Difference between revisions of "Scatter Laser (EU2012)"
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− | The Scatter Laser is the laser technology | + | {{Ref Open | title = Description }} |
+ | [[File:SCATTER LASER (EU2012).png|100px|right|Scatter Laser]] | ||
+ | The Scatter Laser is capable of inflicting considerable damage; however, accuracy suffers greatly as the range to target increases. | ||
+ | * An application of laser technology to the Shotgun | ||
+ | * Most effective at close range due to beam diffusion | ||
+ | * Like other shotgun variants, the Scatter Laser has a high base chance to cause critical hits | ||
+ | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | ||
− | == | + | ==Notes== |
− | + | {{Weapon Data Box (EU2012) | |
− | + | |requires=[[Precision Lasers (EU2012)|Precision Lasers]] | |
− | + | |costs=§30<br>25 [[Alien Alloys (EU2012)|Alloys]]<br>12 Engineers | |
− | + | |base damage=5-7 | |
− | + | |critical damage=9 or 10 | |
− | + | |critical chance=20% | |
− | { | + | |range= Medium |
− | | | + | |abilities=None |
− | + | |ammo=5 shots | |
− | + | }} | |
− | + | * The Scatter Laser is the laser technology version of the Shotgun. See [[Shotgun (EU2012)|Shotgun]] for more in-depth notes and tactics. | |
− | + | * While the listed Critical Damage (on the EW DLC) is 9-11, the actual values are either 9 (66% of the shots) or 10 (33%) due to a game bug. | |
− | + | * Scatter Lasers can only be used by [[Assault (EU2012)|Assaults]] but can be very useful against the initial aliens due to their ability to kill aliens like [[Floater (EU2012)|Floaters]] or even [[Chryssalid (EU2012)|Chryssalids]] with a single shot. | |
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− | See [[Shotgun (EU2012)|Shotgun]] for more in-depth notes and tactics. | ||
{{Equipment (EU2012)}} | {{Equipment (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] | ||
+ | [[Category: Weapons (EU2012)]] |
Latest revision as of 03:06, 31 January 2014
Description |
The Scatter Laser is capable of inflicting considerable damage; however, accuracy suffers greatly as the range to target increases.
|
Source: XCOM: Enemy Unknown (2012)
|
Notes
Research Required | Precision Lasers |
Base Costs | §30 25 Alloys 12 Engineers |
Base Damage | 5-7 |
Critical Damage | 9 or 10 |
Critical Chance | 20% |
Range | Medium |
Abilities | None |
- The Scatter Laser is the laser technology version of the Shotgun. See Shotgun for more in-depth notes and tactics.
- While the listed Critical Damage (on the EW DLC) is 9-11, the actual values are either 9 (66% of the shots) or 10 (33%) due to a game bug.
- Scatter Lasers can only be used by Assaults but can be very useful against the initial aliens due to their ability to kill aliens like Floaters or even Chryssalids with a single shot.