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- 14:13, 24 August 2011 diff hist -14 Talk:Game Files
- 18:07, 8 August 2011 diff hist +5 m Talk:BPROD.DAT current
- 18:05, 8 August 2011 diff hist +399 N Talk:BPROD.DAT Created page with "The formula the game uses is: ((hours / engineers) / 24) * Qty = days/hours to produce My example: I have wanted to produce 2 laser pistols with 5 engineers. According to the ..."
- 22:07, 3 August 2011 diff hist +107 N User:Pjlasl Created page with "I am an avid fan of X-COM Enemy Unknown and Terror from the Deep. I am here to help in any way that I can." current
- 22:03, 3 August 2011 diff hist +22 Talk:TRANSFER.DAT
- 21:54, 3 August 2011 diff hist +1,140 Talk:TRANSFER.DAT
- 16:22, 3 August 2011 diff hist +17 Talk:TRANSFER.DAT
- 16:22, 3 August 2011 diff hist +187 N Talk:TRANSFER.DAT Created page with "The Item list displayed here is not correct. Transfer.dat uses the exact same rec# found in base.dat. This list only goes to 82, but in reality it goes up to 95. - [[User:PJLASL..."
- 20:51, 2 August 2011 diff hist +1,264 N Talk:PROJECT.DAT Created page with "<blockquote>''Each research project's scientist-days remaining is stored in a little-endian word (low-order byte first). For realistic cases, the difference between signed word a..."
- 22:05, 26 July 2011 diff hist +115 Talk:Game Files