Difference between revisions of "Vehicle Repair Bay (Apocalypse)"
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− | Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. | + | Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. ''From: Apocalypse Ufopaedia |
− | <table><tr><tr>[[Image:Icon_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay]]</td><tr>[[Image:Base_Repr_(Apocalypse).png|frame|right|Vehicle Repair Bay Base View Level 3]]</td> | + | <table><tr><tr>[[Image:Icon_Repr_(Apocalypse).png|frame|left|Vehicle Repair Bay]]</td><tr>[[Image:Base_Repr_(Apocalypse).png|frame|right|Vehicle Repair Bay, Base View, Level 3]]</td> |
'''Vehicle Repair Bay''' | '''Vehicle Repair Bay''' | ||
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</tr></table> | </tr></table> | ||
+ | A Vehicle Repair Bay is used to repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired. | ||
− | A Vehicle Repair Bay is | + | A Vehicle Repair Bay is an entry point for [[Base_Defense_(Apocalypse)|base invaders]]. |
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− | == See Also == | + | ==See Also== |
* [[Bases (Apocalypse)|Bases]] | * [[Bases (Apocalypse)|Bases]] | ||
* [[Facilities (Apocalypse)|Facilities]] | * [[Facilities (Apocalypse)|Facilities]] |
Revision as of 17:46, 6 July 2022
Repair bays are required for repairing damaged craft. A single bay can only deal with one vehicle at a time, but if there is more than one damaged vehicle per repair bay, then all vehicles will still be repaired, but at less than 100% efficiency. From: Apocalypse Ufopaedia
Vehicle Repair Bay
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A Vehicle Repair Bay is used to repair a damaged vehicle. If many are damaged, the first to return to base from combat will be the first to get repaired.
A Vehicle Repair Bay is an entry point for base invaders.