Difference between revisions of "Scatter Laser (EU2012)"
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{{Weapon Data Box (EU2012) | {{Weapon Data Box (EU2012) | ||
|requires=[[Precision Lasers (EU2012)|Precision Lasers]] | |requires=[[Precision Lasers (EU2012)|Precision Lasers]] | ||
− | |costs=§30<br>Alloys:25<br>Engineers:12 | + | |costs=§30<br>[[Alien Alloys (EU2012)|Alloys]]:25<br>Engineers:12 |
− | |base damage= | + | |base damage=5-7 |
− | |critical damage=9 | + | |critical damage=9-11 |
|critical chance=20% | |critical chance=20% | ||
− | |range= | + | |range= Medium |
|abilities=None | |abilities=None | ||
}} | }} |
Revision as of 18:04, 10 December 2013
Description |
The Scatter Laser is capable of inflicting considerable damage; however, accuracy suffers greatly as the range to target increases.
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Source: XCOM: Enemy Unknown (2012)
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Notes
Research Required | Precision Lasers |
Base Costs | §30 Alloys:25 Engineers:12 |
Base Damage | 5-7 |
Critical Damage | 9-11 |
Critical Chance | 20% |
Range | Medium |
Abilities | None |
- The Scatter Laser is the laser technology version of the Shotgun. See Shotgun for more in-depth notes and tactics.
- Scatter Lasers can only be used by Assaults but can be very useful against the initial aliens due to their ability to kill aliens like Floaters or even Chryssalids with a single shot.