportunist
Agent (Colonel) 2800 10 105 0 75 Headshot, Snap Shot, Gunslinger, Disabling Shot, Executioner, Low Profile, Double Tap
Psi Assassin (Major) 5550 10 95 0 70 Headshot, Squadsight, Damn Good Ground, Battle Scanner, Executioner, Low Profile, Mindfray, Psi Panic, Mind Control *Psionic*
- Heavy Class - --- --- --- --- --- ---
Rocketman (Squaddie) 2600 8 67 0 45 Fire Rocket
Machine Gunner (Captain) 3150 10 71 0 65 Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Danger Zone
Demolitionist (Captain) 4950 10 71 0 65 Fire Rocket, Holo-Targeting, Shredder Rocket, HEAT Ammo, Grenadier
Juggernaut (Colonel) 5700 11 75 0 75 Fire Rocket, Bullet Swarm, Suppression, Rapid Reaction, Grenadier, Will to Survive, Mayhem
- Support Class - --- --- --- --- --- ---
Smokejumper (Squaddie) 900 8 70 0 45 Smoke Grenade
Medic (Captain) 1550 10 82 0 65 Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke
Tac Officer (Captain) 1800 10 82 0 65 Smoke Grenade, Smoke and Mirrors, Covering Fire, Rifle Suppression, Combat Drugs
Imperator (Colonel) 2800 11 90 0 75 Smoke Grenade, Sprinter, Smoke and Mirrors, Rifle Suppression, Combat Drugs, Deep Pockets, Sentinel
Psi Guardian (Major) 3300 10 85 0 70 Smoke Grenade, Sprinter, Field Medic, Revive, Dense Smoke, Deep Pockets, Mindfray, Psi Inspiration, Telekinetic Field *Psionic*

Aliens

Alien Type Points Health Aim Defense Will Movement Abilities
- Tier One - --- --- --- --- --- --- ---
Sectoid 400 3 65 0 10 12 Mind Merge
Drone 1100 3 60 10 Robotic 12 Overload, Repair
Floater 1300 4 50 0 10 12 Evasion, Launch *Flight*
Thin Man 1400 3 65 0 15 15 Leap, Poison Spit
- Tier Two - --- --- --- --- --- --- ---
Muton 2850 8 70 10 10 12 Suppression, Blood Call, Intimidate *Alien Grenade*
Chryssalid 3000 8 Melee 10 120 20 Leap, Poisonous Claws, Implant *Hardened, Fastest Unit, Poison Immunity.*
Sectoid Commander 3200 10 85 20 90 12 Greater Mind Merge, Mindfray, Psi Panic, Mind Control *Psionic*
- Tier Three - --- --- --- --- --- --- ---
Heavy Floater 3750 12 70 10 25 12 Bombard, Evasion, Launch *Alien Grenade, Flight*
Muton Elite 3800 14 80 20 20 12 Suppression, Bombard *Alien Grenade*
Muton Berserker 4000 20 Melee 20 80 17 Bull Rush, Bloodlust *Hardened*
Cyberdisc 5500 16 70 10 Robotic 18 Open (free)/ Close (action), Closed: Death Blossom + Hardened, Bombard *Alien Grenade, Flight*
Ethereal 10500 20 Psionic 40 120 12 Psi Lance, Rift, Psi Drain, Mindfray, Mind Control *Hardened, Psionic, Unarmed*
Zombie No buy 10 Melee 0 120 8 Created by Chryssalids killing Soldiers only.


Item Costs

Primary Weapons

Weapon Points Range Damage Crit % / Dam Notes
Assault Rifle 0 Medium 3 10% / 4 Default, Standard
Laser Rifle 200 Medium 5 10% / 7 Standard
Light Plasma Rifle 250 Medium 5 10% / 7 Standard
Plasma Rifle 900 Medium 7 10% / 10 Standard
Shotgun 0 Close 4 20% / 6 Assault class, Default
Scatter Laser 250 Close 6 20% / 9 Assault class
Alloy Cannon 950 Close 9 20% / 13 Assault class
Sniper Rifle 0 Long 4 25% / 6 Sniper class, Default
Laser Sniper Rifle 250 Long 6 30% / 9 Sniper class
Plasma Sniper Rifle 1000 Long 9 35% / 13 Sniper class
LMG 0 Medium 4 0% / 6 Heavy class, Default
Heavy Laser 200 Medium 6 0% / 9 Heavy class
Heavy Plasma 900 Medium 9 0% / 13 Heavy class, Elite Mutons

Secondary Weapons

  • NOTE: You are unable to equip a Fusion Launcher in Multiplayer. Don't make that face.
Weapon Points Range Damage Crit % / Dam Notes
Pistol 0 Medium 1 0% / 1 Default, all classes but Heavy
Laser Pistol 100 Medium 2 10% / 3 (Much better than Pistol)
Plasma Pistol 225 Medium 3 0% / 4 (Worth it?)
Rocket Launcher 0 Medium 6 0% / 9 Default, Heavy class (Awesome)

Armors

Type Points Health Defense Move Abilities + Notes
Body Armor 0 +1 --- --- Light, Default (Made of paper)
Carapace Armor 600 +4 --- --- Medium (Bad deal)
Skeleton Suit 600 +3 +10 +3 Medium, Grapple
Titan Armor 1700 +10 --- --- Heavy, Fire and Poison Immunity
Archangel Armor 2400 +8 --- --- Heavy, Flight
Ghost Armor 2700 +6 +20 +3 Medium, Grapple, Stealth (Awesome)
Psi Armor 3000 +6 +10 +2 Medium, +20 Will

Items

  • Demolitionist and Juggernaut Heavies could certainly use Grenades.
  • Imperator and Psi Guardian Supports get Item Slot 2 from Deep Pockets.
  • No Arc Thrower for you!
  • Muton, Heavy Floater, Elite Muton, and Cyberdisc have one Alien Grenade each.
  • See also: Equipment
Item Name Points Notes
Medikit 100 Heal 4 Health (cure poison), Poison Immunity
Combat Stims 400 +Will, +Move, -50% damage
Frag Grenade 900 Radius: 2 tiles, Damage: 3
Alien Grenade 1500 Radius: 2 tiles, Damage: 5
S.C.O.P.E. 100 +10 Aim
Nano-Fiber Vest 200 +2 Health (Made of cardboard)
Chitin Plating 300 +4 Health, -50% melee damage (Awesome)
Mind Shield 300 +30 Will