Plasma Pistol (Hardmode)

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TBA TBA

X-COM Operation Guide

TBA

Statistics

BigOb PlasmaPistol.png
  • Power: Dependant Plasma
  • Size: 3 high x 2 wide
  • Weight: 3
  • TUs:
    • Auto: 30% (Accuracy 50%)
    • Snap: 30% (Accuracy 65%)
    • Aimed: 60% (Accuracy 85%)
  • Manufacturing: $56,000 for parts, 1 Alien Alloy, 600 Engineer Hours
  • Sell Price: $42,000

Ammo

Pistol Ammo.png

Pistol Clip

  • Power: 45 Plasma
  • Size: 1 high x 1 wide
  • Weight: 3
  • Ammo: 26 Rounds
  • Manufacturing: $2,000 for parts, 1 Elerium, 60 Engineer Hours
  • Sell Price: $X
PistolEl Ammo.png

Pistol 'Elerium' Clip

  • Power: 72 Plasma
  • Size: 1 high x 1 wide
  • Weight: 3
  • Ammo: 26 Rounds
  • Manufacturing: $2,350 for parts, 2 Elerium, 80 Engineer Hours
  • Sell Price: $X

Firing Time Unit Notes

The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.

  • Auto: 3 Salvos of 9 shots, 10% remaining TUs
  • Aimed 1 shot, 40% remaining TUs (enough for 1 Snap shot or 1 Auto salvo)
  • Snap: 3 shots, 10% remaining TUs.

See Also

UFO Badge OpenXCOM Hardmode: Equipment
Armour: CoverallsArmoured VestAlloy Vest Personal Armour Power Suit (Reinforced) • Flying Suit (Reinforced)
Weapons: PistolTaser RifleShotgunSniper RifleHeavy CannonAuto-CannonGrenade LauncherRocket Launcher
Laser PistolScatter Laser Laser RifleHeavy Laser/AutoHeavy Laser/Sniper
Plasma PistolPlasma Shotgun Plasma Rifle Heavy PlasmaPlasma Sniper Small Launcher Blaster Launcher
Equipment: Smoke GrenadeMotion ScannerMedi-KitElectro-flarePsi-AmpMind ProbeElerium-115
GrenadeProximity Grenade Incendiary GrenadeFlashbang GrenadeHigh ExplosiveAlien GrenadeStun GrenadeFire Grenade
HWPs: Tracked ChassisAlloy Tracked ChassisHover ChassisWalker Chassis
Drones: DroneAlloy Drone