Difference between revisions of "Rocket Launcher (EU2012)"

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{{Ref Open | title = Description }}
 
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[[File:ROCKET LAUNCHER (EU2012).png|200px|right|Rocket Launcher]]
==Description==
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* Rockets have a blast radius of 3 tiles
* ''Flavor text from Enginering-Build/Buy Items menu''
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* Friendly targets in the blast area are affected
 
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* Rockets are useful for destroying cover and forcing enemies to spread out
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{{Ref Close | source = XCOM: Enemy Unknown (2012)}}
 
==Stats==
 
==Stats==
 
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| align="center" | Requires: || align="center" | [Research (EU2012)|Research Project Name]
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| align="center" | Cost:  || align="center" | None
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| align="center" | Cost:  || align="center" | §xx
 
 
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| align="center" | Grey Market Value:  || align="center" | §xx  
 
| align="center" | Grey Market Value:  || align="center" | §xx  
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| align="center" | Range || align="center" |   
 
| align="center" | Range || align="center" |   
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| align="center" | Reaction Range || align="center" | 
 
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| align="center" | Reaction Angle || align="center" | 
 
 
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| align="center" | Radius (Explosives) || align="center" |   
 
| align="center" | Radius (Explosives) || align="center" |   
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| align="center" | Abilities || align="center" |   
 
| align="center" | Abilities || align="center" |   
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| align="center" | Suppression || align="center" | 
 
 
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| align="center" | Size || align="center" |   
 
| align="center" | Size || align="center" |   
 
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| align="center" | Health Points Bonus || align="center" | 
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| align="center" | Will Bonus || align="center" | 
 
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| align="center" | text here || align="center" | 
 
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| align="center" | text here || align="center" | 
 
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| align="center" | text here || align="center" | 
 
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==Notes==
 
==Notes==
''Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities.  Listing of foundry upgrades have been here as well.''
 
 
*It is recommended to upgrade to [[Blaster Launcher (EU2012)|Blaster Launchers]] as soon as possible as they never seem to go off target and give you more mobility as they can move around objects like walls and doors.
 
*It is recommended to upgrade to [[Blaster Launcher (EU2012)|Blaster Launchers]] as soon as possible as they never seem to go off target and give you more mobility as they can move around objects like walls and doors.
  
 
==See Also==
 
==See Also==
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<br clear="all">
 
{{Equipment (EU2012)}}
 
{{Equipment (EU2012)}}
  

Revision as of 19:12, 10 October 2013

Description
Rocket Launcher
  • Rockets have a blast radius of 3 tiles
  • Friendly targets in the blast area are affected
  • Rockets are useful for destroying cover and forcing enemies to spread out
Source: XCOM: Enemy Unknown (2012)

Stats

Item Name
Property Info
Cost: None
Grey Market Value: §xx
Damage text here
Shot Type text here
Terrain Damage
Range
Radius (Explosives)
Critical Chance
Offensive Bonus
Abilities
Size

Notes

  • It is recommended to upgrade to Blaster Launchers as soon as possible as they never seem to go off target and give you more mobility as they can move around objects like walls and doors.

See Also


EU2012 Badge XCOM: Enemy Unknown (2012): Soldier Equipment
Armor:
Light:Body Armor
Medium:Carapace ArmorSkeleton SuitGhost ArmorPsi Armor
Heavy:Titan ArmorArchangel Armor
MEC Suits:MEC-1 WardenMEC-2 SentinelMEC-3 Paladin
Weapons:
Conventional:PistolAssault RifleShotgunSniper RifleLMGRocket Launcher
Laser:Laser PistolLaser RifleScatter LaserLaser Sniper RifleHeavy Laser
Plasma:Plasma PistolLight Plasma RiflePlasma RifleAlloy CannonPlasma Sniper RifleHeavy PlasmaBlaster Launcher
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
MEC Weapons:MinigunRailgunParticle Cannon
Items:EU: Alien GrenadeArc ThrowerChitin PlatingCombat StimsFrag GrenadeMedikitMind ShieldNano-Fiber VestS.C.O.P.E.
EW DLC: Flashbang GrenadeGas GrenadeGhost GrenadeMimic BeaconNeedle GrenadeReaper RoundsRespirator Implant